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BloodknightStudios

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Dec 12th, 2017
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  1.  
  2. singleton TSShapeConstructor(DiceCubeDts)
  3. {
  4. baseShape = "./DiceCube.dts";
  5. };
  6.  
  7. function DiceCubeDts::onLoad(%this)
  8. {
  9. %this.setDetailLevelSize("0", "999");
  10. %this.addMesh("DiceCube 2", "DiceCube2.dts", "DiceCube 0");
  11. %this.setDetailLevelSize("2", "400");
  12. %this.addMesh("200", "DiceCube3.dts", "DiceCube 0");
  13. }
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