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- //-------------------------- 9/22/2017 -- 16:39:36 -----
- Warning: forcing the Torque profiler thread to run only on cpu 1.
- Processor Init:
- AMD Phenom, ~3.52 Ghz
- FPU detected
- MMX detected
- SSE detected
- SSE2 detected
- HT detected
- MP detected [3 cores, 6 logical, 1 physical]
- Math Init:
- Installing Standard C extensions
- Installing Assembly extensions
- Installing FPU extensions
- Installing MMX extensions
- Installing SSE extensions
- Initializing platform...
- Input Init:
- keyboard0 input device created.
- mouse0 input device created.
- DirectInput enabled.
- Done
- SFXXAudioProvider::init() - XAudio2 failed to load!
- SFXALProvider - OpenAL not available.
- GFX Init:
- Direct 3D (version 9.x) device found
- Null device found
- GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 22
- GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 23
- DebugDrawer Enabled!
- Loading compiled script core/parseArgs.cs.
- --------- Loading DIRS ---------
- Loading compiled script levels/main.cs.
- Loading compiled script art/main.cs.
- Loading compiled script scripts/main.cs.
- Loading compiled script core/main.cs.
- Loading compiled script tools/main.cs.
- --------- Parsing Arguments ---------
- Loading compiled script scripts/client/defaults.cs.
- Loading compiled script core/scripts/client/defaults.cs.
- Compiling scripts/client/prefs.cs...
- Loading compiled script scripts/client/prefs.cs.
- Loading compiled script scripts/server/defaults.cs.
- Loading compiled script core/scripts/server/defaults.cs.
- Compiling scripts/server/prefs.cs...
- Loading compiled script scripts/server/prefs.cs.
- Loading compiled script core/scripts/client/core.cs.
- Loading compiled script core/scripts/client/audio.cs.
- Loading compiled script core/scripts/client/canvas.cs.
- Loading compiled script core/scripts/client/cursor.cs.
- Loading compiled script core/scripts/client/persistenceManagerTest.cs.
- Loading compiled script core/art/gui/profiles.cs.
- Loading compiled script core/scripts/gui/cursors.cs.
- Loading compiled script core/scripts/client/audioEnvironments.cs.
- Loading compiled script core/scripts/client/audioDescriptions.cs.
- Loading compiled script core/scripts/client/audioStates.cs.
- Loading compiled script core/scripts/client/audioAmbiences.cs.
- Loading compiled script core/scripts/client/oculusVR.cs.
- UDP initialized on ipv4 port 28000
- Attempting to create GFX device: NVIDIA GeForce GTX 750 Ti (D3D9) [\\.\DISPLAY1]
- Device created, setting adapter and enumerating modes
- Cur. D3DDevice ref count=1
- Pix version detected: 3.000000
- Vert version detected: 3.000000
- Maximum number of simultaneous samplers: 16
- Number of simultaneous render targets: 4
- Hardware occlusion query detected: Yes
- Using Direct3D9Ex: No
- WMIVideoInfo: DxDiag initialized
- Initializing GFXCardProfiler (D3D9)
- o Chipset : 'NVIDIA'
- o Card : 'NVIDIA GeForce GTX 750 Ti'
- o Version : ''
- o VRAM : 2016 MB
- - Scanning card capabilities...
- GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 16384.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 16384.
- GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 16384.
- GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
- GFXCardProfiler (D3D9) - Setting capability 'independentMrtBitDepth' to 1.
- - Loading card profiles...
- - No card profile core/profile/D3D9.cs exists
- - No card profile core/profile/D3D9.NVIDIA.cs exists
- - No card profile core/profile/D3D9.NVIDIA.NVIDIAGeForceGTX750Ti.cs exists
- - No card profile core/profile/D3D9.NVIDIA.NVIDIAGeForceGTX750Ti..cs exists
- Loading compiled script core/art/gui/console.gui.
- Loading compiled script core/art/gui/consoleVarDlg.gui.
- Loading compiled script core/art/gui/netGraphGui.gui.
- Loading compiled script core/art/gui/RecordingsDlg.gui.
- Loading compiled script core/scripts/gui/help.cs.
- Loading compiled script core/scripts/client/screenshot.cs.
- Loading compiled script core/scripts/client/scriptDoc.cs.
- Loading compiled script core/scripts/client/helperfuncs.cs.
- Loading compiled script core/scripts/client/commands.cs.
- Loading compiled script core/scripts/client/devHelpers.cs.
- Loading compiled script core/scripts/client/metrics.cs.
- Loading compiled script core/art/gui/FrameOverlayGui.gui.
- Loading compiled script core/scripts/client/recordings.cs.
- Loading compiled script core/scripts/client/centerPrint.cs.
- Loading compiled script core/art/materials.cs.
- Loading compiled script core/art/grids/materials.cs.
- Loading compiled script core/art/shapes/materials.cs.
- Loading compiled script core/art/skies/blank/materials.cs.
- Loading compiled script core/scripts/client/materials.cs.
- Loading compiled script core/scripts/client/commonMaterialData.cs.
- Loading compiled script core/scripts/client/shaders.cs.
- Loading compiled script core/scripts/client/materials.cs.
- Loading compiled script core/scripts/client/terrainBlock.cs.
- Loading compiled script core/scripts/client/water.cs.
- Loading compiled script core/scripts/client/imposter.cs.
- Loading compiled script core/scripts/client/scatterSky.cs.
- Loading compiled script core/scripts/client/clouds.cs.
- Loading compiled script core/scripts/client/postFx.cs.
- Loading compiled script core/scripts/client/postFx/caustics.cs.
- Loading compiled script core/scripts/client/postFx/chromaticLens.cs.
- Loading compiled script core/scripts/client/postFx/default.postfxpreset.cs.
- Loading compiled script core/scripts/client/postFx/dof.cs.
- Loading compiled script core/scripts/client/postFx/edgeAA.cs.
- Loading compiled script core/scripts/client/postFx/flash.cs.
- Loading compiled script core/scripts/client/postFx/fog.cs.
- Loading compiled script core/scripts/client/postFx/fxaa.cs.
- Loading compiled script core/scripts/client/postFx/GammaPostFX.cs.
- Loading compiled script core/scripts/client/postFx/glow.cs.
- Loading compiled script core/scripts/client/postFx/hdr.cs.
- Loading compiled script core/scripts/client/postFx/lightRay.cs.
- Loading compiled script core/scripts/client/postFx/MLAA.cs.
- Loading compiled script core/scripts/client/postFx/MotionBlurFx.cs.
- Loading compiled script core/scripts/client/postFx/ovrBarrelDistortion.cs.
- Loading compiled script core/scripts/client/postFx/postFxManager.gui.cs.
- Loading compiled script core/scripts/client/postFx/postFxManager.gui.settings.cs.
- Loading compiled script core/scripts/client/postFx/postFxManager.persistance.cs.
- Loading compiled script core/scripts/client/postFx/ssao.cs.
- Loading compiled script core/scripts/client/postFx/turbulence.cs.
- Loading compiled script core/scripts/client/postFx/vignette.cs.
- Loading compiled script core/scripts/client/postFx/postFXManager.gui.
- Loading compiled script core/scripts/client/postFx/postFxManager.gui.cs.
- Loading compiled script core/scripts/client/postFx/postFxManager.gui.settings.cs.
- Loading compiled script core/scripts/client/postFx/postFxManager.persistance.cs.
- % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
- Loading compiled script core/scripts/client/postFx/default.postfxpreset.cs.
- % - PostFX Manager - Applying from preset
- % - PostFX Manager - PostFX enabled
- Loading compiled script core/scripts/client/client.cs.
- Loading compiled script core/scripts/server/server.cs.
- Loading compiled script core/scripts/gui/guiTreeViewCtrl.cs.
- Loading compiled script core/scripts/gui/messageBoxes/messageBox.ed.cs.
- Loading compiled script core/scripts/gui/messageBoxes/messageBoxOk.ed.gui.
- Loading compiled script core/scripts/gui/messageBoxes/messageBoxYesNo.ed.gui.
- Loading compiled script core/scripts/gui/messageBoxes/messageBoxYesNoCancel.ed.gui.
- Loading compiled script core/scripts/gui/messageBoxes/messageBoxOkCancel.ed.gui.
- Loading compiled script core/scripts/gui/messageBoxes/MessageBoxOKCancelDetailsDlg.ed.gui.
- Loading compiled script core/scripts/gui/messageBoxes/messagePopup.ed.gui.
- Loading compiled script core/scripts/gui/messageBoxes/IODropdownDlg.ed.gui.
- % - Initialized Core
- --------- Initializing Directory: scripts ---------
- Loading compiled script scripts/client/init.cs.
- Loading compiled script scripts/server/init.cs.
- sfxStartup...
- SFXSystem::createDevice - created DirectSound device 'Speakers (2- USB Audio Device)'
- SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound
- Provider: DirectSound
- Device: Speakers (2- USB Audio Device)
- Hardware: No
- Buffers: 16
- scripts/main.cs (107): Unable to find function initServer
- --------- Initializing GenericTDM: Client Scripts ---------
- Loading compiled script scripts/client/auth.cs.
- Loading compiled script art/gui/defaultGameProfiles.cs.
- Loading compiled script art/gui/customProfiles.cs.
- Loading SFX: art/sound/buttonDown.wav (1 channels, 22 kHz, 0.11 sec, 4 kb)
- Loading SFX: art/sound/buttonOver.wav (1 channels, 44 kHz, 0.05 sec, 3 kb)
- Loading compiled script core/scripts/client/message.cs.
- Loading compiled script core/scripts/client/mission.cs.
- Loading compiled script core/scripts/client/missionDownload.cs.
- Loading compiled script core/scripts/client/actionMap.cs.
- Loading compiled script core/scripts/client/renderManager.cs.
- Loading compiled script core/scripts/client/lighting.cs.
- --------- Initializing Lighting Systems ---------
- Loading compiled script core/scripts/client/lighting/advanced/init.cs.
- Loading compiled script core/scripts/client/lighting/advanced/shaders.cs.
- Loading compiled script core/scripts/client/lighting/advanced/lightViz.cs.
- Loading compiled script core/scripts/client/lighting/advanced/shadowViz.cs.
- Loading compiled script core/scripts/client/lighting/advanced/shadowViz.gui.
- Loading compiled script core/scripts/client/lighting/advanced/deferredShading.cs.
- Loading compiled script core/scripts/client/lighting/basic/init.cs.
- Loading compiled script core/scripts/client/lighting/basic/shadowFilter.cs.
- Loading compiled script core/scripts/client/lighting/shadowMaps/init.cs.
- Using Advanced Lighting
- --------------
- Attempting to set resolution to "1440 900 false 32 60 4"
- Accepted Mode:
- --Resolution : 1440 900
- --Full Screen : No
- --Bits Per Pixel : 32
- --Refresh Rate : 60
- --FSAA Level : 4
- --------------
- GFXPCD3D9Device::reset - depthstencil 45ff3a0 has 2 ref's
- --- Resetting D3D Device ---
- GFXPCD3D9Device::reset - depthstencil aeb98e0 has 2 ref's
- --- Resetting D3D Device ---
- Loading compiled script art/gui/playGui.gui.
- Loading compiled script art/gui/chatHud.gui.
- Loading compiled script art/gui/playerList.gui.
- Loading compiled script art/gui/hudlessGui.gui.
- Loading compiled script art/gui/LoadingSplashScreen.gui.
- Loading compiled script art/gui/MainMenuSHGui.gui.
- Loading compiled script art/gui/ServerOptions.gui.
- Loading compiled script art/gui/HelpDialogGui.gui.
- Loading compiled script art/gui/DevNewsGui.gui.
- Loading compiled script art/gui/SoftwareLicenseGui.gui.
- Loading compiled script art/gui/AvatarGui.gui.
- Loading compiled script art/shapes/vitawrap/gtdmmodel3_legacy.cs.
- [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/vitawrap/soldiertex2
- GuiObjectView::_initAnimation - Cannot find animation sequence 'Pistol_Root' on 'art/shapes/vitawrap/gtdmmodel3_legacy.dts'
- Loading compiled script art/shapes/weapons/Ryder/TP_Ryder.cs.
- Loaded cached Collada shape from art/shapes/weapons/Ryder/TP_Ryder.cached.dts
- [MaterialList::mapMaterials] Unable to find material for texture: Ryder_MuzzleFlash_Base
- [MaterialList::mapMaterials] Unable to find material for texture: FP_Ryder_Base
- [MaterialList::mapMaterials] Unable to find material for texture: TP_Ryder_Base
- Loading compiled script art/gui/Story_MisSelect.gui.
- Loading compiled script art/gui/NewMasterList.gui.
- Loading compiled script art/gui/mainMenuGui.gui.
- Loading SFX: art/music/char_edit.wav (2 channels, 44 kHz, 12.83 sec, 2209 kb)
- Loading SFX: art/music/mainmenu.wav (2 channels, 44 kHz, 80.69 sec, 13900 kb)
- Loading compiled script art/gui/joinServerDlg.gui.
- Loading compiled script art/gui/endGameGui.gui.
- Loading compiled script art/gui/StartupGui.gui.
- Loading compiled script art/gui/chooseLevelDlg.gui.
- Loading compiled script art/gui/loadingGui.gui.
- Loading compiled script art/gui/optionsDlg.gui.
- Loading compiled script art/gui/remapDlg.gui.
- Loading compiled script art/gui/pleasewaitgui.gui.
- Loading compiled script art/gui/KeyboardDlg.gui.
- Loading compiled script scripts/gui/GenOnline.cs.
- Loading compiled script scripts/gui/MissionSelect.cs.
- Loading compiled script scripts/client/CustomPlayerManager.cs.
- Loading compiled script scripts/client/GameModeManager.cs.
- Loading compiled script scripts/gui/PleaseWaitGUI.cs.
- Loading compiled script scripts/gui/DevNewsGui.cs.
- scripts/gui/DevNewsGui.cs (2): Unable to find parent object GuiRolloutProfile for GuiControlProfile.
- Loading compiled script scripts/gui/MM_ScreenShotBack.cs.
- Loading compiled script scripts/gui/ServerOptions.cs.
- Missing file: scripts/server/playerList.cs!
- Missing file: scripts/server/chatHud.cs!
- Missing file: scripts/server/messageHud.cs!
- Loading compiled script scripts/client/master.cs.
- Loading compiled script scripts/gui/AvatarGui.cs.
- Loading compiled script scripts/gui/playGui.cs.
- Loading compiled script scripts/gui/startupGui.cs.
- Loading compiled script scripts/gui/chooseLevelDlg.cs.
- Loading compiled script scripts/gui/loadingGui.cs.
- Loading compiled script scripts/gui/optionsDlg.cs.
- Loading compiled script scripts/client/joystickSupport.cs.
- Missing file: scripts/server/client.cs!
- Loading compiled script scripts/server/game.cs.
- Missing file: scripts/server/missionDownload.cs!
- Loading compiled script scripts/server/serverConnection.cs.
- Missing file: scripts/server/shaders.cs!
- Missing file: scripts/server/default.bind.cs!
- Loading compiled script art/materials.cs.
- Loading compiled script art/decals/materials.cs.
- Loading compiled script art/environment/materials.cs.
- Loading compiled script art/environment/environment/materials.cs.
- Loading compiled script art/lights/materials.cs.
- Loading compiled script art/ribbons/materials.cs.
- Loading compiled script art/roads/materials.cs.
- Loading compiled script art/shapes/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/BasicBookShelf_01/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/ChinaHutch_01/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/CupBoard_01/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/Desk_01/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/EndTable_01/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/EndTable_02sq/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/SmallTableSquare_01/materials.cs.
- Loading compiled script art/shapes/3TD_Furniture_Pack_01/WorkBench_01/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeCabinet_01/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeDesk_01/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeDesk_02/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeDivider_01/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeDivider_02/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeDrawersShort/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeDrawers_Tall/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeFileCabinet_01/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OfficeStorage_01/materials.cs.
- Loading compiled script art/shapes/3TD_OfficePack_01/OldOfficeDesk_01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/3td_Barrel_01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/3td_Barrel_02/materials.cs.
- Loading compiled script art/shapes/3TD_Props/3td_Pallet_01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/AfricaDock01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/Bridge01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/Kennel01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/MetalFence01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/MetalFence02/materials.cs.
- Loading compiled script art/shapes/3TD_Props/PoleBuilding01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/Shack01/materials.cs.
- Loading compiled script art/shapes/3TD_Props/Shack02/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_Barrel_01/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_Barrel_02/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_Crate_01/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_Pallet_01/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_RoadBarrier_01/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_SafetyCone_01/materials.cs.
- Loading compiled script art/shapes/3TD_Studios/3td_WeldingTank_01/materials.cs.
- Loading compiled script art/shapes/actors/common/materials.cs.
- Loading compiled script art/shapes/actors/Soldier/materials.cs.
- Loading compiled script art/shapes/actors/Soldier/FP/materials.cs.
- Loading compiled script art/shapes/animatedProps/Windmill/materials.cs.
- Loading compiled script art/shapes/bushes/africaBush_01/materials.cs.
- Loading compiled script art/shapes/bushes/africanThornbush_01/materials.cs.
- Loading compiled script art/shapes/bushes/africanThornBush_02/materials.cs.
- Loading compiled script art/shapes/bushes/GenericBush_01/materials.cs.
- Loading compiled script art/shapes/bushes/GenericBush_02/materials.cs.
- Loading compiled script art/shapes/bushes/GenericBush_03/materials.cs.
- Loading compiled script art/shapes/bushes/YellowBush_01/materials.cs.
- Loading compiled script art/shapes/Cheetah/materials.cs.
- Loading compiled script art/shapes/cube/materials.cs.
- Loading compiled script art/shapes/debris/debrisBlock_02/materials.cs.
- Loading compiled script art/shapes/debris/SticksandStones_01/materials.cs.
- Loading compiled script art/shapes/debris/StoneAndPlants/materials.cs.
- Loading compiled script art/shapes/FreeHarborProps/Dock_01/materials.cs.
- Warning, overwriting material for: DockWood01
- Loading compiled script art/shapes/FreeHarborProps/IndustrialShack_01/materials.cs.
- Loading compiled script art/shapes/FreeHarborProps/SplitRock_01/materials.cs.
- Loading compiled script art/shapes/FreeHarborProps/WarfStand_01/materials.cs.
- Loading compiled script art/shapes/FreeHarborProps/Warf_01/materials.cs.
- Loading compiled script art/shapes/groundCover/AfricaGrass_01/materials.cs.
- Loading compiled script art/shapes/groundCover/AfricaGrass_02/materials.cs.
- Loading compiled script art/shapes/groundCover/africanWheatGrass_01/materials.cs.
- Loading compiled script art/shapes/groundCover/BeachGrass_01/materials.cs.
- Loading compiled script art/shapes/groundCover/FieldGrass/materials.cs.
- Loading compiled script art/shapes/groundCover/LongGrass/materials.cs.
- Loading compiled script art/shapes/groundCover/waterReeds_01/materials.cs.
- Loading compiled script art/shapes/groundCover/YelloPrarieFlower/materials.cs.
- Loading compiled script art/shapes/intro/materials.cs.
- Loading compiled script art/shapes/items/kit/materials.cs.
- Loading compiled script art/shapes/MCs_Map_Props/materials.cs.
- Loading compiled script art/shapes/OceanAssets/Kelp_01/materials.cs.
- Loading compiled script art/shapes/OceanAssets/ReefBase01/materials.cs.
- Loading compiled script art/shapes/OceanAssets/SeaPlant01/materials.cs.
- Loading compiled script art/shapes/OceanAssets/SeaPlant_02/materials.cs.
- Loading compiled script art/shapes/Plants/Bamboo01/materials.cs.
- Loading compiled script art/shapes/Plants/Bamboo02/materials.cs.
- Loading compiled script art/shapes/Plants/Phila01/materials.cs.
- Loading compiled script art/shapes/Plants/TropicFern/materials.cs.
- Loading compiled script art/shapes/props/coconut_brown/materials.cs.
- Loading compiled script art/shapes/props/coconut_green/materials.cs.
- Loading compiled script art/shapes/props/Crate02/materials.cs.
- Warning, overwriting material for: _2_-_Default
- Loading compiled script art/shapes/props/crate_01/materials.cs.
- Loading compiled script art/shapes/props/Jetty01/materials.cs.
- Loading compiled script art/shapes/props/JungleHut01/materials.cs.
- Warning, overwriting material for: Corrigate01
- Warning, overwriting material for: ColorEffectR148G177B27-material
- Loading compiled script art/shapes/props/JungleHut02/materials.cs.
- Warning, overwriting material for: CorrigateRust04
- Loading compiled script art/shapes/rocks/AfricaRock_01/materials.cs.
- Loading compiled script art/shapes/rocks/AfricaRock_02/materials.cs.
- Loading compiled script art/shapes/rocks/AfricaRock_03/materials.cs.
- Loading compiled script art/shapes/rocks/AfricaRock_04/materials.cs.
- Loading compiled script art/shapes/rocks/AfricaRock_05/materials.cs.
- Loading compiled script art/shapes/rocks/AfricaRock_06/materials.cs.
- Loading compiled script art/shapes/rocks/BeachRock01/materials.cs.
- Loading compiled script art/shapes/rocks/BigStone01/materials.cs.
- Loading compiled script art/shapes/rocks/LargeRock01/materials.cs.
- Loading compiled script art/shapes/rocks/MossRock/materials.cs.
- Loading compiled script art/shapes/rocks/Stones/materials.cs.
- Loading compiled script art/shapes/Ruins/CathedralRuins_01/materials.cs.
- Warning, overwriting material for: _3_-_Default
- Loading compiled script art/shapes/Ruins/FoundationRuin_01/materials.cs.
- Loading compiled script art/shapes/Ruins/PillarSegment_01/materials.cs.
- Warning, overwriting material for: ColorEffectR177G27B88-material
- Warning, overwriting material for: _1_-_Default
- Loading compiled script art/shapes/Ruins/RomanRail_01/materials.cs.
- Loading compiled script art/shapes/Ruins/RomanTypeCol_01/materials.cs.
- Warning, overwriting material for: ColorEffectR228G184B153-material
- Loading compiled script art/shapes/Ruins/RuinArch_01/materials.cs.
- Warning, overwriting material for: ColorEffectR28G89B177-material
- Loading compiled script art/shapes/Ruins/RuinPillar_01/materials.cs.
- Loading compiled script art/shapes/Ruins/RuinWallSegment_01/materials.cs.
- Loading compiled script art/shapes/Ruins/SpeakingStones_01/materials.cs.
- Loading compiled script art/shapes/Ruins/TempleRuin_01/materials.cs.
- Loading compiled script art/shapes/Ruins/TempleRuin_02/materials.cs.
- Warning, overwriting material for: ColorEffectR153G228B214-material
- Loading compiled script art/shapes/staticProps/BarbedWireFences/materials.cs.
- Warning, overwriting material for: WoodPost01
- Warning, overwriting material for: ColorEffectR176G26B26-material
- Loading compiled script art/shapes/staticProps/OldWagon/materials.cs.
- Loading compiled script art/shapes/station/materials.cs.
- Loading compiled script art/shapes/teleporter/materials.cs.
- Loading compiled script art/shapes/trees/acaciaTree_01/materials.cs.
- Loading compiled script art/shapes/trees/AfricanBoabab_01/materials.cs.
- Loading compiled script art/shapes/trees/africanMahogany_02/materials.cs.
- Warning, overwriting material for: ColorEffectR28G89B177-material
- Loading compiled script art/shapes/trees/africanMohogany_01/materials.cs.
- Warning, overwriting material for: ColorEffectR88G144B225-material
- Loading compiled script art/shapes/trees/AfricaTree_01/materials.cs.
- Warning, overwriting material for: ColorEffectR8G8B136-material
- Loading compiled script art/shapes/trees/af_deadTree_01/materials.cs.
- Loading compiled script art/shapes/trees/Banana/materials.cs.
- Warning, overwriting material for: ColorEffectR6G135B58-material
- Warning, overwriting material for: ColorEffectR177G28B149-material
- Loading compiled script art/shapes/trees/BeachPalm/materials.cs.
- Warning, overwriting material for: ColorEffectR88G144B225-material
- Loading compiled script art/shapes/trees/Cecropia/materials.cs.
- Warning, overwriting material for: ColorEffectR87G225B198-material
- Loading compiled script art/shapes/trees/CiabaTree_01/materials.cs.
- Loading compiled script art/shapes/trees/Confier04Tall/materials.cs.
- Warning, overwriting material for: ColorEffectR225G87B143-material
- Loading compiled script art/shapes/trees/CopalTree/materials.cs.
- Warning, overwriting material for: ColorEffectR166G229B229-material
- Loading compiled script art/shapes/trees/defaulttree/materials.cs.
- Warning, overwriting material for: ColorEffectR27G177B88-material
- Loading compiled script art/shapes/trees/genericTree_01/materials.cs.
- Warning, overwriting material for: ColorEffectR138G8B110-material
- Loading compiled script art/shapes/trees/Palms/materials.cs.
- Warning, overwriting material for: ColorEffectR27G177B88-material
- Warning, overwriting material for: ColorEffectR138G8B110-material
- Warning, overwriting material for: ColorEffectR153G228B153-material
- Loading compiled script art/shapes/trees/QueensPalm/materials.cs.
- Loading compiled script art/shapes/trees/umbrellaAcacia_01/materials.cs.
- Loading compiled script art/shapes/trees/umbrellaAcacia_02/materials.cs.
- Warning, overwriting material for: ColorEffectR225G143B87-material
- Warning, overwriting material for: ColorEffectR228G184B153-material
- Loading compiled script art/shapes/trees/WhiteBirch/materials.cs.
- Warning, overwriting material for: ColorEffectR177G27B88-material
- Loading compiled script art/shapes/vitawrap/materials.cs.
- Loading compiled script art/shapes/Vol_Clouds/Vol_Cloud_01/materials.cs.
- Loading compiled script art/shapes/Vol_Clouds/Vol_Cloud_02/materials.cs.
- Loading compiled script art/shapes/Vol_Clouds/Vol_Cloud_03/materials.cs.
- Loading compiled script art/shapes/Vol_Clouds/Vol_Cloud_04/materials.cs.
- Loading compiled script art/shapes/Vol_Clouds/Vol_Cloud_05/materials.cs.
- Loading compiled script art/shapes/Vol_Clouds/Vol_Cloud_06/materials.cs.
- Loading compiled script art/shapes/weapons/Grenade/materials.cs.
- Loading compiled script art/shapes/weapons/Lurker/materials.cs.
- Loading compiled script art/shapes/weapons/ProxMine/materials.cs.
- Loading compiled script art/shapes/weapons/Ryder/materials.cs.
- Loading compiled script art/shapes/weapons/shared/materials.cs.
- Loading compiled script art/shapes/weapons/Turret/materials.cs.
- Loading compiled script art/shapes/weapons/wrench/materials.cs.
- Loading compiled script art/skies/Desert_Sky/materials.cs.
- Loading compiled script art/skies/night/materials.cs.
- Loading compiled script art/terrains/materials.cs.
- Loading compiled script core/art/materials.cs.
- Loading compiled script core/art/grids/materials.cs.
- Loading compiled script core/art/shapes/materials.cs.
- Loading compiled script core/art/skies/blank/materials.cs.
- Loading compiled script core/scripts/client/materials.cs.
- Loading compiled script levels/map_halflife/materials.cs.
- UDP initialized on ipv4 port 28000
- core/scripts/server/server.cs (144): Unable to find function endMission
- Exporting server prefs...
- Loading compiled script core/art/datablocks/datablockExec.cs.
- Loading compiled script core/art/datablocks/camera.cs.
- Loading compiled script core/art/datablocks/markers.cs.
- Loading compiled script core/art/datablocks/defaultparticle.cs.
- scripts/server/game.cs (60): Unable to find function loadDatablockFiles
- Loading compiled script scripts/server/scriptExec.cs.
- Loading compiled script scripts/server/camera.cs.
- Loading compiled script scripts/server/triggers.cs.
- Loading compiled script scripts/server/VolumetricFog.cs.
- Loading compiled script scripts/server/inventory.cs.
- Loading compiled script scripts/server/shapeBase.cs.
- Loading compiled script scripts/server/item.cs.
- Loading compiled script scripts/server/health.cs.
- Loading compiled script scripts/server/projectile.cs.
- Loading compiled script scripts/server/radiusDamage.cs.
- Loading compiled script scripts/server/teleporter.cs.
- Loading compiled script scripts/server/physicsShape.cs.
- Loading compiled script scripts/server/weapon.cs.
- Loading compiled script scripts/server/proximityMine.cs.
- Loading compiled script scripts/server/player.cs.
- Loading compiled script scripts/server/aiPlayer.cs.
- Loading compiled script scripts/server/vehicle.cs.
- Loading compiled script scripts/server/vehicleWheeled.cs.
- Loading compiled script scripts/server/cheetah.cs.
- Loading compiled script scripts/server/turret.cs.
- Loading compiled script scripts/server/gameCore.cs.
- Loading compiled script scripts/server/gameDM.cs.
- core/scripts/server/server.cs (130): Unable to find function loadMission
- Connection established 18101
- % - Initializing Tools
- Loading compiled script tools/gui/cursors.ed.cs.
- Loading compiled script tools/gui/profiles.ed.cs.
- Loading compiled script tools/editorClasses/gui/panels/navPanelProfiles.ed.cs.
- Loading compiled script tools/gui/guiDialogs.ed.cs.
- Loading compiled script tools/gui/fileDialogBase.ed.cs.
- Loading compiled script tools/gui/openFileDialog.ed.cs.
- Loading compiled script tools/gui/saveFileDialog.ed.cs.
- Loading compiled script tools/gui/saveChangesMBDlg.ed.gui.
- Loading compiled script tools/gui/simViewDlg.ed.gui.
- Loading compiled script tools/gui/colorPicker.ed.gui.
- Loading compiled script tools/gui/materialSelector.ed.gui.
- Loading compiled script tools/gui/scriptEditorDlg.ed.gui.
- Loading compiled script tools/gui/colladaImport.ed.gui.
- Loading compiled script tools/gui/EditorLoadingGui.gui.
- Loading compiled script tools/gui/GuiEaseEditDlg.ed.gui.
- Loading compiled script tools/gui/GuiEaseEditDlg.ed.cs.
- Loading compiled script tools/gui/guiObjectInspector.ed.cs.
- Loading compiled script tools/gui/uvEditor.ed.gui.
- Loading compiled script tools/gui/objectSelection.ed.cs.
- Loading compiled script tools/gui/guiPlatformGenericMenubar.ed.cs.
- Loading compiled script tools/editorClasses/main.cs.
- % - Initializing Tools Base
- Loading compiled script tools/editorClasses/scripts/fileLoader.ed.cs.
- Loading compiled script tools/editorClasses/gui/panels/navPanelProfiles.ed.cs.
- Loading compiled script tools/editorClasses/scripts/preferencesManager.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiFormLibraryManager.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiFormContentManager.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiFormReferenceManager.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiFormLayoutManager.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiFormMessageManager.ed.cs.
- Loading compiled script tools/editorClasses/scripts/expandos.ed.cs.
- Loading compiled script tools/editorClasses/scripts/utility.ed.cs.
- Loading compiled script tools/editorClasses/scripts/contextPopup.ed.cs.
- Loading compiled script tools/editorClasses/scripts/projects/projectEvents.ed.cs.
- Loading compiled script tools/editorClasses/scripts/projects/projectInternalInterface.ed.cs.
- Loading compiled script tools/editorClasses/scripts/input/inputEvents.ed.cs.
- Loading compiled script tools/editorClasses/scripts/input/dragDropEvents.ed.cs.
- Loading compiled script tools/editorClasses/scripts/input/applicationEvents.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiFormClass.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiClasses/guiThumbnailPopup.ed.cs.
- Loading compiled script tools/editorClasses/scripts/guiClasses/guiThumbnail.ed.cs.
- Loading compiled script tools/editorClasses/scripts/RSSNews/RSSFeedScript.ed.cs.
- Loading compiled script tools/editorClasses/scripts/RSSNews/RSSStructs.ed.cs.
- Loading compiled script tools/editorClasses/scripts/core/zip/zipFile.ed.cs.
- findFirstFile() invalid initial search directory: 'game:/tools/editorClasses/scripts/platform'
- findFirstFile() search directory not found: 'tools/editorClasses/scripts/platform/*.ed.cs'
- findFirstFile() invalid initial search directory: 'game:/tools/editorClasses/scripts/platform'
- findFirstFile() search directory not found: 'tools/editorClasses/scripts/platform/*.ed.cs.edso'
- Loading compiled script tools/base/main.cs.
- % - Initializing Base Editor
- Loading compiled script tools/base/canvas/baseCanvas.ed.cs.
- Loading compiled script tools/base/menuBar/baseMenu.ed.cs.
- Loading compiled script tools/base/menuBar/fileMenu.ed.cs.
- Loading compiled script tools/base/menuBar/menuBuilder.ed.cs.
- Loading compiled script tools/base/utils/inspector.ed.cs.
- Loading compiled script tools/base/utils/objectNameValidation.ed.cs.
- Loading compiled script tools/base/utils/swatchButtons.ed.cs.
- Loading compiled script tools/base/utils/treeViewFilterCtrls.ed.cs.
- Loading compiled script tools/base/utils/undoActions.ed.cs.
- Loading compiled script tools/worldEditor/main.cs.
- % - Initializing World Editor
- Loading compiled script tools/worldEditor/gui/profiles.ed.cs.
- Loading compiled script tools/worldEditor/scripts/cursors.ed.cs.
- Loading compiled script tools/worldEditor/gui/guiCreateNewTerrainGui.gui.
- Loading compiled script tools/worldEditor/gui/GenericPromptDialog.ed.gui.
- Loading compiled script tools/worldEditor/gui/guiTerrainImportGui.gui.
- Loading compiled script tools/worldEditor/gui/guiTerrainExportGui.gui.
- Loading compiled script tools/worldEditor/gui/EditorGui.ed.gui.
- Loading compiled script tools/worldEditor/gui/objectBuilderGui.ed.gui.
- Loading compiled script tools/worldEditor/gui/TerrainEditorVSettingsGui.ed.gui.
- Loading compiled script tools/worldEditor/gui/EditorChooseLevelGui.ed.gui.
- Loading compiled script tools/worldEditor/gui/VisibilityLayerWindow.ed.gui.
- Loading compiled script tools/worldEditor/gui/ManageBookmarksWindow.ed.gui.
- Loading compiled script tools/worldEditor/gui/ManageSFXParametersWindow.ed.gui.
- Loading compiled script tools/worldEditor/gui/TimeAdjustGui.ed.gui.
- Loading compiled script tools/worldEditor/gui/AddFMODProjectDlg.ed.gui.
- Loading compiled script tools/worldEditor/gui/SelectObjectsWindow.ed.gui.
- Loading compiled script tools/worldEditor/gui/ProceduralTerrainPainterGui.gui.
- Loading compiled script tools/worldEditor/scripts/menus.ed.cs.
- Loading compiled script tools/worldEditor/scripts/menuHandlers.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editor.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editor.bind.ed.cs.
- Loading compiled script tools/worldEditor/scripts/undoManager.ed.cs.
- Loading compiled script tools/worldEditor/scripts/lighting.ed.cs.
- Loading compiled script tools/worldEditor/scripts/EditorGui.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editorPrefs.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editorRender.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editorPlugin.ed.cs.
- Loading compiled script tools/worldEditor/scripts/EditorChooseLevelGui.ed.cs.
- Loading compiled script tools/worldEditor/scripts/visibilityLayer.ed.cs.
- Loading compiled script tools/worldEditor/scripts/cameraBookmarks.ed.cs.
- Loading compiled script tools/worldEditor/scripts/ManageSFXParametersWindow.ed.cs.
- Loading compiled script tools/worldEditor/scripts/AddFMODProjectDlg.ed.cs.
- Loading compiled script tools/worldEditor/scripts/SelectObjectsWindow.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editors/creator.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editors/missionArea.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editors/terrainEditor.ed.cs.
- Loading compiled script tools/worldEditor/scripts/editors/worldEditor.ed.cs.
- Loading compiled script tools/worldEditor/scripts/interfaces/levelInfoEditor.ed.cs.
- Loading compiled script tools/worldEditor/scripts/interfaces/simObjectEditor.ed.cs.
- Loading compiled script tools/worldEditor/scripts/interfaces/terrainMaterialDlg.ed.cs.
- Loading compiled script tools/componentEditor/main.cs.
- Loading compiled script tools/componentEditor/scripts/componentEditor.ed.cs.
- Loading compiled script tools/componentEditor/scripts/superToolTipDlg.ed.cs.
- Loading compiled script tools/componentEditor/gui/superToolTipDlg.ed.gui.
- Loading compiled script tools/convexEditor/main.cs.
- % - Initializing Sketch Tool
- Loading compiled script tools/convexEditor/convexEditor.cs.
- Loading compiled script tools/convexEditor/convexEditorGui.gui.
- Loading compiled script tools/convexEditor/convexEditorToolbar.ed.gui.
- Loading compiled script tools/convexEditor/convexEditorGui.cs.
- Loading compiled script tools/datablockEditor/main.cs.
- - Initializing Datablock Editor
- Loading compiled script tools/datablockEditor/datablockEditor.cs.
- Loading compiled script tools/datablockEditor/datablockEditorUndo.cs.
- Loading compiled script tools/datablockEditor/DatablockEditorTreeWindow.ed.gui.
- Loading compiled script tools/datablockEditor/DatablockEditorInspectorWindow.ed.gui.
- Loading compiled script tools/datablockEditor/DatablockEditorCreatePrompt.ed.gui.
- Loading compiled script tools/debugger/main.cs.
- % - Initializing Debugger
- Loading compiled script tools/debugger/scripts/debugger.ed.cs.
- Loading compiled script tools/debugger/gui/breakConditionDlg.ed.gui.
- Loading compiled script tools/debugger/gui/connectDlg.ed.gui.
- Loading compiled script tools/debugger/gui/editWatchDlg.ed.gui.
- Loading compiled script tools/debugger/gui/findDlg.ed.gui.
- Loading compiled script tools/debugger/gui/debugger.ed.gui.
- Loading compiled script tools/debugger/gui/watchDlg.ed.gui.
- Loading compiled script tools/decalEditor/main.cs.
- % - Initializing Decal Editor
- Loading compiled script tools/decalEditor/decalEditor.cs.
- Loading compiled script tools/decalEditor/decalEditorGui.gui.
- Loading compiled script tools/decalEditor/decalEditorGui.cs.
- Loading compiled script tools/decalEditor/decalEditorActions.cs.
- Loading compiled script tools/forestEditor/main.cs.
- % - Initializing Forest Editor
- Loading compiled script tools/forestEditor/forestEditor.cs.
- Loading compiled script tools/forestEditor/forestEditorGui.gui.
- Loading compiled script tools/forestEditor/forestEditToolbar.ed.gui.
- Loading compiled script tools/forestEditor/forestEditorGui.cs.
- Loading compiled script tools/forestEditor/tools.cs.
- Loading compiled script tools/guiEditor/main.cs.
- % - Initializing Gui Editor
- Loading compiled script tools/guiEditor/gui/guiEditor.ed.gui.
- Loading compiled script tools/guiEditor/gui/guiEditorNewGuiDialog.ed.gui.
- Loading compiled script tools/guiEditor/gui/guiEditorPrefsDlg.ed.gui.
- Loading compiled script tools/guiEditor/gui/guiEditorSelectDlg.ed.gui.
- Loading compiled script tools/guiEditor/gui/EditorChooseGUI.ed.gui.
- Loading compiled script tools/guiEditor/scripts/guiEditor.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorTreeView.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorInspector.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorProfiles.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorGroup.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorUndo.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorCanvas.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorContentList.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorStatusBar.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorToolbox.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorSelectDlg.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorNewGuiDialog.ed.cs.
- Loading compiled script tools/guiEditor/scripts/fileDialogs.ed.cs.
- Loading compiled script tools/guiEditor/scripts/guiEditorPrefsDlg.ed.cs.
- Loading compiled script tools/guiEditor/scripts/EditorChooseGUI.ed.cs.
- Loading compiled script tools/materialEditor/main.cs.
- % - Initializing Material Editor
- Loading compiled script tools/materialEditor/gui/guiMaterialPreviewWindow.ed.gui.
- Loading compiled script tools/materialEditor/gui/guiMaterialPropertiesWindow.ed.gui.
- Loading compiled script tools/materialEditor/scripts/materialEditor.ed.cs.
- Loading compiled script tools/materialEditor/scripts/materialEditorUndo.ed.cs.
- Loading compiled script tools/meshRoadEditor/main.cs.
- % - Initializing Mesh Road Editor
- Loading compiled script tools/meshRoadEditor/meshRoadEditor.cs.
- Loading compiled script tools/meshRoadEditor/meshRoadEditorGui.gui.
- Loading compiled script tools/meshRoadEditor/meshRoadEditorToolbar.gui.
- Loading compiled script tools/meshRoadEditor/meshRoadEditorGui.cs.
- Loading compiled script tools/missionAreaEditor/main.cs.
- % - Initializing Mission Area Editor
- Loading compiled script tools/missionAreaEditor/missionAreaEditor.ed.cs.
- Loading compiled script tools/missionAreaEditor/missionAreaEditorGui.ed.gui.
- Loading compiled script tools/missionAreaEditor/missionAreaEditorGui.ed.cs.
- Loading compiled script tools/navEditor/main.cs.
- % - Initializing Navigation Editor
- Loading compiled script tools/navEditor/navEditor.cs.
- Loading compiled script tools/navEditor/NavEditorGui.gui.
- c:\users\clayhanson\documents\projects\engine\source\console\consoleobject.cpp(174,0): {Warning} - Couldn't find class rep for dynamic class: GuiNavEditorCtrl
- tools/navEditor/NavEditorGui.gui (0): Unable to instantiate non-conobject class GuiNavEditorCtrl.
- Loading compiled script tools/navEditor/NavEditorToolbar.gui.
- Loading compiled script tools/navEditor/NavEditorConsoleDlg.gui.
- SimObject::linkNamespaces -- Namespace linkage already in place NavEditorConsoleListener
- tools/navEditor/NavEditorConsoleDlg.gui (110): Unable to find function getNavMeshEventManager
- tools/navEditor/NavEditorConsoleDlg.gui (110): Unable to find object: '' attempting to call function 'subscribe'
- tools/navEditor/NavEditorConsoleDlg.gui (111): Unable to find function getNavMeshEventManager
- tools/navEditor/NavEditorConsoleDlg.gui (111): Unable to find object: '' attempting to call function 'subscribe'
- tools/navEditor/NavEditorConsoleDlg.gui (112): Unable to find function getNavMeshEventManager
- tools/navEditor/NavEditorConsoleDlg.gui (112): Unable to find object: '' attempting to call function 'subscribe'
- tools/navEditor/NavEditorConsoleDlg.gui (113): Unable to find function getNavMeshEventManager
- tools/navEditor/NavEditorConsoleDlg.gui (113): Unable to find object: '' attempting to call function 'subscribe'
- tools/navEditor/NavEditorConsoleDlg.gui (114): Unable to find function getNavMeshEventManager
- tools/navEditor/NavEditorConsoleDlg.gui (114): Unable to find object: '' attempting to call function 'subscribe'
- Loading compiled script tools/navEditor/CreateNewNavMeshDlg.gui.
- tools/navEditor/main.cs (44): Unable to find object: 'NavEditorGui' attempting to call function 'setVisible'
- tools/navEditor/main.cs (46): Unable to find object: 'NavEditorOptionsWindow' attempting to call function 'setVisible'
- tools/navEditor/main.cs (47): Unable to find object: 'NavEditorTreeWindow' attempting to call function 'setVisible'
- Set::add: Object "NavEditorGui" doesn't exist
- Set::add: Object "NavEditorOptionsWindow" doesn't exist
- Set::add: Object "NavEditorTreeWindow" doesn't exist
- Loading compiled script tools/particleEditor/main.cs.
- % - Initializing Particle Editor
- Loading compiled script tools/particleEditor/ParticleEditor.ed.gui.
- Loading compiled script tools/particleEditor/particleEditor.ed.cs.
- Loading compiled script tools/particleEditor/particleEditorUndo.ed.cs.
- Loading compiled script tools/particleEditor/particleEmitterEditor.ed.cs.
- Loading compiled script tools/particleEditor/particleParticleEditor.ed.cs.
- Loading compiled script tools/physicsTools/main.cs.
- % - Initializing Physics Tools
- No physics plugin exists.
- Loading compiled script tools/riverEditor/main.cs.
- % - Initializing River Editor
- Loading compiled script tools/riverEditor/riverEditor.cs.
- Loading compiled script tools/riverEditor/RiverEditorGui.gui.
- Loading compiled script tools/riverEditor/RiverEditorToolbar.gui.
- Loading compiled script tools/riverEditor/riverEditorGui.cs.
- Loading compiled script tools/roadEditor/main.cs.
- - Initializing Road and Path Editor
- Loading compiled script tools/roadEditor/roadEditor.cs.
- Loading compiled script tools/roadEditor/RoadEditorGui.gui.
- Loading compiled script tools/roadEditor/RoadEditorToolbar.gui.
- Loading compiled script tools/roadEditor/roadEditorGui.cs.
- Loading compiled script tools/shapeEditor/main.cs.
- % - Initializing Shape Editor
- Loading compiled script tools/shapeEditor/gui/Profiles.ed.cs.
- Loading compiled script tools/shapeEditor/gui/shapeEdPreviewWindow.ed.gui.
- Loading compiled script tools/shapeEditor/gui/shapeEdAnimWindow.ed.gui.
- Loading compiled script tools/shapeEditor/gui/shapeEdAdvancedWindow.ed.gui.
- Loading compiled script tools/shapeEditor/gui/ShapeEditorToolbar.ed.gui.
- Loading compiled script tools/shapeEditor/gui/shapeEdSelectWindow.ed.gui.
- Loading compiled script tools/shapeEditor/gui/shapeEdPropWindow.ed.gui.
- Loading compiled script tools/shapeEditor/scripts/shapeEditor.ed.cs.
- Loading compiled script tools/shapeEditor/scripts/shapeEditorHints.ed.cs.
- Loading compiled script tools/shapeEditor/scripts/shapeEditorActions.ed.cs.
- Engine initialized...
- --------------------------------------------------------------------------------
- Module Manager: Started scanning 'C:/Users/Varon/Desktop/GenericTDM/Main/'...
- Module Manager: Registering: 'C:/Users/Varon/Desktop/GenericTDM/Main/art/art.module.taml' [ ID='art', VersionId='1', BuildId='0', Description='Default module for the Full template game assets.' ].
- Module Manager: Registering: 'C:/Users/Varon/Desktop/GenericTDM/Main/scripts/scripts.module.taml' [ ID='scripts', VersionId='1', BuildId='0', Description='Default module for the Full template game assets.' ].
- Module Manager: Finished scanning 'C:/Users/Varon/Desktop/GenericTDM/Main/'.
- --------------------------------------------------------------------------------
- Module Manager: Loading group 'Game':
- Module Manager: Group 'Game' and its dependencies is comprised of the following '2' module(s):
- > module Id 'art' at version Id '1':
- > module Id 'scripts' at version Id '1':
- --------------------------------------------------------------------------------
- Module Manager: Loading group 'Game' : module Id 'art' at version Id '1' in group 'Game' using the script file ''.
- Adding path expando of 'art' as 'C:/Users/Varon/Desktop/GenericTDM/Main/art'.
- --------------------------------------------------------------------------------
- Module Manager: Loading group 'Game' : module Id 'scripts' at version Id '1' in group 'Game' using the script file ''.
- Adding path expando of 'scripts' as 'C:/Users/Varon/Desktop/GenericTDM/Main/scripts'.
- --------------------------------------------------------------------------------
- Module Manager: Finish loading '2' module(s) for group 'Game'.
- --------------------------------------------------------------------------------
- Win32Window::WindowProc - resetting device due to window size change.
- GFXPCD3D9Device::reset - depthstencil aeba240 has 2 ref's
- --- Resetting D3D Device ---
- Started up in 7.52 seconds...
- Window focus status changed: focus: 1
- AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
- Window focus status changed: focus: 0
- Using background sleep time: 200
- Window focus status changed: focus: 1
- Window focus status changed: focus: 0
- Using background sleep time: 200
- Window focus status changed: focus: 1
- Window focus status changed: focus: 0
- Using background sleep time: 200
- scripts/server/serverConnection.cs (217): Unable to find object: 'HudMessageVector' attempting to call function 'clear'
- scripts/client/auth.cs (152): Unable to find object: 'ItemManagerSO' attempting to call function 'init'
- art/gui/mainMenuGui.gui (853): Unable to find object: 'GOMM_Options' attempting to call function 'setVisible'
- Exporting server prefs...
- Exporting client prefs
- Exporting server prefs
- --------------------------------------------------------------------------------
- Module Manager: Unloading group 'Game':
- --------------------------------------------------------------------------------
- Module Manager: Unload group 'Game' with module Id 'scripts' at version Id '1' in group 'Game'.
- Removing path expando of 'scripts' as 'C:/Users/Varon/Desktop/GenericTDM/Main/scripts'.
- --------------------------------------------------------------------------------
- Module Manager: Unload group 'Game' with module Id 'art' at version Id '1' in group 'Game'.
- Removing path expando of 'art' as 'C:/Users/Varon/Desktop/GenericTDM/Main/art'.
- --------------------------------------------------------------------------------
- Module Manager: Finish unloading '2' module(s) for group 'Game'.
- --------------------------------------------------------------------------------
- Cur. D3DDevice ref count=1
- GFXTextureObject::dumpActiveTOs - no active TOs to dump.
- GFXPrimitiveBuffer::dumpActivePBs - no currently active PBs to dump. You are A-OK!
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