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LonePotato

dashing simulator scriipt

Feb 26th, 2019
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  1. while true do
  2. local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
  3. for i,v in pairs(game.Workspace.CollectableOrbs:GetChildren()) do
  4. if v.ClassName == "Model" then
  5. plr.CFrame = v.Big.CFrame
  6. wait(2)
  7. end
  8. end
  9.  
  10. end
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