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- Alright, I've covered every lasso who hasn't gotten a crit or compliment on their work in the past 3 threads. So if I skipped you, IT'S YOUR PUNISHMENT FOR NOT DRAWING TODAY
- https://dad.gallery/submissions?date=2018-04-13
- >the1banana
- you're busy doing dev work so i guess i can let this slide since you don't have the time- JUST KIDDING. YOU ALWAYS HAVE TIME TO DRAW. BELEIVE IN YOURSELF, AND DRAW, DAD! DRAW!!!!!
- >echo
- T H I C C. got dam
- >Dasani
- so soft. too soft. be brave and work in some hard edges or textures
- >nka
- you're going in the right direction the way you do your hard edges with shading. keep polishing that. your line confidence will also inprove the more comfortable you get studying models
- >Choob - All these choobposters and yet no one's given you a crit. I have half a mind to name YOU the >>skipped shitposter. Anyways, your mech is great, if not lacking in detail in spots. the soft glow captures that nostalgic feel
- >Pawn
- favorite mech post so far. please finish the mr t mech i beg you
- >Carl
- dammit i want to see more detail on these. they look cool- but plain as they are right now
- >Agent
- good proportions, but see some tutorials for watercolors and how they work
- >Moirem
- Those leggings- teach me senpai. your stuff's aesthetic as fuck
- >Sun
- come on man- you detailed the asshole and not the face? its jarring. but you got my attention where you wanted it so- good job on that
- >Dakkon
- keep grinding- and keep working on those line weights. you can DO IT
- >Dataizm
- i cant critique this in a way that's helpful since i dont animate. but its cute and lively
- >Subcryo
- the armor sets are mostly generic, you want to hit those references hard for inspiration. you'll also save time by copy-pasting a base body to draw over. work smarter not harder
- >Beanhead
- these are cute! the edges are blotchy, but such is water color
- >niche
- keep grinding my dude, i beleive in you
- >worm
- woah- these studies are niceu. keep doin what youre doin
- >EldritchSinner
- cute concept. apart from the robot's tractor wheels, the machine and characters appear pretty flat. you may want to brush up on drapery also
- >Kivuli
- do some environmental studies lad. there are also tutorials and process videos of how other artists put together environments. they're worth a watch- backgrounds are a different beast from human anatomy
- >Aren
- i see where you were a less patient with the shading, but the banans you spent time on look nice
- >psiekier
- simple! but in a good way. the perspective is nicely done. this looks like a solid underdrawing for something more detailed though
- >tabascoshrimp
- nice lighting. same as with Srion, the textures could be rendered more. but as a study it's good.
- >Inno
- interesting study- i enjoy the little elements you added like the cane and earrings. her left eye is a bit buggy though, like it's drifting to the left.
- >Srion
- really convincing lighting, my complaint is that it could be rendered more. it lacks texture but is nice and simple otherwise
- >GND
- nice job doing gestures in 3D- keep cranking them out and you will truly make it friend
- >gryphon
- very nice line weights! your work is just so nice to look at. not really my taste as far as subject matter goes, but it looks /good/. keep doin that
- >CoinHero
- this is looking pretty good as you paint more- i'm digging the colors. as it is now though, the car looks static
- >stβrs
- looks like a comfy set-up, i cant wait to see how this turns out! i hope you're using refs to seat those cat people on that couch :^)
- >Peltingfury
- you've got some nice hard edges here. have a little more patience though- i can see it running out as you progress
- >_
- AT LEAST DRAW ON IT YOU ASSHOLE
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