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Dec 14th, 2016
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  1. --[[
  2. User: TheDarkRevenant
  3. Script: DSSJ3
  4. Pass: QNAh3g8U
  5.  
  6. ]]
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs (hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. ----------------------------------------------------
  38. Debounces = {
  39. CanAttack = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. RPunch = false;
  44. RPunched = false;
  45. LPunch = false;
  46. LPunched = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. hed.face.Texture = "rbxassetid://34668268"
  51. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  52. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  53. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  55. ----------------------------------------------------
  56. ypcall(function()
  57. char.Shirt:Destroy()
  58. char.Pants:Destroy()
  59. shirt = Instance.new("Shirt", char)
  60. shirt.Name = "Shirt"
  61. pants = Instance.new("Pants", char)
  62. pants.Name = "Pants"
  63. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  64. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  65. end)
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------
  99. function genWeld(a,b)
  100. local w = Instance.new("Weld",a)
  101. w.Part0 = a
  102. w.Part1 = b
  103. return w
  104. end
  105. function weld(a, b)
  106. local weld = Instance.new("Weld")
  107. weld.Name = "W"
  108. weld.Part0 = a
  109. weld.Part1 = b
  110. weld.C0 = a.CFrame:inverse() * b.CFrame
  111. weld.Parent = a
  112. return weld;
  113. end
  114. ----------------------------------------------------
  115. function Lerp(c1,c2,al)
  116. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  117. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  118. for i,v in pairs(com1) do
  119. com1[i] = v+(com2[i]-v)*al
  120. end
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122. end
  123. ----------------------------------------------------
  124. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  125. local wld = Instance.new("Weld", wp1)
  126. wld.Part0 = wp0
  127. wld.Part1 = wp1
  128. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  129. end
  130. ----------------------------------------------------
  131. function weld5(part0, part1, c0, c1)
  132. weeld=Instance.new("Weld", part0)
  133. weeld.Part0=part0
  134. weeld.Part1=part1
  135. weeld.C0=c0
  136. weeld.C1=c1
  137. return weeld
  138. end
  139. ----------------------------------------------------
  140. function HasntTouched(plrname)
  141. local ret = true
  142. for _, v in pairs(Touche) do
  143. if v == plrname then
  144. ret = false
  145. end
  146. end
  147. return ret
  148. end
  149. ----------------------------------------------------
  150. newWeld(torso, larm, -1.5, 0.5, 0)
  151. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, rarm, 1.5, 0.5, 0)
  153. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, hed, 0, 1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161. ----------------------------------------------------
  162. z = Instance.new("Sound", char)
  163. z.SoundId = "rbxassetid://282572614"--303570180
  164. z.Looped = true
  165. z.Pitch = 1
  166. z.Volume = 1
  167. wait(.1)
  168. z:Play()
  169. ----------------------------------------------------
  170. local Transforming = true
  171. hum.WalkSpeed = 0
  172. local fx = Instance.new("Part",torso)
  173. fx.Anchored = true
  174. fx.Material = "Neon"
  175. fx.CanCollide = false
  176. fx.Locked = true
  177. fx.Transparency = 1
  178. fx.Material = "SmoothPlastic"
  179. fx.Size = Vector3.new(1,1,1)
  180. fx.TopSurface = "SmoothNoOutlines"
  181. fx.BottomSurface = "SmoothNoOutlines"
  182. fx.BrickColor = BrickColor.new("Lime green")
  183. fxm = Instance.new("SpecialMesh",fx)
  184. fxm.MeshType = "Sphere"
  185. fxm.Scale = Vector3.new(1,1,1)
  186. for i = 1, 20 do rs:wait()
  187. fx.Transparency = fx.Transparency - (1/20)
  188. fx.CFrame = torso.CFrame
  189. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  190. rs:wait()
  191. end
  192. ----------------------------------------------------
  193. local m = Instance.new("Model")
  194. m.Name = "Hair"
  195. p1 = Instance.new("Part", m)
  196. p1.BrickColor = BrickColor.new("Lime green")
  197. p1.FormFactor = Enum.FormFactor.Symmetric
  198. p1.Size = Vector3.new(1, 1, 1)
  199. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  200. p1.CanCollide = false
  201. p1.Locked = true
  202. p1.BottomSurface = Enum.SurfaceType.Smooth
  203. p1.TopSurface = Enum.SurfaceType.Smooth
  204. b1 = Instance.new("SpecialMesh", p1)
  205. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  206. b1.TextureId = ""
  207. b1.MeshType = Enum.MeshType.FileMesh
  208. b1.Name = "Mesh"
  209. b1.VertexColor = Vector3.new(0, 0, 0)
  210. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  211. w1 = Instance.new("Weld", p1)
  212. w1.Name = "Head_Weld"
  213. w1.Part0 = p1
  214. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  215. w1.Part1 = p2
  216. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  217. w2 = Instance.new("Weld", p2)
  218. w2.Name = "Part_Weld"
  219. w2.Part0 = p2
  220. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  221. w2.Part1 = p3
  222. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  223. w3 = Instance.new("Weld", p3)
  224. w3.Name = "Part_Weld"
  225. w3.Part0 = p3
  226. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  227. w3.Part1 = p4
  228. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  229. w4 = Instance.new("Weld", p4)
  230. w4.Name = "Part_Weld"
  231. w4.Part0 = p4
  232. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
  233. w4.Part1 = p5
  234. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  235. w5 = Instance.new("Weld", p5)
  236. w5.Name = "Part_Weld"
  237. w5.Part0 = p5
  238. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
  239. w5.Part1 = p6
  240. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  241. w6 = Instance.new("Weld", p6)
  242. w6.Name = "Part_Weld"
  243. w6.Part0 = p6
  244. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
  245. w6.Part1 = p7
  246. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  247. w7 = Instance.new("Weld", p7)
  248. w7.Name = "Part_Weld"
  249. w7.Part0 = p7
  250. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
  251. w7.Part1 = p8
  252. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  253. w8 = Instance.new("Weld", p8)
  254. w8.Name = "Part_Weld"
  255. w8.Part0 = p8
  256. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
  257. w8.Part1 = p9
  258. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  259. w9 = Instance.new("Weld", p9)
  260. w9.Name = "Part_Weld"
  261. w9.Part0 = p9
  262. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
  263. w9.Part1 = p10
  264. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  265. w10 = Instance.new("Weld", p10)
  266. w10.Name = "Part_Weld"
  267. w10.Part0 = p10
  268. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
  269. w10.Part1 = p11
  270. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  271. w11 = Instance.new("Weld", p11)
  272. w11.Name = "Part_Weld"
  273. w11.Part0 = p11
  274. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
  275. w11.Part1 = p12
  276. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  277. w12 = Instance.new("Weld", p12)
  278. w12.Name = "Part_Weld"
  279. w12.Part0 = p12
  280. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
  281. w12.Part1 = p13
  282. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  283. w13 = Instance.new("Weld", p13)
  284. w13.Name = "Part_Weld"
  285. w13.Part0 = p13
  286. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
  287. w13.Part1 = p14
  288. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  289. w14 = Instance.new("Weld", p14)
  290. w14.Name = "Part_Weld"
  291. w14.Part0 = p14
  292. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
  293. w14.Part1 = p15
  294. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  295. w15 = Instance.new("Weld", p15)
  296. w15.Name = "Part_Weld"
  297. w15.Part0 = p15
  298. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  299. w15.Part1 = p16
  300. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  301. w16 = Instance.new("Weld", p16)
  302. w16.Name = "Part_Weld"
  303. w16.Part0 = p16
  304. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  305. w16.Part1 = p17
  306. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  307. w17 = Instance.new("Weld", p17)
  308. w17.Name = "Part_Weld"
  309. w17.Part0 = p17
  310. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
  311. w17.Part1 = p18
  312. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
  313. m.Parent = char
  314. m:MakeJoints()
  315. ----------------------------------------------------
  316. local cor = Instance.new("Part", char.Hair)
  317. cor.Name = "Link"
  318. cor.Locked = true
  319. cor.BottomSurface = 0
  320. cor.CanCollide = false
  321. cor.Size = Vector3.new(1, 9, 1)
  322. cor.Transparency = 1
  323. cor.TopSurface = 0
  324. corw = Instance.new("Weld", cor)
  325. corw.Part0 = hed
  326. corw.Part1 = cor
  327. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  328. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  329. weld1 = Instance.new("Weld", char.Hair)
  330. weld1.Part0 = cor
  331. weld1.Part1 = char.Hair.Head
  332. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  333. ----------------------------------------------------
  334. GroundWave1 = function()
  335. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  336. local Colors = {"Royal purple", "Really black"}
  337. local wave = Instance.new("Part", torso)
  338. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  339. wave.Anchored = true
  340. wave.CanCollide = false
  341. wave.Locked = true
  342. wave.Size = Vector3.new(1, 1, 1)
  343. wave.TopSurface = "Smooth"
  344. wave.BottomSurface = "Smooth"
  345. wave.Transparency = 0.35
  346. wave.CFrame = HandCF
  347. wm = Instance.new("SpecialMesh", wave)
  348. wm.MeshId = "rbxassetid://3270017"
  349. coroutine.wrap(function()
  350. for i = 1, 30, 1 do
  351. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  352. wave.Size = wm.Scale
  353. wave.CFrame = HandCF
  354. wave.Transparency = i/30
  355. wait()
  356. end
  357. wait()
  358. wave:Destroy()
  359. end)()
  360. end
  361. ----------------------------------------------------
  362. GroundWave = function()
  363. if Transforming == true then
  364. local wave = Instance.new("Part", torso)
  365. wave.BrickColor = BrickColor.new("Really black")
  366. wave.Anchored = true
  367. wave.CanCollide = false
  368. wave.Locked = true
  369. wave.Size = Vector3.new(1, 1, 1)
  370. wave.TopSurface = "Smooth"
  371. wave.BottomSurface = "Smooth"
  372. wave.Transparency = 0.35
  373. wave.CFrame = fx.CFrame
  374. wm = Instance.new("SpecialMesh", wave)
  375. wm.MeshType = "Sphere"
  376. wm.Scale = Vector3.new(1,1,1)
  377. coroutine.wrap(function()
  378. for i = 1, 18, 1 do
  379. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  380. --wave.Size = wm.Scale
  381. wave.CFrame = fx.CFrame
  382. wave.Transparency = i/14
  383. wait()
  384. end
  385. wait()
  386. wave:Destroy()
  387. end)()
  388. elseif Transforming == false then
  389. wait()
  390. end
  391. end
  392.  
  393. for i = 1, 100 do rs:wait()
  394. fx.CFrame = torso.CFrame
  395. end
  396.  
  397. Spawn(function()
  398. while wait(1) do
  399. GroundWave()
  400. end
  401. end)
  402.  
  403. wait(4)
  404.  
  405. Transforming = false
  406.  
  407. for i = 1, 20 do rs:wait()
  408. fx.Transparency = fx.Transparency + (1/20)
  409. fx.CFrame = torso.CFrame
  410. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  411. rs:wait()
  412. end
  413.  
  414. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  415. local wave = Instance.new("Part", torso)
  416. wave.BrickColor = BrickColor.new("Institutional white")
  417. wave.Anchored = true
  418. wave.CanCollide = false
  419. wave.Locked = true
  420. wave.Size = Vector3.new(1, 1, 1)
  421. wave.TopSurface = "Smooth"
  422. wave.BottomSurface = "Smooth"
  423. wave.Transparency = 0.35
  424. wave.CFrame = HandCF
  425. wm = Instance.new("SpecialMesh", wave)
  426. wm.MeshId = "rbxassetid://3270017"
  427. coroutine.wrap(function()
  428. for i = 1, 14, 1 do
  429. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  430. wave.Size = wm.Scale
  431. wave.CFrame = HandCF
  432. wave.Transparency = i/14
  433. wait()
  434. end
  435. wait()
  436. wave:Destroy()
  437. end)()
  438. hum.WalkSpeed = 16
  439. ----------------------------------------------------
  440. Blast = function()
  441. local Colors = {"Really red", "Really black"}
  442. local wave = Instance.new("Part", torso)
  443. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  444. wave.Anchored = true
  445. wave.CanCollide = false
  446. wave.Locked = true
  447. wave.Size = Vector3.new(1, 1, 1)
  448. wave.TopSurface = "Smooth"
  449. wave.BottomSurface = "Smooth"
  450. wave.Transparency = 0.35
  451. wave.CFrame = rarm.CFrame
  452. wm = Instance.new("SpecialMesh", wave)
  453. wm.MeshType = "Sphere"
  454. wm.Scale = Vector3.new(1,1,1)
  455. z = Instance.new("Sound",wave)
  456. z.SoundId = "rbxassetid://237035051"
  457. z.Volume = 1
  458. z.Pitch = .9
  459. z:Play()
  460. coroutine.wrap(function()
  461. for i = 1, 30, 1 do
  462. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  463. --wave.Size = wm.Scale
  464. wave.CFrame = rarm.CFrame
  465. wave.Transparency = (1/14)
  466. rs:wait()
  467. end
  468. rs:wait()
  469. wave:Destroy()
  470. z:Destroy()
  471. end)()
  472. end
  473. ----------------------------------------------------
  474. rarm.Touched:connect(function(ht)
  475. hit = ht.Parent
  476. if ht and hit:IsA("Model") then
  477. if hit:FindFirstChild("Humanoid") then
  478. if hit.Name ~= p.Name then
  479. if Debounces.RPunch == true and Debounces.RPunched == false then
  480. Debounces.RPunched = true
  481. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  482. if Debounces.ks==true then
  483. z = Instance.new("Sound",hed)
  484. z.SoundId = "rbxassetid://169380525"
  485. z.Pitch = ptz[math.random(1,#ptz)]
  486. z.Volume = 1
  487. z:Play()
  488. end
  489. wait(.2)
  490. Debounces.RPunched = false
  491. end
  492. end
  493. end
  494. elseif ht and hit:IsA("Hat") then
  495. if hit.Parent.Name ~= p.Name then
  496. if hit.Parent:FindFirstChild("Humanoid") then
  497. if Debounces.RPunch == true and Debounces.RPunched == false then
  498. Debounces.RPunched = true
  499. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  500. if Debounces.ks==true then
  501. z = Instance.new("Sound",hed)
  502. z.SoundId = "rbxassetid://169380525"
  503. z.Pitch = ptz[math.random(1,#ptz)]
  504. z.Volume = 1
  505. z:Play()
  506. end
  507. wait(.2)
  508. Debounces.RPunched = false
  509. end
  510. end
  511. end
  512. end
  513. end)
  514. larm.Touched:connect(function(ht)
  515. hit = ht.Parent
  516. if ht and hit:IsA("Model") then
  517. if hit:FindFirstChild("Humanoid") then
  518. if hit.Name ~= p.Name then
  519. if Debounces.LPunch == true and Debounces.LPunched == false then
  520. Debounces.LPunched = true
  521. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  522. if Debounces.ks2==true then
  523. z = Instance.new("Sound",hed)
  524. z.SoundId = "rbxassetid://169380525"
  525. z.Pitch = ptz[math.random(1,#ptz)]
  526. z.Volume = 1
  527. z:Play()
  528. end
  529. wait(.2)
  530. Debounces.LPunched = false
  531. end
  532. end
  533. end
  534. elseif ht and hit:IsA("Hat") then
  535. if hit.Parent.Name ~= p.Name then
  536. if hit.Parent:FindFirstChild("Humanoid") then
  537. if Debounces.LPunch == true and Debounces.LPunched == false then
  538. Debounces.LPunched = true
  539. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  540. if Debounces.ks2==true then
  541. z = Instance.new("Sound",hed)
  542. z.SoundId = "rbxassetid://169380525"
  543. z.Pitch = ptz[math.random(1,#ptz)]
  544. z.Volume = 1
  545. z:Play()
  546. end
  547. wait(.2)
  548. Debounces.LPunched = false
  549. end
  550. end
  551. end
  552. end
  553. end)
  554. ----------------------------------------------------
  555. mod4 = Instance.new("Model",char)
  556.  
  557. ptez = {0.7, 0.8, 0.9, 1}
  558.  
  559. function FindNearestTorso(Position,Distance,SinglePlayer)
  560. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  561. local List = {}
  562. for i,v in pairs(workspace:GetChildren())do
  563. if v:IsA("Model")then
  564. if v:findFirstChild("Torso")then
  565. if v ~= char then
  566. if(v.Torso.Position -Position).magnitude <= Distance then
  567. table.insert(List,v)
  568. end
  569. end
  570. end
  571. end
  572. end
  573. return List
  574. end
  575.  
  576. function Punch()
  577. part=Instance.new('Part',mod4)
  578. part.Anchored=true
  579. part.CanCollide=false
  580. part.FormFactor='Custom'
  581. part.Size=Vector3.new(.2,.2,.2)
  582. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  583. part.Transparency=.7
  584. part.BrickColor=BrickColor.new('Really black')
  585. mesh=Instance.new('SpecialMesh',part)
  586. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  587. mesh.Scale=Vector3.new(3,3,3)
  588. part2=Instance.new('Part',mod4)
  589. part2.Anchored=true
  590. part2.CanCollide=false
  591. part2.FormFactor='Custom'
  592. part2.Size=Vector3.new(.2,.2,.2)
  593. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  594. part2.Transparency=.7
  595. part2.BrickColor=BrickColor.new('Really red')
  596. mesh2=Instance.new('SpecialMesh',part2)
  597. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  598. mesh2.Scale=Vector3.new(3,1.5,3)
  599. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  600. if v:FindFirstChild('Humanoid') then
  601. v.Humanoid:TakeDamage(math.random(2,6))
  602. end
  603. end
  604. coroutine.resume(coroutine.create(function()
  605. for i=0,0.62,0.4 do
  606. wait()
  607. part.CFrame=part.CFrame
  608. part.Transparency=i
  609. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  610. part2.CFrame=part2.CFrame
  611. part2.Transparency=i
  612. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  613. end
  614. part.Parent=nil
  615. part2.Parent=nil
  616. end))
  617. end
  618. ----------------------------------------------------
  619. rarm.Touched:connect(function(ht)
  620. hit = ht.Parent
  621. if ht and hit:IsA("Model") then
  622. if hit:FindFirstChild("Humanoid") then
  623. if hit.Name ~= p.Name then
  624. if Debounces.RPunch == true and Debounces.RPunched == false then
  625. Debounces.RPunched = true
  626. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  627. if Debounces.ks==true then
  628. z = Instance.new("Sound",hed)
  629. z.SoundId = "rbxassetid://169380525"
  630. z.Pitch = ptz[math.random(1,#ptz)]
  631. z.Volume = 1
  632. z:Play()
  633. end
  634. wait(.2)
  635. Debounces.RPunched = false
  636. end
  637. end
  638. end
  639. elseif ht and hit:IsA("Hat") then
  640. if hit.Parent.Name ~= p.Name then
  641. if hit.Parent:FindFirstChild("Humanoid") then
  642. if Debounces.RPunch == true and Debounces.RPunched == false then
  643. Debounces.RPunched = true
  644. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  645. if Debounces.ks==true then
  646. z = Instance.new("Sound",hed)
  647. z.SoundId = "rbxassetid://169380525"
  648. z.Pitch = ptz[math.random(1,#ptz)]
  649. z.Volume = 1
  650. z:Play()
  651. end
  652. wait(.2)
  653. Debounces.RPunched = false
  654. end
  655. end
  656. end
  657. end
  658. end)
  659. larm.Touched:connect(function(ht)
  660. hit = ht.Parent
  661. if ht and hit:IsA("Model") then
  662. if hit:FindFirstChild("Humanoid") then
  663. if hit.Name ~= p.Name then
  664. if Debounces.LPunch == true and Debounces.LPunched == false then
  665. Debounces.LPunched = true
  666. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  667. if Debounces.ks2==true then
  668. z = Instance.new("Sound",hed)
  669. z.SoundId = "rbxassetid://169380525"
  670. z.Pitch = ptz[math.random(1,#ptz)]
  671. z.Volume = 1
  672. z:Play()
  673. end
  674. wait(.2)
  675. Debounces.LPunched = false
  676. end
  677. end
  678. end
  679. elseif ht and hit:IsA("Hat") then
  680. if hit.Parent.Name ~= p.Name then
  681. if hit.Parent:FindFirstChild("Humanoid") then
  682. if Debounces.LPunch == true and Debounces.LPunched == false then
  683. Debounces.LPunched = true
  684. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  685. if Debounces.ks2==true then
  686. z = Instance.new("Sound",hed)
  687. z.SoundId = "rbxassetid://169380525"
  688. z.Pitch = ptz[math.random(1,#ptz)]
  689. z.Volume = 1
  690. z:Play()
  691. end
  692. wait(.2)
  693. Debounces.LPunched = false
  694. end
  695. end
  696. end
  697. end
  698. end)
  699. ----------------------------------------------------
  700. local player = game.Players.LocalPlayer
  701. local pchar = player.Character
  702. local mouse = player:GetMouse()
  703. local cam = workspace.CurrentCamera
  704.  
  705. local rad = math.rad
  706.  
  707. local keysDown = {}
  708. local flySpeed = 0
  709. local MAX_FLY_SPEED = 150
  710.  
  711. local canFly = false
  712. local flyToggled = false
  713.  
  714. local forward, side = 0, 0
  715. local lastForward, lastSide = 0, 0
  716.  
  717. local floatBP = Instance.new("BodyPosition")
  718. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  719. local flyBV = Instance.new("BodyVelocity")
  720. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  721. local turnBG = Instance.new("BodyGyro")
  722. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  723.  
  724. mouse.KeyDown:connect(function(key)
  725. keysDown[key] = true
  726.  
  727. if key == "f" then
  728. flyToggled = not flyToggled
  729.  
  730. if not flyToggled then
  731. stanceToggle = "Normal"
  732. floatBP.Parent = nil
  733. flyBV.Parent = nil
  734. turnBG.Parent = nil
  735. root.Velocity = Vector3.new()
  736. pchar.Humanoid.PlatformStand = false
  737. end
  738. end
  739.  
  740. end)
  741. mouse.KeyUp:connect(function(key)
  742. keysDown[key] = nil
  743. end)
  744.  
  745. local function updateFly()
  746.  
  747. if not flyToggled then return end
  748.  
  749. lastForward = forward
  750. lastSide = side
  751.  
  752. forward = 0
  753. side = 0
  754.  
  755. if keysDown.w then
  756. forward = forward + 1
  757. end
  758. if keysDown.s then
  759. forward = forward - 1
  760. end
  761. if keysDown.a then
  762. side = side - 1
  763. end
  764. if keysDown.d then
  765. side = side + 1
  766. end
  767.  
  768. canFly = (forward ~= 0 or side ~= 0)
  769.  
  770. if canFly then
  771. stanceToggle = "Floating"
  772. turnBG.Parent = root
  773. floatBP.Parent = nil
  774. flyBV.Parent = root
  775.  
  776. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  777. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  778. else
  779. floatBP.position = root.Position
  780. floatBP.Parent = root
  781.  
  782. flySpeed = flySpeed - 1
  783. if flySpeed < 0 then flySpeed = 0 end
  784. end
  785.  
  786. local camCF = cam.CoordinateFrame
  787. local in_forward = canFly and forward or lastForward
  788. local in_side = canFly and side or lastSide
  789.  
  790. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  791. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  792.  
  793. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  794. 0)
  795. end
  796.  
  797. game:service'RunService'.RenderStepped:connect(function()
  798. if flyToggled then
  799. pchar.Humanoid.PlatformStand = true
  800. end
  801. updateFly()
  802. end)
  803. -------------------------------
  804. mouse.KeyDown:connect(function(key)
  805. if key == "q" then
  806. if Debounces.CanAttack == true then
  807. Debounces.CanAttack = false
  808. Debounces.NoIdl = true
  809. Debounces.on = true
  810. function FindNearestTorso(Position,Distance,SinglePlayer)
  811. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  812. local List = {}
  813. for i,v in pairs(workspace:GetChildren())do
  814. if v:IsA("Model")then
  815. if v:findFirstChild("Torso")then
  816. if v ~= char then
  817. if(v.Torso.Position -Position).magnitude <= Distance then
  818. table.insert(List,v)
  819. end
  820. end
  821. end
  822. end
  823. end
  824. return List
  825. end
  826. z = Instance.new("Sound",hed)
  827. z.SoundId = "rbxassetid://232213955"
  828. z.Pitch = 1
  829. z.Volume = 1
  830. wait(0.2)
  831. z:Play()
  832. sp = Instance.new("Part",rarm)
  833. sp.Anchored = true
  834. sp.CanCollide = false
  835. sp.Locked = true
  836. sp.Transparency = 0
  837. sp.Material = "Neon"
  838. sp.Size = Vector3.new(1,1,1)
  839. sp.TopSurface = "SmoothNoOutlines"
  840. sp.BottomSurface = "SmoothNoOutlines"
  841. sp.BrickColor = BrickColor.new("Royal purple")
  842. spm = Instance.new("SpecialMesh",sp)
  843. spm.MeshType = "Sphere"
  844. spm.Scale = Vector3.new(21,21,21)
  845. sp2 = Instance.new("Part", rarm)
  846. sp2.Name = "Energy"
  847. sp2.BrickColor = BrickColor.new("Royal purple")
  848. sp2.Size = Vector3.new(1, 1, 1)
  849. sp2.Shape = "Ball"
  850. sp2.CanCollide = false
  851. sp2.Anchored = true
  852. sp2.Locked = true
  853. sp2.TopSurface = 0
  854. sp2.BottomSurface = 0
  855. sp2.Transparency = 1
  856. spm2 = Instance.new("SpecialMesh",sp2)
  857. spm2.MeshId = "rbxassetid://9982590"
  858. spm2.Scale = Vector3.new(2,2,2)
  859. for i = 1, 20 do
  860. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  861. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  868. if Debounces.on == false then break end
  869. rs:wait()
  870. end
  871. for i = 1, 100, 20 do rs:wait()
  872. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  873. end
  874. for i = 1, 20 do
  875. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  882. if Debounces.on == false then break end
  883. rs:wait()
  884. end
  885. sp.Transparency = 1
  886. for i = 1, 20 do
  887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  893. if Debounces.on == false then break end
  894. rs:wait()
  895. end
  896. wait(1)
  897. sp.Transparency = 0
  898. sp2.Transparency = 0.84
  899. for i = 1, 20 do
  900. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  901. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  902. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  909. if Debounces.on == false then break end
  910. rs:wait()
  911. end
  912. for i = 1, 2880, 50 do
  913. rs:wait()
  914. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  915. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  916. rs:wait()
  917. end
  918. sp:Destroy()
  919. sp2:Destroy()
  920. local X = Instance.new("Part",char)
  921. local O = Instance.new("ObjectValue",X)
  922. O.Name = "creator"
  923. X.Locked = true
  924. X.Name = "Shell"
  925. X.Anchored = false
  926. X.CanCollide = false
  927. X.Transparency = 0
  928. X.Reflectance = 0
  929. X.BottomSurface = 0
  930. X.TopSurface = 0
  931. X.Shape = 0
  932. local V = Instance.new("ObjectValue",X)
  933. V.Value = char
  934. V.Name = "creator"
  935. X.BrickColor = BrickColor.new("Royal purple")
  936. X.Size = Vector3.new(2,2,2)
  937. X.Material = "Neon"
  938. local Z = Instance.new("SpecialMesh",X)
  939. Z.MeshType = "Sphere"
  940. Z.Scale = Vector3.new(0.5,0.5,1)
  941. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  942. local bv = Instance.new("BodyVelocity",X)
  943. bv.maxForce = Vector3.new(99999,99999,99999)
  944. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  945. bv.velocity = X.CFrame.lookVector*65
  946.  
  947. Explode = X.Touched:connect(function(hit)
  948. if hit ~= char and hit.Name ~= "Shell" then
  949. local cf = X.CFrame
  950. bv:Destroy()
  951. X.Anchored = true
  952. Z:Remove()
  953. Explode:disconnect()
  954. X.Size = Vector3.new(3,3,3)
  955. X.Touched:connect(function(hit) end)
  956. X.CanCollide = false
  957. local part3 = Instance.new("Part", rarm)
  958. part3.Anchored=true
  959. part3.CanCollide=false
  960. part3.Locked = true
  961. part3.TopSurface = "SmoothNoOutlines"
  962. part3.BottomSurface = "SmoothNoOutlines"
  963. part3.FormFactor='Custom'
  964. part3.Size=Vector3.new(1,1, 1)
  965. part3.CFrame=X.CFrame
  966. part3.Transparency=0
  967. part3.BrickColor=BrickColor.new("Royal purple")
  968. local mesh3 = Instance.new("SpecialMesh",part3)
  969. mesh3.MeshType = "Sphere"
  970. mesh3.Scale = Vector3.new(1,1,1)
  971. --debris:AddItem(X,8)
  972. local part4 = Instance.new("Part", rarm)
  973. part4.Material = "Neon"
  974. part4.Anchored=true
  975. part4.CanCollide=false
  976. part4.Locked = true
  977. part4.TopSurface = "SmoothNoOutlines"
  978. part4.BottomSurface = "SmoothNoOutlines"
  979. part4.FormFactor='Custom'
  980. part4.Size=Vector3.new(1,1, 1)
  981. part4.CFrame=X.CFrame
  982. part4.Transparency=0
  983. part4.BrickColor=BrickColor.new("Hot pink")
  984. local mesh4 = Instance.new("SpecialMesh",part4)
  985. mesh4.MeshType = "Sphere"
  986. mesh4.Scale = Vector3.new(.5,.5,.5)
  987. local part7 = Instance.new("Part", rarm)
  988. part7.Material = "Neon"
  989. part7.Anchored=true
  990. part7.CanCollide=false
  991. part7.Locked = true
  992. part7.TopSurface = "SmoothNoOutlines"
  993. part7.BottomSurface = "SmoothNoOutlines"
  994. part7.FormFactor='Custom'
  995. part7.Size=Vector3.new(1,1, 1)
  996. part7.CFrame=X.CFrame
  997. part7.Transparency=0
  998. part7.BrickColor=BrickColor.new("Really black")
  999. local mesh7 = Instance.new("SpecialMesh",part7)
  1000. mesh7.MeshType = "Sphere"
  1001. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1002. --[[X.Touched:connect(function(ht)
  1003. hit = ht.Parent
  1004. if ht and hit:IsA("Model") then
  1005. if hit:FindFirstChild("Humanoid") then
  1006. if hit.Name ~= p.Name then
  1007. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1008. wait(.3)
  1009. end
  1010. end
  1011. elseif ht and hit:IsA("Hat") then
  1012. if hit.Parent.Name ~= p.Name then
  1013. if hit.Parent:FindFirstChild("Humanoid") then
  1014. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1015. wait(.3)
  1016. end
  1017. end
  1018. end
  1019. end)
  1020. part3.Touched:connect(function(ht)
  1021. hit = ht.Parent
  1022. if ht and hit:IsA("Model") then
  1023. if hit:FindFirstChild("Humanoid") then
  1024. if hit.Name ~= p.Name then
  1025. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1026. wait(.3)
  1027. end
  1028. end
  1029. elseif ht and hit:IsA("Hat") then
  1030. if hit.Parent.Name ~= p.Name then
  1031. if hit.Parent:FindFirstChild("Humanoid") then
  1032. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1033. wait(.3)
  1034. end
  1035. end
  1036. end
  1037. end)]]--
  1038. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1039. if v:FindFirstChild('Humanoid') then
  1040. v.Humanoid:TakeDamage(math.random(60,90))
  1041. v.Humanoid.PlatformStand = true
  1042. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1043. end
  1044. end
  1045.  
  1046. local acos = math.acos
  1047. local sqrt = math.sqrt
  1048. local Vec3 = Vector3.new
  1049. local fromAxisAngle = CFrame.fromAxisAngle
  1050.  
  1051. local function toAxisAngle(CFr)
  1052. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1053. local Angle = math.acos((R00+R11+R22-1)/2)
  1054. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1055. A = A == 0 and 0.00001 or A
  1056. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1057. B = B == 0 and 0.00001 or B
  1058. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1059. C = C == 0 and 0.00001 or C
  1060. local x = (R21-R12)/sqrt(A)
  1061. local y = (R02-R20)/sqrt(B)
  1062. local z = (R10-R01)/sqrt(C)
  1063. return Vec3(x,y,z),Angle
  1064. end
  1065.  
  1066. function ApplyTrig(Num,Func)
  1067. local Min,Max = Func(0),Func(1)
  1068. local i = Func(Num)
  1069. return (i-Min)/(Max-Min)
  1070. end
  1071.  
  1072. function LerpCFrame(CFrame1,CFrame2,Num)
  1073. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1074. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1075. end
  1076.  
  1077. function Crater(Torso,Radius)
  1078. Spawn(function()
  1079. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1080. local Ignore = {}
  1081. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1082. if v.Character ~= nil then
  1083. Ignore[#Ignore+1] = v.Character
  1084. end
  1085. end
  1086. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1087. if Hit == nil then return end
  1088. local Parts = {}
  1089. for i = 1,360,10 do
  1090. local P = Instance.new("Part",Torso.Parent)
  1091. P.Anchored = true
  1092. P.FormFactor = "Custom"
  1093. P.BrickColor = Hit.BrickColor
  1094. P.Material = Hit.Material
  1095. P.TopSurface = "Smooth"
  1096. P.BottomSurface = "Smooth"
  1097. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1098. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1099. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1100. if math.random(0,5) == 0 then -- rubble
  1101. local P = Instance.new("Part",Torso.Parent)
  1102. P.Anchored = true
  1103. P.FormFactor = "Custom"
  1104. P.BrickColor = Hit.BrickColor
  1105. P.Material = Hit.Material
  1106. P.TopSurface = "Smooth"
  1107. P.BottomSurface = "Smooth"
  1108. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1109. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1110. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1111. end
  1112. end
  1113. for i = 0,1,0.05 do
  1114. for i2,v in pairs(Parts) do
  1115. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1116. end
  1117. wait(0.02)
  1118. end
  1119. for i,v in pairs(Parts) do
  1120. if v[1].Size.X > 2.1 then
  1121. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1122. end
  1123. v[1].Anchored = false
  1124. end
  1125. for i = 0,1,0.05 do
  1126. for i2,v in pairs(Parts) do
  1127. v[1].Transparency = i
  1128. if i == 1 then
  1129. v[1]:Destroy()
  1130. elseif i >= 0.25 then
  1131. v[1].CanCollide = false
  1132. end
  1133. end
  1134. wait(0.02)
  1135. end
  1136. Parts = nil
  1137. end)
  1138. end
  1139.  
  1140. ROW = function(out, trans, s, wt, t, ang, plus)
  1141. for i = 1, 360, 360/t do
  1142. local c = Instance.new("Part", game.Workspace)
  1143. c.FormFactor = 3
  1144. c.TopSurface = 0
  1145. c.BottomSurface = 0
  1146. c.Size = s
  1147. c.Anchored = true
  1148. c.CanCollide = wt
  1149. c.Material=workspace.Base.Material
  1150. c.Transparency = trans
  1151. c.BrickColor = workspace.Base.BrickColor
  1152. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1153. c.Locked=true
  1154. game.Debris:AddItem(c,15)
  1155. end
  1156. end
  1157.  
  1158. Part = function(x,y,z,color,tr,cc,an,parent)
  1159. local p = Instance.new('Part',parent or Weapon)
  1160. p.formFactor = 'Custom'
  1161. p.Size = Vector3.new(x,y,z)
  1162. p.BrickColor = BrickColor.new(color)
  1163. p.CanCollide = cc
  1164. p.Transparency = tr
  1165. p.Anchored = an
  1166. p.TopSurface,p.BottomSurface = 0,0
  1167. p.Locked=true
  1168. p:BreakJoints()
  1169. return p end
  1170.  
  1171. Mesh = function(par,num,x,y,z)
  1172. local msh = _
  1173. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1174. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1175. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1176. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1177. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1178. end msh.Scale = Vector3.new(x,y,z)
  1179. return msh end
  1180.  
  1181. function explosion(col1,col2,cfr,sz,rng,dmg)
  1182. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1183. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1184. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1185. v1,v2,v3=sz.x,sz.y,sz.z
  1186. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1187. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1188. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1189. a.CFrame=cfr
  1190. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1191. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1192.  
  1193. Spawn(function()
  1194. while wait() do
  1195. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1196. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1197. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1198. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1199. a.Transparency=a.Transparency+0.05
  1200. a2.Transparency=a2.Transparency+0.05
  1201. a3.Transparency=a3.Transparency+0.05
  1202. end
  1203. end)
  1204. end
  1205.  
  1206. Crater(X,20)
  1207. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1208. z = Instance.new("Sound",X)
  1209. z.SoundId = "rbxassetid://231917744"
  1210. z.Pitch = .5
  1211. z.Volume = 10
  1212. z1 = Instance.new("Sound",X)
  1213. z1.SoundId = "rbxassetid://231917744"
  1214. z1.Pitch = .5
  1215. z1.Volume = 10
  1216. z2 = Instance.new("Sound",X)
  1217. z2.SoundId = "rbxassetid://231917744"
  1218. z2.Pitch = .5
  1219. z2.Volume = 10
  1220. z3 = Instance.new("Sound",X)
  1221. z3.SoundId = "rbxassetid://245537790"
  1222. z3.Pitch = .7
  1223. z3.Volume = 1
  1224. z4 = Instance.new("Sound",X)
  1225. z4.SoundId = "rbxassetid://245537790"
  1226. z4.Pitch = .7
  1227. z4.Volume = 1
  1228. wait(0.1)
  1229. z:Play()
  1230. z1:Play()
  1231. z2:Play()
  1232. z3:Play()
  1233. z4:Play()
  1234.  
  1235. local part=Instance.new('Part',rarm)
  1236. part.Anchored=true
  1237. part.CanCollide=false
  1238. part.Locked = true
  1239. part.FormFactor='Custom'
  1240. part.Size=Vector3.new(1,1,1)
  1241. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1242. part.Transparency=0
  1243. part.BrickColor=BrickColor.new('Really black')
  1244. local mesh=Instance.new('SpecialMesh',part)
  1245. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1246. mesh.Scale=Vector3.new(2,2,2)
  1247. local part2=part:clone()
  1248. part2.Parent = rarm
  1249. part2.BrickColor=BrickColor.new("Royal purple")
  1250. local part5=part:clone()
  1251. part5.Parent = rarm
  1252. part5.BrickColor=BrickColor.new("Magenta")
  1253. local part6=part:clone()
  1254. part6.Parent = rarm
  1255. part6.BrickColor=BrickColor.new("Black")
  1256. local mesh2=mesh:clone()
  1257. mesh2.Parent=part2
  1258. mesh2.Scale=Vector3.new(3, 3, 3)
  1259. local mesh5=mesh:clone()
  1260. mesh5.Parent=part5
  1261. mesh5.Scale=Vector3.new(3, 3, 3)
  1262. local mesh6=mesh:clone()
  1263. mesh6.Parent=part6
  1264. mesh6.Scale=Vector3.new(3, 3, 3)
  1265. local blast = Instance.new("Part", rarm)
  1266. blast.BrickColor = BrickColor.new("Really black")
  1267. blast.Anchored = true
  1268. blast.CanCollide = false
  1269. blast.Locked = true
  1270. blast.Size = Vector3.new(1, 1, 1)
  1271. blast.TopSurface = "Smooth"
  1272. blast.BottomSurface = "Smooth"
  1273. blast.Transparency = 0
  1274. blast.CFrame = HandCF
  1275. local bm = Instance.new("SpecialMesh", blast)
  1276. bm.Scale = Vector3.new(5,1,5)
  1277. bm.MeshId = "rbxassetid://3270017"
  1278. local blast2 = Instance.new("Part", rarm)
  1279. blast2.BrickColor = BrickColor.new("Really black")
  1280. blast2.Anchored = true
  1281. blast2.CanCollide = false
  1282. blast2.Locked = true
  1283. blast2.Size = Vector3.new(1, 1, 1)
  1284. blast2.TopSurface = "Smooth"
  1285. blast2.BottomSurface = "Smooth"
  1286. blast2.Transparency = 0
  1287. blast2.CFrame = HandCF
  1288. local bm2 = Instance.new("SpecialMesh", blast2)
  1289. bm2.Scale = Vector3.new(3,1,3)
  1290. bm2.MeshId = "rbxassetid://3270017"
  1291. local blast3 = Instance.new("Part", rarm)
  1292. blast3.BrickColor = BrickColor.new("Really black")
  1293. blast3.Anchored = true
  1294. blast3.CanCollide = false
  1295. blast3.Locked = true
  1296. blast3.Size = Vector3.new(1, 1, 1)
  1297. blast3.TopSurface = "Smooth"
  1298. blast3.BottomSurface = "Smooth"
  1299. blast3.Transparency = 0
  1300. blast3.CFrame = HandCF
  1301. local bm3 = Instance.new("SpecialMesh", blast3)
  1302. bm3.Scale = Vector3.new(3,1,3)
  1303. bm3.MeshId = "rbxassetid://3270017"
  1304. for i = 1,120 do rs:wait()
  1305. X.Transparency = X.Transparency + (1/120)
  1306. part.Transparency = part.Transparency + (1/120)
  1307. part2.Transparency = part2.Transparency + (1/120)
  1308. part3.Transparency = part3.Transparency + (1/120)
  1309. part4.Transparency = part4.Transparency + (1/120)
  1310. part5.Transparency = part5.Transparency + (1/120)
  1311. part6.Transparency = part6.Transparency + (1/120)
  1312. part7.Transparency = part7.Transparency + (1/120)
  1313. blast.Transparency = blast.Transparency + (1/120)
  1314. blast2.Transparency = blast2.Transparency + (1/120)
  1315. blast3.Transparency = blast3.Transparency + (1/120)
  1316. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1317. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1318. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1319. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1320. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1321. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1322. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1323. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1324. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1325. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1326. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1327. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1328. X.CFrame = cf
  1329. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1330. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1331. part3.CFrame=X.CFrame
  1332. part4.CFrame=X.CFrame
  1333. part7.CFrame=X.CFrame
  1334. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1335. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1336. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1337. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1338. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1339. rs:wait()
  1340. end
  1341. X:Destroy()
  1342. part:Destroy()
  1343. part2:Destroy()
  1344. part3:Destroy()
  1345. part4:Destroy()
  1346. part5:Destroy()
  1347. part6:Destroy()
  1348. blast:Destroy()
  1349. blast2:Destroy()
  1350. blast3:Destroy()
  1351. z:Destroy()
  1352. z1:Destroy()
  1353. z2:Destroy()
  1354. z3:Destroy()
  1355. z4:Destroy()
  1356. end
  1357. end)
  1358. for i = 1, 20 do
  1359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1365. if Debounces.on == false then break end
  1366. rs:wait()
  1367. end
  1368. if Debounces.CanAttack == false then
  1369. Debounces.CanAttack = true
  1370. Debounces.NoIdl = false
  1371. Debounces.on = false
  1372. end
  1373. end
  1374. end
  1375. end)
  1376. ----------------------------------------------------
  1377. mouse.KeyDown:connect(function(key)
  1378. if key == "e" then
  1379. if Debounces.CanAttack == true then
  1380. Debounces.CanAttack = false
  1381. Debounces.on = true
  1382. Debounces.NoIdl = true
  1383. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1384. z = Instance.new("Sound", rarm)
  1385. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1386. z.Volume = .6
  1387. z.Pitch = pt[math.random(1,#pt)]
  1388. z.Looped = false
  1389. z:Play()
  1390. Debounces.RPunch = true
  1391. Debounces.LPunch = true
  1392. Debounces.ks = true
  1393. Debounces.ks2 = true
  1394. for i = 1, 3 do
  1395. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1396. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1397. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1398. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1400. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1401. if Debounces.on == false then break end
  1402. wait()
  1403. end
  1404. z2 = Instance.new("Sound", larm)
  1405. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1406. z2.Volume = .6
  1407. z2.Pitch = pt[math.random(1,#pt)]
  1408. z2.Looped = false
  1409. z2:Play()
  1410. for i = 1, 3 do
  1411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1417. if Debounces.on == false then break end
  1418. wait()
  1419. end
  1420. z3 = Instance.new("Sound", rarm)
  1421. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1422. z3.Volume = 0.6
  1423. z3.Pitch = pt[math.random(1,#pt)]
  1424. z3.Looped = false
  1425. z3:Play()
  1426. for i = 1, 3 do
  1427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1433. if Debounces.on == false then break end
  1434. wait()
  1435. end
  1436. z4 = Instance.new("Sound", larm)
  1437. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1438. z4.Volume = .6
  1439. z4.Pitch = pt[math.random(1,#pt)]
  1440. z4.Looped = false
  1441. z4:Play()
  1442. for i = 1, 3 do
  1443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1444. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1445. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1446. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1449. if Debounces.on == false then break end
  1450. wait()
  1451. end
  1452. z5 = Instance.new("Sound", rarm)
  1453. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1454. z5.Volume = .6
  1455. z5.Pitch = pt[math.random(1,#pt)]
  1456. z5.Looped = false
  1457. z5:Play()
  1458. for i = 1, 3 do
  1459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1465. if Debounces.on == false then break end
  1466. wait()
  1467. end
  1468. z6 = Instance.new("Sound", larm)
  1469. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1470. z6.Volume = .6
  1471. z6.Pitch = pt[math.random(1,#pt)]
  1472. z6.Looped = false
  1473. z6:Play()
  1474. for i = 1, 3 do
  1475. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1476. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1477. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1478. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1479. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1480. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1481. if Debounces.on == false then break end
  1482. wait()
  1483. end
  1484. z7 = Instance.new("Sound", rarm)
  1485. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1486. z7.Volume = .6
  1487. z7.Pitch = pt[math.random(1,#pt)]
  1488. z7.Looped = false
  1489. z7:Play()
  1490. for i = 1, 3 do
  1491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1497. if Debounces.on == false then break end
  1498. wait()
  1499. end
  1500. z8 = Instance.new("Sound", larm)
  1501. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1502. z8.Volume = .6
  1503. z8.Pitch = pt[math.random(1,#pt)]
  1504. z8.Looped = false
  1505. z8:Play()
  1506. for i = 1, 3 do
  1507. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1508. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1511. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1512. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1513. if Debounces.on == false then break end
  1514. wait()
  1515. end
  1516. z9 = Instance.new("Sound", rarm)
  1517. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1518. z9.Volume = 0.6
  1519. z9.Pitch = pt[math.random(1,#pt)]
  1520. z9.Looped = false
  1521. z9:Play()
  1522. for i = 1, 3 do
  1523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1529. if Debounces.on == false then break end
  1530. wait()
  1531. end
  1532. z10 = Instance.new("Sound", larm)
  1533. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1534. z10.Volume = .6
  1535. z10.Pitch = pt[math.random(1,#pt)]
  1536. z10.Looped = false
  1537. z10:Play()
  1538. for i = 1, 3 do
  1539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1545. if Debounces.on == false then break end
  1546. wait()
  1547. end
  1548. z11 = Instance.new("Sound", rarm)
  1549. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1550. z11.Volume = .6
  1551. z11.Pitch = pt[math.random(1,#pt)]
  1552. z11.Looped = false
  1553. z11:Play()
  1554. for i = 1, 3 do
  1555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1561. if Debounces.on == false then break end
  1562. wait()
  1563. end
  1564. z12 = Instance.new("Sound", larm)
  1565. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1566. z12.Volume = .6
  1567. z12.Pitch = pt[math.random(1,#pt)]
  1568. z12.Looped = false
  1569. z12:Play()
  1570. for i = 1, 3 do
  1571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1577. if Debounces.on == false then break end
  1578. wait()
  1579. end
  1580. z13 = Instance.new("Sound", rarm)
  1581. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1582. z13.Volume = 0.6
  1583. z13.Pitch = pt[math.random(1,#pt)]
  1584. z13.Looped = false
  1585. z13:Play()
  1586. for i = 1, 3 do
  1587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1593. if Debounces.on == false then break end
  1594. wait()
  1595. end
  1596. z14 = Instance.new("Sound", larm)
  1597. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1598. z14.Volume = .6
  1599. z14.Pitch = pt[math.random(1,#pt)]
  1600. z14.Looped = false
  1601. z14:Play()
  1602. for i = 1, 3 do
  1603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1609. if Debounces.on == false then break end
  1610. wait()
  1611. end
  1612. z15 = Instance.new("Sound", rarm)
  1613. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1614. z15.Volume = .6
  1615. z15.Pitch = pt[math.random(1,#pt)]
  1616. z15.Looped = false
  1617. z15:Play()
  1618. for i = 1, 3 do
  1619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1625. if Debounces.on == false then break end
  1626. wait()
  1627. end
  1628. z16 = Instance.new("Sound", larm)
  1629. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1630. z16.Volume = .6
  1631. z16.Pitch = pt[math.random(1,#pt)]
  1632. z16.Looped = false
  1633. z16:Play()
  1634. for i = 1, 3 do
  1635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1641. if Debounces.on == false then break end
  1642. wait()
  1643. end
  1644. z17 = Instance.new("Sound", rarm)
  1645. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1646. z17.Volume = .6
  1647. z17.Pitch = pt[math.random(1,#pt)]
  1648. z17.Looped = false
  1649. z17:Play()
  1650. for i = 1, 3 do
  1651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1657. if Debounces.on == false then break end
  1658. wait()
  1659. end
  1660. z18 = Instance.new("Sound", larm)
  1661. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1662. z18.Volume = .6
  1663. z18.Pitch = pt[math.random(1,#pt)]
  1664. z18.Looped = false
  1665. z18:Play()
  1666. for i = 1, 3 do
  1667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1673. if Debounces.on == false then break end
  1674. wait()
  1675. end
  1676. z19 = Instance.new("Sound", rarm)
  1677. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1678. z19.Volume = 0.6
  1679. z19.Pitch = pt[math.random(1,#pt)]
  1680. z19.Looped = false
  1681. z19:Play()
  1682. for i = 1, 3 do
  1683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1689. if Debounces.on == false then break end
  1690. wait()
  1691. end
  1692. z20 = Instance.new("Sound", larm)
  1693. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1694. z20.Volume = .6
  1695. z20.Pitch = pt[math.random(1,#pt)]
  1696. z20.Looped = false
  1697. z20:Play()
  1698. for i = 1, 3 do
  1699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1705. if Debounces.on == false then break end
  1706. wait()
  1707. end
  1708. z:Destroy()
  1709. z2:Destroy()
  1710. z3:Destroy()
  1711. z4:Destroy()
  1712. z5:Destroy()
  1713. z6:Destroy()
  1714. z7:Destroy()
  1715. z8:Destroy()
  1716. z9:Destroy()
  1717. z10:Destroy()
  1718. z11:Destroy()
  1719. z12:Destroy()
  1720. z13:Destroy()
  1721. z14:Destroy()
  1722. z15:Destroy()
  1723. z16:Destroy()
  1724. z17:Destroy()
  1725. z18:Destroy()
  1726. z19:Destroy()
  1727. z20:Destroy()
  1728. Debounces.LPunch = false
  1729. Debounces.RPunch = false
  1730. Debounces.ks = false
  1731. Debounces.ks2 = false
  1732. if Debounces.CanAttack == false then
  1733. Debounces.CanAttack = true
  1734. Debounces.on = false
  1735. Debounces.NoIdl = false
  1736. end
  1737. end
  1738. end
  1739. end)
  1740. -------------------------------
  1741. mouse.KeyDown:connect(function(key)
  1742. if key == "t" then
  1743. if Debounces.CanAttack == true then
  1744. Debounces.CanAttack = false
  1745. Debounces.NoIdl = true
  1746. Debounces.on = true
  1747. Debounces.ks = true
  1748. kik = rleg.Touched:connect(function(ht)
  1749. hit = ht.Parent
  1750. if ht and hit:IsA("Model") then
  1751. if hit:FindFirstChild("Humanoid") then
  1752. if hit.Name ~= p.Name then
  1753. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1754. Debounces.Slashed = true]]--
  1755. if Debounces.ks==true then
  1756. z = Instance.new("Sound",hed)
  1757. z.SoundId = "rbxassetid://169380525"
  1758. z.Volume = 1
  1759. z:Play()
  1760. Debounces.ks=false
  1761. end
  1762. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1763. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1764. --Debounces.Slashed = false
  1765. --end
  1766. end
  1767. end
  1768. elseif ht and hit:IsA("Hat") then
  1769. if hit.Parent.Name ~= p.Name then
  1770. if hit.Parent:FindFirstChild("Humanoid") then
  1771. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1772. Debounces.Slashed = true]]--
  1773. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1774. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1775. --Debounces.Slashed = false
  1776. --end
  1777. end
  1778. end
  1779. end
  1780. end)
  1781. for i = 1,20 do
  1782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1788. if Debounces.on == false then break end
  1789. rs:wait()
  1790. end
  1791. kik:disconnect()
  1792. if Debounces.CanAttack == false then
  1793. Debounces.CanAttack = true
  1794. Debounces.NoIdl = false
  1795. Debounces.on = false
  1796. end
  1797. end
  1798. end
  1799. end)
  1800. ----------------------------------------------------
  1801. mouse.KeyDown:connect(function(key)
  1802. if key == "y" then
  1803. if Debounces.CanAttack == true then
  1804. Debounces.CanAttack = false
  1805. Debounces.on = true
  1806. Debounces.NoIdl = true
  1807. for i = 1, 15 do
  1808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1814. if Debounces.on == false then break end
  1815. rs:wait(2.7)
  1816. end
  1817. x = Instance.new("Sound",char)
  1818. x.SoundId = "rbxassetid://228343271"
  1819. x.Pitch = 1
  1820. x.Volume = .8
  1821. wait(.1)
  1822. x:Play()
  1823. Debounces.on = false
  1824. Debounces.Here = false
  1825. shot = shot + 1
  1826. local rng = Instance.new("Part", larm)
  1827. rng.Anchored = true
  1828. rng.BrickColor = BrickColor.new("Royal purple")
  1829. rng.CanCollide = false
  1830. rng.FormFactor = 3
  1831. rng.Name = "Ring"
  1832. rng.Size = Vector3.new(1, 1, 1)
  1833. rng.Transparency = 0.35
  1834. rng.TopSurface = 0
  1835. rng.BottomSurface = 0
  1836. rng2 = rng:clone()
  1837. rng3 = rng2:clone()
  1838. rng4 = rng2:clone()
  1839. local rngm = Instance.new("SpecialMesh", rng)
  1840. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1841. rngm.Scale = Vector3.new(10, 10, 1)
  1842. rngm2 = rngm:clone()
  1843. rngm2.Scale = Vector3.new(5, 5, 3)
  1844. rngm3=rngm2:clone()
  1845. rngm3.Parent = rng3
  1846. rngm3.Scale = Vector3.new(8, 8, 1)
  1847. rngm4 = rngm2:clone()
  1848. rngm4.Parent = rng4
  1849. rngm4.Scale = Vector3.new(6, 6, 1)
  1850. local bem = Instance.new("Part", larm)
  1851. bem.Anchored = true
  1852. bem.BrickColor = BrickColor.new("Really black")
  1853. bem.CanCollide = false
  1854. bem.FormFactor = 3
  1855. bem.Name = "Beam" .. shot
  1856. bem.Size = Vector3.new(1, 1, 1)
  1857. bem.Transparency = 0.35
  1858. bem.TopSurface = 0
  1859. bem.BottomSurface = 0
  1860. local bemm = Instance.new("SpecialMesh", bem)
  1861. bemm.MeshType = 4
  1862. bemm.Scale = Vector3.new(1, 4, 4)
  1863. local out = Instance.new("Part", larm)
  1864. out.Anchored = true
  1865. out.BrickColor = BrickColor.new("Really black")
  1866. out.CanCollide = false
  1867. out.FormFactor = 3
  1868. out.Name = "Out"
  1869. out.Size = Vector3.new(4, 4, 4)
  1870. out.Transparency = 0.35
  1871. out.TopSurface = 0
  1872. out.BottomSurface = 0
  1873. local outm = Instance.new("SpecialMesh", out)
  1874. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1875. outm.Scale = Vector3.new(6, 4, 6)
  1876. local bnd = Instance.new("Part", larm)
  1877. bnd.Anchored = true
  1878. bnd.BrickColor = BrickColor.new("Really red")
  1879. bnd.CanCollide = false
  1880. bnd.FormFactor = 3
  1881. bnd.Name = "Bend"
  1882. bnd.Size = Vector3.new(1, 1, 1)
  1883. bnd.Transparency = 1
  1884. bnd.TopSurface = 0
  1885. bnd.BottomSurface = 0
  1886. local bndm = Instance.new("SpecialMesh", bnd)
  1887. bndm.MeshType = 3
  1888. bndm.Scale = Vector3.new(8, 8, 8)
  1889. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1890. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1891. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1892. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1893. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1894. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1895. Debounces.Shewt = true
  1896. coroutine.wrap(function()
  1897. for i = 1, 20, 0.2 do
  1898. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1899. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1900. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1901. rng.Transparency = i/20
  1902. rng3.Transparency = 1/24
  1903. rng4.Transparency = i/26
  1904. wait()
  1905. end
  1906. wait()
  1907. rng:Destroy()
  1908. end)()
  1909. if Debounces.Shewt == true then
  1910. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1911. hit = ht.Parent
  1912. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1913. if HasntTouched(hit.Name) == true and deb == false then
  1914. deb = true
  1915. coroutine.wrap(function()
  1916. hit:FindFirstChild("Humanoid").PlatformStand = true
  1917. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1918. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1919. end)()
  1920. table.insert(Touche, hit.Name)
  1921. deb = false
  1922. end
  1923. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1924. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1925. deb = true
  1926. coroutine.wrap(function()
  1927. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1928. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1929. wait(1)
  1930. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1931. end)()
  1932. table.insert(Touche, hit.Parent.Name)
  1933. deb = false
  1934. for i, v in pairs(Touche) do
  1935. print(v)
  1936. end
  1937. end
  1938. end
  1939. end)
  1940. end
  1941. for i = 0, 260, 8 do
  1942. bem.Size = Vector3.new(i, 3, 3)
  1943. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1944. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1945. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1946. bnd.Size = Vector3.new(1,1,1)
  1947. bndm.Scale = Vector3.new(8,8,8)
  1948. if i % 10 == 0 then
  1949. local newRng = rng2:Clone()
  1950. newRng.Parent = larm
  1951. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1952. local newRngm = rngm2:clone()
  1953. newRngm.Parent=newRng
  1954. coroutine.wrap(function()
  1955. for i = 1, 10, 0.2 do
  1956. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1957. newRng.Transparency = i/10
  1958. wait()
  1959. end
  1960. wait()
  1961. newRng:Destroy()
  1962. end)()
  1963. end
  1964. wait()
  1965. end
  1966. wait()
  1967. Debounces.Shewt = false
  1968. bem:Destroy()
  1969. out:Destroy()
  1970. bnd:Destroy()
  1971. Debounces.Ready = false
  1972. for i, v in pairs(Touche) do
  1973. table.remove(Touche, i)
  1974. end
  1975. wait()
  1976. table.insert(Touche, char.Name)
  1977. Debounces.NoIdl = false
  1978. if Debounces.CanAttack == false then
  1979. Debounces.CanAttack = true
  1980. end
  1981. end
  1982. end
  1983. end)
  1984. ----------------------------------------------------
  1985. --[[mouse.KeyDown:connect(function(key)
  1986. if key == "y" then
  1987. if Debounces.CanAttack == true then
  1988. Debounces.CanAttack = false
  1989. Debounces.NoIdl = true
  1990. Debounces.on = true
  1991. local shell = Instance.new("Part",torso)
  1992. shell.BrickColor = BrickColor.new("Royal purple")
  1993. shell.Anchored = false
  1994. shell.CanCollide = false
  1995. shell.Locked = true
  1996. shell.TopSurface = "SmoothNoOutlines"
  1997. shell.BottomSurface = "SmoothNoOutlines"
  1998. shell.Size = Vector3.new(1.2,1.2,1.2)
  1999. shell.FormFactor = 3
  2000. local shellm = Instance.new("SpecialMesh",shell)
  2001. shellm.MeshType = "Sphere"
  2002. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2003. Omega = function()
  2004. local X = Instance.new("Part",char)
  2005. local O = Instance.new("ObjectValue",X)
  2006. O.Name = "creator"
  2007. X.Locked = true
  2008. X.Name = "Shell"
  2009. X.Anchored = false
  2010. X.CanCollide = false
  2011. X.Transparency = 0.5
  2012. X.Reflectance = 0
  2013. X.BottomSurface = 0
  2014. X.TopSurface = 0
  2015. X.Shape = 0
  2016. local V = Instance.new("ObjectValue",X)
  2017. V.Value = char
  2018. V.Name = "creator"
  2019. X.BrickColor = BrickColor.new("Royal purple")
  2020. X.Size = Vector3.new(40,40,40)
  2021. --X.Material = "Neon"
  2022. local Z = Instance.new("SpecialMesh",X)
  2023. Z.MeshType = "Sphere"
  2024. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2025. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2026. local bv = Instance.new("BodyVelocity",X)
  2027. bv.maxForce = Vector3.new(99999,99999,99999)
  2028. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2029. bv.velocity = root.CFrame.lookVector*10
  2030. Explode = X.Touched:connect(function(hit)
  2031. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2032. local cf = X.CFrame
  2033. bv:Destroy()
  2034. X.Anchored = true
  2035. Z:Remove()
  2036. Explode:disconnect()
  2037. X.Size = Vector3.new(3,3,3)
  2038. X.Touched:connect(function(hit) end)
  2039. X.CanCollide = false
  2040. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2041. if v:FindFirstChild('Humanoid') then
  2042. v.Humanoid:TakeDamage(math.random(80,120))
  2043. end
  2044. end
  2045. for i = 1, (40) do rs:wait()
  2046. X.Transparency = X.Transparency + (1/40)
  2047. X.Size = X.Size + Vector3.new(1,1,1)
  2048. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2049. end
  2050. X:Destroy()
  2051. end
  2052. end)
  2053. end
  2054. for i = 1,200 do
  2055. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2062. if Debounces.on == false then break end
  2063. rs:wait()
  2064. end
  2065. for i = 1,30 do
  2066. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2073. if Debounces.on == false then break end
  2074. rs:wait()
  2075. end
  2076. for i = 1,40 do
  2077. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2078. shell.Size = shell.Size + Vector3.new(1,1,1)
  2079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2085. if Debounces.on == false then break end
  2086. rs:wait()
  2087. end
  2088. for i = 1,40 do
  2089. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2096. if Debounces.on == false then break end
  2097. rs:wait()
  2098. end
  2099. for i = 1,60 do
  2100. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2107. if Debounces.on == false then break end
  2108. rs:wait()
  2109. end
  2110. for i = 1,60 do
  2111. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2112. shell.Size = shell.Size + Vector3.new(1,1,1)
  2113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2119. if Debounces.on == false then break end
  2120. rs:wait()
  2121. end
  2122. if Debounces.CanAttack == false then
  2123. Debounces.CanAttack = true
  2124. Debounces.NoIdl = false
  2125. Debounces.on = false
  2126. end
  2127. end
  2128. end
  2129. end)]]--
  2130. ----------------------------------------------------
  2131. Charging = false
  2132. mouse.KeyDown:connect(function(key)
  2133. if key == "r" then
  2134. if Charging == false then
  2135. Charging = true
  2136. if Debounces.CanAttack == true then
  2137. Debounces.CanAttack = false
  2138. Debounces.NoIdl = true
  2139. Debounces.on = true
  2140. for i = 1,20 do
  2141. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2142. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2143. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2144. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2145. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2146. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2147. if Debounces.on == false then break end
  2148. rs:wait()
  2149. end
  2150. --[[for i = 1,20 do
  2151. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2152. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2153. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2154. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2157. if Debounces.on == false then break end
  2158. rs:wait()
  2159. end]]--
  2160. pt=Instance.new('Part',torso)
  2161. pt.Anchored=true
  2162. pt.CanCollide=false
  2163. pt.Locked = true
  2164. pt.FormFactor='Custom'
  2165. pt.Size=Vector3.new(1,1,1)
  2166. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2167. pt.Transparency=.6
  2168. pt.BrickColor=BrickColor.new('Really black')
  2169. msh=Instance.new('SpecialMesh',pt)
  2170. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2171. msh.Scale=Vector3.new(8,4,8)
  2172. pt2=pt:clone()
  2173. pt2.Parent = torso
  2174. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2175. pt2.BrickColor=BrickColor.new("Royal purple")
  2176. msh2=msh:clone()
  2177. msh2.Parent=pt2
  2178. msh2.Scale=Vector3.new(10,5,10)
  2179.  
  2180. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2181.  
  2182. bl = Instance.new("Part", char)
  2183. bl.Locked = true
  2184. bl.Name = "Shell"
  2185. bl.BrickColor = BrickColor.new("Really black")
  2186. bl.Anchored = true
  2187. bl.CanCollide = false
  2188. bl.Transparency = 0
  2189. bl.Reflectance = 0
  2190. bl.BottomSurface = 0
  2191. bl.TopSurface = 0
  2192. bl.Shape = 0
  2193. blm = Instance.new("SpecialMesh",bl)
  2194. blm.MeshType = "Sphere"
  2195. blm.Scale = Vector3.new(1,1,1)
  2196. blm.MeshId = "rbxassetid://9982590"
  2197.  
  2198. coroutine.resume(coroutine.create(function()
  2199. for i=1, math.huge, 4 do
  2200. if Charging == true then
  2201. rs:wait()
  2202. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2203. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2204. bl.Transparency = bl.Transparency + 0.005
  2205. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2206. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2207. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2208. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2209. elseif Charging == false then break
  2210. end
  2211. end
  2212. end))
  2213.  
  2214. repeat
  2215. local p = Instance.new('Part',torso)
  2216. p.formFactor = 'Custom'
  2217. p.Size = Vector3.new(1,1,1)
  2218. p.BrickColor = workspace.Base.BrickColor
  2219. p.CanCollide = false
  2220. p.Transparency = 0
  2221. p.Anchored = true
  2222. p.Locked=true
  2223. p.Material = workspace.Base.Material
  2224. s = math.random(1,40)/10
  2225. local m = Instance.new("BlockMesh",p)
  2226. m.Scale = Vector3.new(s,s,s)
  2227. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2228. --[[coroutine.wrap(function()
  2229. wait(2)
  2230. while Charging == true do
  2231. wait(2)
  2232. GroundWave1()
  2233. wait(2)
  2234. end
  2235. end)()]]--
  2236. Spawn(function()
  2237. while rs:wait() do
  2238. if Charging == true then
  2239. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2240. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2241. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2242. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2243. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2244. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2245. elseif Charging == false then break
  2246. end
  2247. end
  2248. end)
  2249. Spawn(function()
  2250. while rs:wait() do
  2251. if p.Transparency >= 1 then p:Destroy() break end
  2252. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2253. p.Transparency = p.Transparency+0.01
  2254. end
  2255. end)
  2256. wait(.3)
  2257. until Charging == false
  2258. end
  2259. end
  2260. end
  2261. end)
  2262. ----------------------------------------------------
  2263. mouse.KeyUp:connect(function(key)
  2264. if key == "r" then
  2265. if Charging == true then
  2266. Charging = false
  2267. pt:Destroy()
  2268. pt2:Destroy()
  2269. bl:Destroy()
  2270. if Debounces.CanAttack == false then
  2271. Debounces.CanAttack = true
  2272. Debounces.NoIdl = false
  2273. Debounces.on = false
  2274. end
  2275. end
  2276. end
  2277. end)
  2278. ----------------------------------------------------
  2279. mouse.KeyDown:connect(function(key)
  2280. if key == "g" then
  2281. if Debounces.CanAttack == true then
  2282. Debounces.CanAttack = false
  2283. Debounces.NoIdl = true
  2284. Debounces.on = true
  2285. local shell = Instance.new("Part",torso)
  2286. shell.BrickColor = BrickColor.new("Royal purple")
  2287. shell.Anchored = true
  2288. shell.CanCollide = false
  2289. shell.Locked = true
  2290. shell.TopSurface = "SmoothNoOutlines"
  2291. shell.BottomSurface = "SmoothNoOutlines"
  2292. shell.Size = Vector3.new(1,1,1)
  2293. shellm = Instance.new("SpecialMesh",shell)
  2294. shellm.MeshType = "Sphere"
  2295. shellm.Scale = Vector3.new(1,1,1)
  2296. local shell2 = Instance.new("Part",torso)
  2297. shell2.BrickColor = BrickColor.new("Royal purple")
  2298. shell2.Anchored = true
  2299. shell2.CanCollide = false
  2300. shell2.Locked = true
  2301. shell2.TopSurface = "SmoothNoOutlines"
  2302. shell2.BottomSurface = "SmoothNoOutlines"
  2303. shell2.Size = Vector3.new(1,1,1)
  2304. shellm2 = Instance.new("SpecialMesh",shell2)
  2305. shellm2.MeshType = "Sphere"
  2306. shellm2.Scale = Vector3.new(1,1,1)
  2307.  
  2308. function FindNearestTorso(Position,Distance,SinglePlayer)
  2309. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2310. local List = {}
  2311. for i,v in pairs(workspace:GetChildren())do
  2312. if v:IsA("Model")then
  2313. if v:findFirstChild("Torso")then
  2314. if v ~= char then
  2315. if(v.Torso.Position -Position).magnitude <= Distance then
  2316. table.insert(List,v)
  2317. end
  2318. end
  2319. end
  2320. end
  2321. end
  2322. return List
  2323. end
  2324.  
  2325. Shell = function()
  2326. local X = Instance.new("Part",char)
  2327. local O = Instance.new("ObjectValue",X)
  2328. O.Name = "creator"
  2329. X.Locked = true
  2330. X.Name = "Shell"
  2331. X.Anchored = false
  2332. X.CanCollide = false
  2333. X.Transparency = 0
  2334. X.Reflectance = 0
  2335. X.BottomSurface = 0
  2336. X.TopSurface = 0
  2337. X.Shape = 0
  2338. local V = Instance.new("ObjectValue",X)
  2339. V.Value = char
  2340. V.Name = "creator"
  2341. X.BrickColor = BrickColor.new("Royal purple")
  2342. X.Size = Vector3.new(1,1,1)
  2343. --X.Material = "Neon"
  2344. local Z = Instance.new("SpecialMesh",X)
  2345. Z.MeshType = "Sphere"
  2346. Z.Scale = Vector3.new(1,1,1)
  2347. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2348. local bv = Instance.new("BodyVelocity",X)
  2349. bv.maxForce = Vector3.new(99999,99999,99999)
  2350. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2351. bv.velocity = root.CFrame.lookVector*65
  2352. Explode = X.Touched:connect(function(hit)
  2353. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2354. local cf = X.CFrame
  2355. bv:Destroy()
  2356. X.Anchored = true
  2357. Z:Remove()
  2358. Explode:disconnect()
  2359. X.Size = Vector3.new(3,3,3)
  2360. X.Touched:connect(function(hit) end)
  2361. X.CanCollide = false
  2362. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2363. if v:FindFirstChild('Humanoid') then
  2364. v.Humanoid:TakeDamage(math.random(6,12))
  2365. end
  2366. end
  2367. for i = 1, (40) do rs:wait()
  2368. X.Transparency = X.Transparency + (1/40)
  2369. X.Size = X.Size + Vector3.new(1,1,1)
  2370. X.CFrame = cf
  2371. end
  2372. X:Destroy()
  2373. end
  2374. end)
  2375. end
  2376. Shell()
  2377. for i = 1, 10 do
  2378. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2379. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2386. if Debounces.on == false then break end
  2387. rs:wait()
  2388. end
  2389. Shell()
  2390. shell.Transparency = 1
  2391. for i = 1, 10 do
  2392. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2393. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2400. if Debounces.on == false then break end
  2401. rs:wait()
  2402. end
  2403. Shell()
  2404. shell.Transparency = 0
  2405. shell2.Transparency = 1
  2406. for i = 1, 10 do
  2407. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2408. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2415. if Debounces.on == false then break end
  2416. rs:wait()
  2417. end
  2418. Shell()
  2419. shell2.Transparency = 0
  2420. shell.Transparency = 1
  2421. for i = 1, 10 do
  2422. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2423. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2430. if Debounces.on == false then break end
  2431. rs:wait()
  2432. end
  2433. Shell()
  2434. shell.Transparency = 0
  2435. shell2.Transparency = 1
  2436. for i = 1, 10 do
  2437. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2438. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2445. if Debounces.on == false then break end
  2446. rs:wait()
  2447. end
  2448. Shell()
  2449. shell2.Transparency = 0
  2450. shell.Transparency = 1
  2451. for i = 1, 10 do
  2452. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2453. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2456. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2457. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2458. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2459. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2460. if Debounces.on == false then break end
  2461. rs:wait()
  2462. end
  2463. Shell()
  2464. shell.Transparency = 0
  2465. shell2.Transparency = 1
  2466. for i = 1, 10 do
  2467. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2468. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2475. if Debounces.on == false then break end
  2476. rs:wait()
  2477. end
  2478. Shell()
  2479. shell2.Transparency = 0
  2480. shell.Transparency = 1
  2481. for i = 1, 10 do
  2482. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2483. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2490. if Debounces.on == false then break end
  2491. rs:wait()
  2492. end
  2493. Shell()
  2494. shell.Transparency = 0
  2495. shell2.Transparency = 1
  2496. for i = 1, 10 do
  2497. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2498. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2505. if Debounces.on == false then break end
  2506. rs:wait()
  2507. end
  2508. Shell()
  2509. shell2.Transparency = 0
  2510. shell.Transparency = 1
  2511. for i = 1, 10 do
  2512. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2513. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2514. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2515. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2516. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2517. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2520. if Debounces.on == false then break end
  2521. rs:wait()
  2522. end
  2523. Shell()
  2524. shell.Transparency = 0
  2525. shell2.Transparency = 1
  2526. for i = 1, 10 do
  2527. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2528. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2535. if Debounces.on == false then break end
  2536. rs:wait()
  2537. end
  2538. Shell()
  2539. shell2.Transparency = 0
  2540. shell.Transparency = 1
  2541. for i = 1, 10 do
  2542. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2543. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2550. if Debounces.on == false then break end
  2551. rs:wait()
  2552. end
  2553. Shell()
  2554. shell.Transparency = 0
  2555. shell2.Transparency = 1
  2556. for i = 1, 10 do
  2557. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2558. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2565. if Debounces.on == false then break end
  2566. rs:wait()
  2567. end
  2568. shell.Transparency = 1
  2569. if Debounces.CanAttack == false then
  2570. Debounces.CanAttack = true
  2571. Debounces.NoIdl = false
  2572. Debounces.on = false
  2573. end
  2574. end
  2575. end
  2576. end)
  2577. ----------------------------------------------------
  2578. Search = false
  2579. mouse.KeyDown:connect(function(key)
  2580. if key == "n" then
  2581. if Search == false then
  2582. Search = true
  2583. for i,v in pairs(game.Players:getPlayers()) do
  2584. if v.Name~=char.Name then
  2585. for j,k in pairs(v.Character:GetChildren()) do
  2586. if k:IsA("BasePart") and k.Transparency >= 1 then
  2587. bawx=Instance.new("SelectionBox",cam)
  2588. bawx.Color = BrickColor.new("Bright red")
  2589. bawx.Transparency = .5
  2590. bawx.Adornee = k
  2591. end
  2592. end
  2593. end
  2594. end
  2595. elseif Search == true then
  2596. Search = false
  2597. for i, v in pairs(cam:GetChildren()) do
  2598. if v:IsA("SelectionBox") then
  2599. v:Destroy()
  2600. end
  2601. end
  2602. end
  2603. end
  2604. end)
  2605. ----------------------------------------------------
  2606. Grab = false
  2607. mouse.KeyDown:connect(function(key)
  2608. if key == "z" then
  2609. Debounces.on = true
  2610. Debounces.NoIdl = true
  2611. Debounces.ks = true
  2612. if Grab == false then
  2613. gp = nil
  2614. for i = 1, 20 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2621. if Debounces.on == false then break end
  2622. rs:wait()
  2623. end
  2624. con1=larm.Touched:connect(function(hit) -- this is grab
  2625. ht = hit.Parent
  2626. hum1=ht:FindFirstChild('Humanoid')
  2627. if hum1 ~= nil then
  2628. if Debounces.ks==true then
  2629. z = Instance.new("Sound",hed)
  2630. z.SoundId = "rbxassetid://169380525"
  2631. z.Volume = 1
  2632. z:Play()
  2633. Debounces.ks=false
  2634. end
  2635. hum1.PlatformStand=true
  2636. gp = ht
  2637. Grab = true
  2638. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2639. asd.Parent = larm
  2640. asd.Name = "asd"
  2641. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2642. --[[elseif hum1 == nil then
  2643. con1:disconnect()
  2644. wait() return]]--
  2645. end
  2646. end)
  2647. for i = 1, 20 do
  2648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2654. if Debounces.on == false then break end
  2655. rs:wait()
  2656. end
  2657. if hum1 == nil then
  2658. Debounces.on = false
  2659. Debounces.NoIdl = false
  2660. end
  2661. con1:disconnect()
  2662. elseif Grab == true then
  2663. Grab = false
  2664. Punch()
  2665. z = Instance.new("Sound",hed)
  2666. z.SoundId = "rbxassetid://169380525"
  2667. z.Pitch = ptz[math.random(1,#ptz)]
  2668. z.Volume = 1
  2669. z:Play()
  2670. for i = 1, 10 do
  2671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2677. if Debounces.on == false then break end
  2678. rs:wait()
  2679. end
  2680. Punch()
  2681. z = Instance.new("Sound",hed)
  2682. z.SoundId = "rbxassetid://169380525"
  2683. z.Pitch = ptz[math.random(1,#ptz)]
  2684. z.Volume = 1
  2685. z:Play()
  2686. for i = 1, 10 do
  2687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2693. if Debounces.on == false then break end
  2694. rs:wait()
  2695. end
  2696. Punch()
  2697. z = Instance.new("Sound",hed)
  2698. z.SoundId = "rbxassetid://169380525"
  2699. z.Pitch = ptz[math.random(1,#ptz)]
  2700. z.Volume = 1
  2701. z:Play()
  2702. for i = 1, 10 do
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2709. if Debounces.on == false then break end
  2710. rs:wait()
  2711. end
  2712. Punch()
  2713. z = Instance.new("Sound",hed)
  2714. z.SoundId = "rbxassetid://169380525"
  2715. z.Pitch = ptz[math.random(1,#ptz)]
  2716. z.Volume = 1
  2717. z:Play()
  2718. for i = 1, 10 do
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2725. if Debounces.on == false then break end
  2726. rs:wait()
  2727. end
  2728. Punch()
  2729. z = Instance.new("Sound",hed)
  2730. z.SoundId = "rbxassetid://169380525"
  2731. z.Pitch = ptz[math.random(1,#ptz)]
  2732. z.Volume = 1
  2733. z:Play()
  2734. for i = 1, 10 do
  2735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2741. if Debounces.on == false then break end
  2742. rs:wait()
  2743. end
  2744. Punch()
  2745. z = Instance.new("Sound",hed)
  2746. z.SoundId = "rbxassetid://169380525"
  2747. z.Pitch = ptz[math.random(1,#ptz)]
  2748. z.Volume = 1
  2749. z:Play()
  2750. for i = 1, 10 do
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2757. if Debounces.on == false then break end
  2758. rs:wait()
  2759. end
  2760. Punch()
  2761. z = Instance.new("Sound",hed)
  2762. z.SoundId = "rbxassetid://169380525"
  2763. z.Pitch = ptz[math.random(1,#ptz)]
  2764. z.Volume = 1
  2765. z:Play()
  2766. for i = 1, 10 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2773. if Debounces.on == false then break end
  2774. rs:wait()
  2775. end
  2776. Punch()
  2777. z = Instance.new("Sound",hed)
  2778. z.SoundId = "rbxassetid://169380525"
  2779. z.Pitch = ptz[math.random(1,#ptz)]
  2780. z.Volume = 1
  2781. z:Play()
  2782. for i = 1, 10 do
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2789. if Debounces.on == false then break end
  2790. rs:wait()
  2791. end
  2792. Punch()
  2793. z = Instance.new("Sound",hed)
  2794. z.SoundId = "rbxassetid://169380525"
  2795. z.Pitch = ptz[math.random(1,#ptz)]
  2796. z.Volume = 1
  2797. z:Play()
  2798. for i = 1, 10 do
  2799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2805. if Debounces.on == false then break end
  2806. rs:wait()
  2807. end
  2808. Punch()
  2809. z = Instance.new("Sound",hed)
  2810. z.SoundId = "rbxassetid://169380525"
  2811. z.Pitch = ptz[math.random(1,#ptz)]
  2812. z.Volume = 1
  2813. z:Play()
  2814. for i = 1, 10 do
  2815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2821. if Debounces.on == false then break end
  2822. rs:wait()
  2823. end
  2824. Punch()
  2825. z = Instance.new("Sound",hed)
  2826. z.SoundId = "rbxassetid://169380525"
  2827. z.Pitch = ptz[math.random(1,#ptz)]
  2828. z.Volume = 1
  2829. z:Play()
  2830. for i = 1, 10 do
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2837. if Debounces.on == false then break end
  2838. rs:wait()
  2839. end
  2840. Punch()
  2841. z = Instance.new("Sound",hed)
  2842. z.SoundId = "rbxassetid://169380525"
  2843. z.Pitch = ptz[math.random(1,#ptz)]
  2844. z.Volume = 1
  2845. z:Play()
  2846. for i = 1, 10 do
  2847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2853. if Debounces.on == false then break end
  2854. rs:wait()
  2855. end
  2856. con1:disconnect()
  2857. Debounces.on = false
  2858. Debounces.NoIdl = false
  2859. if gp ~= nil then
  2860. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2861. for i,v in pairs(larm:GetChildren()) do
  2862. if v.Name == "asd" and v:IsA("Weld") then
  2863. v:Remove()
  2864. end
  2865. end
  2866. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2867. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2868. bv.P = 125000
  2869. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2870. hum1=nil
  2871. ht=nil
  2872. Debounces.on = false
  2873. Debounces.NoIdl = false
  2874. elseif ht == nil then wait()
  2875. Grab = false
  2876. Debounces.on = false
  2877. Debounces.NoIdl = false
  2878. end
  2879. end
  2880. end
  2881. end)
  2882. ----------------------------------------------------
  2883. mouse.KeyDown:connect(function(key)
  2884. if string.byte(key) == 52 then
  2885. char.Humanoid.WalkSpeed = 60
  2886. end
  2887. end)
  2888. mouse.KeyUp:connect(function(key)
  2889. if string.byte(key) == 52 then
  2890. char.Humanoid.WalkSpeed = 8
  2891. end
  2892. end)
  2893. -------------------------------
  2894. local animpose = "Idle"
  2895. local lastanimpose = "Idle"
  2896. local sine = 0
  2897. local change = 1
  2898. local val = 0
  2899. local ffing = false
  2900. -------------------------------
  2901. game:GetService("RunService").RenderStepped:connect(function()
  2902. --[[if char.Humanoid.Jump == true then
  2903. jump = true
  2904. else
  2905. jump = false
  2906. end]]
  2907. char.Humanoid.FreeFalling:connect(function(f)
  2908. if f then
  2909. ffing = true
  2910. else
  2911. ffing = false
  2912. end
  2913. end)
  2914. sine = sine + change
  2915. if jumpn == true then
  2916. animpose = "Jumping"
  2917. elseif ffing == true then
  2918. animpose = "Freefalling"
  2919. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2920. animpose = "Idle"
  2921. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2922. animpose = "Walking"
  2923. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2924. animpose = "Running"
  2925. end
  2926. if animpose ~= lastanimpose then
  2927. sine = 0
  2928. if Debounces.NoIdl == false then
  2929. if animpose == "Idle" then
  2930. for i = 1, 2 do
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2937. end
  2938. elseif animpose == "Walking" then
  2939. for i = 1, 2 do
  2940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2946. end
  2947. elseif animpose == "Running" then
  2948. for i = 1, 2 do
  2949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2955. wait()
  2956. end
  2957. end
  2958. else
  2959. end
  2960. end
  2961. lastanimpose = animpose
  2962. if Debounces.NoIdl == false then
  2963. if animpose == "Idle" then
  2964. change = 0.5
  2965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2971. elseif animpose == "Walking" then
  2972. change = 1
  2973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2979. elseif animpose == "Running" then
  2980. change = 1
  2981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2987. end
  2988. end
  2989. end)
  2990.  
  2991. hum.MaxHealth = 9001
  2992. wait(3)
  2993. hum.Health = 9001
  2994.  
  2995. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2996. --[[Part0 = Vector3 (Start pos)
  2997. Part1 = Vector3 (End pos)
  2998. Times = number (Amount of lightning parts)
  2999. Offset = number (Offset)
  3000. Color = color (brickcolor value)
  3001. Thickness = number (thickness)
  3002. Trans = number (transparency)
  3003. ]]--
  3004. local magz = (Part0 - Part1).magnitude
  3005. local curpos = Part0
  3006. local trz = {-Offset,Offset}
  3007. for i=1,Times do
  3008. local li = Instance.new("Part", torso)
  3009. li.Name = "Lightning"
  3010. li.TopSurface =0
  3011. li.Material = "Neon"
  3012. li.BottomSurface = 0
  3013. li.Anchored = true
  3014. li.Locked = true
  3015. li.Transparency = Trans or 0.4
  3016. li.BrickColor = BrickColor.new(Color)
  3017. li.formFactor = "Custom"
  3018. li.CanCollide = false
  3019. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3020. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3021. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3022. if Times == i then
  3023. local magz2 = (curpos - Part1).magnitude
  3024. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3025. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3026. else
  3027. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3028. end
  3029. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3030. game.Debris:AddItem(li,.1)
  3031. end
  3032. end
  3033.  
  3034. BodyParts = {} -- Parts to emit lightning effects from
  3035. for _, v in pairs(char:GetChildren()) do
  3036. if v:IsA("Part") then
  3037. table.insert(BodyParts, v)
  3038. end
  3039. end
  3040.  
  3041. Bounding = {} -- Calculate the bounding boxes
  3042. for _, v in pairs(BodyParts) do
  3043. local temp = {X=nil, Y=nil, Z=nil}
  3044. temp.X = v.Size.X/2 * 10
  3045. temp.Y = v.Size.Y/2 * 10
  3046. temp.Z = v.Size.Z/2 * 10
  3047. Bounding[v.Name] = temp
  3048. --table.insert(Bounding, v.Name, temp)
  3049. end
  3050.  
  3051. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3052. local Body1 = BodyParts[math.random(#BodyParts)]
  3053. local Body2 = BodyParts[math.random(#BodyParts)]
  3054. local Pos1 = Vector3.new(
  3055. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3056. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3057. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3058. )
  3059. local Pos2 = Vector3.new(
  3060. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3061. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3062. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3063. )
  3064. local SPos1 = Body1.Position + Pos1
  3065. local SPos2 = Body2.Position + Pos2
  3066. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3067. end
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