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- --[[
- Obby But You’re On a Bike: Auto-Complete GUI
- Original (non-GUI): https://pastebin.com/W1YPeqEU
- by darraghd493
- ]]
- local function loadLibrary(url)
- local success, result = pcall(function()
- return loadstring(game:HttpGet(url))()
- end)
- if success then
- return result
- else
- error("Failed to load library from " .. url .. ": " .. tostring(result))
- end
- end
- getgenv().OBYOAB_Settings = { -- Lazy solution for settings storage
- AUTO_COMPLETE = false,
- AUTO_RESET = false,
- AUTO_RESET_DELAY = 30,
- AUTO_RESET_DELAY_RANDOMISATION = 5,
- }
- --#region UI
- local Rayfield = loadLibrary("https://raw.githubusercontent.com/SiriusSoftwareLtd/Rayfield/main/source.lua")
- local Window = Rayfield:CreateWindow({
- Name = "Obby But You’re On a Bike",
- LoadingTitle = "Obby But You’re On a Bike",
- LoadingSubtitle = "by dd493",
- ConfigurationSaving = {
- Enabled = false,
- },
- KeySystem = false,
- })
- local AutoFarmTab = Window:CreateTab("Auto-Farm", "gamepad")
- AutoFarmTab:CreateSection("Auto-Complete")
- AutoFarmTab:CreateToggle({
- Name = "Active",
- CurrentValue = getgenv().OBYOAB_Settings.AUTO_COMPLETE,
- Flag = "AutoCompleteActive",
- Callback = function(value)
- getgenv().OBYOAB_Settings.AUTO_COMPLETE = value
- end,
- })
- AutoFarmTab:CreateSection("Auto-Reset (for Worlds/Normal)")
- AutoFarmTab:CreateToggle({
- Name = "Active",
- CurrentValue = getgenv().OBYOAB_Settings.AUTO_RESET,
- Flag = "AutoResetActive",
- Callback = function(value)
- getgenv().OBYOAB_Settings.AUTO_RESET = value
- end,
- })
- AutoFarmTab:CreateSlider({
- Name = "Delay (seconds)",
- Range = {0, 120},
- Increment = 1,
- Suffix = "seconds",
- CurrentValue = getgenv().OBYOAB_Settings.AUTO_RESET_DELAY,
- Flag = "AutoResetDelay",
- Callback = function(value)
- getgenv().OBYOAB_Settings.AUTO_RESET_DELAY = value
- end,
- })
- AutoFarmTab:CreateSlider({
- Name = "Delay Randomisation (seconds)",
- Range = {0, 30},
- Increment = 1,
- Suffix = "seconds",
- CurrentValue = getgenv().OBYOAB_Settings.AUTO_RESET_DELAY_RANDOMISATION,
- Flag = "AutoResetDelayRandomisation",
- Callback = function(value)
- getgenv().OBYOAB_Settings.AUTO_RESET_DELAY_RANDOMISATION = value
- end,
- })
- --#endregion
- --#region Script
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local RunService = game:GetService("RunService")
- local Workspace = game:GetService("Workspace")
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local RemoteEvents = ReplicatedStorage:WaitForChild("RemoteEvents")
- local NotificationRemote = RemoteEvents:FindFirstChild("Notification")
- local ReportResetRemote = RemoteEvents:FindFirstChild("ReportReset")
- for _, connection in getconnections(NotificationRemote.OnClientEvent) do
- local old; old = hookfunction(connection.Function, function(text, ...)
- -- does text contain "beat"?
- if string.find(string.lower(text), "beat") and getgenv().OBYOAB_Settings.AUTO_RESET then
- if getgenv().OBYOAB_Settings.AUTO_COMPLETE and getgenv().OBYOAB_Settings.AUTO_RESET then
- task.delay(getgenv().OBYOAB_Settings.AUTO_RESET_DELAY + math.random(0, getgenv().OBYOAB_Settings.AUTO_RESET_DELAY_RANDOMISATION), function()
- ReportResetRemote:FireServer()
- end)
- end
- return
- end
- return old(text, ...)
- end)
- end
- while task.wait() do
- if not getgenv().OBYOAB_Settings.AUTO_COMPLETE then
- continue
- end
- local checkpoints = Workspace:WaitForChild("WorldMap"):WaitForChild("Checkpoints")
- local endCheckpoint = checkpoints[#checkpoints:GetChildren()]
- -- be safe, this is an autofarm after all xD
- local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
- local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
- repeat RunService.Heartbeat:Wait() until endCheckpoint:FindFirstChild("Hitbox")
- repeat RunService.Heartbeat:Wait() until endCheckpoint.Hitbox:FindFirstChild("TouchInterest")
- firetouchinterest(endCheckpoint.Hitbox, humanoidRootPart, true)
- firetouchinterest(endCheckpoint.Hitbox, humanoidRootPart, false)
- RunService.Heartbeat:Wait()
- end
- --#endregion
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