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- Mono path[0] = 'C:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
- Vendor: NVIDIA
- VRAM: 8019 MB
- Driver: 31.0.15.3713
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.340 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.333700 ms
- 2024-04-24T10:36:02 0.026 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2024-04-24T10:36:02 0.027 INF System information:
- 2024-04-24T10:36:02 0.028 INF OS: Windows 11 (10.0.22631) 64bit
- 2024-04-24T10:36:02 0.028 INF CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (cores: 8)
- 2024-04-24T10:36:02 0.028 INF RAM: 16313 MB
- 2024-04-24T10:36:02 0.028 INF GPU: NVIDIA GeForce RTX 2070 (8019 MB)
- 2024-04-24T10:36:03 0.033 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-04-24T10:36:03 0.066 INF Last played version: Alpha 21.2
- 2024-04-24T10:36:03 0.067 INF Local UTC offset: 3 hours
- 2024-04-24T10:36:03 0.086 INF Command line arguments: C:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -logfile C:\Users\lolyd\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-04-24__10-35-43.txt
- 2024-04-24T10:36:03 0.097 INF [Platform] Init
- 2024-04-24T10:36:03 0.149 INF [Platform] Using native platform: Steam
- 2024-04-24T10:36:03 0.150 INF [Platform] Using cross platform: EOS
- 2024-04-24T10:36:03 0.151 INF [Platform] Using server platform: Steam
- 2024-04-24T10:36:03 0.151 INF [Platform] Using server platform: XBL
- 2024-04-24T10:36:03 0.157 INF Starting PlayerInputManager...
- 2024-04-24T10:36:03 0.330 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2024-04-24T10:36:03 0.345 INF [Platform] Initializing Steam
- 2024-04-24T10:36:04 1.344 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-04-24T10:36:04 1.346 INF [Steamworks.NET] Registering auth callbacks
- 2024-04-24T10:36:04 1.348 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-04-24T10:36:04 1.348 INF [Platform] Initializing EOS
- 2024-04-24T10:36:04 1.994 INF [EOS] Initialize: Success
- 2024-04-24T10:36:05 2.299 INF [Platform] Initializing XBL
- 2024-04-24T10:36:05 2.479 INF Localization language from platform: english
- 2024-04-24T10:36:05 2.480 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.680500 ms
- Fallback handler could not load library C:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B3CF468080.dll
- 2024-04-24T10:36:13 10.226 INF Awake IsFocused: True
- 2024-04-24T10:36:13 10.226 INF Awake
- 2024-04-24T10:36:13 10.432 INF Occlusion: Awake
- 2024-04-24T10:36:13 10.438 WRN Device name for flag StandaloneWindows is unknown
- 2024-04-24T10:36:13 10.439 INF ApplyAllOptions streaming budget 7217.1 MB
- 2024-04-24T10:36:13 10.439 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, mode FullScreenWindow
- 2024-04-24T10:36:13 10.440 INF Texture quality is set to 0
- 2024-04-24T10:36:13 10.441 INF ApplyTextureFilter 3, AF Enable
- 2024-04-24T10:36:13 10.441 INF ApplyTerrainOptions 2
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 14.791100 ms (FindLiveObjects: 0.585000 ms CreateObjectMapping: 0.655800 ms MarkObjects: 13.460600 ms DeleteObjects: 0.088200 ms)
- 2024-04-24T10:36:13 10.948 INF [MODS] No mods folder found
- 2024-04-24T10:36:13 10.949 INF [MODS] Initializing mod code
- 2024-04-24T10:36:13 10.949 INF [MODS] Loading done
- 2024-04-24T10:36:13 10.974 INF Permissions file 'serveradmin.xml' not found, creating.
- 2024-04-24T10:36:13 11.004 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.005 INF Command "createwebuser" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.005 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.005 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.006 INF Command "decomgr" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.007 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.007 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.007 INF Command "getlogpath" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.007 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.007 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.007 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.008 INF Command "graph" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.008 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.009 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.009 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.009 INF Command "loot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.010 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:13 11.019 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2024-04-24T10:36:14 11.063 INF GameSense server not found (no props file), disabling
- 2024-04-24T10:36:14 11.065 INF [PartyQuests] Initialized
- 2024-04-24T10:36:14 11.065 INF Awake done in 839 ms
- 2024-04-24T10:36:14 11.192 INF [XUi] Instantiating XUi from default prefab.
- 2024-04-24T10:36:14 11.206 INF [XUi] XUi instantiation completed in 12 ms
- 2024-04-24T10:36:14 11.328 INF [XUi] Loading XUi asynchronously
- 2024-04-24T10:36:14 11.346 INF Updated culture for display texts
- 2024-04-24T10:36:14 11.727 INF Reloading serveradmin.xml
- 2024-04-24T10:36:14 11.727 INF Loading permissions file at 'C:\Users\lolyd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-04-24T10:36:14 11.741 INF Permissions file unchanged, skipping reloading
- 2024-04-24T10:36:14 11.965 INF [XUi] Parsing all window groups completed in 592 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-04-24T10:36:16 13.209 INF [XUi] Initialized all window groups completed in 605 ms total.
- 2024-04-24T10:36:16 13.877 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2024-04-24T10:36:22 19.076 INF LoadTextureArraysForQuality took 5.199
- 2024-04-24T10:36:22 19.113 INF Loaded (local): rwgmixer in 0.03
- 2024-04-24T10:36:22 19.342 INF Loaded (local): archetypes in 0.23
- 2024-04-24T10:36:22 19.377 INF Loaded (local): loadingscreen in 0.03
- 2024-04-24T10:36:22 19.377 INF WorldStaticData.Init() needed 7.000s
- 2024-04-24T10:36:22 19.396 INF [Steamworks.NET] Login ok.
- 2024-04-24T10:36:22 19.397 INF [EOS] Login
- 2024-04-24T10:36:22 19.761 INF AchievementManager: Received stats and achievements from Steam
- 2024-04-24T10:36:24 21.047 INF [EOS] Login succeeded, PUID: 0002260ee8444a898f930e8f5adc527f
- 2024-04-24T10:36:24 21.048 INF [EOS] Getting native user for 0002260ee8444a898f930e8f5adc527f
- 2024-04-24T10:36:24 21.049 INF [EOS] CopyIdToken result: Success
- 2024-04-24T10:36:25 22.147 INF [EOS] TransferProgress: News.xml, 4717 / 4717
- 2024-04-24T10:36:25 22.348 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
- 2024-04-24T10:38:06 123.210 INF NET: Starting server protocols
- 2024-04-24T10:38:06 123.389 INF NET: LiteNetLib server started
- 2024-04-24T10:38:06 123.391 INF [Steamworks.NET] NET: Server started
- 2024-04-24T10:38:06 123.391 INF Started thread SteamNetworkingServer
- 2024-04-24T10:38:06 123.391 INF [EOS-P2PS] Server started
- 2024-04-24T10:38:06 123.392 INF StartGame
- 2024-04-24T10:38:06 123.392 INF NetPackageManager Init
- 2024-04-24T10:38:06 123.450 INF [XUi] Instantiating XUi from default prefab.
- 2024-04-24T10:38:06 123.462 INF [XUi] XUi instantiation completed in 12 ms
- 2024-04-24T10:38:06 123.472 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DeathPenalty = 1
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 2
- GamePref.DynamicMeshMaxRegionCache = 2
- GamePref.DynamicMeshUseImposters = True
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Please Dont Crash
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language =
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 21
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.4
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 3
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 2
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.2
- GamePref.OptionsMenuMusicVolumeLevel = 0.05
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.3
- GamePref.OptionsOverallAudioVolumeLevel = 0.55
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {267cebbe-3069-4337-8dfc-c4685a412474}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{cf7ea017-d6f7-4b40-a6ad-2624c522db50}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Grandier
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = Europe
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\lolyd\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\lolyd\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DeathPenalty = 1
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 1
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 6
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2024-04-24T10:38:06 123.501 INF StartAsServer
- 2024-04-24T10:38:06 123.936 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2024-04-24T10:38:06 123.936 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2024-04-24T10:38:06 123.936 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2024-04-24T10:38:06 123.965 INF Loaded (local): materials in 0.44
- 2024-04-24T10:38:06 124.015 INF Loaded (local): physicsbodies in 0.05
- 2024-04-24T10:38:07 124.065 INF Loaded (local): painting in 0.05
- 2024-04-24T10:38:07 124.209 INF Loaded (local): shapes in 0.14
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2024-04-24T10:38:24 141.740 INF Block IDs with mapping
- 2024-04-24T10:38:24 141.751 INF Block IDs total 22102, terr 29, last 22324
- 2024-04-24T10:38:24 141.765 INF Loaded (local): blocks in 17.56
- Unloading 65534 unused Assets to reduce memory usage. Loaded Objects now: 121671.
- Total: 386.548900 ms (FindLiveObjects: 10.547900 ms CreateObjectMapping: 14.385000 ms MarkObjects: 330.515500 ms DeleteObjects: 31.100200 ms)
- 2024-04-24T10:38:25 142.275 INF Loaded (local): progression in 0.51
- 2024-04-24T10:38:25 142.802 INF Loaded (local): buffs in 0.53
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2024-04-24T10:38:25 142.848 INF Loaded (local): misc in 0.05
- 2024-04-24T10:38:26 143.365 INF Loaded (local): items in 0.52
- 2024-04-24T10:38:26 143.465 INF Item IDs with mapping
- 2024-04-24T10:38:26 143.466 INF ItemIDs from Mapping
- 2024-04-24T10:38:26 143.558 INF Loaded (local): item_modifiers in 0.19
- 2024-04-24T10:38:26 143.651 INF Loaded (local): entityclasses in 0.09
- 2024-04-24T10:38:26 143.698 INF Loaded (local): qualityinfo in 0.05
- 2024-04-24T10:38:26 143.802 INF Loaded (local): sounds in 0.10
- 2024-04-24T10:38:26 143.885 INF Loaded (local): recipes in 0.08
- 2024-04-24T10:38:26 143.932 INF Loaded (local): blockplaceholders in 0.05
- 2024-04-24T10:38:26 144.009 INF Loaded (local): loot in 0.08
- 2024-04-24T10:38:27 144.065 INF Loaded (local): entitygroups in 0.06
- 2024-04-24T10:38:27 144.115 INF Loaded (local): utilityai in 0.05
- 2024-04-24T10:38:27 144.165 INF Loaded (local): vehicles in 0.05
- 2024-04-24T10:38:27 144.215 INF Loaded (local): rwgmixer in 0.05
- 2024-04-24T10:38:27 144.266 INF Loaded (local): weathersurvival in 0.05
- 2024-04-24T10:38:27 144.315 INF Loaded (local): archetypes in 0.05
- 2024-04-24T10:38:27 144.402 INF Loaded (local): quests in 0.09
- 2024-04-24T10:38:27 144.449 INF Loaded (local): traders in 0.05
- 2024-04-24T10:38:27 144.499 INF Loaded (local): npc in 0.05
- 2024-04-24T10:38:27 144.549 INF Loaded (local): dialogs in 0.05
- 2024-04-24T10:38:27 144.599 INF Loaded (local): ui_display in 0.05
- 2024-04-24T10:38:27 144.649 INF Loaded (local): nav_objects in 0.05
- 2024-04-24T10:38:27 144.716 INF Loaded (local): gamestages in 0.07
- 2024-04-24T10:38:27 144.959 INF Loaded (local): gameevents in 0.24
- 2024-04-24T10:38:28 145.063 INF Loaded (local): twitch in 0.10
- 2024-04-24T10:38:28 145.116 INF Loaded (local): twitch_events in 0.05
- 2024-04-24T10:38:28 145.182 INF Loaded (local): dmscontent in 0.07
- 2024-04-24T10:38:28 145.233 INF Loaded (local): XUi_Common/styles in 0.05
- 2024-04-24T10:38:28 145.283 INF Loaded (local): XUi_Common/controls in 0.05
- 2024-04-24T10:38:28 145.333 INF Loaded (local): XUi/styles in 0.05
- 2024-04-24T10:38:28 145.383 INF Loaded (local): XUi/controls in 0.05
- 2024-04-24T10:38:28 145.450 INF Loaded (local): XUi/windows in 0.07
- 2024-04-24T10:38:28 145.500 INF [XUi] Loading XUi asynchronously
- 2024-04-24T10:38:28 145.529 INF Loaded (local): XUi/xui in 0.08
- 2024-04-24T10:38:28 145.688 INF Loaded (local): biomes in 0.16
- 2024-04-24T10:38:28 145.849 INF Loaded (local): worldglobal in 0.16
- 2024-04-24T10:38:29 146.033 INF Loaded (local): spawning in 0.18
- 2024-04-24T10:38:29 146.194 INF Loaded (local): loadingscreen in 0.16
- 2024-04-24T10:38:29 146.293 INF createWorld: Navezgane, Please Dont Crash, GameModeSurvival
- 2024-04-24T10:38:29 146.294 INF Occlusion: Enabled
- 2024-04-24T10:38:29 146.336 INF Started thread ChunkRegeneration
- 2024-04-24T10:38:29 146.337 INF Started thread ChunkCalc
- 2024-04-24T10:38:29 146.338 INF Started thread ChunkMeshBake
- 2024-04-24T10:38:29 146.358 INF [XUi] Parsing all window groups completed in 694 ms total.
- 2024-04-24T10:38:29 146.438 INF World.Load: Navezgane
- 2024-04-24T10:38:29 146.441 INF Loading base world file header...
- 2024-04-24T10:38:29 146.453 INF Loaded world file from different version: 'Alpha 22 (b19)'
- 2024-04-24T10:38:29 146.468 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2024-04-24T10:38:29 146.480 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2024-04-24T10:38:29 146.523 INF Started thread WaterSimulationApplyChanges
- 2024-04-24T10:38:31 148.333 INF ShapeControllers: 96
- 2024-04-24T10:38:32 149.546 INF [XUi] Initialized all window groups completed in 1054 ms total.
- 2024-04-24T10:38:52 169.491 INF Started thread GenerateChunks
- 2024-04-24T10:38:53 170.071 INF Calculating world hashes took 489 ms (world size 189 MiB)
- 2024-04-24T10:38:53 170.170 INF Loading dtm raw file took 638ms
- 2024-04-24T10:38:53 170.295 INF Biomes image size w= 3072, h = 3072
- 2024-04-24T10:38:53 170.942 INF Loading and creating biomes took 771ms
- 2024-04-24T10:38:54 171.979 INF Loading and creating shader control textures took 1037ms
- 2024-04-24T10:38:55 172.390 INF Loading and parsing of generator took 410ms
- 2024-04-24T10:38:55 172.418 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
- 2024-04-24T10:38:55 172.422 INF Started thread SaveChunks C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Region
- 2024-04-24T10:38:56 173.876 INF [DECO] read
- 2024-04-24T10:38:56 173.891 INF Decorating chunks
- 2024-04-24T10:38:57 174.292 INF Dynamic Music Initialized on Server
- 2024-04-24T10:38:57 174.315 INF Dynamic Music Initialized on Client
- 2024-04-24T10:38:57 174.495 INF AstarManager Init
- 2024-04-24T10:38:57 174.827 INF WeatherManager: Init 8 weather packages
- 2024-04-24T10:38:57 175.026 INF WeatherManager: ApplySavedPackages
- 2024-04-24T10:38:57 175.029 INF createWorld() done
- 2024-04-24T10:38:58 175.031 INF Loading players.xml
- 2024-04-24T10:38:58 175.544 INF Created player with id=171
- 2024-04-24T10:38:58 175.556 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Grandier, id=171]
- 2024-04-24T10:38:58 175.571 INF Loaded player
- 2024-04-24T10:38:58 175.954 INF [EOS] Registering server
- 2024-04-24T10:38:59 176.051 INF [DECO] written 75933, in 21ms
- 2024-04-24T10:38:59 176.054 INF [DECO] write thread 3ms
- 2024-04-24T10:38:59 176.115 INF OpenSpawnWindow
- 2024-04-24T10:39:02 179.968 INF Loading dymesh settings
- 2024-04-24T10:39:02 179.968 INF Dynamic Mesh Settings
- 2024-04-24T10:39:02 179.968 INF Use Imposter Values: True
- 2024-04-24T10:39:02 179.968 INF Only Player Areas: False
- 2024-04-24T10:39:02 179.968 INF Player Area Buffer: 3
- 2024-04-24T10:39:02 179.968 INF Max View Distance: 1000
- 2024-04-24T10:39:02 179.968 INF Regen all on new world: False
- 2024-04-24T10:39:02 179.971 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2024-04-24T10:39:02 179.972 INF Dymesh: Mesh location: C:\Users\lolyd\AppData\Roaming/7DaysToDie/Saves/Navezgane/Please Dont Crash/DynamicMeshes/
- 2024-04-24T10:39:02 179.972 INF StartGame done
- 2024-04-24T10:39:02 180.007 INF [Steamworks.NET] GameServer.Init successful
- 2024-04-24T10:39:03 180.053 INF [Steamworks.NET] Making server public
- 2024-04-24T10:39:03 180.099 WRN [SteamServer] Tick took exceptionally long: 31 ms
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T10:39:03 180.551 INF [EOS] Server registered, session: 4199c8c0399a4312a55963217e871356
- 2024-04-24T10:39:03 180.554 INF [EOS] Session address: 78.62.215.219
- 2024-04-24T10:39:03 180.560 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2024-04-24T10:39:03 180.669 INF Dymesh: Warming dynamic mesh
- 2024-04-24T10:39:03 180.669 INF Dymesh: Creating dynamic mesh manager
- 2024-04-24T10:39:03 180.672 INF Dymesh: Awake
- 2024-04-24T10:39:03 180.673 INF Dymesh: Mesh location: C:\Users\lolyd\AppData\Roaming/7DaysToDie/Saves/Navezgane/Please Dont Crash/DynamicMeshes/
- 2024-04-24T10:39:03 180.674 INF Dymesh: Loading Items: C:\Users\lolyd\AppData\Roaming/7DaysToDie/Saves/Navezgane/Please Dont Crash/DynamicMeshes/
- 2024-04-24T10:39:03 180.674 INF Dymesh: Loaded Items: 0
- 2024-04-24T10:39:03 180.675 INF Dymesh: Loading all items took: 0.002992 seconds.
- 2024-04-24T10:39:03 180.682 INF Meshlist count is now 1
- 2024-04-24T10:39:03 180.682 INF Meshlist count is now 2
- 2024-04-24T10:39:03 180.683 INF Force load took 0 seconds
- 2024-04-24T10:39:03 180.684 INF Clearing queues.
- 2024-04-24T10:39:03 180.684 INF Cleared queues.
- 2024-04-24T10:39:03 180.686 INF Dynamic thread starting
- 2024-04-24T10:39:03 180.688 INF Dymesh door replacement: imposterBlock
- 2024-04-24T10:39:03 180.800 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90197536047443996, public IP=7*.6*.21*.21*
- 2024-04-24T10:39:03 180.806 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2024-04-24T10:39:03 180.832 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243127369956, server SteamID=90197536047443996, server public IP=7*.6*.21*.21*, server port=26900
- 2024-04-24T10:39:03 180.850 INF [Steamworks.NET] Lobby entered: 109775243127369956
- 2024-04-24T10:39:03 180.865 WRN [Steam] Tick took exceptionally long: 37 ms
- 2024-04-24T10:39:04 181.134 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243127369958, server SteamID=90197536047443996, server public IP=7*.6*.21*.21*, server port=26900
- 2024-04-24T10:39:04 181.138 INF [Steamworks.NET] Lobby entered: 109775243127369958
- 2024-04-24T10:39:05 182.616 INF Respawn almost done
- 2024-04-24T10:39:05 182.626 INF PlayerSpawnedInWorld (reason: NewGame, position: 122, 75, 1213): localplayer
- 2024-04-24T10:39:05 182.714 INF 8855+1 Origin Reposition (0.0, 0.0, 0.0) to (112.0, 64.0, 1200.0)
- 2024-04-24T10:39:07 184.717 INF MinEventLogMessage: XP gained during the last level:
- 2024-04-24T10:39:07 184.717 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2024-04-24T10:39:07 184.717 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2024-04-24T10:39:07 184.717 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2024-04-24T10:39:32 209.577 INF Time: 3.08m FPS: 59.33 Heap: 1641.6MB Max: 1641.6MB Chunks: 309 CGO: 168 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 3672.1MB
- 2024-04-24T10:40:02 239.564 INF Time: 3.58m FPS: 59.95 Heap: 1664.4MB Max: 1664.4MB Chunks: 313 CGO: 193 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 3687.8MB
- 2024-04-24T10:40:02 239.681 INF [DECO] written 75945, in 17ms
- 2024-04-24T10:40:02 239.685 INF [DECO] write thread 3ms
- 2024-04-24T10:40:32 269.573 INF Time: 4.08m FPS: 58.75 Heap: 1681.4MB Max: 1681.4MB Chunks: 313 CGO: 193 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 3712.8MB
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T10:41:02 299.565 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:41:02 299.566 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:41:02 299.568 INF VehicleManager saved 9 bytes
- 2024-04-24T10:41:02 299.570 INF DroneManager saved 9 bytes
- 2024-04-24T10:41:02 299.581 INF Time: 4.58m FPS: 59.75 Heap: 1645.1MB Max: 1681.4MB Chunks: 315 CGO: 219 Ply: 1 Zom: 0 Ent: 7 (9) Items: 0 CO: 1 RSS: 3748.6MB
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T10:41:32 329.591 INF Time: 5.08m FPS: 59.95 Heap: 1665.1MB Max: 1681.4MB Chunks: 315 CGO: 207 Ply: 1 Zom: 0 Ent: 6 (9) Items: 0 CO: 1 RSS: 3742.6MB
- 2024-04-24T10:42:00 357.867 INF 340.5222 SleeperVolume 207, 75, 1103: Spawning 209, 78, 1105 (13, 69), group 'zombieYo', class zombieYo, count 0
- 2024-04-24T10:42:01 358.466 INF 341.1227 SleeperVolume 218, 75, 1105: Spawning 218, 78, 1106 (13, 69), group 'zombieSteveCrawler', class zombieSteveCrawler, count 1
- 2024-04-24T10:42:02 359.601 INF Time: 5.58m FPS: 59.95 Heap: 1686.6MB Max: 1686.6MB Chunks: 315 CGO: 202 Ply: 1 Zom: 2 Ent: 8 (11) Items: 0 CO: 1 RSS: 3777.5MB
- 2024-04-24T10:42:09 366.354 INF SectionType change from None to Suspense
- 2024-04-24T10:42:09 366.357 INF Loading new config for Suspense...
- 2024-04-24T10:42:09 366.359 INF Played Suspense
- 2024-04-24T10:42:09 366.359 INF Fading in Suspense
- 2024-04-24T10:42:09 366.360 INF Notified SectionSelector that music played
- 2024-04-24T10:42:09 366.373 INF Loading new ClipSets for Suspense...
- 2024-04-24T10:42:09 366.407 INF Suspense loaded new config and clipsets
- 2024-04-24T10:42:12 369.392 INF fadeInCo complete on Suspense
- 2024-04-24T10:42:31 388.547 INF Entity zombieYo 181 killed by Grandier 171
- 2024-04-24T10:42:32 389.624 INF Time: 6.08m FPS: 59.95 Heap: 1707.4MB Max: 1707.4MB Chunks: 315 CGO: 215 Ply: 1 Zom: 1 Ent: 9 (12) Items: 0 CO: 1 RSS: 3796.6MB
- 2024-04-24T10:42:39 396.233 INF Entity zombieSteveCrawler 182 killed by Grandier 171
- 2024-04-24T10:43:02 419.599 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:43:02 419.599 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:43:02 419.602 INF VehicleManager saved 9 bytes
- 2024-04-24T10:43:02 419.604 INF DroneManager saved 9 bytes
- 2024-04-24T10:43:02 419.634 INF Time: 6.58m FPS: 59.55 Heap: 1733.3MB Max: 1733.3MB Chunks: 315 CGO: 215 Ply: 1 Zom: 0 Ent: 7 (12) Items: 0 CO: 1 RSS: 3826.8MB
- 2024-04-24T10:43:05 422.118 INF 404.7594 SleeperVolume 207, 81, 1103: Spawning 211, 83, 1108 (13, 69), group 'zombiePartyGirl', class zombiePartyGirl, count 0
- 2024-04-24T10:43:14 431.445 INF Entity zombiePartyGirl 184 killed by Grandier 171
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T10:43:32 449.643 INF Time: 7.08m FPS: 59.75 Heap: 1758.8MB Max: 1758.8MB Chunks: 315 CGO: 215 Ply: 1 Zom: 0 Ent: 7 (13) Items: 0 CO: 1 RSS: 3853.0MB
- 2024-04-24T10:43:43 460.717 INF SectionType change from Suspense to Exploration
- 2024-04-24T10:43:43 460.717 INF Fading out Suspense
- 2024-04-24T10:43:43 460.718 INF Loading new config for Exploration...
- 2024-04-24T10:43:43 460.718 INF Played Exploration
- 2024-04-24T10:43:43 460.718 INF Fading in Exploration
- 2024-04-24T10:43:43 460.735 INF Loading new ClipSets for Exploration...
- 2024-04-24T10:43:43 460.821 INF Exploration loaded new config and clipsets
- 2024-04-24T10:43:46 463.737 INF Paused Suspense
- 2024-04-24T10:43:46 463.737 INF fadeInCo complete on Exploration
- 2024-04-24T10:44:02 479.650 INF Time: 7.58m FPS: 59.95 Heap: 1781.4MB Max: 1781.4MB Chunks: 315 CGO: 215 Ply: 1 Zom: 0 Ent: 5 (13) Items: 0 CO: 1 RSS: 3872.0MB
- 2024-04-24T10:44:23 500.917 INF SectionType change from Exploration to None
- 2024-04-24T10:44:23 500.917 INF Fading out Exploration
- 2024-04-24T10:44:24 501.919 INF SectionType change from None to Exploration
- 2024-04-24T10:44:24 501.920 INF Unpaused Exploration
- 2024-04-24T10:44:24 501.920 INF Fading in Exploration
- 2024-04-24T10:44:24 501.920 INF Notified SectionSelector that music played
- 2024-04-24T10:44:26 503.420 INF SectionType change from Exploration to None
- 2024-04-24T10:44:26 503.421 INF Fading out Exploration
- 2024-04-24T10:44:29 506.407 INF SectionType change from None to Exploration
- 2024-04-24T10:44:29 506.407 INF Unpaused Exploration
- 2024-04-24T10:44:29 506.407 INF Fading in Exploration
- 2024-04-24T10:44:29 506.407 INF Notified SectionSelector that music played
- 2024-04-24T10:44:32 509.426 INF fadeInCo complete on Exploration
- 2024-04-24T10:44:32 509.658 INF Time: 8.08m FPS: 59.95 Heap: 1805.2MB Max: 1805.2MB Chunks: 315 CGO: 216 Ply: 1 Zom: 0 Ent: 5 (13) Items: 0 CO: 1 RSS: 3905.9MB
- 2024-04-24T10:44:42 519.275 INF SectionType change from Exploration to HomeDay
- 2024-04-24T10:44:42 519.275 INF Fading out Exploration
- 2024-04-24T10:44:42 519.275 INF Played HomeDay
- 2024-04-24T10:44:42 519.276 INF Fading in HomeDay
- 2024-04-24T10:44:42 519.867 INF SectionType change from HomeDay to Exploration
- 2024-04-24T10:44:42 519.867 INF Fading out HomeDay
- 2024-04-24T10:44:42 519.867 INF Unpaused Exploration
- 2024-04-24T10:44:42 519.867 INF Fading in Exploration
- 2024-04-24T10:44:45 522.889 INF Paused HomeDay
- 2024-04-24T10:44:45 522.889 INF fadeInCo complete on Exploration
- 2024-04-24T10:44:46 523.756 INF Stopped Suspense
- 2024-04-24T10:44:46 523.756 INF fadeOutCo complete on Suspense
- 2024-04-24T10:44:46 523.756 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T10:44:46 523.758 INF unloaded ClipSets on Suspense
- 2024-04-24T10:45:02 539.616 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:45:02 539.617 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:45:02 539.619 INF DroneManager saved 9 bytes
- 2024-04-24T10:45:02 539.620 INF VehicleManager saved 9 bytes
- 2024-04-24T10:45:02 539.668 INF Time: 8.58m FPS: 59.95 Heap: 1664.5MB Max: 1805.2MB Chunks: 315 CGO: 206 Ply: 1 Zom: 2 Ent: 10 (18) Items: 0 CO: 1 RSS: 3895.5MB
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T10:45:32 569.677 INF Time: 9.08m FPS: 59.76 Heap: 1692.3MB Max: 1805.2MB Chunks: 315 CGO: 207 Ply: 1 Zom: 2 Ent: 10 (19) Items: 1 CO: 1 RSS: 3896.6MB
- 2024-04-24T10:45:45 582.888 INF Stopped HomeDay
- 2024-04-24T10:45:45 582.888 INF fadeOutCo complete on HomeDay
- 2024-04-24T10:46:02 599.685 INF Time: 9.58m FPS: 59.95 Heap: 1719.6MB Max: 1805.2MB Chunks: 315 CGO: 207 Ply: 1 Zom: 1 Ent: 10 (20) Items: 1 CO: 1 RSS: 3889.6MB
- 2024-04-24T10:46:02 599.788 INF [DECO] written 75944, in 19ms
- 2024-04-24T10:46:02 599.791 INF [DECO] write thread 3ms
- 2024-04-24T10:46:31 628.527 INF Mixer IsFinished: True
- AudioSource is not playing: False
- IsPaused: False
- IsPlaying: True
- 2024-04-24T10:46:31 628.541 INF Stopped Exploration
- 2024-04-24T10:46:31 628.541 INF unloaded ClipSets on Exploration
- 2024-04-24T10:46:31 628.576 INF Notified SectionSelector that music stopped
- 2024-04-24T10:46:31 628.576 INF SectionType change from Exploration to None
- 2024-04-24T10:46:32 629.693 INF Time: 10.08m FPS: 59.36 Heap: 1750.0MB Max: 1805.2MB Chunks: 315 CGO: 214 Ply: 1 Zom: 1 Ent: 9 (20) Items: 1 CO: 1 RSS: 3893.4MB
- 2024-04-24T10:47:02 659.636 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:47:02 659.636 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:47:02 659.637 INF VehicleManager saved 9 bytes
- 2024-04-24T10:47:02 659.638 INF DroneManager saved 9 bytes
- 2024-04-24T10:47:02 659.702 INF Time: 10.58m FPS: 59.95 Heap: 1797.0MB Max: 1805.2MB Chunks: 324 CGO: 205 Ply: 1 Zom: 1 Ent: 9 (20) Items: 1 CO: 1 RSS: 3896.0MB
- 2024-04-24T10:47:31 688.042 INF 39019+1 Origin Reposition (112.0, 64.0, 1200.0) to (304.0, 64.0, 1040.0)
- 2024-04-24T10:47:32 689.711 INF Time: 11.08m FPS: 59.93 Heap: 1823.6MB Max: 1823.6MB Chunks: 324 CGO: 201 Ply: 1 Zom: 4 Ent: 11 (25) Items: 1 CO: 1 RSS: 3913.3MB
- 2024-04-24T10:47:40 697.617 INF 680.2587 SleeperVolume 359, 76, 1002: Spawning 379, 76, 1007 (23, 62), group 'zombieUtilityWorker', class zombieUtilityWorker, count 4
- 2024-04-24T10:47:51 708.612 INF 691.252 SleeperVolume 370, 75, 1012: Spawning 370, 77, 1014 (23, 63), group 'zombieUtilityWorker', class zombieUtilityWorker, count 6
- 2024-04-24T10:48:02 719.719 INF Time: 11.58m FPS: 59.95 Heap: 1690.0MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 8 Ent: 13 (28) Items: 0 CO: 1 RSS: 3936.3MB
- 2024-04-24T10:48:26 744.010 INF Entity zombieSteveCrawler 197 killed by Grandier 171
- 2024-04-24T10:48:31 748.209 INF zombieUtilityWorker SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Worker/Blunt/Head.prefab
- Couldn't create a Convex Mesh from source mesh "Gibs_Worker_Detach_Blunt_Head_Hermet" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-04-24T10:48:31 748.215 INF Entity zombieUtilityWorker 198 killed by Grandier 171
- 2024-04-24T10:48:32 749.728 INF Time: 12.08m FPS: 59.94 Heap: 1709.3MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 4 Ent: 10 (28) Items: 0 CO: 1 RSS: 3959.2MB
- 2024-04-24T10:48:42 759.406 INF Entity zombieSteve 196 killed by Grandier 171
- 2024-04-24T10:48:45 763.006 INF 745.6472 SleeperVolume 370, 75, 1012: Restoring 370, 77, 1014 (23, 63) 'zombieUtilityWorker', count 3
- 2024-04-24T10:49:02 779.653 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:49:02 779.655 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:49:02 779.656 INF DroneManager saved 9 bytes
- 2024-04-24T10:49:02 779.658 INF VehicleManager saved 9 bytes
- 2024-04-24T10:49:02 779.737 INF Time: 12.58m FPS: 59.94 Heap: 1751.1MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 5 Ent: 10 (30) Items: 0 CO: 1 RSS: 3960.2MB
- 2024-04-24T10:49:04 781.757 INF zombieUtilityWorker SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Worker/Blunt/Head.prefab
- Couldn't create a Convex Mesh from source mesh "Gibs_Worker_Detach_Blunt_Head_Hermet" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-04-24T10:49:04 781.760 INF Entity zombieUtilityWorker 202 killed by Grandier 171
- 2024-04-24T10:49:32 809.745 INF Time: 13.08m FPS: 59.95 Heap: 1772.1MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 4 Ent: 8 (31) Items: 0 CO: 1 RSS: 3962.8MB
- 2024-04-24T10:49:43 820.605 INF SectionType change from None to Exploration
- 2024-04-24T10:49:43 820.605 INF Loading new config for Exploration...
- 2024-04-24T10:49:43 820.605 INF Played Exploration
- 2024-04-24T10:49:43 820.605 INF Fading in Exploration
- 2024-04-24T10:49:43 820.605 INF Notified SectionSelector that music played
- 2024-04-24T10:49:43 820.623 INF Loading new ClipSets for Exploration...
- 2024-04-24T10:49:43 820.677 INF Exploration loaded new config and clipsets
- 2024-04-24T10:49:46 823.641 INF fadeInCo complete on Exploration
- 2024-04-24T10:49:55 832.464 INF SectionType change from Exploration to Suspense
- 2024-04-24T10:49:55 832.464 INF Fading out Exploration
- 2024-04-24T10:49:55 832.464 INF Loading new config for Suspense...
- 2024-04-24T10:49:55 832.464 INF Played Suspense
- 2024-04-24T10:49:55 832.464 INF Fading in Suspense
- 2024-04-24T10:49:55 832.484 INF Loading new ClipSets for Suspense...
- 2024-04-24T10:49:55 832.503 INF Suspense loaded new config and clipsets
- 2024-04-24T10:49:58 835.501 INF Paused Exploration
- 2024-04-24T10:49:58 835.501 INF fadeInCo complete on Suspense
- 2024-04-24T10:50:02 839.754 INF Time: 13.58m FPS: 59.55 Heap: 1793.8MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 4 Ent: 7 (31) Items: 0 CO: 1 RSS: 3964.3MB
- 2024-04-24T10:50:32 869.763 INF Time: 14.08m FPS: 59.95 Heap: 1816.8MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (31) Items: 0 CO: 1 RSS: 3962.2MB
- 2024-04-24T10:50:58 895.504 INF Stopped Exploration
- 2024-04-24T10:50:58 895.504 INF fadeOutCo complete on Exploration
- 2024-04-24T10:50:58 895.504 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T10:50:58 895.504 INF unloaded ClipSets on Exploration
- 2024-04-24T10:51:02 899.671 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:51:02 899.671 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:51:02 899.674 INF VehicleManager saved 9 bytes
- 2024-04-24T10:51:02 899.676 INF DroneManager saved 9 bytes
- 2024-04-24T10:51:02 899.771 INF Time: 14.58m FPS: 59.54 Heap: 1683.1MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (32) Items: 0 CO: 1 RSS: 4111.6MB
- 2024-04-24T10:51:32 929.780 INF Time: 15.09m FPS: 59.95 Heap: 1695.7MB Max: 1823.6MB Chunks: 324 CGO: 203 Ply: 1 Zom: 3 Ent: 6 (33) Items: 0 CO: 1 RSS: 4112.9MB
- 2024-04-24T10:51:54 951.517 INF Entity zombieTomClark 199 killed by Grandier 171
- 2024-04-24T10:52:02 959.789 INF Time: 15.59m FPS: 59.95 Heap: 1712.8MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 6 (35) Items: 0 CO: 1 RSS: 4119.2MB
- 2024-04-24T10:52:32 989.796 INF Time: 16.09m FPS: 59.75 Heap: 1731.8MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 5 (35) Items: 0 CO: 1 RSS: 4115.9MB
- 2024-04-24T10:52:43 1000.156 INF Mixer IsFinished: True
- AudioSource is not playing: False
- IsPaused: False
- IsPlaying: True
- 2024-04-24T10:52:43 1000.161 INF Stopped Suspense
- 2024-04-24T10:52:43 1000.161 INF unloaded ClipSets on Suspense
- 2024-04-24T10:52:43 1000.206 INF Notified SectionSelector that music stopped
- 2024-04-24T10:52:43 1000.206 INF SectionType change from Suspense to None
- 2024-04-24T10:53:02 1019.690 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:53:02 1019.690 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:53:02 1019.694 INF VehicleManager saved 9 bytes
- 2024-04-24T10:53:02 1019.695 INF DroneManager saved 9 bytes
- 2024-04-24T10:53:02 1019.806 INF Time: 16.59m FPS: 59.95 Heap: 1747.2MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 5 (35) Items: 0 CO: 1 RSS: 4120.8MB
- 2024-04-24T10:53:32 1049.815 INF Time: 17.09m FPS: 59.93 Heap: 1765.4MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 5 (36) Items: 0 CO: 1 RSS: 4123.0MB
- 2024-04-24T10:54:02 1079.823 INF Time: 17.59m FPS: 59.93 Heap: 1782.6MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4116.0MB
- 2024-04-24T10:54:32 1109.833 INF Time: 18.09m FPS: 59.98 Heap: 1800.4MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4117.3MB
- 2024-04-24T10:55:02 1139.707 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:55:02 1139.707 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:55:02 1139.709 INF VehicleManager saved 9 bytes
- 2024-04-24T10:55:02 1139.711 INF DroneManager saved 9 bytes
- 2024-04-24T10:55:02 1139.840 INF Time: 18.59m FPS: 59.95 Heap: 1816.7MB Max: 1823.6MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4118.2MB
- 2024-04-24T10:55:32 1169.850 INF Time: 19.09m FPS: 59.94 Heap: 1831.9MB Max: 1831.9MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4122.1MB
- 2024-04-24T10:55:55 1192.218 INF SectionType change from None to Suspense
- 2024-04-24T10:55:55 1192.218 INF Loading new config for Suspense...
- 2024-04-24T10:55:55 1192.218 INF Played Suspense
- 2024-04-24T10:55:55 1192.218 INF Fading in Suspense
- 2024-04-24T10:55:55 1192.218 INF Notified SectionSelector that music played
- 2024-04-24T10:55:55 1192.236 INF Loading new ClipSets for Suspense...
- 2024-04-24T10:55:55 1192.267 INF Suspense loaded new config and clipsets
- 2024-04-24T10:55:58 1195.239 INF fadeInCo complete on Suspense
- 2024-04-24T10:56:02 1199.857 INF Time: 19.59m FPS: 59.35 Heap: 1867.7MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4126.1MB
- 2024-04-24T10:56:32 1229.868 INF Time: 20.09m FPS: 59.75 Heap: 1694.4MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4146.3MB
- 2024-04-24T10:57:02 1259.725 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:57:02 1259.726 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:57:02 1259.728 INF DroneManager saved 9 bytes
- 2024-04-24T10:57:02 1259.729 INF VehicleManager saved 9 bytes
- 2024-04-24T10:57:02 1259.877 INF [DECO] written 75945, in 19ms
- 2024-04-24T10:57:02 1259.881 INF [DECO] write thread 3ms
- 2024-04-24T10:57:02 1259.889 INF Time: 20.59m FPS: 59.95 Heap: 1720.2MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (36) Items: 0 CO: 1 RSS: 4145.7MB
- 2024-04-24T10:57:24 1281.711 INF 1264.352 SleeperVolume 360, 100, 1010: Spawning 365, 100, 1015 (22, 63), group 'zombieUtilityWorker', class zombieUtilityWorker, count 2
- 2024-04-24T10:57:32 1289.884 INF Time: 21.09m FPS: 59.95 Heap: 1738.3MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 3 Ent: 5 (37) Items: 0 CO: 1 RSS: 4151.9MB
- 2024-04-24T10:57:38 1295.852 INF zombieUtilityWorker SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Worker/Blunt/LeftLowerArm.prefab
- 2024-04-24T10:57:38 1295.854 INF Entity zombieUtilityWorker 210 killed by Grandier 171
- 2024-04-24T10:57:54 1311.573 INF zombieUtilityWorker SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Worker/Blunt/LeftUpperArm.prefab
- 2024-04-24T10:57:55 1312.569 INF SectionType change from Suspense to Exploration
- 2024-04-24T10:57:55 1312.569 INF Fading out Suspense
- 2024-04-24T10:57:55 1312.570 INF Loading new config for Exploration...
- 2024-04-24T10:57:55 1312.570 INF Played Exploration
- 2024-04-24T10:57:55 1312.570 INF Fading in Exploration
- 2024-04-24T10:57:55 1312.587 INF Loading new ClipSets for Exploration...
- 2024-04-24T10:57:55 1312.614 INF Exploration loaded new config and clipsets
- 2024-04-24T10:57:58 1315.574 INF Paused Suspense
- 2024-04-24T10:57:58 1315.574 INF fadeInCo complete on Exploration
- 2024-04-24T10:58:02 1319.892 INF Time: 21.59m FPS: 59.35 Heap: 1762.0MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (37) Items: 0 CO: 1 RSS: 4150.3MB
- 2024-04-24T10:58:19 1336.957 INF 1319.598 SleeperVolume 361, 122, 1011: Spawning 362, 123, 1012 (22, 63), group 'sleeperHordeStageGS1', class zombieNurse, count 2
- 2024-04-24T10:58:20 1337.058 INF 1319.698 SleeperVolume 361, 122, 1011: Spawning 364, 123, 1012 (22, 63), group 'sleeperHordeStageGS1', class zombieTomClark, count 2
- 2024-04-24T10:58:32 1349.103 INF Entity zombieTomClark 212 killed by Grandier 171
- 2024-04-24T10:58:32 1349.902 INF Time: 22.09m FPS: 59.95 Heap: 1785.0MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 3 Ent: 6 (39) Items: 0 CO: 1 RSS: 4149.4MB
- 2024-04-24T10:58:37 1354.658 INF Entity zombieNurse 211 killed by Grandier 171
- 2024-04-24T10:58:58 1375.592 INF Stopped Suspense
- 2024-04-24T10:58:58 1375.592 INF fadeOutCo complete on Suspense
- 2024-04-24T10:58:58 1375.592 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T10:58:58 1375.592 INF unloaded ClipSets on Suspense
- 2024-04-24T10:59:02 1379.744 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T10:59:02 1379.746 INF VehicleManager saved 9 bytes
- 2024-04-24T10:59:02 1379.746 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T10:59:02 1379.747 INF DroneManager saved 9 bytes
- 2024-04-24T10:59:02 1379.911 INF Time: 22.59m FPS: 59.95 Heap: 1810.8MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 5 (39) Items: 0 CO: 1 RSS: 4153.4MB
- 2024-04-24T10:59:14 1391.335 INF UnloadUnusedAssets after 20.20291 m, took 0 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 13)
- Unloading 8412 unused Assets to reduce memory usage. Loaded Objects now: 339115.
- Total: 610.775700 ms (FindLiveObjects: 25.330000 ms CreateObjectMapping: 17.120600 ms MarkObjects: 557.605700 ms DeleteObjects: 10.719000 ms)
- 2024-04-24T10:59:33 1410.202 INF Time: 23.09m FPS: 59.95 Heap: 1836.1MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 4 (39) Items: 0 CO: 1 RSS: 4149.7MB
- 2024-04-24T11:00:03 1440.212 INF Time: 23.59m FPS: 59.95 Heap: 1694.4MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 3 (39) Items: 0 CO: 1 RSS: 4162.7MB
- 2024-04-24T11:00:33 1470.220 INF Time: 24.09m FPS: 59.95 Heap: 1708.9MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 2 Ent: 3 (39) Items: 0 CO: 1 RSS: 4163.7MB
- 2024-04-24T11:00:40 1477.209 INF SectionType change from Exploration to None
- 2024-04-24T11:00:40 1477.209 INF Fading out Exploration
- 2024-04-24T11:00:43 1480.229 INF Paused Exploration
- 2024-04-24T11:00:43 1480.260 INF Notified SectionSelector that music stopped
- 2024-04-24T11:00:47 1484.216 WRN EntityAlive Grandier AddFallingBlock stab 0 happens?
- 2024-04-24T11:00:57 1494.693 INF Entity zombieJoe 205 killed by Grandier 171
- 2024-04-24T11:01:03 1500.044 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:01:03 1500.044 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:01:03 1500.047 INF VehicleManager saved 9 bytes
- 2024-04-24T11:01:03 1500.049 INF DroneManager saved 9 bytes
- 2024-04-24T11:01:03 1500.229 INF Time: 24.59m FPS: 59.95 Heap: 1760.3MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 1 Ent: 3 (40) Items: 0 CO: 1 RSS: 4170.0MB
- 2024-04-24T11:01:33 1530.236 INF Time: 25.09m FPS: 59.75 Heap: 1778.7MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 1 Ent: 2 (40) Items: 0 CO: 1 RSS: 4169.2MB
- 2024-04-24T11:01:43 1540.214 INF Stopped Exploration
- 2024-04-24T11:01:43 1540.214 INF fadeOutCo complete on Exploration
- 2024-04-24T11:01:43 1540.214 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T11:01:43 1540.214 INF unloaded ClipSets on Exploration
- 2024-04-24T11:02:01 1558.464 INF Entity zombieBiker 209 killed by Grandier 171
- 2024-04-24T11:02:03 1560.246 INF Time: 25.59m FPS: 59.95 Heap: 1801.4MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 2 (40) Items: 0 CO: 1 RSS: 4171.0MB
- 2024-04-24T11:02:33 1590.254 INF Time: 26.09m FPS: 59.95 Heap: 1820.3MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (40) Items: 0 CO: 1 RSS: 4171.3MB
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:03:03 1620.062 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:03:03 1620.062 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:03:03 1620.064 INF VehicleManager saved 9 bytes
- 2024-04-24T11:03:03 1620.067 INF DroneManager saved 9 bytes
- 2024-04-24T11:03:03 1620.262 INF Time: 26.59m FPS: 58.75 Heap: 1688.4MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (20) Items: 0 CO: 1 RSS: 4167.6MB
- 2024-04-24T11:03:33 1650.271 INF Time: 27.09m FPS: 59.76 Heap: 1702.3MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (20) Items: 0 CO: 1 RSS: 4168.2MB
- 2024-04-24T11:03:55 1672.306 INF SectionType change from None to HomeDay
- 2024-04-24T11:03:55 1672.306 INF Played HomeDay
- 2024-04-24T11:03:55 1672.306 INF Fading in HomeDay
- 2024-04-24T11:03:55 1672.306 INF Notified SectionSelector that music played
- 2024-04-24T11:03:58 1675.329 INF fadeInCo complete on HomeDay
- 2024-04-24T11:04:03 1680.280 INF Time: 27.59m FPS: 59.91 Heap: 1721.0MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (20) Items: 0 CO: 1 RSS: 4169.3MB
- 2024-04-24T11:04:33 1710.289 INF Time: 28.09m FPS: 59.96 Heap: 1740.1MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (20) Items: 0 CO: 1 RSS: 4175.3MB
- 2024-04-24T11:04:58 1735.216 INF GMSG: Player 'Grandier' died
- 2024-04-24T11:04:58 1735.218 INF Entity Grandier 171 killed
- 2024-04-24T11:04:58 1735.229 INF 101615 EntityBackpack id 214, plyrId 171, (368.4, 78.7, 1011.8) (23, 63), chunk False (0, 0, 0), items ? : Write
- 2024-04-24T11:04:58 1735.229 INF 101615 EntityBackpack id 0, plyrId 171, (0.0, 0.0, 0.0) (0, 0), chunk False (0, 0, 0), items 12 foodHoney, apparelOveralls at (0, 0, 0, xz 0 0) : Read
- 2024-04-24T11:04:58 1735.232 INF 101615 EntityBackpack id 215, plyrId 171, (368.4, 78.7, 1011.8) (23, 63), chunk True (23, 4, 63), items 12 foodHoney, apparelOveralls at (0, 0, 0, xz 0 0) : Write
- 2024-04-24T11:04:58 1735.232 INF 101615 EntityBackpack id 214, plyrId 171, (368.4, 78.7, 1011.8) (23, 63), chunk False (0, 0, 0), items ? : OnEntityUnload markedForUnload False, IsDead False, IsDespawned False
- 2024-04-24T11:04:58 1735.243 INF 101615 EntityBackpack id 215, plyrId 171, (368.4, 78.7, 1011.8) (23, 63), chunk True (23, 4, 63), items 12 foodHoney, apparelOveralls at (0, 0, 0, xz 0 0) : Start
- 2024-04-24T11:04:58 1735.259 INF SectionType change from HomeDay to None
- 2024-04-24T11:04:58 1735.259 INF Fading out HomeDay
- 2024-04-24T11:05:01 1738.279 INF Paused HomeDay
- 2024-04-24T11:05:01 1738.312 INF Notified SectionSelector that music stopped
- 2024-04-24T11:05:03 1740.079 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:05:03 1740.081 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:05:03 1740.082 INF DroneManager saved 9 bytes
- 2024-04-24T11:05:03 1740.083 INF VehicleManager saved 9 bytes
- 2024-04-24T11:05:03 1740.297 INF Time: 28.59m FPS: 59.54 Heap: 1760.5MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 2 (22) Items: 2 CO: 1 RSS: 4177.7MB
- 2024-04-24T11:05:05 1742.216 INF 102033 EntityBackpack id 215, plyrId 171, (368.4, 76.0, 1011.8) (23, 63), chunk True (23, 4, 63), items 12 foodHoney, apparelOveralls at (0, 0, 0, xz 0 0) : Write
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:05:11 1748.155 INF 1. Spawn pos: sleeping bag SpawnPoint (376.5, 77.0, 1012.5)/0.0
- 2024-04-24T11:05:11 1748.155 INF OpenSpawnWindow
- 2024-04-24T11:05:15 1752.442 INF Find respawn point routine OnBedRoll
- 2024-04-24T11:05:16 1753.442 INF 1. Spawn pos: sleeping bag SpawnPoint (376.5, 77.0, 1012.5)/0.0
- 2024-04-24T11:05:16 1753.458 INF Respawn almost done
- 2024-04-24T11:05:16 1753.458 INF PlayerSpawnedInWorld (reason: Died, position: 376, 77, 1012): localplayer
- 2024-04-24T11:05:23 1760.281 INF 103115 EntityBackpack id 215, plyrId 171, (368.4, 76.0, 1011.8) (23, 63), chunk True (23, 4, 63), items 0 at (0, 0, 0, xz 0 0) : RemoveBackpack empty True, reason empty
- 2024-04-24T11:05:23 1760.281 INF 103115 EntityBackpack id 215, plyrId 171, (368.4, 76.0, 1011.8) (23, 63), chunk True (23, 4, 63), items 0 at (0, 0, 0, xz 0 0) : OnEntityUnload markedForUnload False, IsDead True, IsDespawned False
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:05:33 1770.306 INF Time: 29.09m FPS: 59.95 Heap: 1782.8MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (22) Items: 2 CO: 1 RSS: 4174.3MB
- 2024-04-24T11:06:01 1798.281 INF Stopped HomeDay
- 2024-04-24T11:06:01 1798.281 INF fadeOutCo complete on HomeDay
- 2024-04-24T11:06:03 1800.316 INF Time: 29.59m FPS: 59.95 Heap: 1808.9MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (22) Items: 2 CO: 1 RSS: 4181.9MB
- 2024-04-24T11:06:33 1830.323 INF Time: 30.09m FPS: 59.95 Heap: 1822.5MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (22) Items: 2 CO: 1 RSS: 4032.8MB
- 2024-04-24T11:07:02 1859.147 INF Saving 133 of chunks took 1046ms
- 2024-04-24T11:11:15 2112.228 INF SectionType change from None to HomeDay
- 2024-04-24T11:11:15 2112.228 INF Played HomeDay
- 2024-04-24T11:11:15 2112.228 INF Fading in HomeDay
- 2024-04-24T11:11:15 2112.228 INF Notified SectionSelector that music played
- 2024-04-24T11:11:17 2114.213 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:11:17 2114.216 INF VehicleManager saved 9 bytes
- 2024-04-24T11:11:17 2114.216 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:11:17 2114.217 INF DroneManager saved 9 bytes
- 2024-04-24T11:11:17 2114.446 INF Time: 30.59m FPS: 59.13 Heap: 1752.4MB Max: 1867.7MB Chunks: 324 CGO: 210 Ply: 1 Zom: 0 Ent: 1 (20) Items: 0 CO: 1 RSS: 4037.8MB
- 2024-04-24T11:11:18 2115.232 INF fadeInCo complete on HomeDay
- 2024-04-24T11:11:34 2131.728 INF SectionType change from HomeDay to Exploration
- 2024-04-24T11:11:34 2131.728 INF Fading out HomeDay
- 2024-04-24T11:11:34 2131.728 INF Loading new config for Exploration...
- 2024-04-24T11:11:34 2131.728 INF Played Exploration
- 2024-04-24T11:11:34 2131.728 INF Fading in Exploration
- 2024-04-24T11:11:34 2131.748 INF Loading new ClipSets for Exploration...
- 2024-04-24T11:11:34 2131.821 INF Exploration loaded new config and clipsets
- 2024-04-24T11:11:37 2134.749 INF Paused HomeDay
- 2024-04-24T11:11:37 2134.749 INF fadeInCo complete on Exploration
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:11:47 2144.454 INF Time: 31.09m FPS: 59.55 Heap: 1771.2MB Max: 1867.7MB Chunks: 324 CGO: 227 Ply: 1 Zom: 3 Ent: 7 (26) Items: 0 CO: 1 RSS: 3013.8MB
- 2024-04-24T11:12:17 2174.465 INF Time: 31.59m FPS: 59.95 Heap: 1792.6MB Max: 1867.7MB Chunks: 324 CGO: 227 Ply: 1 Zom: 3 Ent: 7 (26) Items: 0 CO: 1 RSS: 3016.5MB
- 2024-04-24T11:12:37 2194.765 INF Stopped HomeDay
- 2024-04-24T11:12:37 2194.765 INF fadeOutCo complete on HomeDay
- 2024-04-24T11:12:47 2204.473 INF Time: 32.09m FPS: 59.95 Heap: 1815.2MB Max: 1867.7MB Chunks: 324 CGO: 227 Ply: 1 Zom: 3 Ent: 7 (26) Items: 0 CO: 1 RSS: 3015.1MB
- 2024-04-24T11:13:17 2234.232 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:13:17 2234.234 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:13:17 2234.236 INF VehicleManager saved 9 bytes
- 2024-04-24T11:13:17 2234.237 INF DroneManager saved 9 bytes
- 2024-04-24T11:13:17 2234.482 INF Time: 32.59m FPS: 59.96 Heap: 1838.5MB Max: 1867.7MB Chunks: 324 CGO: 227 Ply: 1 Zom: 3 Ent: 7 (27) Items: 0 CO: 1 RSS: 3017.4MB
- 2024-04-24T11:13:47 2264.490 INF Time: 33.09m FPS: 59.95 Heap: 1878.3MB Max: 1878.3MB Chunks: 324 CGO: 227 Ply: 1 Zom: 3 Ent: 7 (27) Items: 0 CO: 1 RSS: 3016.9MB
- 2024-04-24T11:14:17 2294.401 INF [DECO] written 75947, in 18ms
- 2024-04-24T11:14:17 2294.404 INF [DECO] write thread 3ms
- 2024-04-24T11:14:17 2294.499 INF Time: 33.59m FPS: 59.35 Heap: 1717.5MB Max: 1878.3MB Chunks: 324 CGO: 221 Ply: 1 Zom: 5 Ent: 13 (35) Items: 0 CO: 1 RSS: 3072.2MB
- 2024-04-24T11:14:22 2299.505 INF Mixer IsFinished: True
- AudioSource is not playing: False
- IsPaused: False
- IsPlaying: True
- 2024-04-24T11:14:22 2299.517 INF Stopped Exploration
- 2024-04-24T11:14:22 2299.518 INF unloaded ClipSets on Exploration
- 2024-04-24T11:14:22 2299.528 INF Notified SectionSelector that music stopped
- 2024-04-24T11:14:22 2299.528 INF SectionType change from Exploration to None
- Couldn't create a Convex Mesh from source mesh "Gib_Darlene_Detach_Arm" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-04-24T11:14:37 2314.503 INF zombieDarlene SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Darlene/Blunt/LeftUpperArm.prefab
- 2024-04-24T11:14:37 2314.505 INF Entity zombieDarlene 224 killed by Grandier 171
- Couldn't create a Convex Mesh from source mesh "Gib_Darlene_Detach_Arm" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-04-24T11:14:47 2324.508 INF Time: 34.09m FPS: 59.95 Heap: 1733.7MB Max: 1878.3MB Chunks: 324 CGO: 212 Ply: 1 Zom: 5 Ent: 14 (39) Items: 0 CO: 1 RSS: 3085.4MB
- 2024-04-24T11:14:53 2330.511 INF 137173+1 Origin Reposition (304.0, 64.0, 1040.0) to (240.0, 48.0, 784.0)
- 2024-04-24T11:15:03 2340.072 INF 2068.313 SleeperVolume 221, 61, 771: Spawning 230, 64, 778 (14, 48), group 'zombieFemaleFat', class zombieFemaleFat, count 3
- 2024-04-24T11:15:17 2354.250 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:15:17 2354.250 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:15:17 2354.252 INF VehicleManager saved 9 bytes
- 2024-04-24T11:15:17 2354.254 INF DroneManager saved 9 bytes
- 2024-04-24T11:15:17 2354.515 INF Time: 34.59m FPS: 59.75 Heap: 1754.7MB Max: 1878.3MB Chunks: 324 CGO: 207 Ply: 1 Zom: 4 Ent: 10 (40) Items: 0 CO: 1 RSS: 3105.2MB
- 2024-04-24T11:15:43 2380.574 INF Entity zombieFemaleFat 235 killed by Grandier 171
- 2024-04-24T11:15:47 2384.525 INF Time: 35.09m FPS: 59.95 Heap: 1776.2MB Max: 1878.3MB Chunks: 324 CGO: 207 Ply: 1 Zom: 3 Ent: 10 (40) Items: 0 CO: 1 RSS: 3099.3MB
- 2024-04-24T11:16:00 2397.619 INF zombieJanitor SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Mechanic/Blunt/Head.prefab
- 2024-04-24T11:16:00 2397.621 INF Entity zombieJanitor 231 killed by Grandier 171
- 2024-04-24T11:16:17 2414.534 INF Time: 35.59m FPS: 59.95 Heap: 1797.8MB Max: 1878.3MB Chunks: 324 CGO: 225 Ply: 1 Zom: 2 Ent: 8 (40) Items: 0 CO: 1 RSS: 3109.7MB
- 2024-04-24T11:16:47 2444.542 INF Time: 36.09m FPS: 59.75 Heap: 1846.8MB Max: 1878.3MB Chunks: 324 CGO: 225 Ply: 1 Zom: 2 Ent: 7 (40) Items: 0 CO: 1 RSS: 2814.5MB
- 2024-04-24T11:17:10 2467.826 INF 2196.054 SleeperVolume 221, 68, 771: Spawning 234, 69, 772 (14, 48), group 'scoutHordeStageGS1', class zombieJanitor, count 2
- 2024-04-24T11:17:11 2468.246 INF 2196.472 SleeperVolume 227, 69, 780: Spawning 234, 69, 783 (14, 48), group 'zombieFatHawaiian', class zombieFatHawaiian, count 2
- 2024-04-24T11:17:17 2474.268 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:17:17 2474.270 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:17:17 2474.272 INF DroneManager saved 9 bytes
- 2024-04-24T11:17:17 2474.273 INF VehicleManager saved 9 bytes
- 2024-04-24T11:17:17 2474.551 INF Time: 36.59m FPS: 59.34 Heap: 1887.9MB Max: 1887.9MB Chunks: 324 CGO: 225 Ply: 1 Zom: 4 Ent: 9 (42) Items: 0 CO: 1 RSS: 2822.9MB
- 2024-04-24T11:17:17 2475.021 INF Entity zombieJanitor 236 killed by Grandier 171
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:17:34 2491.532 INF SectionType change from None to Suspense
- 2024-04-24T11:17:34 2491.532 INF Loading new config for Suspense...
- 2024-04-24T11:17:34 2491.532 INF Played Suspense
- 2024-04-24T11:17:34 2491.532 INF Fading in Suspense
- 2024-04-24T11:17:34 2491.532 INF Notified SectionSelector that music played
- 2024-04-24T11:17:34 2491.550 INF Loading new ClipSets for Suspense...
- 2024-04-24T11:17:34 2491.577 INF Suspense loaded new config and clipsets
- 2024-04-24T11:17:37 2494.568 INF fadeInCo complete on Suspense
- 2024-04-24T11:17:47 2504.559 INF Time: 37.09m FPS: 59.55 Heap: 1730.5MB Max: 1887.9MB Chunks: 324 CGO: 225 Ply: 1 Zom: 3 Ent: 9 (40) Items: 0 CO: 1 RSS: 2818.9MB
- 2024-04-24T11:18:17 2534.568 INF Time: 37.59m FPS: 59.15 Heap: 1747.0MB Max: 1887.9MB Chunks: 324 CGO: 225 Ply: 1 Zom: 3 Ent: 8 (40) Items: 0 CO: 1 RSS: 2820.0MB
- 2024-04-24T11:18:30 2547.232 INF Entity zombieFatHawaiian 237 killed by Grandier 171
- 2024-04-24T11:18:47 2564.576 INF Time: 38.09m FPS: 59.55 Heap: 1769.8MB Max: 1887.9MB Chunks: 324 CGO: 225 Ply: 1 Zom: 2 Ent: 8 (40) Items: 0 CO: 1 RSS: 2813.3MB
- 2024-04-24T11:19:00 2577.271 INF SectionType change from Suspense to None
- 2024-04-24T11:19:00 2577.271 INF Fading out Suspense
- 2024-04-24T11:19:01 2578.672 INF SectionType change from None to Exploration
- 2024-04-24T11:19:01 2578.672 INF Loading new config for Exploration...
- 2024-04-24T11:19:01 2578.672 INF Played Exploration
- 2024-04-24T11:19:01 2578.672 INF Fading in Exploration
- 2024-04-24T11:19:01 2578.672 INF Notified SectionSelector that music played
- 2024-04-24T11:19:01 2578.690 INF Loading new ClipSets for Exploration...
- 2024-04-24T11:19:01 2578.726 INF Exploration loaded new config and clipsets
- 2024-04-24T11:19:03 2580.308 INF Paused Suspense
- 2024-04-24T11:19:04 2581.693 INF fadeInCo complete on Exploration
- 2024-04-24T11:19:05 2582.225 INF SectionType change from Exploration to None
- 2024-04-24T11:19:05 2582.225 INF Fading out Exploration
- 2024-04-24T11:19:06 2583.727 INF SectionType change from None to Exploration
- 2024-04-24T11:19:06 2583.727 INF Unpaused Exploration
- 2024-04-24T11:19:06 2583.727 INF Fading in Exploration
- 2024-04-24T11:19:06 2583.727 INF Notified SectionSelector that music played
- 2024-04-24T11:19:09 2586.746 INF fadeInCo complete on Exploration
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:19:14 2591.734 INF SectionType change from Exploration to None
- 2024-04-24T11:19:14 2591.734 INF Fading out Exploration
- 2024-04-24T11:19:15 2592.733 INF SectionType change from None to Exploration
- 2024-04-24T11:19:15 2592.733 INF Unpaused Exploration
- 2024-04-24T11:19:15 2592.733 INF Fading in Exploration
- 2024-04-24T11:19:15 2592.733 INF Notified SectionSelector that music played
- 2024-04-24T11:19:17 2594.285 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:19:17 2594.287 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:19:17 2594.289 INF VehicleManager saved 9 bytes
- 2024-04-24T11:19:17 2594.290 INF DroneManager saved 9 bytes
- 2024-04-24T11:19:17 2594.586 INF Time: 38.59m FPS: 59.75 Heap: 1794.9MB Max: 1887.9MB Chunks: 324 CGO: 225 Ply: 1 Zom: 2 Ent: 7 (40) Items: 0 CO: 1 RSS: 2818.2MB
- 2024-04-24T11:19:18 2595.735 INF SectionType change from Exploration to None
- 2024-04-24T11:19:18 2595.735 INF Fading out Exploration
- 2024-04-24T11:19:20 2597.221 INF SectionType change from None to Exploration
- 2024-04-24T11:19:20 2597.222 INF Unpaused Exploration
- 2024-04-24T11:19:20 2597.222 INF Fading in Exploration
- 2024-04-24T11:19:20 2597.222 INF Notified SectionSelector that music played
- 2024-04-24T11:19:23 2600.257 INF fadeInCo complete on Exploration
- 2024-04-24T11:19:24 2601.224 INF SectionType change from Exploration to None
- 2024-04-24T11:19:24 2601.224 INF Fading out Exploration
- 2024-04-24T11:19:24 2601.728 INF SectionType change from None to Exploration
- 2024-04-24T11:19:24 2601.728 INF Unpaused Exploration
- 2024-04-24T11:19:24 2601.728 INF Fading in Exploration
- 2024-04-24T11:19:24 2601.729 INF Notified SectionSelector that music played
- 2024-04-24T11:19:27 2604.727 INF SectionType change from Exploration to None
- 2024-04-24T11:19:27 2604.727 INF Fading out Exploration
- 2024-04-24T11:19:30 2607.731 INF Paused Exploration
- 2024-04-24T11:19:30 2607.779 INF Notified SectionSelector that music stopped
- 2024-04-24T11:19:47 2624.593 INF Time: 39.09m FPS: 59.95 Heap: 1819.3MB Max: 1887.9MB Chunks: 324 CGO: 225 Ply: 1 Zom: 2 Ent: 7 (40) Items: 0 CO: 1 RSS: 2817.3MB
- 2024-04-24T11:20:03 2640.326 INF Stopped Suspense
- 2024-04-24T11:20:03 2640.326 INF fadeOutCo complete on Suspense
- 2024-04-24T11:20:03 2640.326 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T11:20:03 2640.326 INF unloaded ClipSets on Suspense
- 2024-04-24T11:20:17 2654.623 INF Time: 39.59m FPS: 59.95 Heap: 1843.2MB Max: 1887.9MB Chunks: 324 CGO: 221 Ply: 1 Zom: 4 Ent: 10 (44) Items: 0 CO: 1 RSS: 2830.1MB
- 2024-04-24T11:20:18 2655.139 INF Entity zombieBoe 225 killed by Grandier 171
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:20:30 2667.766 INF Stopped Exploration
- 2024-04-24T11:20:30 2667.766 INF fadeOutCo complete on Exploration
- 2024-04-24T11:20:30 2667.766 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T11:20:30 2667.766 INF unloaded ClipSets on Exploration
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:20:47 2684.628 INF Time: 40.09m FPS: 59.95 Heap: 1705.6MB Max: 1887.9MB Chunks: 324 CGO: 221 Ply: 1 Zom: 3 Ent: 10 (29) Items: 0 CO: 1 RSS: 2822.5MB
- 2024-04-24T11:21:17 2714.306 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:21:17 2714.307 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:21:17 2714.308 INF DroneManager saved 9 bytes
- 2024-04-24T11:21:17 2714.310 INF VehicleManager saved 9 bytes
- 2024-04-24T11:21:17 2714.637 INF Time: 40.59m FPS: 59.95 Heap: 1722.5MB Max: 1887.9MB Chunks: 324 CGO: 221 Ply: 1 Zom: 3 Ent: 9 (29) Items: 0 CO: 1 RSS: 2819.6MB
- Calling Animator.GotoState on Synchronize layer
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:21:47 2744.646 INF Time: 41.09m FPS: 58.95 Heap: 1745.1MB Max: 1887.9MB Chunks: 324 CGO: 218 Ply: 1 Zom: 3 Ent: 8 (31) Items: 0 CO: 1 RSS: 2623.3MB
- 2024-04-24T11:22:17 2774.653 INF Time: 41.59m FPS: 59.95 Heap: 1766.7MB Max: 1887.9MB Chunks: 324 CGO: 211 Ply: 1 Zom: 3 Ent: 7 (32) Items: 0 CO: 1 RSS: 2628.7MB
- 2024-04-24T11:22:24 2781.194 INF zombieBusinessMan SpawnLimbGore loaded preafab in asset bundle. path: @:Entities/Zombies/Dismemberment/Suit/Blunt/LeftLowerArm.prefab
- 2024-04-24T11:22:24 2781.197 INF Entity zombieBusinessMan 243 killed by Grandier 171
- 2024-04-24T11:22:24 2781.198 INF Grandier made level 2 (was 1), exp for next level 11446
- 2024-04-24T11:22:24 2781.476 INF MinEventLogMessage: XP gained during the last level:
- 2024-04-24T11:22:24 2781.476 INF CVarLogValue: $xpFromLootThisLevel == 66
- 2024-04-24T11:22:24 2781.476 INF CVarLogValue: $xpFromHarvestingThisLevel == 574
- 2024-04-24T11:22:24 2781.476 INF CVarLogValue: $xpFromKillThisLevel == 9180
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:22:42 2799.825 INF SectionType change from None to Exploration
- 2024-04-24T11:22:42 2799.825 INF Loading new config for Exploration...
- 2024-04-24T11:22:42 2799.825 INF Played Exploration
- 2024-04-24T11:22:42 2799.825 INF Fading in Exploration
- 2024-04-24T11:22:42 2799.825 INF Notified SectionSelector that music played
- 2024-04-24T11:22:42 2799.843 INF Loading new ClipSets for Exploration...
- 2024-04-24T11:22:42 2799.883 INF Exploration loaded new config and clipsets
- 2024-04-24T11:22:45 2802.864 INF fadeInCo complete on Exploration
- 2024-04-24T11:22:47 2804.663 INF Time: 42.09m FPS: 58.93 Heap: 1701.5MB Max: 1887.9MB Chunks: 324 CGO: 219 Ply: 1 Zom: 2 Ent: 7 (30) Items: 0 CO: 1 RSS: 2628.6MB
- Calling Animator.GotoState on Synchronize layer
- 2024-04-24T11:23:17 2834.320 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:23:17 2834.320 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:23:17 2834.323 INF VehicleManager saved 9 bytes
- 2024-04-24T11:23:17 2834.325 INF DroneManager saved 9 bytes
- 2024-04-24T11:23:17 2834.672 INF Time: 42.59m FPS: 59.95 Heap: 1721.4MB Max: 1887.9MB Chunks: 324 CGO: 224 Ply: 1 Zom: 2 Ent: 5 (34) Items: 0 CO: 1 RSS: 2644.2MB
- 2024-04-24T11:23:25 2842.297 INF Entity zombieTomClark 245 killed by Grandier 171
- 2024-04-24T11:23:38 2855.523 INF UnloadUnusedAssets after 20.16976 m, took 0 ms
- Unloading 2 Unused Serialized files (Serialized files now loaded: 13)
- Unloading 1744 unused Assets to reduce memory usage. Loaded Objects now: 353005.
- Total: 637.700800 ms (FindLiveObjects: 30.679400 ms CreateObjectMapping: 20.715200 ms MarkObjects: 582.754200 ms DeleteObjects: 3.550500 ms)
- 2024-04-24T11:23:41 2858.306 INF 168577+1 Origin Reposition (240.0, 48.0, 784.0) to (0.0, 64.0, 880.0)
- 2024-04-24T11:23:47 2864.997 INF Time: 43.09m FPS: 59.74 Heap: 1749.4MB Max: 1887.9MB Chunks: 324 CGO: 208 Ply: 1 Zom: 3 Ent: 9 (39) Items: 0 CO: 1 RSS: 2834.9MB
- 2024-04-24T11:24:17 2894.892 INF [DECO] written 75972, in 18ms
- 2024-04-24T11:24:17 2894.896 INF [DECO] write thread 3ms
- 2024-04-24T11:24:17 2895.006 INF Time: 43.59m FPS: 59.95 Heap: 1776.6MB Max: 1887.9MB Chunks: 324 CGO: 195 Ply: 1 Zom: 6 Ent: 8 (43) Items: 0 CO: 1 RSS: 2849.0MB
- 2024-04-24T11:24:27 2904.200 INF Entity zombieJanitor 254 killed by Grandier 171
- 2024-04-24T11:24:33 2910.485 INF 2638.412 SleeperVolume -188, 61, 856: Spawning -185, 62, 856 (-12, 53), group 'ZombieBikerBarGroupGS1', class zombieUtilityWorker, count 3
- 2024-04-24T11:24:40 2917.875 INF SectionType change from Exploration to Suspense
- 2024-04-24T11:24:40 2917.875 INF Fading out Exploration
- 2024-04-24T11:24:40 2917.875 INF Loading new config for Suspense...
- 2024-04-24T11:24:40 2917.875 INF Played Suspense
- 2024-04-24T11:24:40 2917.875 INF Fading in Suspense
- 2024-04-24T11:24:40 2917.893 INF Loading new ClipSets for Suspense...
- 2024-04-24T11:24:40 2917.919 INF Suspense loaded new config and clipsets
- 2024-04-24T11:24:43 2920.896 INF Paused Exploration
- 2024-04-24T11:24:43 2920.896 INF fadeInCo complete on Suspense
- 2024-04-24T11:24:46 2923.801 INF Entity zombieUtilityWorker 258 killed by Grandier 171
- 2024-04-24T11:24:47 2925.015 INF Time: 44.09m FPS: 59.74 Heap: 1809.2MB Max: 1887.9MB Chunks: 324 CGO: 218 Ply: 1 Zom: 3 Ent: 7 (44) Items: 0 CO: 1 RSS: 2876.1MB
- 2024-04-24T11:25:16 2953.675 WRN AddDecorationAt id=21982 r=1 d=0 m=0 m2=0 m3=0, -292, 61, 1002 replacing
- 2024-04-24T11:25:17 2954.640 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:25:17 2954.645 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:25:17 2954.646 INF DroneManager saved 9 bytes
- 2024-04-24T11:25:17 2954.648 INF VehicleManager saved 9 bytes
- 2024-04-24T11:25:17 2954.891 INF [DECO] written 75984, in 17ms
- 2024-04-24T11:25:17 2954.895 INF [DECO] write thread 4ms
- 2024-04-24T11:25:17 2955.023 INF Time: 44.59m FPS: 59.95 Heap: 1843.3MB Max: 1887.9MB Chunks: 324 CGO: 218 Ply: 1 Zom: 3 Ent: 5 (45) Items: 1 CO: 1 RSS: 2886.5MB
- 2024-04-24T11:25:21 2958.676 INF 2686.603 SleeperVolume -187, 62, 876: Spawning -187, 62, 877 (-12, 54), group 'sleeperHordeStageGS2', class zombieDarlene, count 3
- 2024-04-24T11:25:21 2958.680 INF 2686.603 SleeperVolume -195, 62, 876: Spawning -192, 62, 878 (-12, 54), group 'sleeperHordeStageGS2', class zombieArlene, count 3
- 2024-04-24T11:25:43 2980.912 INF Stopped Exploration
- 2024-04-24T11:25:43 2980.912 INF fadeOutCo complete on Exploration
- 2024-04-24T11:25:43 2980.912 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T11:25:43 2980.912 INF unloaded ClipSets on Exploration
- 2024-04-24T11:25:48 2985.038 INF Time: 45.09m FPS: 59.15 Heap: 1724.6MB Max: 1887.9MB Chunks: 324 CGO: 218 Ply: 1 Zom: 5 Ent: 8 (46) Items: 2 CO: 1 RSS: 2879.6MB
- 2024-04-24T11:25:52 2989.686 INF 2717.612 SleeperVolume -190, 62, 891: Spawning -189, 62, 891 (-12, 55), group 'sleeperHordeStageGS2', class zombieBoe, count 5
- 2024-04-24T11:25:52 2989.689 INF 2717.612 SleeperVolume -190, 62, 885: Spawning -185, 62, 886 (-12, 55), group 'zombieFatHawaiian', class zombieFatHawaiian, count 5
- 2024-04-24T11:25:56 2993.372 INF SectionType change from Suspense to Exploration
- 2024-04-24T11:25:56 2993.373 INF Fading out Suspense
- 2024-04-24T11:25:56 2993.373 INF Loading new config for Exploration...
- 2024-04-24T11:25:56 2993.373 INF Played Exploration
- 2024-04-24T11:25:56 2993.373 INF Fading in Exploration
- 2024-04-24T11:25:56 2993.390 INF Loading new ClipSets for Exploration...
- 2024-04-24T11:25:56 2993.451 INF Exploration loaded new config and clipsets
- 2024-04-24T11:25:59 2996.392 INF Paused Suspense
- 2024-04-24T11:25:59 2996.392 INF fadeInCo complete on Exploration
- 2024-04-24T11:26:01 2998.495 INF Entity zombieTomClark 256 killed by Grandier 171
- 2024-04-24T11:26:08 3005.932 INF SectionType change from Exploration to None
- 2024-04-24T11:26:08 3005.932 INF Fading out Exploration
- 2024-04-24T11:26:11 3008.234 INF 2736.161 SleeperVolume -195, 62, 886: Spawning -194, 62, 887 (-13, 55), group 'sleeperHordeStageGS2', class zombieNurse, count 6
- 2024-04-24T11:26:11 3008.953 INF Paused Exploration
- 2024-04-24T11:26:11 3008.985 INF Notified SectionSelector that music stopped
- 2024-04-24T11:26:17 3014.896 INF [DECO] written 75984, in 19ms
- 2024-04-24T11:26:17 3014.900 INF [DECO] write thread 4ms
- 2024-04-24T11:26:18 3015.044 INF Time: 45.59m FPS: 59.95 Heap: 1743.3MB Max: 1887.9MB Chunks: 324 CGO: 208 Ply: 1 Zom: 7 Ent: 10 (49) Items: 2 CO: 1 RSS: 2893.0MB
- 2024-04-24T11:26:38 3036.028 INF Entity zombieArlene 261 killed by Grandier 171
- 2024-04-24T11:26:48 3045.051 INF Time: 46.09m FPS: 59.55 Heap: 1762.1MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 12 Ent: 15 (56) Items: 2 CO: 1 RSS: 2690.9MB
- 2024-04-24T11:26:52 3049.590 INF Entity zombieDarlene 260 killed by Grandier 171
- 2024-04-24T11:26:59 3056.415 INF Stopped Suspense
- 2024-04-24T11:26:59 3056.415 INF fadeOutCo complete on Suspense
- 2024-04-24T11:26:59 3056.415 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T11:26:59 3056.415 INF unloaded ClipSets on Suspense
- 2024-04-24T11:27:11 3068.972 INF Stopped Exploration
- 2024-04-24T11:27:11 3068.972 INF fadeOutCo complete on Exploration
- 2024-04-24T11:27:11 3068.972 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2024-04-24T11:27:11 3068.972 INF unloaded ClipSets on Exploration
- 2024-04-24T11:27:17 3074.658 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:27:17 3074.660 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:27:17 3074.661 INF DroneManager saved 9 bytes
- 2024-04-24T11:27:17 3074.663 INF VehicleManager saved 9 bytes
- 2024-04-24T11:27:18 3075.060 INF Time: 46.59m FPS: 59.35 Heap: 1785.7MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 11 Ent: 14 (56) Items: 2 CO: 1 RSS: 2689.9MB
- 2024-04-24T11:27:41 3098.314 INF Entity zombieFatHawaiian 264 killed by Grandier 171
- 2024-04-24T11:27:48 3105.067 INF Time: 47.09m FPS: 59.75 Heap: 1812.8MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 10 Ent: 13 (56) Items: 2 CO: 1 RSS: 2694.2MB
- 2024-04-24T11:28:07 3124.488 INF Entity zombieBoe 263 killed by Grandier 171
- 2024-04-24T11:28:18 3135.076 INF Time: 47.59m FPS: 59.35 Heap: 1840.8MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 13 (57) Items: 3 CO: 1 RSS: 2691.7MB
- 2024-04-24T11:28:48 3165.086 INF Time: 48.09m FPS: 59.55 Heap: 1714.1MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 12 (57) Items: 3 CO: 1 RSS: 2697.2MB
- 2024-04-24T11:28:51 3168.206 INF Entity zombieNurse 265 killed by Grandier 171
- 2024-04-24T11:29:13 3190.672 INF 2918.599 SleeperVolume -195, 56, 876: Spawning -195, 57, 881 (-13, 55), group 'sleeperHordeStageGS2', class zombieBoe, count 8
- 2024-04-24T11:29:13 3190.677 INF 2918.599 SleeperVolume -191, 56, 876: Spawning -190, 57, 876 (-12, 54), group 'sleeperHordeStageGS2', class zombieArlene, count 8
- 2024-04-24T11:29:13 3190.724 INF 2918.648 SleeperVolume -194, 56, 893: Spawning -191, 57, 894 (-12, 55), group 'sleeperHordeStageGS2', class zombieMarlene, count 8
- 2024-04-24T11:29:13 3190.727 INF 2918.648 SleeperVolume -188, 56, 887: Spawning -187, 57, 892 (-12, 55), group 'sleeperHordeStageGS2', class zombieYo, count 8
- 2024-04-24T11:29:13 3190.771 INF 2918.698 SleeperVolume -187, 56, 878: Spawning -187, 57, 885 (-12, 55), group 'sleeperHordeStageGS2', class zombiePartyGirl, count 8
- 2024-04-24T11:29:13 3190.823 INF 2918.749 SleeperVolume -194, 56, 893: Spawning -193, 57, 894 (-13, 55), group 'sleeperHordeStageGS2', class zombieMoe, count 8
- 2024-04-24T11:29:13 3190.853 INF 2918.749 SleeperVolume -188, 56, 887: Spawning -185, 57, 892 (-12, 55), group 'sleeperHordeStageGS2', class zombieJanitor, count 8
- 2024-04-24T11:29:13 3190.926 INF 2918.849 SleeperVolume -188, 56, 887: Spawning -184, 57, 888 (-12, 55), group 'sleeperHordeStageGS2', class zombieYo, count 8
- 2024-04-24T11:29:17 3194.677 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:29:17 3194.677 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:29:17 3194.679 INF VehicleManager saved 9 bytes
- 2024-04-24T11:29:17 3194.682 INF DroneManager saved 9 bytes
- 2024-04-24T11:29:18 3195.093 INF Time: 48.60m FPS: 59.35 Heap: 1729.4MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 16 Ent: 19 (65) Items: 3 CO: 1 RSS: 2701.3MB
- 2024-04-24T11:29:18 3195.731 INF Entity zombieBoe 274 killed by Grandier 171
- 2024-04-24T11:29:22 3199.383 INF Entity zombiePartyGirl 278 killed by Grandier 171
- 2024-04-24T11:29:24 3201.030 INF SectionType change from None to Suspense
- 2024-04-24T11:29:24 3201.030 INF Loading new config for Suspense...
- 2024-04-24T11:29:24 3201.030 INF Played Suspense
- 2024-04-24T11:29:24 3201.030 INF Fading in Suspense
- 2024-04-24T11:29:24 3201.030 INF Notified SectionSelector that music played
- 2024-04-24T11:29:24 3201.050 INF Loading new ClipSets for Suspense...
- 2024-04-24T11:29:24 3201.076 INF Suspense loaded new config and clipsets
- 2024-04-24T11:29:27 3204.053 INF fadeInCo complete on Suspense
- 2024-04-24T11:29:40 3217.683 INF Entity zombieArlene 275 killed by Grandier 171
- 2024-04-24T11:29:48 3225.103 INF Time: 49.10m FPS: 59.55 Heap: 1746.7MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 13 Ent: 18 (65) Items: 3 CO: 1 RSS: 2706.5MB
- 2024-04-24T11:30:18 3255.110 INF Time: 49.60m FPS: 59.33 Heap: 1769.5MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 13 Ent: 15 (65) Items: 3 CO: 1 RSS: 2698.3MB
- 2024-04-24T11:30:48 3285.119 INF Time: 50.10m FPS: 59.75 Heap: 1798.1MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 13 Ent: 16 (66) Items: 4 CO: 1 RSS: 2701.2MB
- 2024-04-24T11:30:59 3297.021 ERR Save PlayerData file: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Player\EOS_0002260ee8444a898f930e8f5adc527f.ttp.tmp
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at PlayerDataFile.Save (System.String _dir, System.String _playerName) [0x000e4] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:02 3299.681 INF SectionType change from Suspense to Combat
- 2024-04-24T11:31:02 3299.681 INF Fading out Suspense
- 2024-04-24T11:31:02 3299.683 INF Loading new config for Combat...
- 2024-04-24T11:31:02 3299.683 INF Played Combat
- 2024-04-24T11:31:02 3299.683 INF Fading in Combat
- 2024-04-24T11:31:02 3299.699 INF Loading new ClipSets for Combat...
- 2024-04-24T11:31:02 3299.751 INF Combat loaded new config and clipsets
- 2024-04-24T11:31:05 3302.720 INF Paused Suspense
- 2024-04-24T11:31:05 3302.720 INF fadeInCo complete on Combat
- 2024-04-24T11:31:07 3304.372 INF Entity zombieSpider 271 killed by Grandier 171
- 2024-04-24T11:31:09 3306.329 ERR ERROR: System.IO.IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Region\r.-1.1.7rg
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at RegionFileV2.WriteData (System.Int32 _cX, System.Int32 _cZ, System.Int32 _dataLength, System.Byte _compression, System.Byte[] _data, System.Boolean _saveHeaderToFile) [0x0020a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.Byte[] _buf, System.Int32 _bufLength) [0x0002f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at ChunkMemoryStreamWriter.Close () [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileManager.DoSaveChunks () [0x002ce] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:11 3308.357 ERR ERROR: System.IO.IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Region\r.-1.1.7rg
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at RegionFileV2.WriteData (System.Int32 _cX, System.Int32 _cZ, System.Int32 _dataLength, System.Byte _compression, System.Byte[] _data, System.Boolean _saveHeaderToFile) [0x0020a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.Byte[] _buf, System.Int32 _bufLength) [0x0002f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at ChunkMemoryStreamWriter.Close () [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileManager.DoSaveChunks () [0x002ce] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:17 3314.344 ERR ERROR: System.IO.IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Region\r.-1.1.7rg
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at RegionFileV2.WriteData (System.Int32 _cX, System.Int32 _cZ, System.Int32 _dataLength, System.Byte _compression, System.Byte[] _data, System.Boolean _saveHeaderToFile) [0x0020a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.Byte[] _buf, System.Int32 _bufLength) [0x0002f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at ChunkMemoryStreamWriter.Close () [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileManager.DoSaveChunks () [0x002ce] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:17 3314.692 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:31:17 3314.695 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:31:17 3314.696 INF DroneManager saved 9 bytes
- 2024-04-24T11:31:17 3314.697 INF VehicleManager saved 9 bytes
- 2024-04-24T11:31:18 3315.129 INF Time: 50.60m FPS: 59.95 Heap: 1827.6MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 12 Ent: 16 (66) Items: 4 CO: 1 RSS: 2718.4MB
- 2024-04-24T11:31:18 3315.130 ERR Exception reading world header at pos 112:
- 2024-04-24T11:31:18 3315.133 EXC Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\main.ttw
- at System.IO.FileStream.FlushBuffer () [0x00081] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.FileStream.Flush () [0x00018] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.BufferedStream.FlushWrite () [0x0001f] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.BufferedStream.Flush () [0x0000f] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at StreamUtils.StreamCopy (System.IO.Stream _source, System.IO.Stream _destination, System.Byte[] _tempBuf, System.Boolean _bFlush) [0x00037] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x005ef] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Save(String)
- World:SaveWorldState()
- GameManager:gmUpdate()
- GameManager:Update()
- IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\main.ttw
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at (wrapper remoting-invoke-with-check) System.IO.Stream.Dispose()
- at System.IO.BufferedStream.Dispose (System.Boolean disposing) [0x00013] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at (wrapper remoting-invoke-with-check) System.IO.Stream.Dispose()
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x00d6c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at WorldState.Save (System.String _filename) [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at World.SaveWorldState () [0x00037] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager.gmUpdate () [0x00458] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:25 3322.270 INF Entity zombieMarlene 276 killed by Grandier 171
- 2024-04-24T11:31:29 3327.023 ERR Save PlayerData file: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Player\EOS_0002260ee8444a898f930e8f5adc527f.ttp.tmp
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at PlayerDataFile.Save (System.String _dir, System.String _playerName) [0x000e4] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:35 3332.078 INF Entity zombieMoe 279 killed by Grandier 171
- 2024-04-24T11:31:39 3336.331 ERR ERROR: System.IO.IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Region\r.-1.1.7rg
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at RegionFileV2.WriteData (System.Int32 _cX, System.Int32 _cZ, System.Int32 _dataLength, System.Byte _compression, System.Byte[] _data, System.Boolean _saveHeaderToFile) [0x0020a] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileAccessMultipleChunks.Write (System.String _dir, System.Int32 _chunkX, System.Int32 _chunkZ, System.Byte[] _buf, System.Int32 _bufLength) [0x0002f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at ChunkMemoryStreamWriter.Close () [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at RegionFileManager.DoSaveChunks () [0x002ce] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:47 3344.675 ERR Save PlayerData file: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Player\EOS_0002260ee8444a898f930e8f5adc527f.ttp.tmp
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at PlayerDataFile.Save (System.String _dir, System.String _playerName) [0x000e4] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:47 3344.677 ERR Exception reading world header at pos 112:
- 2024-04-24T11:31:47 3344.678 EXC Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\main.ttw
- at System.IO.FileStream.FlushBuffer () [0x00081] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.FileStream.Flush () [0x00018] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.BufferedStream.FlushWrite () [0x0001f] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.BufferedStream.Flush () [0x0000f] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at StreamUtils.StreamCopy (System.IO.Stream _source, System.IO.Stream _destination, System.Byte[] _tempBuf, System.Boolean _bFlush) [0x00037] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x005ef] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Save(String)
- World:Save()
- GameManager:SaveWorld()
- GameManager:Pause(Boolean)
- XUiC_InGameMenuWindow:OnOpen()
- XUiController:OnOpen()
- XUiWindowGroup:OnOpen()
- GUIWindowManager:Open(GUIWindow, Boolean, Boolean, Boolean)
- GUIWindowManager:SwitchVisible(GUIWindow, Boolean)
- GUIWindowManager:SwitchVisible(String, Boolean)
- <>c__DisplayClass37_0:<Awake>b__29()
- NGuiAction:OnClick()
- GUIWindowManager:Update()
- IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\main.ttw
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at (wrapper remoting-invoke-with-check) System.IO.Stream.Dispose()
- at System.IO.BufferedStream.Dispose (System.Boolean disposing) [0x00013] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at (wrapper remoting-invoke-with-check) System.IO.Stream.Dispose()
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x00d6c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at WorldState.Save (System.String _filename) [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at World.Save () [0x0008d] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager.SaveWorld () [0x00008] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager.Pause (System.Boolean _bOn) [0x00045] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiC_InGameMenuWindow.OnOpen () [0x00104] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiController.OnOpen () [0x00017] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at XUiWindowGroup.OnOpen () [0x00006] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GUIWindowManager.SwitchVisible (GUIWindow _guiWindow, System.Boolean _bIsNotEscClosable) [0x00019] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GUIWindowManager.SwitchVisible (System.String _windowName, System.Boolean _bIsNotEscClosable) [0x0000d] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at PlayerMoveController+<>c__DisplayClass37_0.<Awake>b__29 () [0x00025] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at NGuiAction.OnClick () [0x00010] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GUIWindowManager.Update () [0x001e9] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:48 3345.136 INF Time: 51.10m FPS: 59.15 Heap: 1739.4MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 10 Ent: 14 (65) Items: 3 CO: 1 RSS: 2716.7MB
- 2024-04-24T11:31:48 3345.137 ERR Exception reading world header at pos 112:
- 2024-04-24T11:31:48 3345.137 EXC Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\main.ttw
- at System.IO.FileStream.FlushBuffer () [0x00081] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.FileStream.Flush () [0x00018] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.BufferedStream.FlushWrite () [0x0001f] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.BufferedStream.Flush () [0x0000f] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at StreamUtils.StreamCopy (System.IO.Stream _source, System.IO.Stream _destination, System.Byte[] _tempBuf, System.Boolean _bFlush) [0x00037] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x005ef] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Save(String)
- World:SaveWorldState()
- GameManager:gmUpdate()
- GameManager:Update()
- IOException: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\main.ttw
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at (wrapper remoting-invoke-with-check) System.IO.Stream.Dispose()
- at System.IO.BufferedStream.Dispose (System.Boolean disposing) [0x00013] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at (wrapper remoting-invoke-with-check) System.IO.Stream.Dispose()
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x00d6c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at WorldState.Save (System.String _filename) [0x00024] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at World.SaveWorldState () [0x00037] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager.gmUpdate () [0x00458] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- at GameManager.Update () [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:31:50 3347.224 INF SectionType change from Combat to Suspense
- 2024-04-24T11:31:50 3347.224 INF Fading out Combat
- 2024-04-24T11:31:50 3347.224 INF Unpaused Suspense
- 2024-04-24T11:31:50 3347.224 INF Fading in Suspense
- 2024-04-24T11:31:53 3350.243 INF Paused Combat
- 2024-04-24T11:31:53 3350.243 INF fadeInCo complete on Suspense
- 2024-04-24T11:32:00 3357.033 ERR Save PlayerData file: Win32 IO returned 112. Path: C:\Users\lolyd\AppData\Roaming\7DaysToDie\Saves\Navezgane\Please Dont Crash\Player\EOS_0002260ee8444a898f930e8f5adc527f.ttp.tmp
- at System.IO.FileStream.Dispose (System.Boolean disposing) [0x000cb] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Close () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at System.IO.Stream.Dispose () [0x00000] in <03bd9b261dff4c2b8b568aca27f561b2>:0
- at PlayerDataFile.Save (System.String _dir, System.String _playerName) [0x000e4] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
- 2024-04-24T11:32:18 3375.445 INF Time: 51.60m FPS: 59.95 Heap: 1753.1MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 10 Ent: 12 (65) Items: 3 CO: 1 RSS: 2713.5MB
- 2024-04-24T11:32:48 3405.453 INF Time: 52.10m FPS: 59.95 Heap: 1769.1MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 10 Ent: 11 (65) Items: 3 CO: 1 RSS: 2715.4MB
- 2024-04-24T11:32:53 3410.277 INF Stopped Combat
- 2024-04-24T11:32:53 3410.277 INF fadeOutCo complete on Combat
- 2024-04-24T11:32:53 3410.277 INF unloaded ClipSets on Combat
- 2024-04-24T11:32:56 3413.260 INF Mixer IsFinished: True
- AudioSource is not playing: False
- IsPaused: False
- IsPlaying: True
- 2024-04-24T11:32:56 3413.260 INF Stopped Suspense
- 2024-04-24T11:32:56 3413.260 INF unloaded ClipSets on Suspense
- 2024-04-24T11:32:56 3413.277 INF Notified SectionSelector that music stopped
- 2024-04-24T11:32:56 3413.278 INF SectionType change from Suspense to None
- 2024-04-24T11:33:17 3435.010 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:33:17 3435.014 INF VehicleManager saved 9 bytes
- 2024-04-24T11:33:17 3435.014 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:33:17 3435.015 INF DroneManager saved 9 bytes
- 2024-04-24T11:33:18 3435.446 INF Time: 52.60m FPS: 60.00 Heap: 1784.4MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 10 Ent: 11 (65) Items: 3 CO: 1 RSS: 2720.3MB
- 2024-04-24T11:33:48 3465.470 INF Time: 53.10m FPS: 59.99 Heap: 1800.5MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 10 Ent: 11 (65) Items: 3 CO: 1 RSS: 2720.9MB
- 2024-04-24T11:34:18 3495.462 INF Time: 53.60m FPS: 59.57 Heap: 1818.2MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 10 (65) Items: 3 CO: 1 RSS: 2676.3MB
- 2024-04-24T11:34:48 3525.488 INF Time: 54.10m FPS: 59.95 Heap: 1836.1MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 10 (65) Items: 3 CO: 1 RSS: 2715.2MB
- 2024-04-24T11:35:18 3555.029 INF VehicleManager saving 0 (0 + 0)
- 2024-04-24T11:35:18 3555.031 INF DroneManager saving 0 (0 + 0)
- 2024-04-24T11:35:18 3555.033 INF DroneManager saved 9 bytes
- 2024-04-24T11:35:18 3555.034 INF VehicleManager saved 9 bytes
- 2024-04-24T11:35:18 3555.481 INF Time: 54.60m FPS: 59.75 Heap: 1854.9MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 10 (65) Items: 3 CO: 1 RSS: 2720.2MB
- 2024-04-24T11:35:22 3559.837 INF [EOS] Refreshing Login
- 2024-04-24T11:35:23 3560.750 INF [EOS] Login refreshed
- 2024-04-24T11:35:48 3585.505 INF Time: 55.10m FPS: 59.75 Heap: 1877.0MB Max: 1887.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 10 (65) Items: 3 CO: 1 RSS: 2835.0MB
- 2024-04-24T11:36:08 3605.324 INF SectionType change from None to Suspense
- 2024-04-24T11:36:08 3605.324 INF Loading new config for Suspense...
- 2024-04-24T11:36:08 3605.324 INF Played Suspense
- 2024-04-24T11:36:08 3605.324 INF Fading in Suspense
- 2024-04-24T11:36:08 3605.324 INF Notified SectionSelector that music played
- 2024-04-24T11:36:08 3605.363 INF Loading new ClipSets for Suspense...
- 2024-04-24T11:36:08 3605.390 INF Suspense loaded new config and clipsets
- 2024-04-24T11:36:11 3608.345 INF fadeInCo complete on Suspense
- 2024-04-24T11:36:18 3615.498 INF Time: 55.60m FPS: 60.01 Heap: 1906.9MB Max: 1906.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 10 (65) Items: 3 CO: 1 RSS: 2824.1MB
- 2024-04-24T11:36:48 3645.523 INF Time: 56.10m FPS: 59.93 Heap: 1745.5MB Max: 1906.9MB Chunks: 324 CGO: 223 Ply: 1 Zom: 9 Ent: 10 (65) Items: 3 CO: 1 RSS: 2828.2MB
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