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Kaphotics

BDSP - Command names (scripting)

Nov 9th, 2021
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  1. _NONE_USE_NUMBER
  2. _NOP
  3. _DUMMY
  4. _END
  5. _TIME_WAIT
  6. _LD_REG_VAL
  7. _LD_REG_WDATA
  8. _LD_REG_ADR
  9. _LD_ADR_VAL
  10. _LD_ADR_REG
  11. _LD_REG_REG
  12. _LD_ADR_ADR
  13. _CP_REG_REG
  14. _CP_REG_VAL
  15. _CP_REG_ADR
  16. _CP_ADR_REG
  17. _CP_ADR_VAL
  18. _CP_ADR_ADR
  19. _CMPVAL
  20. _CMPWK
  21. _DEBUG_WATCH_WORK
  22. _VM_ADD
  23. _CHG_COMMON_SCR
  24. _CHG_LOCAL_SCR
  25. _JUMP
  26. _OBJ_ID_JUMP
  27. _BG_ID_JUMP
  28. _PLAYER_DIR_JUMP
  29. _CALL
  30. _RET
  31. _IF_JUMP
  32. _IF_CALL
  33. _IFVAL_JUMP
  34. _IFVAL_CALL
  35. _IFWK_JUMP
  36. _IFWK_CALL
  37. _SWITCH
  38. _CASE_JUMP
  39. _CASE_CANCEL
  40. _ADD_WAITICON
  41. _DEL_WAITICON
  42. _FLAG_SET
  43. _ARRIVE_FLAG_SET
  44. _FLAG_RESET
  45. _FLAG_CHECK
  46. _IF_FLAGON_JUMP
  47. _IF_FLAGOFF_JUMP
  48. _IF_FLAGON_CALL
  49. _IF_FLAGOFF_CALL
  50. _FLAG_CHECK_WK
  51. _FLAG_SET_WK
  52. _TRAINER_FLAG_SET
  53. _TRAINER_FLAG_RESET
  54. _TRAINER_FLAG_CHECK
  55. _IF_TR_FLAGON_JUMP
  56. _IF_TR_FLAGOFF_JUMP
  57. _IF_TR_FLAGON_CALL
  58. _IF_TR_FLAGOFF_CALL
  59. _ADD_WK
  60. _SUB_WK
  61. _LDVAL
  62. _LDWK
  63. _LDWKVAL
  64. _TALKMSG_ALLPUT
  65. _TALKMSG_ALLPUT_ARC
  66. _TALKMSG_ARC
  67. _TALKMSG_ALLPUT_PMS
  68. _TALKMSG_PMS
  69. _TALKMSG_BTOWER_APPEAR
  70. _TALKMSG_NG_POKE_NAME
  71. _TALKMSG
  72. _TALKMSG_SP
  73. _TALKMSG_SP_AUTO
  74. _TALKMSG_NOSKIP
  75. _TALKMSG_CON_SIO
  76. _TALKMSG_AUTOGET
  77. _AB_KEYWAIT
  78. _AB_KEY_TIME_WAIT
  79. _LAST_KEYWAIT
  80. _NEXT_ANM_LAST_KEYWAIT
  81. _TALK_OPEN
  82. _TALK_CLOSE
  83. _TALK_CLOSE_NO_CLEAR
  84. _TALK_KEYWAIT
  85. _EASY_OBJ_MSG
  86. _EASY_MSG
  87. _BOARD_MAKE
  88. _INFOBOARD_MAKE
  89. _BOARD_REQ
  90. _BOARD_REQ_WAIT
  91. _BOARD_MSG
  92. _BOARD_END_WAIT
  93. _EASY_BOARD_MSG
  94. _EASY_INFOBOARD_MSG
  95. _MENU_REQ
  96. _BG_SCROLL
  97. _YES_NO_WIN
  98. _GUINNESS_WIN
  99. _BMPMENU_INIT
  100. _BMPMENU_INIT_EX
  101. _BMPMENU_MAKE_LIST
  102. _BMPMENU_MAKE_LIST16
  103. _BMPMENU_START
  104. _SEL_WIN_JUMP
  105. _BMPLIST_INIT
  106. _BMPLIST_INIT_EX
  107. _BMPLIST_MAKE_LIST
  108. _BMPLIST_START
  109. _BMPMENU_HV_START
  110. _SE_PLAY
  111. _SE_STOP
  112. _SE_WAIT
  113. _VOICE_PLAY
  114. _VOICE_WAIT
  115. _EASY_VOICE_MSG
  116. _ME_PLAY
  117. _ME_WAIT
  118. _SND_INITIAL_VOL_SET
  119. _BGM_PLAY
  120. _BGM_PLAY_CHECK
  121. _BGM_STOP
  122. _BGM_NOW_MAP_PLAY
  123. _BGM_SPECIAL_SET
  124. _BGM_SPECIAL_CLR
  125. _BGM_FADEOUT
  126. _BGM_FADEOUT_PLAY
  127. _BGM_FADEIN
  128. _BGM_PLAYER_PAUSE
  129. _PLAYER_FIELD_DEMO_BGM_PLAY
  130. _CTRL_BGM_FLAG_SET
  131. _CTRL_BGM_FLAG_RESET
  132. _PERAP_DATA_CHECK
  133. _PERAP_REC_START
  134. _PERAP_REC_STOP
  135. _PERAP_SAVE
  136. _SND_CLIMAX_DATA_LOAD
  137. _OBJ_ANIME
  138. _OBJ_ANIME_POS
  139. _ANIME_LABEL
  140. _ANIME_DATA
  141. _OBJ_ANIME_WAIT
  142. _TALK_OBJ_PAUSE_ALL
  143. _OBJ_PAUSE_ALL
  144. _OBJ_PAUSE_CLEAR_ALL
  145. _OBJ_PAUSE
  146. _OBJ_PAUSE_CLEAR
  147. _OBJ_ADD
  148. _OBJ_DEL
  149. _VANISH_DUMMY_OBJ_ADD
  150. _VANISH_DUMMY_OBJ_DEL
  151. _TURN_HERO_SITE
  152. _TALK_OBJ_START
  153. _TALK_OBJ_START_TURN_NOT
  154. _TALK_OBJ_END
  155. _TALK_START
  156. _EVENT_START
  157. _TALK_END
  158. _EVENT_END
  159. _PLAYER_POS_GET
  160. _OBJ_POS_GET
  161. _PLAYER_POS_OFFSET_SET
  162. _PLAYER_DIR_GET
  163. _NOT_ZONE_DEL_SET
  164. _MOVE_CODE_CHANGE
  165. _MOVE_CODE_GET
  166. _PAIR_OBJID_SET
  167. _EVENT_DATA
  168. _EVENT_DATA_END
  169. _SP_EVENT_DATA_END
  170. _SCENE_CHANGE_LABEL
  171. _SCENE_CHANGE_DATA
  172. _SCENE_CHANGE_END
  173. _FLAG_CHANGE_LABEL
  174. _OBJ_CHANGE_LABEL
  175. _INIT_CHANGE_LABEL
  176. _ADD_GOLD
  177. _SUB_GOLD
  178. _COMP_GOLD
  179. _GOLD_WIN_WRITE
  180. _GOLD_WIN_DEL
  181. _GOLD_WRITE
  182. _COIN_WIN_WRITE
  183. _COIN_WIN_DEL
  184. _COIN_WRITE
  185. _GET_COIN_NUM
  186. _ADD_COIN
  187. _SUB_COIN
  188. _FLD_ITEM_EVENT
  189. _HIDE_ITEM_EVENT
  190. _ADD_ITEM
  191. _SUB_ITEM
  192. _ADD_ITEM_CHK
  193. _ITEM_CHK
  194. _WAZA_ITEM_CHK
  195. _GET_POCKET_NO
  196. _CHECK_POCKET
  197. _ADD_BOX_ITEM
  198. _CHK_BOX_ITEM
  199. _ADD_GOODS
  200. _SUB_GOODS
  201. _ADD_GOODS_CHK
  202. _GOODS_CHK
  203. _ADD_TRAP
  204. _SUB_TRAP
  205. _ADD_TRAP_CHK
  206. _TRAP_CHK
  207. _ADD_TREASURE
  208. _SUB_TREASURE
  209. _ADD_TREASURE_CHK
  210. _TREASURE_CHK
  211. _ADD_TAMA
  212. _SUB_TAMA
  213. _ADD_TAMA_CHK
  214. _TAMA_CHK
  215. _CB_SEAL_KIND_NUM_GET
  216. _CB_ITEM_NUM_GET
  217. _CB_ITEM_NUM_ADD
  218. _UNKNOWN_FORM_GET
  219. _ADD_POKEMON
  220. _ADD_TAMAGO
  221. _CHG_POKE_WAZA
  222. _CHK_POKE_WAZA
  223. _CHK_POKE_WAZA_GROUP
  224. _APPROVE_POISON_DEAD
  225. _REVENGE_TRAINER_SEARCH
  226. _INIT_WEATHER
  227. _SET_WEATHER
  228. _UPDATE_WEATHER
  229. _GET_MAP_POS
  230. _GET_TEMOTI_POKE_NUM
  231. _SET_MAP_PROC
  232. _FINISH_MAP_PROC
  233. _WIFI_AUTO_REG
  234. _WIFI_P2P_MATCH_EVENT_CALL
  235. _WIFI_P2P_MATCH_SET_DEL
  236. _COMM_GET_CURRENT_ID
  237. _DENDOU_NUM_GET
  238. _POKE_WINDOW_PUT
  239. _POKE_WINDOW_PUT_PP
  240. _POKE_WINDOW_DEL
  241. _POKE_WINDOW_ANM
  242. _POKE_WINDOW_ANM_WAIT
  243. _BTL_SEARCHER_EVENT_CALL
  244. _BTL_SEARCHER_DIR_MV_SET
  245. _MSG_BOY_EVENT
  246. _IMAGE_CLIP_SET_PROC
  247. _IMAGE_CLIP_VIEW_TV_SET_PROC
  248. _IMAGE_CLIP_VIEW_CON_SET_PROC
  249. _CUSTOM_BALL_EVENT_CALL
  250. _TMAP_BG_SET_PROC
  251. _BOX_SET_PROC
  252. _OEKAKI_BOARD_SET_PROC
  253. _TR_CARD_SET_PROC
  254. _TRADE_LIST_SET_PROC
  255. _RECORD_CORNER_SET_PROC
  256. _DENDOU_SET_PROC
  257. _PC_DENDOU_SET_PROC
  258. _WORLDTRADE_SET_PROC
  259. _DPW_INIT_PROC
  260. _FIRST_POKE_SELECT_PROC
  261. _FIRST_POKE_SELECT_SET_AND_DEL
  262. _BAG_SET_PROC_NORMAL
  263. _BAG_SET_PROC_KINOMI
  264. _BAG_GET_RESULT
  265. _POKELIST_SET_PROC
  266. _NPC_TRADE_POKELIST_SET_PROC
  267. _UNION_POKELIST_SET_PROC
  268. _POKELIST_GET_RESULT
  269. _CON_POKELIST_SET_PROC
  270. _CON_POKELIST_GET_RESULT
  271. _CON_POKESTATUS_SET_PROC
  272. _POKESTATUS_GET_RESULT
  273. _WIFI_EARTH_SET_PROC
  274. _EYE_TRAINER_MOVE_SET
  275. _EYE_TRAINER_MOVE_CHECK
  276. _EYE_TRAINER_TYPE_GET
  277. _EYE_TRAINER_ID_GET
  278. _NAMEIN
  279. _NAMEIN_POKE
  280. _WIPE_FADE_START
  281. _WIPE_FADE_END_CHECK
  282. _WHITE_OUT
  283. _WHITE_IN
  284. _BLACK_OUT
  285. _BLACK_IN
  286. _MAP_CHANGE
  287. _MAP_CHANGE_NONE_FADE
  288. _COLOSSEUM_MAP_CHANGE_IN
  289. _COLOSSEUM_MAP_CHANGE_OUT
  290. _GET_BEFORE_ZONE_ID
  291. _GET_NOW_ZONE_ID
  292. _KABENOBORI
  293. _NAMINORI
  294. _BICYCLE_CHECK
  295. _BICYCLE_REQ
  296. _BICYCLE_REQ_NON_BGM
  297. _CYCLING_ROAD_SET
  298. _PLAYER_FORM_GET
  299. _PLAYER_REQ_BIT_ON
  300. _PLAYER_REQ_START
  301. _TAKINOBORI
  302. _SORAWOTOBU
  303. _HIDEN_FLASH
  304. _HIDEN_KIRIBARAI
  305. _CUTIN
  306. _CON_HERO_CHANGE
  307. _PLAYER_NAME
  308. _RIVAL_NAME
  309. _SUPPORT_NAME
  310. _POKEMON_NAME
  311. _ITEM_NAME
  312. _POCKET_NAME
  313. _ITEM_WAZA_NAME
  314. _WAZA_NAME
  315. _NUMBER_NAME
  316. _NUMBER_NAME_EX
  317. _BIRTH_DAY_CHECK
  318. _ANOON_SEE_NUM
  319. _NICK_NAME
  320. _POKETCH_NAME
  321. _TR_TYPE_NAME
  322. _MY_TR_TYPE_NAME
  323. _POKEMON_NAME_EXTRA
  324. _FIRST_POKEMON_NAME
  325. _RIVAL_POKEMON_NAME
  326. _SUPPORT_POKEMON_NAME
  327. _FIRST_POKE_NO_GET
  328. _NUTS_NAME
  329. _SEIKAKU_NAME
  330. _GOODS_NAME
  331. _TRAP_NAME
  332. _TAMA_NAME
  333. _ZONE_NAME
  334. _GENERATE_INFO_GET
  335. _TRAINER_ID_GET
  336. _TRAINER_BTL_SET
  337. _TRAINER_MULTI_BTL_SET
  338. _TRAINER_MSG_SET
  339. _TRAINER_TALK_TYPE_GET
  340. _REVENGE_TRAINER_TALK_TYPE_GET
  341. _TRAINER_TYPE_GET
  342. _TRAINER_BGM_SET
  343. _TRAINER_LOSE
  344. _TRAINER_LOSE_CHECK
  345. _NORMAL_LOSE
  346. _LOSE_CHECK
  347. _SEACRET_POKE_RETRY_CHECK
  348. _HAIFU_POKE_RETRY_CHECK
  349. _2VS2_BATTLE_CHECK
  350. _DEBUG_BTL_SET
  351. _DEBUG_TRAINER_FLAG_SET
  352. _DEBUG_TRAINER_FLAG_ON_JUMP
  353. _DEBUG_TR_TALK_BTL
  354. _SEL_PARENT_WIN
  355. _SEL_CHILD_WIN
  356. _DEBUG_PARENT_WIN
  357. _DEBUG_CHILD_WIN
  358. _DEBUG_SIO_ENCOUNT
  359. _DEBUG_SIO_CONTEST
  360. _CONSIO_TIMING_SEND
  361. _CONSIO_TIMING_CHECK
  362. _CON_SYSTEM_CREATE
  363. _CON_SYSTEM_EXIT
  364. _CON_JUDGE_NAME_GET
  365. _CON_BREEDER_NAME_GET
  366. _CON_NICK_NAME_GET
  367. _CON_NUM_TAG_SET
  368. _CON_SIO_PARAM_INIT_SET
  369. _CONTEST_PROC
  370. _CON_RANK_NAME_GET
  371. _CON_TYPE_NAME_GET
  372. _CON_VICTORY_BREEDER_NAME_GET
  373. _CON_VICTORY_ITEM_NO_GET
  374. _CON_VICTORY_NICK_NAME_GET
  375. _CON_RANKING_CHECK
  376. _CON_VICTORY_ENTRY_NO_GET
  377. _CON_MY_ENTRY_NO_GET
  378. _CON_OBJ_CODE_GET
  379. _CON_POPULARITY_GET
  380. _CON_DESK_MODE_GET
  381. _CON_HAVE_RIBBON_CHECK
  382. _CON_RIBBON_NAME_GET
  383. _CON_ACCE_NO_GET
  384. _CON_ENTRY_PARAM_GET
  385. _CON_CAMERA_FLASH_SET
  386. _CON_CAMERA_FLASH_CHECK
  387. _CON_HBLANK_STOP
  388. _CON_HBLANK_START
  389. _CON_ENDING_SKIP_CHECK
  390. _CON_RECORD_DISP
  391. _CON_MSGPRINT_FLAG_SET
  392. _CON_MSGPRINT_FLAG_RESET
  393. _SP_LOCATION_SET
  394. _ELEVATOR_FLOOR_GET
  395. _ELEVATOR_FLOOR_WRITE
  396. _SHINOU_ZUKAN_SEE_NUM
  397. _SHINOU_ZUKAN_GET_NUM
  398. _ZENKOKU_ZUKAN_SEE_NUM
  399. _ZENKOKU_ZUKAN_GET_NUM
  400. _CHK_ZENKOKU_ZUKAN
  401. _GET_HYOUKA_MSGID
  402. _WILD_BTL_SET
  403. _SP_WILD_BTL_SET
  404. _FIRST_BTL_SET
  405. _CAPTURE_BTL_SET
  406. _HONEY_TREE
  407. _GET_HONEY_TREE_STATE
  408. _HONEY_TREE_BTL_SET
  409. _HONEY_TREE_AFTER_SET
  410. _TSIGN_SET_PROC
  411. _REPORT_SAVE_CHECK
  412. _REPORT_SAVE
  413. _REPORT_WIN_OPEN
  414. _REPORT_WIN_CLOSE
  415. _CLIP_TVSAVEDATA_CHECK
  416. _CLIP_CONSAVEDATA_CHECK
  417. _CLIP_TV_TITLE_SAVE
  418. _GET_POKETCH
  419. _GET_POKETCH_FLAG
  420. _POKETCH_ADD
  421. _POKETCH_CHECK
  422. _COMM_SYNCHRONIZE
  423. _COMM_RESET
  424. _UNION_PARENT_CARD_TALK_NO
  425. _UNION_GET_INFO_TALK_NO
  426. _UNION_BEACON_CHANGE
  427. _UNION_CONNECT_TALK_DENIED
  428. _UNION_CONNECT_TALK_OK
  429. _UNION_TRAINER_NAME_REGIST
  430. _UNION_RETURN_SETUP
  431. _UNION_CONNECT_CUT_RESTART
  432. _UNION_GET_TALK_NUMBER
  433. _UNION_ID_SET
  434. _UNION_RESULT_GET
  435. _UNION_OBJ_ALL_VANISH
  436. _UNION_SCRIPT_RESULT_SET
  437. _UNION_PARENT_START_COMMAND_SET
  438. _UNION_CHILD_SELECT_COMMAND_SET
  439. _UNION_CONNECT_START
  440. _UNION_MAP_CHANGE
  441. _UNION_VIEW_TR_SEL_SET
  442. _UNION_VIEW_TR_TYPE_MSG_GET
  443. _UNION_VIEW_TR_TYPE_NO_GET
  444. _UNION_VIEW_MY_STATUS_SET
  445. _SYS_FLAG_ZUKAN_GET
  446. _SYS_FLAG_ZUKAN_SET
  447. _SYS_FLAG_SHOES_GET
  448. _SYS_FLAG_SHOES_SET
  449. _SYS_FLAG_BADGE_GET
  450. _SYS_FLAG_BADGE_SET
  451. _SYS_FLAG_BADGE_COUNT
  452. _SYS_FLAG_BAG_GET
  453. _SYS_FLAG_BAG_SET
  454. _SYS_FLAG_PAIR_GET
  455. _SYS_FLAG_PAIR_SET
  456. _SYS_FLAG_PAIR_RESET
  457. _SYS_FLAG_ONE_STEP_GET
  458. _SYS_FLAG_ONE_STEP_SET
  459. _SYS_FLAG_ONE_STEP_RESET
  460. _SYS_FLAG_GAME_CLEAR_GET
  461. _SYS_FLAG_GAME_CLEAR_SET
  462. _SYS_FLAG_KAIRIKI_SET
  463. _SYS_FLAG_KAIRIKI_RESET
  464. _SYS_FLAG_KAIRIKI_GET
  465. _SYS_FLAG_FLASH_SET
  466. _SYS_FLAG_FLASH_RESET
  467. _SYS_FLAG_FLASH_GET
  468. _SYS_FLAG_KIRIBARAI_SET
  469. _SYS_FLAG_KIRIBARAI_RESET
  470. _SYS_FLAG_KIRIBARAI_GET
  471. _SHOP_CALL
  472. _FIX_SHOP_CALL
  473. _FIX_GOODS_CALL
  474. _FIX_SEAL_CALL
  475. _ACCE_SHOP_CALL
  476. _PLAYER_REPORT_DRAW_SET
  477. _PLAYER_REPORT_DRAW_DEL
  478. _GAME_OVER_CALL
  479. _SET_WARP_ID
  480. _GET_MY_SEX
  481. _PC_KAIFUKU
  482. _UG_MAN_SHOP_NPC_RAND_PLACE
  483. _COMM_DIRECT_END
  484. _COMM_DIRECT_END_TIMING
  485. _COMM_DIRECT_ENTER_BTL_ROOM
  486. _COMM_PLAYER_SET_DIR
  487. _SET_UP_DOOR_ANIME
  488. _WAIT_3D_ANIME
  489. _FREE_3D_ANIME
  490. _SEQ_OPEN_DOOR
  491. _SEQ_CLOSE_DOOR
  492. _PMS_INPUT_SINGLE
  493. _PMS_INPUT_DOUBLE
  494. _PMS_BUF
  495. _GET_SEED_STATUS
  496. _GET_SEED_TYPE
  497. _GET_SEED_COMPOST
  498. _GET_SEED_GROUND
  499. _GET_SEED_COUNT
  500. _SET_SEED_COMPOST
  501. _SET_SEED_NUTS
  502. _SET_SEED_WATER
  503. _TAKE_SEED
  504. _SXY_POS_CHANGE
  505. _OBJ_POS_CHANGE
  506. _SXY_MV_CHANGE
  507. _SXY_DIR_CHANGE
  508. _SXY_EXIT_POS_CHANGE
  509. _SXY_BG_POS_CHANGE
  510. _OBJ_DIR_CHANGE
  511. _RETURN_SCRIPT_WK_SET
  512. _MSGEXPANDBUF
  513. _GET_SODATE_NAME
  514. _GET_SODATEYA_ZIISAN
  515. _INIT_WATER_GYM
  516. _PUSH_WATER_GYM_BUTTON
  517. _INIT_GHOST_GYM
  518. _MOVE_GHOST_GYM_LIFT
  519. _INIT_STEEL_GYM
  520. _INIT_COMBAT_GYM
  521. _INIT_ELEC_GYM
  522. _ROTATE_ELEC_GYM_GEAR
  523. _GET_POKE_COUNT
  524. _GET_POKE_COUNT2
  525. _GET_POKE_COUNT3
  526. _GET_POKE_COUNT4
  527. _GET_TAMAGO_COUNT
  528. _UG_SHOP_MENU_INIT
  529. _UG_SHOP_TALK_START
  530. _UG_SHOP_TALK_END
  531. _UG_SHOP_ITEM_NAME
  532. _UG_SHOP_TRAP_NAME
  533. _DEL_SODATEYA_EGG
  534. _GET_SODATEYA_EGG
  535. _MSG_SODATEYA_AISHOU
  536. _MSG_AZUKE_SET
  537. _SET_SODATEYA_POKE
  538. _SODATEYA_POKELIST
  539. _HIKITORI_LIST
  540. _SODATE_POKE_LEVEL_STR
  541. _HIKITORI_RYOUKIN
  542. _HIKITORI_POKE
  543. _TAMAGO_DEMO
  544. _TEMOTI_MONSNO
  545. _MONS_OWN_CHK
  546. _CHK_TEMOTI_POKERUS
  547. _TEMOTI_POKE_SEX_GET
  548. _SUB_MY_GOLD
  549. _COMP_MY_GOLD
  550. _OBJ_VISIBLE
  551. _OBJ_INVISIBLE
  552. _MAILBOX
  553. _GET_MAILBOX_DATANUM
  554. _RANKING_VIEW
  555. _GET_TIME_ZONE
  556. _GET_RND
  557. _GET_RND_NEXT
  558. _GET_NATSUKI
  559. _ADD_NATSUKI
  560. _SUB_NATSUKI
  561. _HIKITORI_LIST_NAME_SET
  562. _GET_SODATEYA_AISHOU
  563. _SODATEYA_TAMAGO_CHK
  564. _TEMOTI_POKE_CHK
  565. _OOKISA_RECORD_CHK
  566. _OOKISA_RECORD_SET
  567. _OOKISA_TEMOTI_SET_BUF
  568. _OOKISA_KIROKU_SET_BUF
  569. _OOKISA_KURABE_INIT
  570. _WAZALIST_SET_PROC
  571. _WAZALIST_GET_RESULT
  572. _WAZA_COUNT
  573. _WAZA_DEL
  574. _TEMOTI_WAZANO
  575. _TEMOTI_WAZA_NAME
  576. _FNOTE_START_SET
  577. _FNOTE_DATA_MAKE
  578. _FNOTE_DATA_SAVE
  579. _IMC_ACCE_ADD_ITEM
  580. _IMC_ACCE_ADD_ITEM_CHK
  581. _IMC_ACCE_ITEM_CHK
  582. _IMC_BG_ADD_ITEM
  583. _IMC_BG_ITEM_CHK
  584. _NUTMIXER_CALL
  585. _NUTMIXER_PLAY_CHECK
  586. _ZUKAN_CHK_SHINOU
  587. _ZUKAN_CHK_NATIONAL
  588. _ZUKAN_RECONGNIZE_SHINOU
  589. _ZUKAN_RECONGNIZE_NATIONAL
  590. _URAYAMA_ENCOUNT_SET
  591. _URAYAMA_ENCOUNT_NO_CHK
  592. _POKE_MAIL_CHK
  593. _PAPERPLANE_SET
  594. _POKE_MAIL_DEL
  595. _KASEKI_COUNT
  596. _ITEMLIST_SET_PROC
  597. _ITEMLIST_GET_RESULT
  598. _ITEMNO_TO_MONSNO
  599. _KASEKI_ITEMNO
  600. _POKE_LEVEL_CHK
  601. _BTOWER_APP_CALL
  602. _BTOWER_WORK_CLEAR
  603. _BTOWER_WORK_INIT
  604. _BTOWER_WORK_RELEASE
  605. _BTOWER_TOOLS
  606. _BTOWER_SEVEN_POKE_GET
  607. _BTOWER_PRIZE_GET
  608. _BTOWER_PRIZEMAN_SET
  609. _BTOWER_SEND_BUF
  610. _BTOWER_RECV_BUF
  611. _BTOWER_GET_LEADER_ROOMID
  612. _BTOWER_IS_LEADER_EXIST
  613. _RECORD_INC
  614. _RECORD_GET
  615. _RECORD_ADD
  616. _RECORD_SET
  617. _RECORD_SETIFLARGE
  618. _SAFARI_START
  619. _SAFARI_END
  620. _CALL_SAFARI_SCOPE
  621. _CLIMAX_DEMO
  622. _INIT_SAFARI_TRAIN
  623. _MOVE_SAFARI_TRAIN
  624. _CHECK_SAFARI_TRAIN
  625. _PLAYER_HEGIHT_VALID
  626. _GET_POKE_SEIKAKU
  627. _CHK_POKE_SEIKAKU_ALL
  628. _UNDERGROUND_TALK_COUNT
  629. _NATURAL_PARK_WALK_COUNT_CLEAR
  630. _NATURAL_PARK_WALK_COUNT_GET
  631. _NATURAL_PARK_ACCESSORY_NO_GET
  632. _GET_NEWS_POKE_NO
  633. _NEWS_COUNT_SET
  634. _NEWS_COUNT_CHK
  635. _START_GENERATE
  636. _ADD_MOVE_POKE
  637. _OSHIE_WAZA_COUNT
  638. _REMAIND_WAZA_COUNT
  639. _OSHIE_WAZALIST_SET_PROC
  640. _REMAIND_WAZALIST_SET_PROC
  641. _OSHIE_WAZALIST_GET_RESULT
  642. _REMAIND_WAZALIST_GET_RESULT
  643. _NORMAL_WAZALIST_SET_PROC
  644. _NORMAL_WAZALIST_GET_RESULT
  645. _FLD_TRADE_ALLOC
  646. _FLD_TRADE_MONSNO
  647. _FLD_TRADE_CHG_MONSNO
  648. _FLD_TRADE_EVENT
  649. _FLD_TRADE_DEL
  650. _ZUKAN_TEXT_VER_UP
  651. _ZUKAN_SEX_VER_UP
  652. _ZENKOKU_ZUKAN_FLAG
  653. _CHK_RIBBON_COUNT
  654. _CHK_RIBBON_COUNT_ALL
  655. _CHK_RIBBON
  656. _SET_RIBBON
  657. _RIBBON_NAME
  658. _CHK_PRMEXP
  659. _CHK_WEEK
  660. _TV_ENTRY_WATCH_HIDE_ITEM
  661. _TV_ENTRY_WATCH_CHANGE_NAME
  662. _REGULATION_LIST_CALL
  663. _ASHIATO_CHK
  664. _PC_RECOVER_ANM
  665. _ELEVATOR_ANM
  666. _CALL_SHIP_DEMO
  667. _DEBUG_PRINT_WORK
  668. _DEBUG_PRINT_FLAG
  669. _DEBUG_PRINT_WORK_STATIONED
  670. _DEBUG_PRINT_FLAG_STATIONED
  671. _PM_VERSION_GET
  672. _FRONT_POKEMON
  673. _TEMOTI_POKE_TYPE
  674. _AIKOTOBA_KABEGAMI_SET
  675. _GET_UG_HATA_NUM
  676. _SETUP_PASO_ANM
  677. _START_PASO_ON_ANM
  678. _START_PASO_OFF_ANM
  679. _GET_KUJI_ATARI_NUM
  680. _KUJI_ATARI_CHK
  681. _KUJI_ATARI_INIT
  682. _NICK_NAME_PC
  683. _TV_INTERVIEWER_CHECK
  684. _COUNT_MONSBOX_SPACE
  685. _POKEPARK_CONTROL
  686. _POKEPARK_DEPOSIT_COUNT
  687. _POKEPARK_TRANS_MONS
  688. _POKEPARK_GET_SCORE
  689. _DENDOU_BALL_ANM
  690. _INIT_FLD_LIFT
  691. _MOVE_FLD_LIFT
  692. _CHECK_FLD_LIFT
  693. _SETUP_RAH_CYL
  694. _START_RAH_CYL
  695. _ADD_SCORE
  696. _ACCE_NAME
  697. _PARTY_MONSNO_CHECK
  698. _PARTY_DEOKISISUFORM_CHANGE
  699. _CHECKMINOMUCHICOMP
  700. _POKETCH_HOOK_SET
  701. _POKETCH_HOOK_RESET
  702. _SLOT_MACHINE
  703. _GET_NOW_HOUR
  704. _FLDOBJ_SHAKE_ANM
  705. _FLDOBJ_BLINK_ANM
  706. _D20R0106_LEGEND_IS_UNSEAL
  707. _DRESSING_IMC_ACCE_CHECK
  708. _AGB_CARTRIDGE_VER_GET
  709. _UNDERGROUND_TALK_COUNT_CLEAR
  710. _HIDEMAP_STATE_CHG
  711. _NAMEIN_MONUMENT
  712. _MONUMENT_NAME
  713. _IMC_BG_NAME
  714. _COMP_COIN
  715. _SLOT_RENTYAN_CHK
  716. _ADD_COIN_CHK
  717. _LEVEL_JIJII_NO
  718. _POKE_LEVEL_GET
  719. _IMC_ACCE_SUB_ITEM
  720. _C08R0801SCOPECAMERASET
  721. _LEVEL_JIJII_INIT
  722. _NEW_NANKAI_WORD_SET
  723. _REGULAR_CHECK
  724. _NEW_NANKAI_WORD_COMPLETE_CHECK
  725. _TEMOTI_POKE_CONTEST_STATUS_GET
  726. _D17SYSTEM_MAP_SELECT
  727. _UNDERGROUND_TOOL_GIVE_COUNT
  728. _UNDERGROUND_KASEKI_DIG_COUNT
  729. _UNDERGROUND_TRAP_HIT_COUNT
  730. _POFIN_ADD
  731. _POFIN_ADD_CHK
  732. _IS_HAIHU_EVENT_ENABLE
  733. _SODATEYA_POKELIST_SET_PROC
  734. _SODATEYA_POKELIST_GET_RESULT
  735. _GET_RANDOM_HIT
  736. _UNDERGROUND_TALK_COUNT2
  737. _HIDENEFF_START
  738. _ZISHIN
  739. _BTL_POINT_WIN_WRITE
  740. _BTL_POINT_WIN_DEL
  741. _BTL_POINT_WRITE
  742. _GET_BTL_POINT
  743. _BTL_POINT_ADD
  744. _BTL_POINT_SUB
  745. _COMP_BTL_POINT
  746. _GET_BP_GIFT
  747. _UG_BALLITEM_CHECK
  748. _AUSU_ITEM_CHECK
  749. _CHECK_MY_GSID
  750. _FRIEND_DATA_NUM
  751. _GET_COIN_GIFT
  752. _SUB_WK_COIN
  753. _COMP_WK_COIN
  754. _AIKOTOBA_OKURIMONO_CHK
  755. _WIFI_HUSIGINAOKURIMONO_OPEN_FLAG_SET
  756. _UNION_GET_CARD_TALK_NO
  757. _WIRELESS_ICON_EASY
  758. _WIRELESS_ICON_EASY_END
  759. _SAVE_FIELD_OBJ
  760. _SEAL_NAME
  761. _SET_ESCAPE_LOCATION
  762. _FIELDOBJ_BITSET_FELLOWHIT
  763. _DAME_TAMAGO_CHK_ALL
  764. _UNION_BMPMENU_START
  765. _UNION_BATTLE_START_CHECK
  766. _GET_TRCARD_RANK
  767. _FLD_SCOPE_MODE_ON
  768. _FLD_SCOPE_MODE_OFF
  769. AC_UP
  770. AC_DOWN
  771. AC_LEFT
  772. AC_RIGHT
  773. AC_LOOP
  774. AC_DIR_U
  775. AC_DIR_R
  776. AC_DIR_D
  777. AC_DIR_L
  778. ACMD_END
  779. AC_DIR_VAL
  780. AC_WAIT
  781. _SET_TURN_HERO_FRAME
  782. _SET_TURN_OBJ_FRAME
  783. _DEBUG_PRINT
  784. AC_MARK_GYOE
  785. _FADE_WAIT
  786. _HERO_MOVE_GRID_CENTER
  787. AC_WORLD_X
  788. AC_WORLD_Z
  789. AC_HERO_MATCH_X
  790. AC_HERO_MATCH_Z
  791. _SET_POS_HERO_MATCH_X
  792. _SET_POS_HERO_MATCH_Z
  793. AC_UP_CENTER
  794. AC_DOWN_CENTER
  795. AC_LEFT_CENTER
  796. AC_RIGHT_CENTER
  797. AC_DIR_UP_CENTER
  798. AC_DIR_DOWN_CENTER
  799. AC_DIR_LEFT_CENTER
  800. AC_DIR_RIGHT_CENTER
  801. AC_VANISH_ON
  802. AC_VANISH_OFF
  803. AC_DIR_PAUSE_ON
  804. AC_DIR_PAUSE_OFF
  805. AC_ANM_PAUSE_ON
  806. AC_ANM_PAUSE_OFF
  807. AC_PC_BOW
  808. AC_HIDE_PULLOFF
  809. AC_HERO_BANZAI
  810. AC_MARK_SAISEN
  811. AC_HERO_BANZAI_UKE
  812. ACMD_NOT
  813. _GET_LANGUAGE
  814. _GET_REL_POS_HERO
  815. _CAMERA_TARGET_HERO
  816. _CAMERA_TARGET_DUMMY
  817. _DUMMY_ANIME
  818. _DUMMY_ANIME_WAIT
  819. _DUMMY_SET_POS
  820. _DUMMY_SET_POS_HERO
  821. _SET_CUSTUM_WIN_MSBT
  822. _ADD_CUSTUM_WIN_LABEL
  823. _OPEN_CUSTUM_WIN
  824. _VISIBLE_OBJ_PROP
  825. _INVISIBLE_OBJ_PROP
  826. _EVENT_CAMERA_MODE
  827. _SET_EVENT_CAMERA_PARAM
  828. _EVENT_CAMERA_WAIT
  829. _EVENT_CAMERA_FRAME
  830. _HIT_DOOR_ANIME
  831. _HIT_DOOR_ANIME_WAIT
  832. _SET_DOOR_OBJ
  833. _ROTOMU_FORM_CHECK
  834. _TEMOTI_ROTOMU_FORM_WAZA_CHG
  835. _EVENT_GET_TEMOTI_POKE_CHK_GET_POS
  836. _TURN_HERO_TALK_OBJ
  837. _FADE_SPEED
  838. _FADE_BALL
  839. _FADE_DEFAULT
  840. _DOOR_FORCE_ANIME_END
  841. _LDVAL_VERSION
  842. _LDVAL_SEX
  843. _TV_ENTRY_PARKINFO_INIT
  844. _TV_ENTRY_PARKINFO_ITEM
  845. _TV_ENTRY_PARKINFO_ACCE
  846. _GROUP_EXIST_CHECK
  847. _GROUP_ENTRY_CHECK
  848. _GROUP_NAME
  849. _GROUP_LEADER_NAME
  850. _GROUP_NAME_IN
  851. _GROUP_ENTRY
  852. _GROUP_MAKE
  853. _MYSTERY_POSTMAN_INIT
  854. _MYSTERY_PRESENT_CHECK
  855. _MYSTERY_GET_PRESENT_ID
  856. _MYSTERY_RECEIVE_CHECK
  857. _MYSTERY_RECEIVE_PRESENT
  858. _MYSTERY_DISABLE_MSG
  859. _MYSTERY_ENABLE_MSG
  860. _MYSTERY_POSTMAN_END
  861. _MYSTERY_POSTMAN_SAVE_END
  862. _UNKNOWN_MSG
  863. _TV_INTERVIEW_MSG
  864. _TV_INTERVIEW_ENTRY
  865. _TV_START
  866. _TV_END
  867. _TV_START_NUMBER
  868. _TV_SET_ENDFLAG
  869. _TV_MAKE_MSG
  870. _TV_GET_DATA_TOTAL
  871. AC_INDEX_ANIME
  872. AC_INDEX_ANIME_WAIT
  873. _DEBUG_RESET_WORK
  874. _SET_SYS_FLAG
  875. _RESET_SYS_FLAG
  876. _CAMERA_SET_COS_ANGLE
  877. _CAMERA_COS_ANGLE_WAIT
  878. _HERO_MOVE_GRID_CENTER_FRONT
  879. _WARP_ENABLE_SET
  880. _DOOR_ENABLE_SET
  881. _AC_ANIM_LOCK
  882. _AC_ANIM_RELEASE
  883. _SET_OFFSET
  884. _OFFSET_WAIT
  885. _NAMINORI_END
  886. _TAKIKUDARI
  887. _KABENOBORI_CHECK
  888. _TALK_POKE_GET_TEMOTI_INDEX
  889. _NATURAL_PARK_GET_MONOHIROI_ITEM_NO
  890. _CON_OPEN_POKE_SELECT_MENU
  891. _CON_OPEN_CAPSULE_SELECT_MENU
  892. _CON_OPEN_BOUTIQUE_SELECT_MENU
  893. _CON_WAIT_CONTEST_MENU
  894. _CON_MY_ENTRY_NO_WORD_SET
  895. _CON_BEST_PERFORMER_CHECK
  896. _CON_CATEGORY_RIBBON_NAME_SET
  897. _CON_HAVE_CONTEST_STAR_CHECK
  898. _CON_CONTEST_STAR_NAME_SET
  899. _CON_REWARD_NAME_SET
  900. _OBJ_ANIME_FUREAI
  901. AC_MARK_EMO
  902. _CON_CATEGORY_AND_RANK_SET
  903. _CON_RANK_SET
  904. _NATURAL_PARK_POKE_CREATE
  905. _NATURAL_PARK_POKE_KAISAN
  906. _NATURAL_PARK_POKE_SYUUGOU
  907. _CON_CHECK_ENTRY_POKE
  908. _NATURAL_PARK_POKE_SELECT_MENU
  909. AC_NECK_ROTATE
  910. _CON_RESET_PARAMETER
  911. _CON_SELECT_SINGLE_MODE
  912. _CON_SELECT_MULTI_MODE
  913. _DPR_SHOP_OPEN
  914. _DPR_SHOP_OPEN_WAIT
  915. _DOOR_TRANSITION_ZONE_SET
  916. _IMAGE_CLIP_VIEW_CON_CHECK_PROC
  917. _MOVE_COMBAT_GYM_WALL
  918. _EV_ENTITY_PLAYER_MOVE_START
  919. _EV_ENTITY_PLAYER_MOVE_END
  920. _EV_ENTITY_PLAYER_MOVE_RESET
  921. _CHECK_CAN_SEED_WATER
  922. _SHOP_OPEN_FIXED
  923. _SHOP_OPEN_SEAL
  924. _SHOP_OPEN_BATTLE
  925. _SHOP_OPEN_FLOWER
  926. _SHOP_OPEN_OTENKI
  927. _SHOP_OPEN_SELL
  928. AC_OFFSET
  929. _GET_COSTUME
  930. _SHOP_OPEN_BOUTIQUE_BUY
  931. _SHOP_OPEN_BOUTIQUE_CHANGE
  932. _CON_REWARD_SHOWMASTER_NAME_SET
  933. _CON_TWINKLE_STAR_NAME_SET
  934. _ANAWOHORU
  935. _ANANUKENOHIMO
  936. _TELEPORT
  937. _AMAIKAORI
  938. _CHECK_POFIN
  939. _AMAIMITU
  940. _WARP_START_ANIMATION
  941. _WARP_END_ANIMATION
  942. _SAFARI_SCOPE_SEQUENCE
  943. _EVENT_CAMERA_INDEX
  944. _EVENT_CAMERA_END_WAIT
  945. _SHOP_OPEN_PALPARK
  946. _BTOWER_APP_WAIT
  947. _FLOOR_OPEN
  948. _FLOOR_CLOSE
  949. _MONEY_OPEN
  950. _MONEY_CLOSE
  951. _AZUKARIYA_EXIST_EGG
  952. _AZUKARIYA_STORED_COUNT
  953. _AZUKARIYA_SET_STORED_NAME
  954. _AZUKARIYA_STORE
  955. _AZUKARIYA_RESTORE
  956. _AZUKARIYA_LOVE_LEVEL
  957. _AZUKARIYA_GET_STORED_MONSNO
  958. _AZUKARIYA_GET_EGG
  959. _AZUKARIYA_DISCARD_EGG
  960. _AZUKARIYA_SET_STORED_INFO_STR
  961. _AZUKARIYA_GET_STORED_SEX
  962. _AZUKARIYA_OLDMAN_INIT
  963. _ADD_CUSTUM_WIN_LABEL_WORD_SET
  964. _OPEN_CUSTUM_WIN_WORD_SET
  965. AC_INVISIBLE_ON
  966. AC_INVISIBLE_OFF
  967. _BTL_ENCSEQ_LOAD
  968. _USE_SPRAY
  969. _BIRTH_MOUNTH_INPUT
  970. _BIRTH_DAY_INPUT
  971. _SPEAKERS_NAME
  972. _GET_PLAYER_CAP
  973. _CAMERA_SHAKE
  974. _EVENT_ENTITY_CLIP_PLAY
  975. _EVENT_ENTITY_CLIP_WAIT
  976. _FACE_INDEX
  977. AC_FACE_INDEX
  978. _TEMOTI_BALL_LOAD
  979. _TEMOTI_BALL_LOAD_WAIT
  980. _POKECEN_PUT_BALL
  981. _POKECEN_CLEAR_BALL
  982. _CHARA_LOOK_LOCK
  983. _CHARA_LOOK_RELEASE
  984. _TALK_OBJ_START_LOOK_NONE
  985. _BOUKENNOOTO_TIPS_OPEN
  986. _HIDENEFF_WAIT
  987. _GET_URAYAMA_ENCOUNT_INDEX
  988. _CUSTOM_BALL_NUM_ADD
  989. _CHANGE_FASHION_REQ
  990. _WARP_PANEL_START
  991. _WARP_PANEL_END
  992. _CON_OPEN_MATCHING_MENU
  993. _OPEN_PASSWORD_SWKEYBOARD
  994. _DENDOU_NUM_SET
  995. _TEMOTI_BOX_POKE_CHK
  996. _TEMOTI_BOX_MONSNO
  997. _CALL_WAZA_OMOIDASHI_UI
  998. _CALL_WAZA_WASURE_UI
  999. _CALL_WAZA_OSHIE_UI
  1000. _CHECK_WAZA_OSHIE
  1001. _CHECK_WAZA_OSHIE_ALL
  1002. _TEMOTI_BOX_POKEMON_NAME
  1003. _BTWR_TOOL_CHK_ENTRY_POKE_NUM
  1004. _BTWR_TOOL_CLEAR_PLAY_DATA
  1005. _BTWR_TOOL_PUSH_NOW_LOCATION
  1006. _BTWR_TOOL_POP_NOW_LOCATION
  1007. _BTWR_TOOL_GET_WIFI_RANK
  1008. _BTWR_TOOL_SET_PLAY_MODE
  1009. _BTWR_TOOL_SET_NOW_WIN
  1010. _BTWR_TOOL_SET_RANK
  1011. _BTWR_SUB_CHK_ENTRY_POKE
  1012. _BTWR_SUB_GET_NOW_ROUND
  1013. _BTWR_SUB_INC_ROUND
  1014. _BTWR_SUB_IS_CLEAR
  1015. _BTWR_SUB_GET_RENSHOU_CNT
  1016. _BTWR_SUB_SET_SCORE
  1017. _BTWR_SUB_CHOICE_BTL_PARTNER
  1018. _BTWR_SUB_LOCAL_BTL_CALL
  1019. _BTWR_SUB_GET_PLAY_MODE
  1020. _BTWR_SUB_SET_LEADER_CLEAR_FLAG
  1021. _BTWR_SUB_GET_LEADER_CLEAR_FLAG
  1022. _BTWR_SUB_ADD_BATTLE_POINT
  1023. _BTWR_SUB_RENSHOU_RIBBON_SET
  1024. _BTWR_SUB_GET_MINE_OBJ
  1025. _BTWR_SUB_UPDATE_RANDOM
  1026. _BTWR_DEB_IS_WORK_NULL
  1027. _BOUKENNOOTO_TIPS_WAIT
  1028. _SAVE_RENDOU_ENABLE
  1029. _RETURN_LOOP
  1030. _INPUT_JUMP
  1031. _BTWR_SUB_BTL_TRAINER_SET
  1032. _BTWR_SUB_GET_RANK
  1033. _BTWR_SUB_RANK_DOWN_LOSE
  1034. _BTWR_SUB_RANK_DOWN_LOSE_RESET
  1035. _BTWR_SUB_ADD_LOSE
  1036. _SET_VISIBILITY
  1037. _LOAD_CAMERA_CONTROLLER
  1038. _LOAD_WAIT_CAMERA_CONTROLLER
  1039. _CAMERA_CONTROLLER_PLAY
  1040. _CAMERA_CONTROLLER_END
  1041. _TEMOTI_ROTOMU_FORM_CHG_CHECK
  1042. _TEMOTI_POKE_CHK_NUM
  1043. _TEMOTI_ROTOMU_FORM_GET
  1044. _POKELIST_FORM_CHANGE_SET_PROC
  1045. _POKELIST_FORM_CHANGE_GET_RESULT
  1046. _TUREARUKI_POKEMON_TALK
  1047. _TUREARUKI_POKEMON_INDEX
  1048. _TUREARUKI_TAKE_ITEM
  1049. _TUREARUKI_ITEM_TIMER_SET
  1050. _RELEASE_CAMERA_CONTROLLER
  1051. _FIND_BG_ENABLE
  1052. _FIND_BG_DISABLE
  1053. _CALL_EFFECT
  1054. _STOP_EFFECT
  1055. _RELEASE_EFFECT
  1056. _CASSET_VERSION_GET
  1057. _BOX_OPEN_NORMAL
  1058. _BOX_OPEN_SELECT
  1059. _CALL_EFFECT_OBJ
  1060. _SORAWOTOBU_END
  1061. _CON_OPEN_RESUME_MATCHING_MENU
  1062. _BOX_SEAL_UI_WAIT
  1063. _OBJ_POS_CHANGE_WORLD
  1064. _OPEN_SPECIAL_WIN_LABEL
  1065. _WAIT_SPECIAL_WIN_LABEL
  1066. _AK_LISNER_TRA
  1067. _AK_LISNER_POS
  1068. _AK_LISNER_ROT
  1069. _UNION_PROC
  1070. _CAMERA_CONTROLLER_WAIT
  1071. _SET_TV_INT
  1072. _SET_TV_PLAYER_NAME
  1073. _SET_TV_POKE_NICK_NAME
  1074. _TV_TPIC_ENABLE
  1075. _TV_TPIC_BRANCH
  1076. _TUREARUKI_POKE_CREATE
  1077. _TUREARUKI_POKE_DELETE
  1078. _AUTO_TANKEN_SET
  1079. _SET_MATCHING_GROUP
  1080. _AUTO_TANKEN_SET_WAIT
  1081. _USE_TANKENSET
  1082. _TALK_UNION_NPC
  1083. _CHECK_ONLINE_ACCOUNT
  1084. _WAIT_CHECK_ONLINE_ACCOUNT
  1085. _LOCALKOUKAN_APPLY
  1086. _ZUKAN_TOUROKU
  1087. _ZUKAN_TOUROKU_WAIT
  1088. _CHK_ZUKAN_TOUROKU
  1089. _AUTO_SAVE
  1090. _ENDING_DEMO
  1091. _AZUKARIYA_TAKE_OVER_POKE
  1092. _POKETORE_GET_CHARGE
  1093. _POKETORE_START
  1094. _BICYCLE_COLOR_SET
  1095. _BICYCLE_COLOR_GET
  1096. _PARK_ITEM_NAME
  1097. _LOAD_UMA_ANIME
  1098. _RELEASE_UMA_ANIME
  1099. _LOAD_UMA_ANIME_WAIT
  1100. _UMA_ANIME_PLAY
  1101. _UMA_ANIME_ATTACH
  1102. _UMA_PLAY_WAIT
  1103. _OBJ_ANIME_SPEED
  1104. _OBJ_SCALE
  1105. _BADGE_GET
  1106. _ADD_UG_ITEM
  1107. _TOBARI_4F_SHOP_OPEN
  1108. _DOF_FAR_DEPTH
  1109. _DISPLAY_MESSAGE
  1110. _DISPLAY_MESSAGE_CLOSE
  1111. _CUSTOM_BALL_TRAINER_PAGE
  1112. _CUSTOM_BALL_TRAINER_COPY_OPEN
  1113. _RECONGNIZE_TOKIKAKE
  1114. _RECONGNIZE_OPEN_WAIT
  1115. _UG_ITEM_NAME
  1116. _FUREAI_TALK_START
  1117. _FUREAI_TALK_END
  1118. _PLAY_FUREAI_VOICE_NAKAYOSHIRANK
  1119. _CREATE_HYOUTA
  1120. _CALL_SHIP_DEMO_SEA_MAP
  1121. _SETUP_SHIP
  1122. _PC_DENDOU_SET_PROC_OPEN_WAIT
  1123. _GET_POKETCH_APP_ID
  1124. _FADE_DUNGEON_OUT
  1125. _FADE_DUNGEON_IN
  1126. _FADE_BUILDING_OUT
  1127. _FADE_BUILDING_IN
  1128. _FADE_AREA_OUT
  1129. _FADE_AREA_IN
  1130. _CUSTOM_BALL_TRAINER_PAGE_WAIT
  1131. _C08R0801SCOPECAMERA_SEQUENCE
  1132. _EMBANKMENT
  1133. _ENTRY_UWASA_ZUKAN
  1134. _TALK_UG_NPC
  1135. _TRAINING_OPEN
  1136. _TRAINING_OPEN_WAIT
  1137. _CAMERA_CONTROLLER_IS_NULL
  1138. _UMA_IS_NULL
  1139. _GET_IS_HAVE_SECRETBASE
  1140. _GET_UG_NPC_TALK_COUNT
  1141. _RESET_UG_NPC_TALK_COUNT
  1142. _TEMOTI_POKE_CHK_GET_POS
  1143. AC_STOP_WALK_ANIME
  1144. _SET_FORCE_BLINK
  1145. _CHECK_SECRET_BASE_EXPANTION
  1146. _TV_TOPIC_BRANCH_GET
  1147. _TV_TOPIC_INT_GET
  1148. _TV_TOPIC_STR_WORD_SET
  1149. _OOKISA_VALUE_SET_BUF
  1150. _SET_LIGHTINTENSITY
  1151. _SET_LIGHTINTENSITY_CHARCTER
  1152. _SET_LIGHTINTENSITY_POKE
  1153. _END_LIGHTINTENSITY
  1154. _END_LIGHTINTENSITY_CHARCTER
  1155. _END_LIGHTINTENSITY_POKE
  1156. AC_ANIME_DURATION
  1157. _TV_RED_GYARADOS_ON
  1158. _TV_RED_GYARADOS_OFF
  1159. _PARTNER_NAME_SET
  1160. _TV_MONITOR_SET
  1161. _TV_MONITOR_RESET
  1162. _EFF_SCALE
  1163. _GET_ITEM_COUNT
  1164. _PLAY_EMO_SE
  1165. _AUTO_MSG
  1166. _AUTO_MSG_STOP
  1167. _GET_TAG_PATNER_ID
  1168. _ADD_WAZA
  1169. _NICKNAME_PLACEMENT
  1170. _UNIQUE_POKE_TEMP
  1171. _UNIQUE_POKE_FIX
  1172. _GET_FORM
  1173. _NICK_NAME_ALL
  1174. _DOF_CHANGE_TARGET_POS
  1175. _DOF_RESET_TARGET_POS
  1176. _ADD_MAROYAKA_POFFIN
  1177. _ALL_MONSNO
  1178. _ALL_MONS_OWN_CHK
  1179. _CON_CATEGORY_NAME
  1180. _CON_RANK_NAME
  1181. _POKE_TYPE_NAME
  1182. _POFFIN_NAME
  1183. _DRESS_NAME
  1184. _EVENT_ENTITY_VISIBLE
  1185. _UG_LEAVE_HOYUTA
  1186. _AZUKARIYA_STORE_UI
  1187. _SET_TELEPORT_ID
  1188. _POKE_LVUP_HOW_MANY
  1189. _USE_SPECIAL_ITEM
  1190. _GET_BP
  1191. _ZONE_NAME2
  1192. CMD_NAME_END
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