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- // Rromeo's Config
- // Starting
- con_enable "1" //Enables Console
- // Crosshair - Crosshair Settings
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "0.500000"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "2"
- cl_crosshairalpha "255.000000"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "128"
- cl_crosshaircolor_g "0"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-2.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "2"
- cl_crosshairsize "2.500000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.500000"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "-4.5"
- // Viewmodels - Viewmodel Settings
- viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- // Bob - How much you move around with weapons
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- // Bindings - These bindings
- bind "c" "+voicerecord" //You can communicate with the V key instead of K
- bind "f4" "autobuy" //Autobuy weapons if you have lots of money with F1
- bind "f" "+lookatweapon" //Inspect your weapon with F
- bind KP_HOME "buy defuser;buy m4a1;buy fivesevenbuy flashbang;buy hegrenade;buy smokegrenade;buy vesthelm;buy flashbang;"
- bind KP_END "buy ak47;buy tec9;buy flashbang;buy hegrenade;buy smokegrenade;buy vesthelm;buy flashbang"
- bind mouse4 "buy deagle;buy flashbang;buy vesthelm"
- bind mouse5 "buy awp;buy flashbang;buy flashbang;buy incgrenade;buy smokegrenade;buy p250;buy vesthelm;buy molotov;buy defuser"
- bind KP_PGUP "disconnect "
- bind v "noclip "
- bind F4 "autobuy"
- bind h "rebuy"
- bind j "callvote"
- // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- // Rates - These network settings are optimized for high speed internet
- rate "500000" //New rate values, this seems to work best for my matchmaking experience
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // Video - Brightness & Disabling TV Mode
- mat_monitorgamma "1.75" //Sets the Brightness to it's highest value, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
- voice_scale "0.4" //Turns down the volume of other players voice to 40%
- snd_musicvolume "0" //Turns off all music, easier to focus
- snd_use_hrtf 0 //Turn ON Head-Related Transfer Function
- voice_enable "1"
- // Net - How much frames you have and solid graph
- fps_max "300" //Map loads fast and allows high frames
- net_graph "1" //Shows my network usage data
- net_graphpos "1"
- net_graphproportionalfont "0"
- // Other
- r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
- lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
- cl_autowepswitch 0 //Don't auto-pick weapons
- func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
- // Make sure mouse is using "Raw Input" & "No Acceleration"
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- zoom_sensitivity_ratio_mouse 0.818933027098955175
- // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
- hud_showtargetid "1" //Enables display of target names, important
- cl_teammate_colors_show 1 //Show teammates as separate colors in the radar, 2 is for letters
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "3" //Makes the hud color yellow, for banana style
- cl_hud_radar_scale "1.200000" //Radar Size, not too big and not too small
- cl_radar_scale "0.800000" //Radar Map Scale Size, 0.4 is perfect on all maps
- cl_radar_always_centered "0" //Centers map instead of player in radar, important
- cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.600000" //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_radar_icon_scale_min "0.400000" //Sets the minimum player icon scale, this value feels good
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.650000" //Scales hud elements to maximum value
- cl_teamid_overhead_always 1 //Always show team behind walls
- hud_scaling "0.650000"
- hud_showtargetid "1"
- hud_takesshots "0"
- cl_radar_icon_scale_min "0.400000"
- cl_radar_rotate "1"
- cl_radar_square_with_scoreboard "1"
- cl_crosshair_sniper_width "2"
- cl_crosshair_sniper_width "2"
- //Extra
- r_dynamic "1"
- r_drawtracers_firstperson "1"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- // Toggle FPS for loading maps faster
- alias fpschange "fpschange_high"
- alias fpschange_high "fps_max 999; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"
- alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"
- fpschange_low //This turns your FPS low when the game starts to load maps faster
- bind "F12" "fpschange" //Bind F12 to whatever you prefer
- // These commands make the hud go closer to the middle
- safezonex "0.95" //Default Value is 1.0
- safezoney "0.90" //Default Value is 1.0
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