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MrFinn

Turtle - Villager break/pose

Nov 7th, 2024 (edited)
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  1. -- Define the slot in the turtle's inventory to use for placing blocks
  2. local blockSlot = 1 -- Change this to the slot number where the block to place is stored
  3.  
  4. -- Function to print debug messages (toggle debugMode to enable/disable)
  5. local debugMode = true
  6. local function debugPrint(message)
  7. if debugMode then
  8. print(message)
  9. end
  10. end
  11.  
  12. -- Function to check if there is a redstone signal on any side of the turtle
  13. local function isRedstoneActive()
  14. return redstone.getInput("front") or redstone.getInput("back") or
  15. redstone.getInput("left") or redstone.getInput("right") or
  16. redstone.getInput("top") or redstone.getInput("bottom")
  17. end
  18.  
  19. -- Main function to break and replace the block in front of the turtle
  20. local function breakAndReplace()
  21. while true do
  22. if isRedstoneActive() then
  23. debugPrint("Redstone signal detected.")
  24.  
  25. -- Break the block in front
  26. if turtle.dig() then
  27. debugPrint("Block in front broken.")
  28. else
  29. debugPrint("No block to break.")
  30. end
  31.  
  32. -- Select the block slot and place it in front
  33. turtle.select(blockSlot)
  34. if turtle.place() then
  35. debugPrint("Block placed in front.")
  36. else
  37. debugPrint("Failed to place block.")
  38. end
  39.  
  40. -- Wait until the redstone signal is no longer detected
  41. while isRedstoneActive() do
  42. os.sleep(0.1) -- Small delay to avoid looping too quickly
  43. end
  44.  
  45. debugPrint("Redstone signal turned off.")
  46. end
  47.  
  48. os.sleep(0.1) -- Check again after a short delay
  49. end
  50. end
  51.  
  52. -- Run the main function
  53. breakAndReplace()
  54.  
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