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- Sparkle, Light Half-Celstial Unicorn
- Large Outsider (Native)
- Hit Dice: 12d10+84 (150 HP)
- Initiative: +6
- Speed: 60 ft, 120 ft fly
- AC: 26 (-1 size, +6 Dex, +11 natural), touch 15, flat-footed 20
- Base Attack/Grapple: +12/+24
- Attack: Horn +20 melee (2d6+12, magic)
- Full Attack: Horn +20 melee (2d6+12, magic), 2 hooves +15 melee (1d6+4, magic) and bite +15 melee (1d3+4, magic)
- Space/Reach: 10 ft/5 ft
- Special Attacks: Smite Evil 3/day
- Special Qualities: Link, Share Spells, Evasion, Low-light vision, scent, Devotion, Darkvision 60 ft, immune to poison, disease, charm and compulsion, resist acid/cold/electricity 10, DR 10/magic, Spell Resistance 22, wild empathy
- Spell-Like Abilities (CL 12):
- Constant: Magic Circle against Evil
- At Will: Daylight, Detect Evil
- 3/day: Protection from Evil, Cure Light Wounds
- 1/day: Aid, Bless, Cure Medium Wounds, Cure Serious Wounds, Dispel Evil, Holy Smite, Holy Word, Neutralize Poison, Remove Disease
- Saves: Fort +14, Ref +10, Will +17
- Abilities: Str 27, Dex 22, Con 23, Int 15, Wis 28, Cha 31
- Skills: Jump +24, Listen +15, Move Silently +12, Spot +15, Survival +12, Heal +13
- Feats: Alertness, Skill Focus (Survival), Improved Natural Attack (Hoof), Touch of Golden Ice, Augment Healing, Improved Toughness, Power Attack, Improved Natural Attack (Horn), Extra Smiting
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