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- Log file open, 02/28/18 16:33:50
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126)
- LogWindows: File 'VSPerf140.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogPlatformFile: Not using cached read wrapper
- LogInit: Display: RandInit(-846028964) SRandInit(-846028964).
- LogTaskGraph: Started task graph with 4 named threads and 10 total threads with 3 sets of task threads.
- LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: ''
- LogPluginManager: Mounting plugin AESHandlerComponent
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin BlueprintContext
- LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting plugin CommonUI
- LogPluginManager: Mounting plugin Crashlytics
- LogPluginManager: Mounting plugin DiscordRPC
- LogPluginManager: Mounting plugin EpicCMS
- LogPluginManager: Mounting plugin EpicCMSUIFramework
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin OnlineSubsystemMcp
- LogPluginManager: Mounting plugin GameplayAbilities
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin Gauntlet
- LogPluginManager: Mounting plugin ImmediatePhysics
- LogPluginManager: Mounting plugin LogitechLED
- LogPluginManager: Mounting plugin MatchmakingService
- LogPluginManager: Mounting plugin NetUI
- LogPluginManager: Mounting plugin NVIDIAGfeSDK
- LogPluginManager: Mounting plugin OnlineFramework
- LogPluginManager: Mounting plugin OnlineSubsystemTencent
- LogPluginManager: Mounting plugin OnlineSubsystemFacebook
- LogPluginManager: Mounting plugin OnlineSubsystemGoogle
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemTwitch
- LogPluginManager: Mounting plugin Oodle
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PurchaseFlow
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SIP
- LogPluginManager: Mounting plugin SlateRemote
- LogPluginManager: Mounting plugin Social
- LogPluginManager: Mounting plugin SubtitlesWidgets
- LogPluginManager: Mounting plugin SubtitlesWidgetsEditor
- LogPluginManager: Mounting plugin UAC
- LogPluginManager: Mounting plugin WinDualShock
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin RemoteSession
- LogPluginManager: Mounting plugin EpicGameplayStats
- LogPluginManager: Mounting plugin OnlineGameplayFramework
- LogPluginManager: Mounting plugin HTTPChunkInstaller
- LogPluginManager: Mounting plugin Vivox
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin AppleARKit
- LogStreaming: Display: Took 0.081s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: - BufferSize = 65536
- LogOnline: MCP: Mcp Startup!
- LogOnline: Verbose: MCP: Created thread (ID:8780).
- LogOnline: OSS: FCommerceServiceMcp: EpicStore=
- LogOnline: OSS: FCommerceServiceMcp: EpicStore=
- LogOnline: OSS: FCommerceServiceMcp: EpicStore=
- LogOnline: OSS: FCommerceServiceMcp: EpicStore=
- LogOnline: OSS: FCommerceServiceMcp: EpicStore=
- LogOnline: OSS: FCommerceServiceMcp: EpicStore=
- LogInit: Build: ++Fortnite+Release-3.0.0-CL-3901517
- LogInit: Engine Version: 4.20.0-3901517+++Fortnite+Release-3.0.0
- LogInit: Compatible Engine Version: 4.20.0-3901517+++Fortnite+Release-3.0.0
- LogInit: Net CL: 3896952
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz, GPU: Intel(R) HD Graphics 4600
- LogInit: Compiled (64-bit): Feb 21 2018 12:08:31
- LogInit: Compiled with Visual C++: 19.00.24215.01
- LogInit: Build Configuration: Shipping
- LogInit: Branch Name: ++Fortnite+Release-3.0.0
- LogInit: Filtered Command Line: -frombe
- LogInit: Base Directory: C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogStreaming: Display: Took 0.009s to delete old logs.
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
- LogInit: Object subsystem initialized
- LogFortMemory: AppInit - CPU:229.80MB (Peak: 229.80MB)
- [2018.02.28-06.33.50:795][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsClient]
- [2018.02.28-06.33.50:800][ 0]LogInit: Computer: DESKTOP-ADI7BET
- [2018.02.28-06.33.50:800][ 0]LogInit: User: samue
- [2018.02.28-06.33.50:800][ 0]LogInit: CPU Page size=4096, Cores=2
- [2018.02.28-06.33.50:800][ 0]LogInit: High frequency timer resolution =2.435780 MHz
- [2018.02.28-06.33.50:800][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
- [2018.02.28-06.33.50:800][ 0]LogMemory: Platform Memory Stats for WindowsClient
- [2018.02.28-06.33.50:800][ 0]LogMemory: Process Physical Memory: 231.04 MB used, 231.04 MB peak
- [2018.02.28-06.33.50:800][ 0]LogMemory: Process Virtual Memory: 276.29 MB used, 276.29 MB peak
- [2018.02.28-06.33.50:800][ 0]LogMemory: Physical Memory: 3594.41 MB used, 12672.69 MB free, 16267.10 MB total
- [2018.02.28-06.33.50:800][ 0]LogMemory: Virtual Memory: 422.19 MB used, 12672.69 MB free, 134217728.00 MB total
- [2018.02.28-06.33.51:885][ 0]LogInit: Using OS detected language (en-US).
- [2018.02.28-06.33.51:885][ 0]LogInit: Using OS detected locale (en-AU).
- [2018.02.28-06.33.51:892][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- [2018.02.28-06.33.52:014][ 0]LogTextLocalizationResource: LocRes 'C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/Runtime/HTTPChunkInstaller/Content/Localization/HTTPChunkInstaller/en/HTTPChunkInstaller.locres' failed the magic number check! Assuming this is a legacy resource (please re-generate your localization resources!)
- [2018.02.28-06.33.52:133][ 0]LogStreaming: Display: Took 0.249s to EndInitTextLocalization.
- [2018.02.28-06.33.52:272][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.02.28-06.33.52:272][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.02.28-06.33.52:318][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.02.28-06.33.52:568][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce 845M' (Feature Level 11_0)
- [2018.02.28-06.33.52:568][ 0]LogD3D11RHI: 1996/0/8133 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- [2018.02.28-06.33.52:950][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0)
- [2018.02.28-06.33.52:950][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- [2018.02.28-06.33.53:059][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.02.28-06.33.53:059][ 0]LogD3D11RHI: 0/0/8133 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.02.28-06.33.53:059][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.02.28-06.33.53:063][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.02.28-06.33.53:064][ 0]LogD3D11RHI: GPU DeviceId: 0x1398 (for the marketing name, search the web for "GPU Device Id")
- [2018.02.28-06.33.53:064][ 0]LogWindows: EnumDisplayDevices:
- [2018.02.28-06.33.53:064][ 0]LogWindows: 0. 'Intel(R) HD Graphics 4600' (P:1 D:1)
- [2018.02.28-06.33.53:064][ 0]LogWindows: 1. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2018.02.28-06.33.53:064][ 0]LogWindows: 2. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2018.02.28-06.33.53:064][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
- [2018.02.28-06.33.53:064][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce 845M
- [2018.02.28-06.33.53:064][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
- [2018.02.28-06.33.53:064][ 0]LogD3D11RHI: Driver Date: Unknown
- [2018.02.28-06.33.53:064][ 0]LogRHI: Texture pool is 1397 MB (70% of 1996 MB)
- [2018.02.28-06.33.53:542][ 0]LogD3D11RHI: NvAPI_D3D_GetCurrentSLIState failed: 0xfffffff7
- [2018.02.28-06.33.53:542][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.02.28-06.33.53:561][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- [2018.02.28-06.33.53:574][ 0]LogShaderLibrary: Display: Using ../../../FortniteGame/Content/ShaderArchive-PCD3D_SM5.ushaderbytecode for material shader code. Total 68619 unique shaders.
- [2018.02.28-06.33.53:574][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library
- [2018.02.28-06.33.53:576][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0-WindowsClient.pak added to pak precacher.
- [2018.02.28-06.33.53:593][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.02.28-06.33.53:593][ 0]LogSlate: Using Freetype 2.6.0
- [2018.02.28-06.33.53:593][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.02.28-06.33.53:593][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.02.28-06.33.54:015][ 0]LogAssetRegistry: FAssetRegistry took 0.3839 seconds to start up
- [2018.02.28-06.33.54:302][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.055171 seconds
- [2018.02.28-06.33.54:309][ 0]LogHAL: Display: Platform has ~ 16 GB [17057292288 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.02.28-06.33.54:314][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s2-WindowsClient.pak added to pak precacher.
- [2018.02.28-06.33.54:379][ 0]LogNetVersion: FortniteGame , NetCL: 3896952, EngineNetVer: 4, GameNetVer: 0 (Checksum: 3260151162)
- [2018.02.28-06.33.54:391][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s3-WindowsClient.pak added to pak precacher.
- [2018.02.28-06.33.54:561][ 0]LogFortSignificance: Display: Set AI budget to '8,16'
- [2018.02.28-06.33.54:561][ 0]LogFortSignificance: Display: Set Athena Player Pawn budget to '5,10,10,75'
- [2018.02.28-06.33.54:561][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO rate to '0,1,2,3'
- [2018.02.28-06.33.54:561][ 0]LogFortSignificance: Display: Set Athena Player Pawn URO interpolation to '1,1,1,1'
- [2018.02.28-06.33.54:561][ 0]LogFortSignificance: Display: Set bucket distances to '50,100,250,500'
- [2018.02.28-06.33.54:588][ 0]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk0_s1-WindowsClient.pak added to pak precacher.
- [2018.02.28-06.33.54:780][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2018.02.28-06.33.54:945][ 0]LogMoviePlayer: Initializing movie player
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