Incremental

The Waiting Game [Idle Game Maker]

Dec 28th, 2020 (edited)
498
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.70 KB | None | 0 0
  1. Let's make a game!
  2. name:The Waiting Game
  3. by:Incremental
  4. desc:The game about waiting, you could just wait for something to happen, or just chill and relax.
  5. created:28/12/2020
  6. updated:31/12/2020
  7. version:1
  8.  
  9. Settings
  10. background:https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQN6JNkZNl1vSxdAH5kup7tTh-m_F8JrRpRXQ&usqp=CAU
  11. building cost increase:115%
  12. building cost refund:0.01%
  13. spritesheet:icons, 48 by 48, http://orteil.dashnet.org/cookieclicker/img/icons.png
  14. stylesheet:stuff/bigBlue.css
  15.  
  16. Layout
  17. use default
  18.  
  19. Resources
  20. *points
  21. name:points
  22. desc:Spend these on stuff to wait with.
  23. start with:10 points
  24. class:noBackground
  25. show earned
  26.  
  27. Buildings
  28. *TEMPLATE
  29. on click:anim glow
  30.  
  31. *wall
  32. name:Wall
  33. desc:You can use a wall to look at something while you wait.<//><b>Base Effect:</b><.>Gives you 1 point per second.
  34. cost:10 points
  35. on tick:yield 1 points
  36. req:10points
  37.  
  38. *tv
  39. name:TV
  40. desc:You can use a TV to watch something while you wait.<//><b>Base Effect:</b><.>Gives you 8 points per second.
  41. cost:250 points
  42. on tick:yield 8 points
  43. req:50 wall
  44.  
  45. *car
  46. name:Driving
  47. desc:You can drive in an empty road while you wait.<//><b>Base Effect:</b><.>Gives you 64 points per second.
  48. cost:4000 points
  49. on tick:yield 64 points
  50. req:50 tv
  51.  
  52. *food
  53. name:Making Food
  54. desc:You can make food while you wait.<//><b>Base Effect:</b><.>Gives you 500 points per second.
  55. cost:56000 points
  56. on tick:yield 500 points
  57. req:50 tv
  58.  
  59. Upgrades
  60. *TEMPLATE
  61. on click:anim glow
  62.  
  63. *wallUP1
  64. name:Wall I
  65. desc:<b>Effect:</b><.>Walls are <b>twice</b> as efficient.
  66. cost:100 points
  67. passive:multiply yield of wall by 2
  68. tag:upgrade
  69. req:1 wall
  70.  
  71. *wallUP2
  72. name:Wall II
  73. desc:<b>Effect:</b><.>Walls are <b>twice</b> as efficient.
  74. cost:500 points
  75. passive:multiply yield of wall by 2
  76. tag:upgrade
  77. req:5 wall
  78.  
  79. *wallUP3
  80. name:Wall III
  81. desc:<b>Effect:</b><.>Walls are <b>twice</b> as efficient.
  82. cost:5000 points
  83. passive:multiply yield of wall by 2
  84. tag:upgrade
  85. req:25 wall
  86.  
  87. *wallUP4
  88. name:Wall IV
  89. desc:<b>Effect:</b><.>Walls are <b>twice</b> as efficient.
  90. cost:500000 points
  91. passive:multiply yield of wall by 2
  92. tag:upgrade
  93. req:50 wall
  94.  
  95. *wallUP5
  96. name:Wall V
  97. desc:<b>Effect:</b><.>Walls are <b>three times</b> as efficient.
  98. cost:50000000 points
  99. passive:multiply yield of wall by 3
  100. tag:upgrade
  101. req:100 wall
  102.  
  103. *wallUP6
  104. name:Wall VI
  105. desc:<b>Effect:</b><.>Walls are <b>three times</b> as efficient.
  106. cost:5000000000 points
  107. passive:multiply yield of wall by 3
  108. tag:upgrade
  109. req:150 wall
  110.  
  111. *wallUP7
  112. name:Wall VII
  113. desc:<b>Effect:</b><.>Walls are <b>10 times</b> as efficient.
  114. cost:500000000000 points
  115. passive:multiply yield of wall by 10
  116. tag:upgrade
  117. req:200 wall
  118.  
  119. *tvUP1
  120. name:TV I
  121. desc:<b>Effect:</b><.>TV's are <b>twice</b> as efficient.
  122. cost:2500 points
  123. passive:multiply yield of tv by 2
  124. tag:upgrade
  125. req:1 tv
  126.  
  127. *tvUP2
  128. name:TV II
  129. desc:<b>Effect:</b><.>TV's are <b>twice</b> as efficient.
  130. cost:125000 points
  131. passive:multiply yield of tv by 2
  132. tag:upgrade
  133. req:5 tv
  134.  
  135. *tvUP3
  136. name:TV III
  137. desc:<b>Effect:</b><.>TV's are <b>twice</b> as efficient.
  138. cost:1250000 points
  139. passive:multiply yield of tv by 2
  140. tag:upgrade
  141. req:25 tv
  142.  
  143. *tvUP4
  144. name:TV IV
  145. desc:<b>Effect:</b><.>TV's are <b>twice</b> as efficient.
  146. cost:125000000 points
  147. passive:multiply yield of tv by 2
  148. tag:upgrade
  149. req:50 tv
  150.  
  151. *tvUP5
  152. name:TV V
  153. desc:<b>Effect:</b><.>TV's are <b>three times</b> as efficient.
  154. cost:12500000000 points
  155. passive:multiply yield of tv by 3
  156. tag:upgrade
  157. req:100 tv
  158.  
  159. *tvUP6
  160. name:TV VI
  161. desc:<b>Effect:</b><.>TV's are <b>three times</b> as efficient.
  162. cost:1250000000000 points
  163. passive:multiply yield of tv by 3
  164. tag:upgrade
  165. req:150 tv
  166.  
  167. *tvUP7
  168. name:TV VII
  169. desc:<b>Effect:</b><.>TV's are <b>10 times</b> as efficient.
  170. cost:125000000000000 points
  171. passive:multiply yield of tv by 10
  172. tag:upgrade
  173. req:200 tv
  174.  
  175. *carUP1
  176. name:Car I
  177. desc:<b>Effect:</b><.>Car's are <b>twice</b> as efficient.
  178. cost:40000 points
  179. passive:multiply yield of car by 2
  180. tag:upgrade
  181. req:1 car
  182.  
  183. *carUP2
  184. name:Car II
  185. desc:<b>Effect:</b><.>Car's are <b>twice</b> as efficient.
  186. cost:200000 points
  187. passive:multiply yield of car by 2
  188. tag:upgrade
  189. req:5 car
  190.  
  191. *carUP3
  192. name:Car III
  193. desc:<b>Effect:</b><.>Car's are <b>twice</b> as efficient.
  194. cost:2000000 points
  195. passive:multiply yield of car by 2
  196. tag:upgrade
  197. req:25 car
  198.  
  199. *carUP4
  200. name:Car IV
  201. desc:<b>Effect:</b><.>Car's are <b>twice</b> as efficient.
  202. cost:200000000 points
  203. passive:multiply yield of car by 2
  204. tag:upgrade
  205. req:50 car
  206.  
  207. *carUP5
  208. name:Car V
  209. desc:<b>Effect:</b><.>Car's are <b>three times</b> as efficient.
  210. cost:20000000000 points
  211. passive:multiply yield of car by 3
  212. tag:upgrade
  213. req:100 car
  214.  
  215. *carUP6
  216. name:Car VI
  217. desc:<b>Effect:</b><.>Car's are <b>three times</b> as efficient.
  218. cost:2000000000000 points
  219. passive:multiply yield of car by 3
  220. tag:upgrade
  221. req:150 car
  222.  
  223. *carUP7
  224. name:Car VII
  225. desc:<b>Effect:</b><.>Car's are <b>10 times</b> as efficient.
  226. cost:2000000000000000 points
  227. passive:multiply yield of car by 10
  228. tag:upgrade
  229. req:200 car
  230.  
  231. Achievements
  232. *TEMPLATE
  233. on click:anim glow
  234.  
  235. *10points
  236. name:10 points
  237. req:10 points
  238. tag:cheevo
  239. *100points
  240. name:100 points
  241. req:100 points
  242. tag:cheevo
  243. *1kpoints
  244. name:1,000 points
  245. req:1000 points
  246. tag:cheevo
  247. *10kpoints
  248. name:10,000 points
  249. req:10000 points
  250. tag:cheevo
  251. *100kpoints
  252. name:100,000 points
  253. req:100000 points
  254. tag:cheevo
  255. *1mpoints
  256. name:1 million points
  257. req:1000000 points
  258. tag:cheevo
  259. *10mpoints
  260. name:10 million points
  261. req:10000000 points
  262. tag:cheevo
  263. *100mpoints
  264. name:100 million points
  265. req:100000000 points
  266. tag:cheevo
  267. *1bpoints
  268. name:1 billion points
  269. req:1000000000 points
  270. tag:cheevo
  271. *10bpoints
  272. name:10 billion points
  273. req:10000000000 points
  274. tag:cheevo
  275. *100bpoints
  276. name:100 billion points
  277. req:100000000000 points
  278. tag:cheevo
  279. *1tpoints
  280. name:1 trillion points
  281. req:1000000000000 points
  282. tag:cheevo
  283.  
  284. *1wall
  285. name:1 Wall
  286. req:1 wall
  287. tag:cheevo
  288. *50wall
  289. name:50 Walls
  290. req:50 wall
  291. tag:cheevo
  292. *100wall
  293. name:100 Walls
  294. req:100 wall
  295. tag:cheevo
  296. *150wall
  297. name:150 Walls
  298. req:150 wall
  299. tag:cheevo
  300. *200wall
  301. name:200 Walls
  302. req:200 wall
  303. tag:cheevo
  304. *250wall
  305. name:250 Walls
  306. req:250 wall
  307. tag:cheevo
  308. *300wall
  309. name:300 Walls
  310. req:300 wall
  311. tag:cheevo
  312.  
  313. *1tv
  314. name:1 TV
  315. req:1 tv
  316. tag:cheevo
  317. *50tv
  318. name:50 TV's
  319. req:50 tv
  320. tag:cheevo
  321. *100tv
  322. name:100 TV's
  323. req:100 tv
  324. tag:cheevo
  325. *150tv
  326. name:150 TV's
  327. req:150 tv
  328. tag:cheevo
  329. *200tv
  330. name:200 TV's
  331. req:200 tv
  332. tag:cheevo
  333. *250tv
  334. name:250 TV's
  335. req:250 tv
  336. tag:cheevo
  337. *300tv
  338. name:300 TV's
  339. req:300 tv
  340. tag:cheevo
  341.  
  342. *1car
  343. name:1 Car
  344. req:1 car
  345. tag:cheevo
  346. *50car
  347. name:50 Car's
  348. req:50 car
  349. tag:cheevo
  350. *100car
  351. name:100 Car's
  352. req:100 car
  353. tag:cheevo
  354. *150car
  355. name:150 Car's
  356. req:150 car
  357. tag:cheevo
  358. *200car
  359. name:200 Car's
  360. req:200 car
  361. tag:cheevo
  362. *250car
  363. name:250 Car's
  364. req:250 car
  365. tag:cheevo
  366. *300car
  367. name:300 Car's
  368. req:300 car
  369. tag:cheevo
Advertisement
Add Comment
Please, Sign In to add comment