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- Starting Level:
- All characters will start at level 1. We are using milestone leveling so experience points will not be tracked.
- Starting Attributes:
- 25 point buy.
- Starting Gold:
- Maximum for your class.
- Hitpoints:
- Full HP from levels 1 to 3, then half HD + 1 for each level after.
- Alignment:
- CE and NE are banned. If you want to play LE, speak to me first.
- Classes and Races:
- Any and all classes and archetypes not in the exceptions list are available within first party content.
- Any race 15pb and under is fine. A trait that adds Race Points needs to be run by me first. Races with no RP assigned need to be run by me. Any race that has a table to be rolled must be cleared with me first.
- Exceptions list: Chained Summoner along with all archetypes under chained summoner that aren’t shared with unchained summoner.
- FCB: All classes have the option of ⅙ of a combat feat. Also, FCBs belong to a class, any race can take any other race’s FCB so long as they are taking a level in the requisite class.
- All classes gain full caster level (namely paladins and rangers).
- Class Specific Rulings:
- Antipaladin: Can swift action touch themselves.
- Brawler: The Hinyasi archetype works with shikigami style.
- Druid: Herbalism potions still must follow magic crafting guidelines for time. Meaning only four can be made per day in an eight hour period normally.
- Fighter: Receive combat stamina for free at level 2.
- Rangers: have full access to the druid companion list (still at druid level -3).
- Can use ranger styles in heavy armor.
- Shaman: can prepare spirit spells in regular slots, in addition to spontaneously casting them in spirit magic slots.
- Sorcerer: receives bloodline spells when they unlock the relevant spell levels.
- Witch: White Haired Witch uses int for attack and damage with their hair.
- Seducer uses Cha for skills.
- Skill Points:
- Any class that has 2+int as their skill points per level, and is not intelligence based (read: not a wizard, witch, arcanist) will have 4+int skills per level instead.
- In addition we will be using the background skills optional system
- http://www.d20pfsrd.com/skills/background-skills/
- Perception is a class skill for everyone.
- Traits:
- A character will have 2 traits and 1 campaign trait selected from the Ruins of Azlant player's guide. I do not do drawbacks.
- Feats and Misc changes:
- We will be using the EITR (Elephant in the room) feat tax removals with an exception. Power Attack requires 13 strength, and Deadly Aim requires 13 dexterity.
- Ability Damage:
- Ability damage applies to all rolls and modifiers that use the relevant ability score. (Two dex damage is minus one to attacks with a finesse weapon using dex to attack.)
- Death and Unconsciousness:
- When you come back from being dead or being unconscious you're both prone and disarmed with your weapon in your square.
- Coup de grace:
- The coup de grace action can be treated as nonlethal without feat investment.This forces a fort save of DC 10 + damage taken, failure causes the target to fall unconscious for one hour.
- Encumbrance:
- I am depending on you to track your own encumbrance as it affects a wide variety of skills and can even limit dexterity to AC. This is an honor system but I may audit as needed.
- Banned feats, traits, and spells:
- Soft bans- you can use them, but their use is strictly moderated.
- Emblem of Greed may not exceed your character level
- Binding of Outsiders
- Wish/Miracle- the specific things listed in the spell description are okay may possibly determine that this is not available upon level up- requires you to seek it
- True Name
- Paragon Surge
- - Spell perfection
- - Crafting Feats
- - Things I haven’t thought of that make me squint at you.
- Simulacrum and similar effects
- - https://paizo.com/threads/rzs2p7ju?Simulacrum-uses#22
- - No more than your HD in creations( this is the created creatures’ HD, not the base creatures’ HD)
- - Creatures with HD higher than 20 cannot be made into a simulacrum.
- Hard bans: These are forbidden. Do not take them.
- Geas
- Blood money
- Sacred geometry
- Leadership and other leadership related abilities/feats
- Clustered Shots
- Atonement
- Change of Heart
- Choral Support
- Third party and 3.5 paizo material without permission
- Monster feats
- Finding Haleen
- Human Racial Trait Dimdweller
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