Accardo

..::Acc-Mod Garage::..

Jan 16th, 2012
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 7.42 KB | None | 0 0
  1. CreateDynamicObject(17950,1360.40002441,-1635.09997559,14.50000000,0.00000000,0.00000000,270.00000000); //object(cjsaveg) (1)
  2. CreateDynamicObject(8169,1361.90002441,-1658.30004883,12.39999962,0.00000000,0.00000000,16.00000000); //object(vgs_guardhseflr) (1)
  3. CreateDynamicObject(8169,1361.90002441,-1660.40002441,12.39999962,0.00000000,0.00000000,15.99609375); //object(vgs_guardhseflr) (2)
  4. CreateDynamicObject(17950,1360.90002441,-1659.40002441,14.55000019,0.00000000,0.00000000,270.00000000); //object(cjsaveg) (2)
  5. CreateDynamicObject(8169,1361.50000000,-1635.90002441,12.39999962,0.00000000,0.00000000,15.99609375); //object(vgs_guardhseflr) (3)
  6. CreateDynamicObject(8169,1361.50000000,-1633.50000000,12.39999962,0.00000000,0.00000000,15.99609375); //object(vgs_guardhseflr) (4)
  7. CreateDynamicObject(3785,1359.90002441,-1662.50000000,15.30000019,0.00000000,0.00000000,90.00000000); //object(bulkheadlight) (3)
  8. CreateDynamicObject(3785,1359.90002441,-1656.40002441,15.00000000,0.00000000,0.00000000,270.00000000); //object(bulkheadlight) (4)
  9. CreateDynamicObject(3785,1364.09960938,-1662.50000000,15.30000019,0.00000000,0.00000000,90.00000000); //object(bulkheadlight) (5)
  10. CreateDynamicObject(3785,1363.69921875,-1656.39941406,14.89999962,0.00000000,0.00000000,270.00000000); //object(bulkheadlight) (6)
  11. CreateDynamicObject(5020,1358.40002441,-1635.09997559,14.30000019,0.00000000,0.00000000,0.00000000); //object(mul_las) (1)
  12. CreateDynamicObject(5020,1358.39941406,-1659.39941406,14.30000019,0.00000000,0.00000000,0.00000000); //object(mul_las) (2)
  13. CreateDynamicObject(3785,1363.69995117,-1638.19995117,15.19999981,0.00000000,0.00000000,90.00000000); //object(bulkheadlight) (7)
  14. CreateDynamicObject(3785,1359.90002441,-1638.19995117,15.10000038,0.00000000,0.00000000,90.00000000); //object(bulkheadlight) (8)
  15. CreateDynamicObject(3785,1360.00000000,-1632.09997559,15.00000000,0.00000000,0.00000000,270.00000000); //object(bulkheadlight) (9)
  16. CreateDynamicObject(3785,1363.50000000,-1632.09960938,14.80000019,0.00000000,0.00000000,270.00000000); //object(bulkheadlight) (10)
  17. CreateDynamicObject(1025,1358.50000000,-1661.50000000,15.10000038,0.00000000,0.00000000,0.00000000); //object(wheel_or1) (1)
  18. CreateDynamicObject(1082,1358.50000000,-1659.40002441,15.10000038,0.00000000,0.00000000,0.00000000); //object(wheel_gn1) (1)
  19. CreateDynamicObject(1080,1358.50000000,-1657.30004883,15.10000038,0.00000000,0.00000000,0.00000000); //object(wheel_sr5) (1)
  20. CreateDynamicObject(1079,1358.50000000,-1661.50000000,13.60000038,0.00000000,0.00000000,0.00000000); //object(wheel_sr1) (1)
  21. CreateDynamicObject(1075,1358.50000000,-1659.30004883,13.60000038,0.00000000,0.00000000,0.00000000); //object(wheel_sr2) (1)
  22. CreateDynamicObject(1074,1358.50000000,-1657.19995117,13.60000038,0.00000000,0.00000000,0.00000000); //object(wheel_sr3) (1)
  23. CreateDynamicObject(1116,1358.50000000,-1636.69995117,15.00000000,0.00000000,0.00000000,270.00000000); //object(fbb_lr_slv2) (1)
  24. CreateDynamicObject(1115,1358.50000000,-1636.69995117,14.10000038,0.00000000,0.00000000,270.00000000); //object(fbb_lr_slv1) (1)
  25. CreateDynamicObject(1171,1358.50000000,-1632.80004883,15.39999962,0.00000000,0.00000000,270.00000000); //object(fbmp_a_l) (1)
  26. CreateDynamicObject(1170,1358.50000000,-1634.90002441,14.50000000,0.00000000,0.00000000,270.00000000); //object(fbmp_c_s) (1)
  27. CreateDynamicObject(3932,1361.40002441,-1643.50000000,14.10000038,0.00000000,0.00000000,0.00000000); //object(hanger) (1)
  28. CreateDynamicObject(3932,1361.59960938,-1650.89941406,14.10000038,0.00000000,0.00000000,0.00000000); //object(hanger) (2)
  29. CreateDynamicObject(1215,1364.19995117,-1640.69995117,12.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
  30. CreateDynamicObject(1215,1364.29980469,-1653.69921875,12.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
  31. CreateDynamicObject(1215,1364.39941406,-1648.09960938,12.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
  32. CreateDynamicObject(1215,1364.19921875,-1646.29980469,12.89999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
  33. CreateDynamicObject(984,1376.90002441,-1638.00000000,13.19999981,0.00000000,0.00000000,1.00000000); //object(fenceshit2) (2)
  34. CreateDynamicObject(984,1370.39941406,-1631.59960938,13.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
  35. CreateDynamicObject(983,1376.90002441,-1656.59997559,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
  36. CreateDynamicObject(983,1376.90002441,-1659.80004883,13.19999981,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (5)
  37. CreateDynamicObject(983,1377.90002441,-1666.00000000,13.20000076,0.00000000,0.00000000,18.00000000); //object(fenceshit3) (6)
  38. CreateDynamicObject(983,1388.50000000,-1669.00000000,13.09999943,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (12)
  39. CreateDynamicObject(983,1382.09997559,-1669.00000000,13.10000038,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (13)
  40. CreateDynamicObject(983,1380.30004883,-1644.40002441,13.19999981,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (14)
  41. CreateDynamicObject(997,1352.09997559,-1684.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (7)
  42. CreateDynamicObject(997,1352.09997559,-1680.69995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier3) (8)
  43. CreateDynamicObject(996,1363.90002441,-1693.00000000,8.39999962,0.00000000,0.00000000,270.00000000); //object(lhouse_barrier1) (2)
  44. CreateDynamicObject(996,1364.50000000,-1700.80004883,8.39999962,0.00000000,0.00000000,334.00000000); //object(lhouse_barrier1) (3)
  45. CreateDynamicObject(1594,1379.00000000,-1657.09997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (1)
  46. CreateDynamicObject(1594,1384.09997559,-1661.40002441,12.89999962,0.00000000,0.00000000,0.00000000); //object(chairsntable) (2)
  47. CreateDynamicObject(1594,1384.09997559,-1657.19995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (3)
  48. CreateDynamicObject(1594,1379.09997559,-1661.19995117,13.00000000,0.00000000,0.00000000,0.00000000); //object(chairsntable) (4)
  49. CreateDynamicObject(1342,1384.09997559,-1666.09997559,13.50000000,0.00000000,0.00000000,90.00000000); //object(noodlecart_prop) (1)
  50. CreateDynamicObject(1340,1380.30004883,-1666.09997559,13.50000000,0.00000000,0.00000000,90.00000000); //object(chillidogcart) (1)
  51. CreateDynamicObject(1811,1380.19995117,-1667.50000000,13.00000000,0.00000000,0.00000000,270.00000000); //object(med_din_chair_5) (1)
  52. CreateDynamicObject(1811,1384.09997559,-1667.69995117,13.10000038,0.00000000,0.00000000,270.00000000); //object(med_din_chair_5) (2)
  53. CreateDynamicObject(738,1370.30004883,-1629.00000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (1)
  54. CreateDynamicObject(738,1365.69995117,-1629.80004883,13.00000000,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (2)
  55. CreateDynamicObject(738,1374.80004883,-1628.90002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (3)
  56. CreateDynamicObject(1251,1356.00000000,-1671.50000000,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (2)
  57. CreateDynamicObject(1251,1356.09960938,-1667.59960938,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (5)
  58. CreateDynamicObject(1251,1356.00000000,-1675.80004883,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (7)
  59. CreateDynamicObject(1251,1355.80004883,-1680.00000000,12.69999981,0.00000000,0.00000000,90.00000000); //object(smashbar) (8)
Add Comment
Please, Sign In to add comment