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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | EssentialsChat | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This section requires the EssentialsChat.jar to work.
  8.  
  9. chat:
  10.  
  11. # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  12. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  13. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  14. # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  15. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  16. radius: 0
  17.  
  18. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  19. # Or you can give a group specific chat format, to give some extra variation.
  20. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  21. # For EssentialsX changes, take a look at the EssentialsX wiki: https://github.com/EssentialsX/Essentials/wiki
  22.  
  23. format: '<{DISPLAYNAME}> {MESSAGE}'
  24. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  25. #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  26.  
  27. group-formats:
  28. default: '{DISPLAYNAME}&7: {MESSAGE}'
  29. Generaal: '{DISPLAYNAME}&7:&7 {MESSAGE}'
  30. Hertog: '{DISPLAYNAME}&f:&f {MESSAGE}'
  31. Koning: '{DISPLAYNAME}&f:&f {MESSAGE}'
  32. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
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