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Ihlan_Rromeo

Rromeo's CFG

Apr 25th, 2017
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  1. // Rromeo's Config
  2. // Starting
  3. con_enable "1" //Enables Console
  4.  
  5. // Crosshair - Crosshair Settings
  6. cl_crosshair_drawoutline "1"
  7. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  8. cl_crosshair_dynamic_splitalpha_innermod "1"
  9. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  10. cl_crosshair_dynamic_splitdist "7"
  11. cl_crosshair_outlinethickness "0.500000"
  12. cl_crosshair_sniper_show_normal_inaccuracy "0"
  13. cl_crosshair_sniper_width "2"
  14. cl_crosshairalpha "255.000000"
  15. cl_crosshaircolor "5"
  16. cl_crosshaircolor_b "128"
  17. cl_crosshaircolor_g "0"
  18. cl_crosshaircolor_r "0"
  19. cl_crosshairdot "0"
  20. cl_crosshairgap "-2.000000"
  21. cl_crosshairgap_useweaponvalue "0"
  22. cl_crosshairscale "2"
  23. cl_crosshairsize "2.500000"
  24. cl_crosshairstyle "4"
  25. cl_crosshairthickness "0.500000"
  26. cl_crosshairusealpha "1"
  27. cl_fixedcrosshairgap "-4.5"
  28.  
  29. // Viewmodels - Viewmodel Settings
  30. viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
  31. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  32. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  33. viewmodel_fov "68" //Highest viewmodel FOV
  34.  
  35. // Bob - How much you move around with weapons
  36. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  37. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  38. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  39. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  40. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  41. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  42.  
  43. // Bindings - These bindings
  44. bind "c" "+voicerecord" //You can communicate with the V key instead of K
  45. bind "f4" "autobuy" //Autobuy weapons if you have lots of money with F1
  46. bind "f" "+lookatweapon" //Inspect your weapon with F
  47. bind KP_HOME "buy defuser;buy m4a1;buy fivesevenbuy flashbang;buy hegrenade;buy smokegrenade;buy vesthelm;buy flashbang;"
  48. bind KP_END "buy ak47;buy tec9;buy flashbang;buy hegrenade;buy smokegrenade;buy vesthelm;buy flashbang"
  49. bind mouse4 "buy deagle;buy flashbang;buy vesthelm"
  50. bind mouse5 "buy awp;buy flashbang;buy flashbang;buy incgrenade;buy smokegrenade;buy p250;buy vesthelm;buy molotov;buy defuser"
  51. bind KP_PGUP "disconnect "
  52. bind v "noclip "
  53. bind F4 "autobuy"
  54. bind h "rebuy"
  55. bind j "callvote"
  56.  
  57. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  58. gameinstructor_enable "0" //Removes in game lessons
  59. cl_showhelp "0" //Removes on-screen help
  60. cl_autohelp "0" //Removes automatic help
  61. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  62. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  63.  
  64. // Rates - These network settings are optimized for high speed internet
  65. rate "500000" //New rate values, this seems to work best for my matchmaking experience
  66. cl_cmdrate "128" //Max number of command packets sent to server per second
  67. cl_updaterate "128" //Number of packets per second you are requesting from the server
  68. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  69. cl_interp "0" //Sets the interpolation amount, always set this to 0
  70. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  71. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  72. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  73.  
  74. // Video - Brightness & Disabling TV Mode
  75. mat_monitorgamma "1.75" //Sets the Brightness to it's highest value, highly recommended
  76. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  77.  
  78. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  79. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  80. snd_musicvolume "0" //Turns off all music, easier to focus
  81. snd_use_hrtf 0 //Turn ON Head-Related Transfer Function
  82. voice_enable "1"
  83.  
  84. // Net - How much frames you have and solid graph
  85. fps_max "300" //Map loads fast and allows high frames
  86. net_graph "1" //Shows my network usage data
  87. net_graphpos "1"
  88. net_graphproportionalfont "0"
  89.  
  90. // Other
  91. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  92. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  93. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  94. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  95. cl_autowepswitch 0 //Don't auto-pick weapons
  96. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  97.  
  98. // Make sure mouse is using "Raw Input" & "No Acceleration"
  99. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  100. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  101. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  102. m_customaccel "0" //Custom mouse acceleration disabled
  103. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  104. zoom_sensitivity_ratio_mouse 0.818933027098955175
  105.  
  106. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  107. hud_showtargetid "1" //Enables display of target names, important
  108. cl_teammate_colors_show 1 //Show teammates as separate colors in the radar, 2 is for letters
  109. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  110. cl_hud_color "3" //Makes the hud color yellow, for banana style
  111. cl_hud_radar_scale "1.200000" //Radar Size, not too big and not too small
  112. cl_radar_scale "0.800000" //Radar Map Scale Size, 0.4 is perfect on all maps
  113. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  114. cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
  115. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  116. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  117. cl_hud_background_alpha "0.600000" //Hidden but still visible black bars, easy on the eyes
  118. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  119. cl_radar_icon_scale_min "0.400000" //Sets the minimum player icon scale, this value feels good
  120. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  121. hud_scaling "0.650000" //Scales hud elements to maximum value
  122. cl_teamid_overhead_always 1 //Always show team behind walls
  123. hud_scaling "0.650000"
  124. hud_showtargetid "1"
  125. hud_takesshots "0"
  126. cl_radar_icon_scale_min "0.400000"
  127. cl_radar_rotate "1"
  128. cl_radar_square_with_scoreboard "1"
  129. cl_crosshair_sniper_width "2"
  130. cl_crosshair_sniper_width "2"
  131.  
  132. //Extra
  133. r_dynamic "1"
  134. r_drawtracers_firstperson "1"
  135. r_eyegloss "0"
  136. r_eyemove "0"
  137. r_eyeshift_x "0"
  138. r_eyeshift_y "0"
  139. r_eyeshift_z "0"
  140. r_eyesize "0"
  141.  
  142. // Toggle FPS for loading maps faster
  143. alias fpschange "fpschange_high"
  144. alias fpschange_high "fps_max 999; playvol buttons\blip1 0.5; alias fpschange "fpschange_low"
  145. alias fpschange_low "fps_max 60; playvol buttons\blip2 0.5; alias fpschange "fpschange_high"
  146. fpschange_low //This turns your FPS low when the game starts to load maps faster
  147. bind "F12" "fpschange" //Bind F12 to whatever you prefer
  148.  
  149. // These commands make the hud go closer to the middle
  150. safezonex "0.95" //Default Value is 1.0
  151. safezoney "0.90" //Default Value is 1.0
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