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anatomyz

PMario All Bosses V2.0

Sep 13th, 2014
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  1. * Note - Item numbers are probably wrong because of reroutes with strats
  2. Also this route is pretty vague. I didn't plan on giving it out to people. I recommend starting with this one http://pastebin.com/qF74g0hd
  3.  
  4. -- Prologue --
  5.  
  6. - 9 coins from hammer block
  7. - Get all other coins (on the way to fire flower, boxes going towards toad town)
  8. - Hammer Throw
  9. - Go to Star Summit
  10.  
  11. Magikoopa: Power Jump, Nothing, Power Jump
  12.  
  13.  
  14. -- Chapter 1 --
  15.  
  16. - Get fright jar and POW Block on way to village, hit all coin blocks
  17. - Buy 3 POW block, 1 fire flower at shop
  18.  
  19. Fuzzy Fight: Fire Flower
  20.  
  21. - GET HP PLUS
  22. - get all coins on the way to castle
  23. - Thunder Bolt + Invisible Fire Flower
  24.  
  25. - Staircase skip to basement, enter pit
  26.  
  27. First Pit fight: TRY TO FIRST STRIKE WITH JUMP, Pow Block, Power Shell (Power Jump if did not first strike)
  28. 2nd: Fright Jar
  29. 3rd: Pow Block Power Shell
  30.  
  31. - Get key at the end and coins from fire bars, exit and staircase skip to the top floor and enter door
  32.  
  33. hit heart block after bombette, switch to kooper
  34.  
  35. jail fight: pow block power shell
  36.  
  37. - Go up the stairs into the room on the left, get key behind wall
  38. - Go back right, progress through the castle
  39.  
  40. Bullet Bill fight: FIRST STRIKE with bombette, thunder bolt, bomb
  41.  
  42. - Hit heart block and get all coins
  43.  
  44. Bowser: Power Jump, Bomb, Power Jump (dead)
  45.  
  46. Bomb Koopa Bros, POW Block, Do Nothing, Fire Flower
  47.  
  48. ITEMS SO FAR: None
  49.  
  50.  
  51.  
  52. -- Chapter 3 --
  53.  
  54. - Honey Syrup from pole (1I)
  55.  
  56. Jr Troopa: Power Jump, Bomb, Power Jump, Bomb, Hammer
  57.  
  58. - Speedy spin (equip it and Power Bounce. Take off Power Jump)
  59. - Get seed + ride train
  60. - Parakarry
  61. - Hit Heart Block
  62. - 3 Whacka Bumps (4I)
  63. - Quake Hammer, Seed
  64. - Back to Toad Town
  65. - BHS
  66.  
  67. Blooper: Bounce strats
  68.  
  69. LEVEL UP: FP (10/15/3)
  70.  
  71. - Get Sushi + Jelly (5I)
  72. - Equip Quake Hammer (take off bounce)
  73. - Switch to Kooper, swim to Dark Koopas
  74.  
  75. All 3: Quake Hammer, Power Shell 2x
  76. - After 1st fight eat honey (4I)
  77. - After 2nd fight eat whacka (3I)
  78. - After 3rd fight eat whacka (2I)
  79.  
  80. - Mansion, heart block
  81. - Maple from boxes (3I)
  82. - Bow
  83.  
  84. - Repel on way to Tubba's (4I)
  85. - Encounter w/ 2nd Clubba in left hallway for peril (no blocks)
  86. - Upgrade Parakarry in mansion
  87. - Mega rush, maple in mansion (5I)
  88. - Equip Mega rush + bounce before heart
  89.  
  90. Heart: Bounce/shell 2x
  91. Tubba: Jump 2x
  92.  
  93. LEVEL UP: BP (10/15/6)
  94.  
  95. ITEMS: 1 Whacka, 1 Jelly, 2 Maple, 1 Repel
  96.  
  97.  
  98.  
  99. -- Chapter 5 --
  100.  
  101.  
  102. - equip speedy spin + Power Jump
  103.  
  104. Jr Troopa: Block 1/2
  105.  
  106. T1: Power Jump, Shell Shot (30 hp, 10 fp)
  107. T2: Power Jump, switch bow (25 hp, 8 fp)
  108. T3: Bounce, Outta (~10 hp, 3 FP)
  109. T4: Bounce
  110.  
  111. - Forest: Left 1x, Left 1x, Right 1x, Right to seed. Left 2x from seed, Left 1x, Right 1x, Right 1x
  112.  
  113. - Eat Jelly (4I)
  114. - Enter pipe again, to ch 5
  115. - Sell Whacka at shop, buy snowman and thunder rage (5I)
  116. - Volcano
  117. - Life Shroom + Fire Shield (5I)
  118. - Maple before LP (7I)
  119.  
  120. Lava Piranha
  121.  
  122. T1: Bounce, Outta, Bounce
  123. T2: Bounce
  124.  
  125. T1: Snowman, switch Sushi (6I)
  126. T2: Bounce
  127. T3: Squirt, Jump 2x
  128.  
  129. ITEMS: 1 Life Shroom, 3 Maple, 1 Repel, 1 Super
  130.  
  131.  
  132.  
  133. -- Chapter 4 --
  134.  
  135. - Seed from Kolorado
  136. - Repel by shore (7I)
  137. - Equip Hammer Throw (take off Power Jump)
  138. - Switch to Parakarry
  139.  
  140. Jr Troopa:
  141.  
  142. T1: Hammer Throw, Shell Shot
  143. T2: Hammer Throw, Shell Shot
  144.  
  145. LEVEL UP: BP (10/15/9)
  146.  
  147. - Eat Maple (6I)
  148. - Enter Ch 4
  149. - Red Station, peril from Pyro, Blue Station, switch
  150. - Maple by Anti Guy (7I)
  151.  
  152. Anti Guy:
  153.  
  154. T1: Repel, Shell Shot (45 HP, 12 FP) (6I)
  155. T2: Bounce (20 HP, 9 FP)
  156. T3: Bounce, Shell Shot (3 FP)
  157.  
  158. - Power Plus, Pink Station, Frying Pan
  159.  
  160. Fuzzy x4: Thunder Rage
  161.  
  162. - Red Station
  163. - Eat Maple (5I) (13 FP)
  164. - Switch to Bow
  165.  
  166. Lantern Ghost:
  167.  
  168. T1: Smack Lantern, Bounce (10 FP)
  169. T2: Jump Lantern, outta (8 FP)
  170. T3: Bounce (5 FP)
  171.  
  172. - Upgrade Watt
  173. - Eat Maple (4I)
  174. - Equip Power Plus, Bounce, Mega Rush
  175.  
  176.  
  177. General Guy: Jump 2x, Watt
  178. Star Storm
  179. Jump 2x, watt paralyze
  180. Switch to Bow, Jump 2x other guy
  181.  
  182. Phase 2: Bounce, Outta
  183. Bounce
  184.  
  185. Cake: 2nd from left, eggs, talk to twink
  186. far left, far right, talk to twink
  187. bake for 30 seconds
  188. 2nd from right, 3rd from right, talk to twink
  189.  
  190.  
  191. ITEMS: 1 Life Shroom, 1 Repel, 1 Maple, 1 Super
  192.  
  193.  
  194. -- Chapter 2 --
  195.  
  196. - Take off Power Plus, equip Speedy Spin, Power Jump, Quake Hammer (3 bp left)
  197.  
  198. Fuzzipede:
  199.  
  200. T1: Jump 2x, Watt Paralyze (13 FP)
  201. T2: Jump 2x, Electro
  202. T3: Jump 2x
  203.  
  204. LEVEL UP: FP (10/20/9)
  205.  
  206. - To Sewers
  207.  
  208. Electro Blooper: Block 1/2 attacks
  209.  
  210. T1: Power Jump, switch to Bow (44 HP, 18 FP)
  211. T2: Power Jump (38 HP, 16 FP)
  212. T3: Do nothing
  213. T4: Bounce, Outta (18 HP, 11 FP)
  214. T5: Bounce (need 5 + 4) (8 FP)
  215.  
  216.  
  217. - Equip HP Plus
  218. - Dry Dry Ruins pipe
  219. - To Buzzar
  220.  
  221. Buzzar: Block specific attacks (below)
  222.  
  223. T1: Bounce, Outta
  224. T2: Bounce (0 FP)
  225.  
  226. - Eat Maple (10 FP) (3I)
  227. - To Dry Dry Outpost
  228. - Buy Dried Shroom, Dusty Hammer (5I)
  229. - Pulse Stone
  230. - To Ruins
  231.  
  232. Chomp 1: FS Jump, Jump (10 FP)
  233. Pokey 1: Quake Hammer (8 FP)
  234. Pokey 2: Quake Hammer, smack (6 FP)
  235. Pokey 3: Quake Hammer, smack (4 FP)
  236.  
  237. - Upgrade Bombette
  238.  
  239. Chomp 2: Quake Hammer (2 FP)
  240. Chomp 3: Quake Hammer (0 FP)
  241.  
  242. Tutan:
  243.  
  244. T1: Jump 2x, smack
  245. T2: Jump 2x, smack
  246.  
  247. LEVEL UP: FP (10/25/9)
  248.  
  249. ITEMS: 1 Repel, 1 Life Shroom, 1 Dried Shroom, 1 Dusty Hammer, 1 Super
  250.  
  251.  
  252.  
  253. -- Chapter 6 --
  254.  
  255. - Back to Toad Town via pipe
  256. - Repel Gel from Goomba (6I)
  257. - To Ch 6
  258.  
  259. Mole 1: Hammer, Bomb (22 FP)
  260. Mole 3: Star Storm, PBomb (16 FP)
  261. Mole 4: Star Storm, PBomb (10 FP)
  262. Mole 2: Hammer, PBomb, Hammer (4 FP)
  263.  
  264. - Shooting Star before Maze (7I)
  265.  
  266. Maze: Jump 2x 1st, Sky Dive 1st
  267. Shell Shot 2nd, Shooting Star (6I)
  268.  
  269. LEVEL UP: BP (10/25/12)
  270.  
  271. - Take off HP Plus, equip it again to be at 10 HP
  272. - Water Stone etc
  273. - Get extra Bubble Berry (8I)
  274. - Maple by Lily (8I)
  275. - Shooting Star by Laki (9I)
  276.  
  277. Lakilester: Block all attacks
  278.  
  279. T1: PJump, Shell (38 HP, 20 FP)
  280. T2: PJump, Shell (26 HP, 15 FP)
  281. T3: PJump (20 HP, 13 FP)
  282. T4: Bounce, Shell (10 FP)
  283.  
  284. - Thunder Rage before Machine (10I)
  285. - Bow before Machine
  286.  
  287. Machine: TRage, Outta, Star Storm (8 FP) (9I)
  288.  
  289. - Eat Whacka (6I)
  290. - Super Jump Charge (equip it, take off Power Jump and Quake Hammer)
  291.  
  292. Huff: Manip to 1
  293.  
  294. T1: Charge, Nothing
  295. T2: Charge, Nothing
  296. T3: Charge, switch Parakarry
  297. T4: Bounce, Shell Shot (4 kills)
  298.  
  299. LEVEL UP: BP (10/25/15)
  300.  
  301. - Touch Card
  302.  
  303. ITEMS: 2 Repel, 1 Life Shroom, 1 Dried Shroom, 1 Dusty Hammer
  304. 1 Shooting Star
  305.  
  306.  
  307. -- Chapter 7 --
  308.  
  309. - Talk to Merlon, Quick Change
  310. - Take off HP Plus, then equip it again for 10 HP
  311. - To Super Blooper
  312.  
  313. Super Blooper:
  314.  
  315. T1: Charge, swap to Bow *DO NOT BLOCK*
  316. T2: Charge, nothing
  317. T3: Charge, nothing *TAKE 4 from babies*
  318. T4: Bounce, Outta Sight
  319. T5: Star Storm
  320.  
  321. - Equip Quake Hammer
  322. - Smash through floor, swim to Ultra Boots
  323. - Life Shroom, Maple, Shooting Star (9I)
  324. - To Ch 7
  325. - Sleep at Inn if safe jr troopa
  326. - Eat Maple if risky, equip Power Plus, Quick Change, take off HP Plus (can't remember what else)
  327.  
  328. SAFE Jr. Troopa: Block both attacks
  329.  
  330. T1: Charge, nothing
  331. T2: Charge, nothing
  332. T3: Bounce, Squirt (4 kills)
  333.  
  334. RISKY Jr Troopa:
  335.  
  336. T1: Bounce, Outta Sight
  337. T2: Switch to Sushi, Bounce (5 + 5 kills)
  338.  
  339. - Take off Power Plus, equip HP Plus again if you took it off, equip whatever else you took off
  340. - Swim to right screen
  341. - Bottom option to Monstar
  342.  
  343. Monstar: Bounce (4 kills) (8 FP)
  344.  
  345. - Back to left screen
  346. - Repel Gel (10I)
  347. - Swim into snowman loading zone
  348. - Cancel Sushi glitch by switching partners in Clubba encounter
  349. - Enter Palace
  350.  
  351. - Eat Maple (18 FP) (9I)
  352. - Mirror Clip
  353.  
  354. Clubba 1: Quake, PBomb (10 FP)
  355. Clubba 2: Quake, PBomb
  356.  
  357. LEVEL UP: BP (10/25/18)
  358.  
  359. Clubba 3: Star Storm, PBomb
  360.  
  361. - Get Triple Dip
  362. - Get Jammin Jelly + P-Up D-Down (10I)
  363. - Get Maple, toss Dusty Hammer (10I)
  364.  
  365. Crystal King: 2/4 blocks
  366.  
  367. T1: Charge, Electro Dash a Crystal bit
  368. T2: Charge, nothing
  369. T3: Charge, Electro Dash a crystal bit
  370. T4: Charge
  371. T5: Bounce, Electro Dash (4 kills)
  372.  
  373.  
  374. ITEMS: 3 Repel, 1 Jelly, 1 Maple, 2 Life Shroom
  375. 1 Dried Shroom, 2 Shooting Star
  376.  
  377.  
  378.  
  379. -- Pre Chapter 8 --
  380.  
  381. - Shooting Star (eat dried shroom) (10I)
  382. - Upgrade Sushi
  383. - Dojo
  384. - Take off HP Plus and Quake Hammer, equip Power Plus, P Up-D-Down
  385.  
  386. Dojo 1: Jump 2x, Jump 2x (25 FP)
  387.  
  388. - Switch Bow
  389.  
  390. Dojo 2: Bounce, Smack (22 FP)
  391.  
  392. Master 1:
  393. T1: Charge, Outta (16 FP)
  394. T2: Charge (12 FP)
  395. T3: Bounce, Smack (9 FP)
  396.  
  397. - Eat Life Shroom if not full HP
  398. - Eat Maple (19 FP) (9I)
  399.  
  400. Master 2:
  401. T1: Charge, Outta (13 FP)
  402. T2: Charge, don't block (9 FP)
  403. T3: Bounce, Outta (4 FP)
  404. T4: Bounce (1 FP)
  405.  
  406. - Eat Jelly (8I)
  407.  
  408. Master 3:
  409.  
  410. T1: Bounce, Outta Sight (20 FP)
  411. T2: Repel Gel (7I)
  412. T3: Bounce (18 FP)
  413. T4: Bounce, Outta Sight (13 FP)
  414. T5: Bounce (10 FP)
  415.  
  416. - Switch Goombario, to Goomba Village
  417. - Answer 3 then 3 for Kent C. Koopa
  418.  
  419. Kent C. Koopa:
  420.  
  421. T1: Lullaby, Headbonk
  422. T2: Bounce tail
  423. T3: Bounce tail
  424. T4: Bounce tail if necessary
  425.  
  426. LEVEL UP: BP (10/25/21)
  427.  
  428. - Head to Star Summit
  429.  
  430. -- Chapter 8 --
  431.  
  432. - Take off P-Up D-Down
  433. Koopatrols: Star Storm, PBomb
  434.  
  435. - Heart Block + Tonic + Life Shroom in Jail (9I)
  436. - Maple in Water Room
  437. - Cannonless
  438.  
  439. - Encounter with Hammer Bro by last key
  440. - Switch to Bow
  441. - Equip HP Plus
  442.  
  443. Hammer Bro: Do Nothing, then run.
  444. If Magikoopa Powers up Hammer Bro, you must block it. Otherwise don't block.
  445.  
  446. - Take off HP Plus
  447.  
  448. Badges for Anti Guy:
  449. Mega Rush, Power Plus, P-Up D-Down, Quake Hammer
  450. Quick Change, Power Bounce, Triple Dip
  451.  
  452. Fail Quiz (2, 2, 1)
  453.  
  454.  
  455. Anti Guy 3x:
  456.  
  457. T1: Power Bomb, T. Dip - Repel, Thunder Rage, Maple Syrup
  458. T2: Bounce 1st guy, Power Bomb
  459. T3: Bounce 2nd guy, Outta Sight
  460. T4: Bounce 3rd guy
  461.  
  462. - Equip HP Plus, take off Triple Dip
  463. - Jelly on stairs
  464.  
  465. Duplighosts:
  466. T1: Quake Hammer, Outta Sight
  467. T2: Star Storm
  468.  
  469. LEVEL UP: FP (10/30/21)
  470.  
  471. - Take off P Up Down, equip charge
  472.  
  473. Jr Troopa: block both attacks
  474.  
  475. T1: Charge, Electro Dash
  476. T2: Charge, Electro Dash
  477. T3: Charge, Outta Sight
  478. T4: Bounce (4 kills)
  479.  
  480. - Eat Jammin Jelly
  481. - Get Life Shroom in Library if you want it
  482. - Take off Super Jump Charge, equip P-Up D-Down
  483.  
  484. Hallway Bowser
  485.  
  486. T1: Bounce, Outta Sight
  487. T2: Bounce
  488. T3: Bounce
  489.  
  490. SAFE BOWSER:
  491. - Take off Power Plus
  492. - Equip Triple Dip, HP Plus, Fire Shield
  493.  
  494. RISKY BOWSER:
  495. - Equip Triple Dip
  496.  
  497.  
  498. Final Bowser:
  499.  
  500. SAFE:
  501.  
  502. Badges: Mega Rush (1), Quick Change (5), Triple Dip (8), P-Up D-Down (10)
  503. Power Bounce (12), HP Plus (15), Fire Shield (17), Speedy Spin (18)
  504.  
  505. Phase 1
  506.  
  507. T1: Bounce, Outta Sight
  508. T2: Bounce
  509.  
  510. Phase 2: Bowser has max 69 HP left.
  511.  
  512. Attacks:
  513. Block both attacks on T1 and T2.
  514.  
  515. T1: Beam, Water Block (69 HP, 22 FP)
  516. T2: Star Storm, Electro Dash (58 HP, 22 FP)
  517. T3: T. Dip - Repel, Shooting Star 2x, Electro Dash (42 HP, 16 FP)
  518. T4: Bounce, Electro Dash (23 HP, 13 FP)
  519. T5: Bounce, Outta Sight (8 HP, 8 FP) *With 4 extra damage, Electro Dash.*
  520.  
  521.  
  522. Turn 3 Beam (42 HP, 16 FP)
  523.  
  524. T4: Beam, Electro Dash (38 HP, 16 FP)
  525. T5: Bounce, Outta Sight (23 HP, 11 FP)
  526. T6: Bounce (8 HP, 8 FP)
  527. T7: Jump 2x, Electro Dash
  528.  
  529.  
  530. Turn 4 Beam (23 HP, 13 FP)
  531.  
  532. T5: Beam, Outta Sight (23 HP, 11 FP)
  533. T6: Bounce (8 HP, 8 FP)
  534. T7: Jump 2x, Electro Dash
  535.  
  536.  
  537. RISKY:
  538.  
  539. Badges: Mega Rush (1), Power Plus (7), P-Up D-Down (9), Triple Dip (12)
  540. Power Bounce (14), Speedy Spin (15), Quick Change (19)
  541.  
  542. Phase 1
  543.  
  544. T1: Bounce, Outta Sight
  545. T2: Bounce
  546.  
  547. Phase 2: Bowser has max 63 HP left
  548.  
  549. Turn 1 Attacks:
  550. Fire - Don't block
  551. Claw - Don't block
  552. Stomp - Reset
  553.  
  554. ** Pay attention to your 'extra' damage (anything over 3 cap) including phase 1.
  555. If Bowser gives you Claw, you lose 6 damage. Subtract this from your extra damage.
  556.  
  557. T1: Beam, Water Block (63 HP, 22 FP)
  558.  
  559. *If Bowser gave you Claw, use Tasty Tonic instead of 1 Shooting Star
  560. T2: T. Dip - Repel, Shooting Star 2x, Electro Dash (47 HP, 16 FP)
  561. T3: Bounce, Electro Dash (25 HP, 13 FP)
  562. T4: Bounce, Outta Sight (7 HP, 10 FP) *With 3 or more extra damage, Electro Dash*
  563.  
  564. T3 Beam (25 HP, 13 FP)
  565.  
  566. T4: Beam, Outta Sight (25 HP, 11 FP)
  567. T5: Bounce (7 HP, 8 FP)
  568. T6: Star Storm
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