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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\enum2int.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NCalc.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.132 seconds
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Boo.Lang.dll (this message is harmless)
- UnloadTime: 1.724097 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- 2017-09-19T10:34:23 0.050 INF Awake
- 2017-09-19T10:34:23 0.125 INF Version: Alpha 16.3 (b12) Compatibility Version: Alpha 16.3, Build: Windows 64 Bit
- 2017-09-19T10:34:23 0.126 INF System information:
- 2017-09-19T10:34:23 0.126 INF OS: Windows 8.1 (6.3.0) 64bit
- 2017-09-19T10:34:23 0.127 INF CPU: Intel(R) Xeon(R) CPU 3060 @ 2.40GHz (cores: 2)
- 2017-09-19T10:34:23 0.127 INF RAM: 8192 MB
- 2017-09-19T10:34:23 0.128 INF GPU: Null Device (128 MB)
- 2017-09-19T10:34:23 0.140 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2017-09-19T10:34:23 0.158 INF Last played version: Alpha 16.3
- 2017-09-19T10:34:23 0.159 INF Local UTC offset: -4 hours
- 2017-09-19T10:34:23 0.161 INF Command line arguments: 7daystodieserver -logfile 7DaysToDieServer_Data\output_log__2017-09-19__10-34-21.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2017-09-19T10:34:23 0.165 INF Parsing server configfile: D:/Program Files (x86)/Steam/SteamApps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
- 2017-09-19T10:34:23 0.230 INF Parsing server configfile successfully completed
- 2017-09-19T10:34:23 0.231 INF Starting dedicated server level=Random Gen game name=888888888888
- 2017-09-19T10:34:23 0.231 INF Maximum allowed players: 32
- 2017-09-19T10:34:23 0.231 INF Game mode: GameModeSurvivalMP
- 2017-09-19T10:34:23 0.232 INF Dedicated server only build
- 2017-09-19T10:34:23 0.237 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-09-19T10:34:23 0.238 INF Starting PlayerInputManager...
- 2017-09-19T10:34:23 0.266 INF InControl (version 1.6.15 build 9076, native module = False, XInput = False)
- 2017-09-19T10:34:23 0.419 INF Starting UserProfileManager...
- 2017-09-19T10:34:23 0.702 INF Texture quality is set to 3
- 2017-09-19T10:34:24 0.877 INF [NET] Disabling protocol: UNET
- 2017-09-19T10:34:24 0.888 INF NET: InitCallbacks
- 2017-09-19T10:34:24 0.891 INF [MODS] No mods folder found
- 2017-09-19T10:34:24 0.908 INF Loading permissions file at 'D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\saves/serveradmin.xml'
- 2017-09-19T10:34:24 0.941 INF Loading permissions file done.
- 2017-09-19T10:34:24 1.663 INF Reloading serveradmin.xml
- 2017-09-19T10:34:24 1.663 INF Loading permissions file at 'D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\saves/serveradmin.xml'
- 2017-09-19T10:34:24 1.665 INF Loading permissions file done.
- UMA Overlay loading took 1657 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 6 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2017-09-19T10:34:40 17.757 INF WorldStaticData.Init() needed 14.250s
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-09-19T10:34:40 17.807 INF Started Telnet on 8081
- 2017-09-19T10:34:40 17.815 INF Awake done
- 2017-09-19T10:34:41 18.170 INF Atlas reset took 225 ms
- 2017-09-19T10:34:41 18.170 INF Atlas load took 351 ms
- Platform assembly: D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\7DaysToDieServer_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/Program Files (x86)/Steam/SteamApps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- Fallback handler could not load library D:/Program Files (x86)/Steam/SteamApps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/.\libc
- Fallback handler could not load library D:/Program Files (x86)/Steam/SteamApps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
- 2017-09-19T10:34:41 18.400 INF NET: Starting server protocols
- 2017-09-19T10:34:41 18.444 INF NET: Unity NW server started
- 2017-09-19T10:34:41 18.444 INF [Steamworks.NET] NET: Server started
- 2017-09-19T10:34:41 18.446 INF StartGame
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 106c -> priority: 1
- 2017-09-19T10:34:42 18.912 INF Atlas reset took 228 ms
- 2017-09-19T10:34:42 18.977 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 20
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 1
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 5
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = 888888888888
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.3
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDurabilityModifier = 32
- GamePref.LandClaimOnlineDurabilityModifier = 32
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = D:\Program Files (x86)\Steam\SteamApps\common\7 Days to Die Dedicated Server\saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 1
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = UNET
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 32
- GamePref.ServerName = PvP tool belt drop only
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-09-19T10:34:42 19.066 INF StartAsServer
- 2017-09-19T10:34:42 19.263 INF createWorld: Random Gen, 888888888888, GameModeSurvivalMP
- 2017-09-19T10:34:42 19.377 INF Started thread VX
- 2017-09-19T10:34:42 19.378 INF Started thread thread_Regenerating
- 2017-09-19T10:34:42 19.482 INF World.Load: Random Gen
- 2017-09-19T10:34:42 19.522 INF Started thread thread_Pathfinder
- 2017-09-19T10:34:42 19.537 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-09-19T10:34:42 19.541 INF Started thread thread_GenerateChunks
- 2017-09-19T10:34:42 19.589 INF RWG: Started Hub Cell Data Pregeneration
- 2017-09-19T10:34:42 19.595 INF RWG: Finished Hub Cell Data Pregeneration in 6ms
- 2017-09-19T10:34:42 19.598 INF Loading and parsing of generator took 56ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-09-19T10:34:43 19.928 INF ************************Weather Packages Created FROM BIOMES :D ************************
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2017-09-19T10:34:43 20.228 INF createWorld() done
- 2017-09-19T10:34:43 20.230 INF Loading players.xml
- 2017-09-19T10:34:43 20.328 INF Loaded player
- 2017-09-19T10:34:43 20.377 INF Loading vehicles
- 2017-09-19T10:34:43 20.477 INF Steam in online mode: Opening steam lobby
- 2017-09-19T10:34:43 20.493 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 1, default = 0
- 2017-09-19T10:34:43 20.493 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 20, default = 12 - 18
- 2017-09-19T10:34:43 20.494 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 1, default = 30
- 2017-09-19T10:34:43 20.494 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2017-09-19T10:34:43 20.537 INF [EAC] Starting EAC server
- 2017-09-19T10:34:43 20.567 INF Starting game
- 2017-09-19T10:34:43 20.571 INF [EAC] Log: [SetLogCallback] Procedure: 000000002FCF13C0 LogLevel: Debug
- 2017-09-19T10:34:43 20.602 INF StartGame done
- 2017-09-19T10:34:43 20.773 INF [Steamworks.NET] GameServer.Init successful
- 2017-09-19T10:34:45 22.438 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90111153588861960
- 2017-09-19T10:36:49 146.278 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-09-19T10:36:49 146.489 INF PlayerLogin: ronsrace/Alpha 16.3
- 2017-09-19T10:36:49 146.489 INF Client IP: 108.190.108.25
- 2017-09-19T10:36:49 146.491 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-09-19T10:36:49 146.492 INF [Steamworks.NET] Authenticating player: ronsrace SteamId: 76561198054643387 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-09-19T10:36:49 146.789 INF [Steamworks.NET] Authentication callback. ID: 76561198054643387, owner: 76561198054643387, result: k_EAuthSessionResponseOK
- 2017-09-19T10:36:49 146.789 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198054643387', OwnerID='76561198054643387', PlayerName='ronsrace'
- 2017-09-19T10:36:49 146.790 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198054643387', OwnerID='76561198054643387', PlayerName='ronsrace'
- 2017-09-19T10:36:49 146.792 INF [EAC] Log: [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561198054643387 PlayerIP: 108.190.108.25 OwnerGUID: 76561198054643387 PlayerName: ronsrace
- 2017-09-19T10:36:51 148.098 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000001
- 2017-09-19T10:36:51 148.098 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated
- 2017-09-19T10:36:51 148.138 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-09-19T10:36:52 149.148 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000001
- 2017-09-19T10:36:52 149.148 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-09-19T10:36:52 149.187 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-09-19T10:36:52 149.187 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198054643387', OwnerID='76561198054643387', PlayerName='ronsrace'
- 2017-09-19T10:36:52 149.188 INF Allowing player with id 76561198054643387
- 2017-09-19T10:36:53 150.287 INF RequestToEnterGame: 76561198054643387/ronsrace
- 2017-09-19T10:37:16 173.168 INF Time: 2.53m FPS: 20.00 Heap: 431.3MB Max: 431.0MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 967.0MB
- 2017-09-19T10:37:27 183.897 INF RequestToSpawnPlayer: 171, ronsrace, 10
- 2017-09-19T10:37:27 183.962 INF Created player with id=171
- 2017-09-19T10:37:47 204.483 INF Time: 3.03m FPS: 22.60 Heap: 629.6MB Max: 629.6MB Chunks: 529 CGO: 27 Ply: 1 Zom: 2 Ent: 4 (4) Items: 1 CO: 1 RSS: 1234.2MB
- 2017-09-19T10:37:56 213.116 INF GMSG: Player 'ronsrace' joined the game
- 2017-09-19T10:37:56 213.118 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 679, 68, 1245): EntityID=171, PlayerID='76561198054643387', OwnerID='76561198054643387', PlayerName='ronsrace'
- 2017-09-19T10:37:56 213.122 INF GMSG: Player 'ronsrace' died
- 2017-09-19T10:38:01 218.040 INF PlayerSpawnedInWorld (reason: Died, position: 679, 68, 1245): EntityID=171, PlayerID='76561198054643387', OwnerID='76561198054643387', PlayerName='ronsrace'
- 2017-09-19T10:38:17 234.505 INF Time: 3.53m FPS: 21.02 Heap: 657.4MB Max: 657.4MB Chunks: 529 CGO: 27 Ply: 1 Zom: 2 Ent: 4 (5) Items: 2 CO: 1 RSS: 1235.3MB
- 2017-09-19T10:38:47 264.565 INF Time: 4.03m FPS: 21.19 Heap: 581.5MB Max: 657.4MB Chunks: 529 CGO: 27 Ply: 1 Zom: 2 Ent: 4 (4) Items: 1 CO: 1 RSS: 1235.3MB
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