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- //clears other binds
- unbind "mouse1"
- unbind "mouse2"
- unbind "mouse4"
- unbind "F2"
- unbind "F3"
- bind "space" "+jump"
- bind "MWHEELUP" "lastinv"
- bind "MWHEELDOWN" "invnext"
- //auto reload
- cl_autoreload "1"
- // Auto call changer + detect spys and see through walls
- alias "autocall_initial" "hud_medicautocallersthreshold "70"" // Initial autocall percentage
- alias "autocall_temp" "hud_medicautocallersthreshold "370"" // Autocall percentage when getting out blutsauger/syringe
- alias "+autocall_temp_hit" "autocall_temp"
- alias "-autocall_temp_hit" "autocall_initial"
- //Adjusts Medic Sensitivity
- sensitivity "5.73"
- //Sets up stuff on heal and junk maskes every thing
- alias yellmedic "voicemenu 0 0"
- alias thanks "voicemenu 0 1"
- alias gogogo "voicemenu 0 2"
- alias moveup "voicemenu 0 3"
- alias goleft "voicemenu 0 4"
- alias goright "voicemenu 0 5"
- alias sayyes "voicemenu 0 6"
- alias sayno "voicemenu 0 7"
- alias incoming "voicemenu 1 0"
- alias calloutspy "voicemenu 2 1"
- alias sentryahead "voicemenu 1 2"
- alias buildtele "voicemenu 1 3"
- alias builddisp "voicemenu 1 4"
- alias buildsent "voicemenu 1 5"
- alias activatecharge "voicemenu 1 6"
- alias uberready "voicemenu 1 7"
- alias helpme "voicemenu 2 0"
- alias battlecry "voicemenu 2 1"
- alias cheers "voicemenu 2 2"
- alias jeers "voicemenu 2 3"
- alias positive "voicemenu 2 4"
- alias negative "voicemenu 2 5"
- alias niceshot "voicemenu 2 6"
- alias goodjob "voicemenu 2 7"
- alias currentsay yellmedic
- alias randomsay voice1
- alias voice1 "alias currentsay battlecry; alias randomsay voice2"
- alias voice2 "alias currentsay builddisp; alias randomsay voice3"
- alias voice3 "alias currentsay positive; alias randomsay voice4"
- alias voice4 "alias currentsay thanks; alias randomsay voice5"
- alias voice5 "alias currentsay calloutspy; alias randomsay voice6"
- alias voice6 "alias currentsay cheers; alias randomsay voice7"
- alias voice7 "alias currentsay uberready; alias randomsay voice8"
- alias voice8 "alias currentsay goleft; alias randomsay voice9"
- alias voice9 "alias currentsay goodjob; alias randomsay voice10"
- alias voice10 "alias currentsay sayyes; alias randomsay voice11"
- alias voice11 "alias currentsay helpme; alias randomsay voice12"
- alias voice12 "alias currentsay incoming; alias randomsay voice13"
- alias voice13 "alias currentsay jeers; alias randomsay voice14"
- alias voice14 "alias currentsay uberready; alias randomsay voice15"
- alias voice15 "alias currentsay moveup; alias randomsay voice16"
- alias voice16 "alias currentsay negative; alias randomsay voice17"
- alias voice17 "alias currentsay niceshot; alias randomsay voice18"
- alias voice18 "alias currentsay buildsent; alias randomsay voice19"
- alias voice19 "alias currentsay sayno; alias randomsay voice20"
- alias voice20 "alias currentsay goright; alias randomsay voice21"
- alias voice21 "alias currentsay uberready; alias randomsay voice22"
- alias voice22 "alias currentsay sentryahead; alias randomsay voice23"
- alias voice23 "alias currentsay buildtele; alias randomsay voice24"
- alias voice24 "alias currentsay yellmedic; alias randomsay voice25"
- alias voice25 "alias currentsay uberready; alias randomsay voice1"
- //weapon details
- alias swapwep weapon2
- alias swapmelee melee1
- alias melee1 "slot3; alias swapwep weapon1; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
- alias melee2 "slot3; alias swapwep weapon2; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
- alias weapon1 "slot1; alias swapwep weapon2; alias swapmelee melee1; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
- alias weapon2 "slot2; alias swapwep weapon1; alias swapmelee melee2; r_drawviewmodel 1; crosshair 1; cl_crosshair_file default; cl_crosshair_scale 27"
- bind "1" "weapon1"
- bind "2" "weapon2"
- bind "Q" "swapwep"
- bind "mouse4" "swapmelee"
- bind "f2" "+autocall_temp_hit"
- //mask uber need to alias so random numbers don't show up after.
- alias "+maskuber" "say_team "Uber Masked Get Ready to Push!"; randomsay"
- alias "-maskuber" "currentsay"
- bind "mouse5" "+maskuber"
- // Uber and notification
- alias "+uber" "slot2;dropitem;+attack2;say_team "****UBER USED****"; randomsay"
- alias "-uber" "-attack2; currentsay"
- bind "mouse2" "+uber"
- //Start healing dummy with random call each time
- alias "+heal" "+attack; randomsay"
- alias "-heal" "currentsay; -attack"
- bind "mouse1" "+heal"
- //fix stuff fixes hud, eliminates floating objects, and fixes never ending sounds
- bind "HOME" "hud_reloadscheme; record fix; stop; snd_restart"
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