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- [01:29:43] ------- Init Cemu 1.26.2f -------
- [01:29:43] Init Wii U memory space (base: 0x000001db9a810000)
- [01:29:43] mlc01 path: C:/Users/anama/Downloads/cemu_1.26.2/cemu_1.26.2/mlc01
- [01:29:43] CPU: Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz
- [01:29:43] RAM: 12156MB
- [01:29:43] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [01:29:44] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [01:29:44] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [01:33:59] COS: System fonts found. Generated shareddata (26609KB)
- [01:34:00] Thread quantum set to 100000
- [01:34:00] ------- Loaded title -------
- [01:34:00] TitleId: 00050000-101c9400
- [01:34:00] TitleVersion: v208
- [01:34:00] Update path: C:/Users/anama/Downloads/cemu_1.26.2/cemu_1.26.2/mlc01/usr/title/0005000e/101c9400/
- [01:34:00] DLC path: C:/Users/anama/Downloads/cemu_1.26.2/cemu_1.26.2/mlc01/usr/title/0005000c/101c9400/
- [01:34:00] Save path: C:/Users/anama/Downloads/cemu_1.26.2/cemu_1.26.2/mlc01/usr/save/00050000/101C9400/user/
- [01:34:00] Shader cache file: shaderCache/transferable/00050000101c9400.bin
- [01:34:00] gameprofile path: gameProfiles/00050000101c9400.ini
- [01:34:00] RPX hash (updated): fb7911ad
- [01:34:00] RPX hash (base): dcac9927
- [01:34:00] ------- Init Vulkan graphics backend -------
- [01:34:00] Vulkan instance version: 1.1
- [01:34:00] Using GPU: Intel(R) HD Graphics 520
- [01:34:00] Driver version (as stored in device info): 0019192E
- [01:34:04] VK_EXT_custom_border_color not supported. Cannot emulate arbitrary border color
- [01:34:04] VulkanLimits: UBAlignment 32 nonCoherentAtomSize 1
- [01:34:04] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [01:34:04] Vulkan device memory info:
- [01:34:04] Heap 0 - Size 5518MB Flags 0x00000001
- [01:34:04] Memory 0 - HeapIndex 0 Flags 0x00000007
- [01:34:04] Memory 1 - HeapIndex 0 Flags 0x0000000f
- [01:34:04] VK_FORMAT_R4G4_UNORM_PACK8 not supported
- [01:34:04] Loaded module 'u-king' with checksum 0x6267bfd0
- [01:34:04] RPL link time: 250ms
- [01:34:05] HLE scan time: 297ms
- [01:34:05] ------- Active settings -------
- [01:34:05] CPU-Mode: Multi-core recompiler (gameprofile)
- [01:34:05] Load shared libraries: true (gameprofile)
- [01:34:05] Use precompiled shaders: auto (gameprofile)
- [01:34:05] Full sync at GX2DrawDone: true
- [01:34:05] Async compile: true
- [01:34:05] Console language: English
- [01:34:09] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:34:09] ------- Activate graphic packs -------
- [01:34:09] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: t3nka Neutral+,Disabled (no performance gain),Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)]
- [01:34:09] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [01:34:09] Applying patch group 'BotW_AspectRatio_V208'
- [01:34:09] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [01:34:09] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [01:34:09] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),960x540,Edge HUD (Default),Normal FXAA (Default),Low (50%),Low (Low Draw Distance, Sharp Shadows)]
- [01:34:09] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc)
- [01:34:09] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38)
- [01:34:09] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c)
- [01:34:09] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0)
- [01:34:09] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020)
- [01:34:09] Applying patch group 'BotW_LoadingScreen_V208'
- [01:34:09] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804100-01804110)
- [01:34:09] Applying patch group 'BotW_VSync_V208' (Codecave: 01804200-018042a4)
- [01:34:09] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804300-01804338)
- [01:34:09] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [01:34:09] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,30FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [01:34:09] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01804400-018047dc)
- [01:34:09] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01804800-01804a38)
- [01:34:09] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01804b00-01804b6c)
- [01:34:09] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01804c00-01804ed0)
- [01:34:09] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804f00-01804f20)
- [01:34:09] Applying patch group 'BotW_LoadingScreen_V208'
- [01:34:09] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01805000-01805010)
- [01:34:09] Applying patch group 'BotW_VSync_V208' (Codecave: 01805100-018051a4)
- [01:34:09] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01805200-01805238)
- [01:34:09] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),30FPS (ideal for 240/120/60Hz displays),Disabled (Causes Crashes Above 30-60FPS),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [01:34:09] ------- Init Audio backend -------
- [01:34:09] DirectSound: available
- [01:34:09] XAudio 2.8: available
- [01:34:09] ------- Run title -------
- [01:34:17] Shader cache loaded with 6612 shaders. Commited mem 574MB. Took 8429ms
- [01:34:22] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [01:34:22] IOSU_ACT: using account default in first slot
- [01:34:37] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:34:50] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:35:06] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:35:13] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:35:24] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:36:33] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [01:36:59] Vulkan-Info: Allocated additional memory for textures from device-local memory
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