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- Use Cosmic Horror Quick effect to tribute monsters your opponent owns
- Main Deck Monsters (2 Cards)
- Alien Fossil
- Reptile-Type/LIGHT/Level 1/ATK 500/DEF 200 (Tuner)
- This card's name becomes "Alien Ammonite" while it on the field. You can Special Summon this card (from your hand) by removing 2 A-Counters from anywhere on the field. You can only Special Summon "Alien Fossil" once per turn this way.
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- Alien Parasite
- Reptile-Type/LIGHT/Level 10/ATK ?/DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by Tributing 1 face-up monster with A-Counters greater than or equal to its Level/Rank/Link from anywhere on the field. This card gains effects based on the Level/Rank/Link of the Tributed monster. ● 1+: This card's ATK becomes equal to the Tributed monster's Level/Rank/Link x 400. ● 4+: Place 1 A-Counter on each face-up monster your opponent controls. ● 6+: Once per turn: You can inflict 200 damage to your opponent for each A-Counter on the field. ● 8+: Unaffected by other cards' effects. ● 10+: If this card is Special Summoned: Send all cards your opponent controls to the GY.
- You can only control 1 "Alien Parasite".
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- Extra Deck Monsters (2 Cards)
- Alien Queen
- Reptile-Type/LIGHT/Level 5/ATK 2300/DEF 1500 (Synchro)
- 1 Tuner + 1+ non-Tuner "Alien" monsters
- This card can attack all monsters with an A-Counter(s) your opponent controls, once each. Once per turn, if this card destroys a monster with an A-Counter by battle and sends it to the GY: You can Special Summon that monster to your side of the field. Once per turn: You can place 1 A-Counter on 1 face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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- Cosmic Entity Gung'eon
- Reptile-Type/LIGHT/Level 6/ATK 2800/DEF 2000 (Synchro)
- 1 "Alien Ammonite" + 1+ non-Tuner Synchro monsters
- Once per turn (Quick Effect): You can target any number of face-up Spells/Traps; return them to the hand, and if you do, distribute new A-Counters among face-up monsters equal to the number of cards returned. Negate the activated effects of any opponent's monster with an A-Counter. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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- Spell/Trap (4 Cards)
- Alien World
- Field Spell
- Once per turn, during the Standby Phase: Place 1 A-Counter on each face-up monster on the field, except "Alien" monsters. During your Draw Phase, instead of conducting your normal draw: You can add 1 "Alien" or ""A"" card from your Deck to your hand. If a card with an A-Counter(s) is removed from the field, place its A-Counters on this card. If this card leaves the field: Distribute the A-Counters on this card among face-up monsters. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)
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- "A" Cell Corruption
- Equip Spell
- Equip only to a monster your opponent controls with an A-Counter(s) by removing all A-Counters from it. Take control of the equipped monster. During each of your End Phases, remove 1 A-Counter from the equipped monster, or destroy this card.
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- "A" Cell Regeneration
- Equip Spell
- Activate this card by removing 2 A-Counters from anywhere on the field, then target 1 "Alien" monster in your GY; Special Summon that target and equip it with this card. When this card is destroyed, destroy the equipped monster. You can only activate 1 ""A" Cell Regeneration" per turn.
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- Alien Restraint Wave
- Continuous Trap
- Activate this card by targeting any number of Effect Monsters on the field with A-Counters; negate the effects of that face-up monster(s) while it is on the field, also that face-up monster cannot attack. When each card this card targeted is destroyed, destroy this card.
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