mwhiterabbit

Killer Medic Config

Mar 25th, 2012
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  1. //clears other binds
  2. unbind "mouse1"
  3. unbind "mouse2"
  4. unbind "mouse4"
  5. unbind "F2"
  6. unbind "F3"
  7. bind "space" "+jump"
  8. bind "MWHEELUP" "lastinv"
  9. bind "MWHEELDOWN" "invnext"
  10.  
  11.  
  12.  
  13. //auto reload
  14. cl_autoreload "1"
  15.  
  16. // Auto call changer + detect spys and see through walls
  17. alias "autocall_initial" "hud_medicautocallersthreshold "70"" // Initial autocall percentage
  18. alias "autocall_temp" "hud_medicautocallersthreshold "370"" // Autocall percentage when getting out blutsauger/syringe
  19. alias "+autocall_temp_hit" "autocall_temp"
  20. alias "-autocall_temp_hit" "autocall_initial"
  21.  
  22. //Adjusts Medic Sensitivity
  23. sensitivity "5.73"
  24.  
  25. //Sets up stuff on heal and junk maskes every thing
  26. alias yellmedic "voicemenu 0 0"
  27. alias thanks "voicemenu 0 1"
  28. alias gogogo "voicemenu 0 2"
  29. alias moveup "voicemenu 0 3"
  30. alias goleft "voicemenu 0 4"
  31. alias goright "voicemenu 0 5"
  32. alias sayyes "voicemenu 0 6"
  33. alias sayno "voicemenu 0 7"
  34. alias incoming "voicemenu 1 0"
  35. alias calloutspy "voicemenu 2 1"
  36. alias sentryahead "voicemenu 1 2"
  37. alias buildtele "voicemenu 1 3"
  38. alias builddisp "voicemenu 1 4"
  39. alias buildsent "voicemenu 1 5"
  40. alias activatecharge "voicemenu 1 6"
  41. alias uberready "voicemenu 1 7"
  42. alias helpme "voicemenu 2 0"
  43. alias battlecry "voicemenu 2 1"
  44. alias cheers "voicemenu 2 2"
  45. alias jeers "voicemenu 2 3"
  46. alias positive "voicemenu 2 4"
  47. alias negative "voicemenu 2 5"
  48. alias niceshot "voicemenu 2 6"
  49. alias goodjob "voicemenu 2 7"
  50.  
  51. alias currentsay yellmedic
  52. alias randomsay voice1
  53. alias voice1 "alias currentsay battlecry; alias randomsay voice2"
  54. alias voice2 "alias currentsay builddisp; alias randomsay voice3"
  55. alias voice3 "alias currentsay positive; alias randomsay voice4"
  56. alias voice4 "alias currentsay thanks; alias randomsay voice5"
  57. alias voice5 "alias currentsay calloutspy; alias randomsay voice6"
  58. alias voice6 "alias currentsay cheers; alias randomsay voice7"
  59. alias voice7 "alias currentsay uberready; alias randomsay voice8"
  60. alias voice8 "alias currentsay goleft; alias randomsay voice9"
  61. alias voice9 "alias currentsay goodjob; alias randomsay voice10"
  62. alias voice10 "alias currentsay sayyes; alias randomsay voice11"
  63. alias voice11 "alias currentsay helpme; alias randomsay voice12"
  64. alias voice12 "alias currentsay incoming; alias randomsay voice13"
  65. alias voice13 "alias currentsay jeers; alias randomsay voice14"
  66. alias voice14 "alias currentsay uberready; alias randomsay voice15"
  67. alias voice15 "alias currentsay moveup; alias randomsay voice16"
  68. alias voice16 "alias currentsay negative; alias randomsay voice17"
  69. alias voice17 "alias currentsay niceshot; alias randomsay voice18"
  70. alias voice18 "alias currentsay buildsent; alias randomsay voice19"
  71. alias voice19 "alias currentsay sayno; alias randomsay voice20"
  72. alias voice20 "alias currentsay goright; alias randomsay voice21"
  73. alias voice21 "alias currentsay uberready; alias randomsay voice22"
  74. alias voice22 "alias currentsay sentryahead; alias randomsay voice23"
  75. alias voice23 "alias currentsay buildtele; alias randomsay voice24"
  76. alias voice24 "alias currentsay yellmedic; alias randomsay voice25"
  77. alias voice25 "alias currentsay uberready; alias randomsay voice1"
  78.  
  79. //weapon details
  80. alias swapwep weapon2
  81. alias swapmelee melee1
  82. alias melee1 "slot3; alias swapwep weapon1; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
  83. alias melee2 "slot3; alias swapwep weapon2; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
  84. alias weapon1 "slot1; alias swapwep weapon2; alias swapmelee melee1; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
  85. alias weapon2 "slot2; alias swapwep weapon1; alias swapmelee melee2; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
  86. bind "1" "weapon1"
  87. bind "2" "weapon2"
  88. bind "Q" "swapwep"
  89. bind "mouse4" "swapmelee"
  90. bind "f2" "+autocall_temp_hit"
  91.  
  92.  
  93. //mask uber need to alias so random numbers don't show up after.
  94. alias "+maskuber" "say_team "Uber Masked Get Ready to Push!"; randomsay"
  95. alias "-maskuber" "currentsay"
  96. bind "mouse5" "+maskuber"
  97.  
  98. // Uber and notification
  99. alias "+uber" "slot2;dropitem;+attack2;say_team "****UBER USED****"; randomsay"
  100. alias "-uber" "-attack2; currentsay"
  101. bind "mouse2" "+uber"
  102.  
  103. //Start healing dummy with random call each time
  104. alias "+heal" "+attack; randomsay"
  105. alias "-heal" "currentsay; -attack"
  106. bind "mouse1" "+heal"
  107.  
  108.  
  109. //fix stuff fixes hud, eliminates floating objects, and fixes never ending sounds
  110. bind "HOME" "hud_reloadscheme; record fix; stop; snd_restart"
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