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- {
- "name": "Adelwolf \"Raven\" Cawthorne",
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- "img": "icons/vtt-512.png",
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- },
- "source": " PHB 84) [Intelligence modifier per long rest]",
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- "chat": "",
- "unidentified": ""
- },
- "source": " PHB 84) [9× per long rest]",
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- "name": "Class Feature: Elemental Smite ",
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- "chat": "",
- "unidentified": ""
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- },
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- "name": "Class Feature: Knowledge Arcana ",
- "type": "feat",
- "system": {
- "description": {
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- "chat": "",
- "unidentified": ""
- },
- "source": " PHB 85)",
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- },
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- "name": "Class Feature: Channel Arcana [1× per short rest]",
- "type": "feat",
- "system": {
- "description": {
- "value": "\n",
- "chat": "",
- "unidentified": ""
- },
- "source": " PHB 85) [1× per short rest]",
- "activation": {
- "type": "",
- "cost": null,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": 1,
- "max": 1,
- "per": "sr",
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Magus 3",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
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- "attunement": null,
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- "price": null,
- "equipped": null,
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- "identified": null,
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- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
- "components": null,
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- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Channel Divinity: Guided Strike ",
- "type": "feat",
- "system": {
- "description": {
- "value": "When I make an attack roll, I can add a +10 bonus to the roll after seeing the [[/r d20]] roll.\n\n",
- "chat": "",
- "unidentified": ""
- },
- "source": " XGtE 38)",
- "activation": {
- "type": "",
- "cost": null,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Oath of Conquest 3",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
- "attributes": null,
- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
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- "identified": null,
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- "armor": null,
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- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
- "components": null,
- "materials": null,
- "preparation": null,
- "scaling": null,
- "classIdentifier": null,
- "attuned": null,
- "toolType": null,
- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Form of Dread ",
- "type": "feat",
- "system": {
- "description": {
- "value": "As a bonus action, I can transform for 1 minute and gain the following benefits:\n• Once per turns when I hit an attack, I can force the target to make a Wis save.\nIf the target fails this save, it is frightened of me until the end of my next turn.\n",
- "chat": "",
- "unidentified": ""
- },
- "source": " VRGtR 30)",
- "activation": {
- "type": "bonus",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Oath of Conquest 3",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
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- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
- "rarity": null,
- "identified": null,
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- "armor": null,
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- "weaponType": null,
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- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
- "components": null,
- "materials": null,
- "preparation": null,
- "scaling": null,
- "classIdentifier": null,
- "attuned": null,
- "toolType": null,
- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Aura of Protection [10-foot aura]",
- "type": "feat",
- "system": {
- "description": {
- "value": "While I'm conscious, allies within range and I can add my Int mod (min 1) to saves.\n",
- "chat": "",
- "unidentified": ""
- },
- "source": " PHB 85) [10-foot aura]",
- "activation": {
- "type": "",
- "cost": null,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Magus 6",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
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- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
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- "stealth": null,
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- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
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- "advancement": [],
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- "skills": null,
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- "level": null,
- "school": null,
- "components": null,
- "materials": null,
- "preparation": null,
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- "classIdentifier": null,
- "attuned": null,
- "toolType": null,
- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Aura of Conquest [10-foot aura; 4 psychic damage]",
- "type": "feat",
- "system": {
- "description": {
- "value": "Creatures that are frightened of me have their speed reduced to 0 while in my aura\nThey also take psychic damage whenever they start theirs turn within my aura.\n",
- "chat": "",
- "unidentified": ""
- },
- "source": " XGtE 38) [10-foot aura; 4 psychic damage]",
- "activation": {
- "type": "",
- "cost": null,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Oath of Conquest 7",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
- "attributes": null,
- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
- "rarity": null,
- "identified": null,
- "consumableType": null,
- "armor": null,
- "hp": null,
- "weaponType": null,
- "baseItem": null,
- "properties": null,
- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
- "components": null,
- "materials": null,
- "preparation": null,
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- "classIdentifier": null,
- "attuned": null,
- "toolType": null,
- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Channel Arcana: Harness Arcane Power [2× per long rest]",
- "type": "feat",
- "system": {
- "description": {
- "value": "As a bonus action, I can expend a use of my channel arcana to regain one used spell slot.\nThe level of this spell slot can be no more than half my Proficiency Bonus (rounded up).\nI can only do this so many times per long rest, even if I have uses of channel divinity left.\n",
- "chat": "",
- "unidentified": ""
- },
- "source": " TCoE 52) [2× per long rest]",
- "activation": {
- "type": "bonus",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": 2,
- "max": 2,
- "per": "lr",
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Optional Magus 3",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
- "attributes": null,
- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
- "rarity": null,
- "identified": null,
- "consumableType": null,
- "armor": null,
- "hp": null,
- "weaponType": null,
- "baseItem": null,
- "properties": null,
- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
- "components": null,
- "materials": null,
- "preparation": null,
- "scaling": null,
- "classIdentifier": null,
- "attuned": null,
- "toolType": null,
- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Spellstrike: As a bonus action while holding a melee weapon, I can expend a spell slot to imbue a Magus spell of 1st-level or higher into the weapon. The next time that I hit a creature with a weapon imbued with a spell, the target of the attack becomes the target of the imbued spell along with the normal damage of the weapon.",
- "type": "feat",
- "system": {
- "description": {
- "value": "Area of Effect. Only the creature hit by the weapon attack suffers the effects of the spell.\nSaving Throws. It makes the saving throw when hit by the attack.\nSpell Attacks. The spell takes effect when the target is hit, without a spell attack roll.\nConcentration. I do not need to concentrate on the spell until the spell takes effect on hit.\nSpells imbued within a weapon are expended on hit. Unused spells dispel at the end of my next long rest.\n",
- "chat": "",
- "unidentified": ""
- },
- "source": "",
- "activation": {
- "type": "",
- "cost": null,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
- "attributes": null,
- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
- "rarity": null,
- "identified": null,
- "consumableType": null,
- "armor": null,
- "hp": null,
- "weaponType": null,
- "baseItem": null,
- "properties": null,
- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
- "components": null,
- "materials": null,
- "preparation": null,
- "scaling": null,
- "classIdentifier": null,
- "attuned": null,
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- "bonus": null
- },
- "sort": null,
- "flags": null,
- "img": "icons/vtt-512.png",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Class Feature: Extra Attack",
- "type": "feat",
- "system": {
- "description": {
- "value": "Beginning at 5th level, you can attack twice, instead of once, whenever you take the @action[Attack] action on your turn.\r\n\r\nThe number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.",
- "chat": "",
- "unidentified": ""
- },
- "source": "PHB",
- "activation": {
- "type": "",
- "cost": null,
- "condition": ""
- },
- "duration": {
- "value": 0,
- "units": "round"
- },
- "target": {
- "value": null,
- "width": null,
- "units": "",
- "type": "empty"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": "",
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": null,
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "empty",
- "dc": null,
- "scaling": "spell",
- "value": null
- },
- "requirements": "Fighter 5, Barbarian 5, Monk 5, Paladin 5, Ranger 5",
- "recharge": {
- "value": null,
- "charged": false
- },
- "featType": {
- "value": "",
- "deprecated": null,
- "type": null,
- "label": null
- },
- "time": null,
- "damageType": null,
- "attributes": null,
- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
- "rarity": null,
- "identified": null,
- "consumableType": null,
- "armor": null,
- "hp": null,
- "weaponType": null,
- "baseItem": null,
- "properties": null,
- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": [],
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": null,
- "school": null,
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- "strength": null,
- "stealth": false,
- "capacity": {
- "type": "Unknown capacity",
- "value": null,
- "weightless": false
- },
- "currency": {
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- },
- "sort": null,
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- "img": "icons/weapons/swords/sword-simple-white.webp",
- "effects": null,
- "folder": null,
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- },
- {
- "id": null,
- "name": "Whip of wounding",
- "type": "weapon",
- "system": {
- "description": {
- "value": "Finesse<br>reach<br>",
- "chat": null,
- "unidentified": null
- },
- "source": "MPMB",
- "activation": {
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- },
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- "units": "empty"
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- "type": "none"
- },
- "range": {
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- "units": "ft"
- },
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- "autoDestroy": false,
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- },
- "consume": {
- "type": "",
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- "amount": 0
- },
- "ability": "dex",
- "actionType": "mwak",
- "attackBonus": null,
- "chatFlavor": "",
- "critical": null,
- "damage": {
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- [
- "1d4 + @mod",
- "slashing"
- ]
- ],
- "versatile": "",
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- },
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- },
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- "equipped": true,
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- },
- "hp": {
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- },
- "weaponType": "simpleM",
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- "fin": true,
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- },
- "proficient": true,
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- },
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- "capacity": {
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- "weightless": false
- },
- "currency": {
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- },
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- },
- "sort": null,
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- "img": "icons/weapons/misc/whip-red-yellow.webp",
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- },
- {
- "id": null,
- "name": "Serpent Scale Armor",
- "type": "loot",
- "system": {
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- "value": "No description",
- "chat": "",
- "unidentified": ""
- },
- "source": "PHB",
- "activation": {
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- },
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- },
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- },
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- },
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- },
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- },
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- },
- "hp": {
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- },
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- },
- "proficient": true,
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- },
- "strength": null,
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- "capacity": {
- "type": "Unknown capacity",
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- "weightless": false
- },
- "currency": {
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- },
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- },
- "sort": null,
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- "img": "icons/equipment/chest/breastplate-cuirass-steel-grey.webp",
- "effects": null,
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- },
- {
- "id": null,
- "name": "Shield",
- "type": "equipment",
- "system": {
- "description": {
- "value": "A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.",
- "chat": null,
- "unidentified": null
- },
- "source": "",
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- },
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- },
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- "autoDestroy": false,
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- },
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- },
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- "weight": 6.0,
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- "equipped": true,
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- "armor": {
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- },
- "hp": {
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- },
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- },
- "proficient": true,
- "speed": {
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- },
- "strength": null,
- "stealth": false,
- "capacity": {
- "type": "Unknown capacity",
- "value": null,
- "weightless": false
- },
- "currency": {
- "pp": 0,
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- },
- "details": null,
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- "toolType": "",
- "bonus": ""
- },
- "sort": null,
- "flags": null,
- "img": "icons/equipment/shield/heater-wooden-brown-axe.webp",
- "effects": null,
- "folder": null,
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- },
- {
- "id": null,
- "name": "Booming Blade",
- "type": "spell",
- "system": {
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Radius: 5 feet<br><b>Duration:</b> Timed: 1 round<br><b>Material components:</b> A melee weapon worth at least 1 sp<br></p><p>You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes [[/r 1d8]] thunder damage, and the spell ends.<br>This spell's damage increases when you reach certain levels. At 5th level, the melee attack deals an extra [[/r 1d8]] thunder damage to the target on a hit, and the damage the target takes for moving increases to [[/r 2d8]]. Both damage rolls increase by [[/r 1d8]] at 11th level ([[/r 2d8]] and [[/r 3d8]]) and again at 17th level ([[/r 3d8]] and [[/r 4d8]]).<br></p><p></p>",
- "chat": null,
- "unidentified": null
- },
- "source": "TCE",
- "activation": {
- "type": "action",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": 1,
- "units": "round"
- },
- "target": {
- "value": 1,
- "width": null,
- "units": "",
- "type": "creature"
- },
- "range": {
- "value": null,
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- "units": null
- },
- "uses": {
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- "type": null,
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- },
- "consume": {
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- "amount": null
- },
- "ability": null,
- "actionType": "util",
- "attackBonus": 0,
- "chatFlavor": "",
- "critical": {
- "threshold": null,
- "damage": null
- },
- "damage": {
- "parts": [
- [
- "(floor(((@details.level + @details.spellLevel) + 1) / 6))d8[on hit]",
- "thunder"
- ]
- ],
- "versatile": "(floor(((@details.level + @details.spellLevel) + 1) / 6) + 1)d8[on willing movement]",
- "value": null
- },
- "formula": "",
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- "scaling": "flat",
- "value": null
- },
- "requirements": null,
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- "skills": null,
- "spellcasting": null,
- "level": 0,
- "school": "evo",
- "components": {
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- "vocal": false,
- "somatic": true,
- "material": true,
- "ritual": false,
- "concentration": false
- },
- "materials": {
- "value": "A melee weapon worth at least 1 sp",
- "consumed": false,
- "cost": null,
- "supply": null
- },
- "preparation": {
- "mode": "prepared",
- "prepared": true
- },
- "scaling": {
- "mode": null,
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- },
- "classIdentifier": null,
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- },
- "sort": null,
- "flags": {
- "adnd5E": null,
- "core": null,
- "dnd5E": null,
- "plutonium": null
- },
- "img": "icons/skills/melee/strike-sword-dagger-runes-red.webp",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Frostbite",
- "type": "spell",
- "system": {
- "description": {
- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Instant<br></p><p>You cause numbing frost to form on one creature that you can see within range. The target must make a Constitution saving throw. On a failed save, the target takes [[/r 1d6]] cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn.<br>The spell's damage increases by [[/r 1d6]] when you reach 5th level ([[/r 2d6]]), 11th level ([[/r 3d6]]), and 17th level ([[/r 4d6]]).<br></p><p></p>",
- "chat": null,
- "unidentified": null
- },
- "source": "XGE",
- "activation": {
- "type": "action",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": null,
- "units": "inst"
- },
- "target": {
- "value": 1,
- "width": null,
- "units": "",
- "type": "creature"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": null,
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": "save",
- "attackBonus": 0,
- "chatFlavor": "",
- "critical": {
- "threshold": null,
- "damage": null
- },
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "con",
- "dc": null,
- "scaling": "flat",
- "value": null
- },
- "requirements": null,
- "recharge": null,
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- "skills": null,
- "spellcasting": null,
- "level": 0,
- "school": "evo",
- "components": {
- "value": null,
- "vocal": true,
- "somatic": true,
- "material": false,
- "ritual": false,
- "concentration": false
- },
- "materials": {
- "value": "",
- "consumed": false,
- "cost": null,
- "supply": null
- },
- "preparation": {
- "mode": "prepared",
- "prepared": true
- },
- "scaling": {
- "mode": "cantrip",
- "formula": ""
- },
- "classIdentifier": null,
- "attuned": null,
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- "bonus": null
- },
- "sort": null,
- "flags": {
- "adnd5E": null,
- "core": null,
- "dnd5E": null,
- "plutonium": null
- },
- "img": "icons/magic/water/projectile-ice-snowball.webp",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- },
- {
- "id": null,
- "name": "Prestidigitation",
- "type": "spell",
- "system": {
- "description": {
- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 10 feet<br><b>Duration:</b> Timed: 1 hour<br></p><p>This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:<br> \"You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.\",\r<br> \"You instantaneously light or snuff out a candle, a torch, or a small campfire.\",\r<br> \"You instantaneously clean or soil an object no larger than 1 cubic foot.\",\r<br> \"You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.\",\r<br> \"You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.\",\r<br> \"You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.\"\r<br>If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.<br></p><p></p>",
- "chat": null,
- "unidentified": null
- },
- "source": "PHB",
- "activation": {
- "type": "action",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": 1,
- "units": "hour"
- },
- "target": {
- "value": 10,
- "width": null,
- "units": "ft",
- "type": "space"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": null,
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": "util",
- "attackBonus": 0,
- "chatFlavor": "",
- "critical": {
- "threshold": null,
- "damage": null
- },
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": null,
- "dc": null,
- "scaling": "flat",
- "value": null
- },
- "requirements": null,
- "recharge": null,
- "featType": null,
- "time": null,
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- "attributes": null,
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- "weight": null,
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- "equipped": null,
- "rarity": null,
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- "armor": null,
- "hp": null,
- "weaponType": null,
- "baseItem": null,
- "properties": null,
- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
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- "details": null,
- "identifier": null,
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- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": null,
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": 0,
- "school": "trs",
- "components": {
- "value": null,
- "vocal": true,
- "somatic": true,
- "material": false,
- "ritual": false,
- "concentration": false
- },
- "materials": {
- "value": "",
- "consumed": false,
- "cost": null,
- "supply": null
- },
- "preparation": {
- "mode": "prepared",
- "prepared": true
- },
- "scaling": {
- "mode": "cantrip",
- "formula": ""
- },
- "classIdentifier": null,
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- },
- "sort": null,
- "flags": {
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Instant<br></p><p>A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes [[/r 1d8]] cold damage, and its speed is reduced by 10 feet until the start of your next turn.<br>The spell's damage increases by [[/r 1d8]] when you reach 5th level ([[/r 2d8]]), 11th level ([[/r 3d8]]), and 17th level ([[/r 4d8]]).<br></p><p></p>",
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- "name": "Comprehend Languages",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: self<br><b>Duration:</b> Timed: 1 hour<br><b>Material components:</b> A pinch of soot and salt<br></p><p>For the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text.<br>This spell doesn't decode secret messages in a text or a glyph, such as an arcane sigil, that isn't part of a written language.<br></p><p></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: self<br><b>Duration:</b> Timed: 10 minute<br></p><p>For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its @book[school of magic|PHB|10|The Schools of Magic], if any.<br>The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.<br></p><p></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: self<br><b>Duration:</b> Timed: 1 hour<br></p><p>You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends or until you use your action to dismiss it. You can seem 1 foot shorter or taller and can appear thin, fat, or in between. You can't change your body type, so you must adopt a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you.<br>The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to your outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel your head and hair. If you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.<br>To discern that you are disguised, a creature can use its action to inspect your appearance and must succeed on an Intelligence (@skill[Investigation]) check against your spell save DC.<br></p><p></p>",
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- "name": "Dissonant Whispers",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Instant<br></p><p>You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw. On a failed save, it takes [[/r 3d6]] psychic damage and must immediately use its reaction, if available, to move as far as its speed allows away from you. The creature doesn't move into obviously dangerous ground, such as a fire or a pit. On a successful save, the target takes half as much damage and doesn't have to move away. A @condition[deafened] creature automatically succeeds on the save.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 2nd level or higher, the damage increases by [[/r 1d6]] for each slot level above 1st.<br></p>",
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- "id": null,
- "name": "Faerie Fire",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 minute<br></p><p>Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.<br>Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being @condition[invisible].<br></p><p></p>",
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- {
- "id": null,
- "name": "Find Familiar",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 hour <br><b>Range:</b> Point: 10 feet<br><b>Duration:</b> Instant<br><b>Material components:</b> 10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier<br></p><p>You gain the service of a familiar, a spirit that takes an animal form you choose: @creature[bat], @creature[cat], @creature[crab], @creature[frog] (toad), @creature[hawk], @creature[lizard], @creature[octopus], @creature[owl], @creature[poisonous snake], fish (@creature[quipper]), @creature[rat], @creature[raven], @creature[sea horse], @creature[spider], or @creature[weasel]. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast.<br>@note[Additional {@filter animal form choices|bestiary|Miscellaneous=Familiar] may be available at the DM's discretion.}<br>Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.<br>When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again. As an action, you can temporarily dismiss the familiar to a pocket dimension. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you. Whenever the familiar drops to 0 hit points or disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying.<br>While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are @condition[deafened||deaf] and @condition[blinded||blind] with regard to your own senses.<br>You can't have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature.<br>Finally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.<br></p><p></p>",
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- },
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- },
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- "value": "10 gp worth of charcoal, incense, and herbs that must be consumed by fire in a brass brazier",
- "consumed": true,
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- },
- "img": "icons/creatures/mammals/rodent-rat-diseaed-gray.webp",
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- },
- {
- "id": null,
- "name": "Ice Knife",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Instant<br><b>Material components:</b> A drop of water or piece of ice<br></p><p>You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes [[/r 1d10]] piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take [[/r 2d6]] cold damage.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by [[/r 1d6]] for each slot level above 1st.<br></p>",
- "chat": null,
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- },
- "source": "XGE",
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- "1d10[to target]",
- "piercing"
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- [
- "(floor(@item.level + 1))d6[splash]",
- "cold"
- ]
- ],
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- "materials": {
- "value": "A drop of water or piece of ice",
- "consumed": false,
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- },
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- },
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- },
- "img": "icons/magic/water/strike-ice-blade-fang.webp",
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- },
- {
- "id": null,
- "name": "Identify",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 minute <br><b>Range:</b> Point: touch<br><b>Duration:</b> Instant<br><b>Material components:</b> A pearl worth at least 100 gp and an owl feather<br></p><p>You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.<br>If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.<br></p><p></p>",
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- },
- "source": "PHB",
- "activation": {
- "type": "minute",
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- },
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- },
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- "value": "A pearl worth at least 100 gp and an owl feather",
- "consumed": false,
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- },
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- },
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- },
- "img": "icons/magic/perception/orb-eye-scrying.webp",
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- },
- {
- "id": null,
- "name": "Mage Armor",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: touch<br><b>Duration:</b> Timed: 8 hour<br><b>Material components:</b> A piece of cured leather<br></p><p>You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.<br></p><p></p>",
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- },
- "source": "PHB",
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- },
- "duration": {
- "value": 8,
- "units": "hour"
- },
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- },
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- },
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 120 feet<br><b>Duration:</b> Instant<br></p><p>You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals [[/r 1d4]] + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.<br></p>",
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- "name": "Branding Smite",
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- "value": "<p><b>Casting Time:</b> 1 bonus <br><b>Range:</b> Point: self<br><b>Duration:</b> Timed: 1 minute<br></p><p>The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra [[/r 2d6]] radiant damage to the target, which becomes visible if it's @condition[invisible], and the target sheds dim light in a 5-foot radius and can't become @condition[invisible] until the spell ends.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by [[/r 1d6]] for each slot level above 2nd.<br></p>",
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- "value": "<p><b>Casting Time:</b> 10 minute <br><b>Range:</b> Point: 30 feet<br><b>Duration:</b> Instant<br></p><p>You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes on a form that you choose: a @creature[warhorse], a @creature[pony], a @creature[camel], an @creature[elk], or a @creature[mastiff]. (Your DM might allow other animals to be summoned as steeds.) The steed has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of its normal type. Additionally, if your steed has an Intelligence of 5 or less, its Intelligence becomes 6, and it gains the ability to understand one language of your choice that you speak.<br>Your steed serves you as a mount, both in combat and out, and you have an instinctive bond with it that allows you to fight as a seamless unit. While mounted on your steed, you can make any spell you cast that targets only you also target your steed.<br>When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.<br>While your steed is within 1 mile of you, you can communicate with each other telepathically.<br>You can't have more than one steed bonded by this spell at a time. As an action, you can release the steed from its bond at any time, causing it to disappear.<br></p><p></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A small, straight piece of iron<br></p><p>Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be @condition[paralyzed] for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.<br></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 hour<br></p><p>You reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking [[/r 3d8]] psychic damage on a failed save, or half as much damage on a successful one. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can't become hidden from you, and if it's @condition[invisible], it gains no benefit from that condition against you.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by [[/r 1d8]] for each slot level above 2nd.<br></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: self<br><b>Duration:</b> Timed: 1 minute<br></p><p>Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the illusory duplicates.<br>Each time a creature targets you with an attack during the spell's duration, roll a [[/r d20]] to determine whether the attack instead targets one of your duplicates.<br>If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.<br>A duplicate's AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.<br>A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with @sense[truesight].<br></p><p></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A bit of fleece<br></p><p>You craft an illusion that takes root in the mind of a creature that you can see within range. The target must make an Intelligence saving throw. On a failed save, you create a phantasmal object, creature, or other visible phenomenon of your choice that is no larger than a 10-foot cube and that is perceivable only to the target for the duration. This spell has no effect on undead or constructs.<br>The phantasm includes sound, temperature, and other stimuli, also evident only to the creature.<br>The target can use its action to examine the phantasm with an Intelligence (@skill[Investigation]) check against your spell save DC. If the check succeeds, the target realizes that the phantasm is an illusion, and the spell ends.<br>While a target is affected by the spell, the target treats the phantasm as if it were real. The target rationalizes any illogical outcomes from interacting with the phantasm. For example, a target attempting to walk across a phantasmal bridge that spans a chasm falls once it steps onto the bridge. If the target survives the fall, it still believes that the bridge exists and comes up with some other explanation for its fall—it was pushed, it slipped, or a strong wind might have knocked it off.<br>An affected target is so convinced of the phantasm's reality that it can even take damage from the illusion. A phantasm created to appear as a creature can attack the target. Similarly, a phantasm created to appear as fire, a pool of acid, or lava can burn the target. Each round on your turn, the phantasm can deal [[/r 1d6]] psychic damage to the target if it is in the phantasm's area or within 5 feet of the phantasm, provided that the illusion is of a creature or hazard that could logically deal damage, such as by attacking. The target perceives the damage as a type appropriate to the illusion.<br></p><p></p>",
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- "value": "<p><b>Casting Time:</b> 1 bonus <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 minute<br></p><p>You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to [[/r 1d8]] + your spellcasting ability modifier.<br>As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.<br>The weapon can take whatever form you choose. Clerics of deities who are associated with a particular weapon (as St. Cuthbert is known for his mace and Thor for his hammer) make this spell's effect resemble that weapon.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 3rd level or higher, the damage increases by [[/r 1d8]] for every two slot levels above 2nd.<br></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: touch<br><b>Duration:</b> Timed: 1 hour<br><b>Material components:</b> A pair of platinum rings worth at least 50 gp each, which you and the target must wear for the duration<br></p><p>This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage.<br>The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.<br></p><p></p>",
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- "value": "A pair of platinum rings worth at least 50 gp each, which you and the target must wear for the duration",
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- "name": "Zone of Truth",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 10 minute<br></p><p>You create a magical zone that guards against deception in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether each creature succeeds or fails on its saving throw.<br>An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such creatures can be evasive in its answers as long as it remains within the boundaries of the truth.<br></p><p></p>",
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- {
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- "name": "Haste",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 30 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A shaving of licorice root<br></p><p>Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the @action[Attack] (one weapon attack only), @action[Dash], @action[Disengage], @action[Hide], or @action[Use an Object] action.<br>When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.<br></p><p></p>",
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- "name": "Hunger of Hadar",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 150 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A pickled octopus tentacle<br></p><p>You open a gateway to the dark between the stars, a region infested with unknown horrors. A 20-foot-radius sphere of blackness and bitter cold appears, centered on a point within range and lasting for the duration. This void is filled with a cacophony of soft whispers and slurping noises that can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within the area are @condition[blinded].<br>The void creates a warp in the fabric of space, and the area is @quickref[difficult terrain||3]. Any creature that starts its turn in the area takes [[/r 2d6]] cold damage. Any creature that ends its turn in the area must succeed on a Dexterity saving throw or take [[/r 2d6]] acid damage as milky, otherworldly tentacles rub against it.<br></p><p></p>",
- "chat": null,
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- },
- "source": "PHB",
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- "target": {
- "value": 20,
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- "units": "ft",
- "type": "sphere"
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- {
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- "name": "Major Image",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 120 feet<br><b>Duration:</b> Timed: 10 minute<br><b>Material components:</b> A bit of fleece<br></p><p>You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. The image appears at a spot that you can see within range and lasts for the duration. It seems completely real, including sounds, smells, and temperature appropriate to the thing depicted. You can't create sufficient heat or cold to cause damage, a sound loud enough to deal thunder damage or deafen a creature, or a smell that might sicken a creature (like a @creature[troglodyte||troglodyte's] stench).<br>As long as you are within range of the illusion, you can use your action to cause the image to move to any other spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Similarly, you can cause the illusion to make different sounds at different times, even making it carry on a conversation, for example.<br>Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (@skill[Investigation]) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory qualities become faint to the creature.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 6th level or higher, the spell lasts until dispelled, without requiring your concentration.<br></p>",
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- "consumed": false,
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- {
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- "name": "Sleet Storm",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 150 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A pinch of dust and a few drops of water<br></p><p>Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.<br>The ground in the area is covered with slick ice, making it @quickref[difficult terrain||3]. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls @condition[prone].<br>If a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.<br></p><p></p>",
- "chat": null,
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- },
- "source": "PHB",
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- },
- "duration": {
- "value": 1,
- "units": "minute"
- },
- "target": {
- "value": 40,
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- "units": "ft",
- "type": "cylinder"
- },
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- "value": "<p><b>Casting Time:</b> 1 bonus <br><b>Range:</b> Point: self<br><b>Duration:</b> Timed: 1 minute<br></p><p>You call forth spirits of the dead, which flit around you for the spell's duration. The spirits are intangible and invulnerable.<br>Until the spell ends, any attack you make deals [[/r 1d8]] extra damage when you hit a creature within 10 feet of you. This damage is radiant, necrotic, or cold (your choice when you cast the spell). Any creature that takes this damage can't regain hit points until the start of your next turn.<br>In addition, any creature of your choice that you can see that starts its turn within 10 feet of you has its speed reduced by 10 feet until the start of your next turn.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 4th level or higher, the damage increases by [[/r 1d8]] for every two slot levels above 3rd.<br></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 30 feet<br><b>Duration:</b> Timed: 1 hour<br><b>Material components:</b> A piece of cork<br></p><p>This spell grants the ability to move across any liquid surface—such as water, acid, mud, snow, quicksand, or lava—as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.<br>If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.<br></p><p></p>",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: touch<br><b>Duration:</b> Timed: 1 minute<br></p><p>You touch a creature, and that creature must succeed on a Wisdom saving throw or become cursed for the duration of the spell. When you cast this spell, choose the nature of the curse from the following options:<br> \"Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score.\",\r<br> \"While cursed, the target has disadvantage on attack rolls against you.\",\r<br> \"While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.\",\r<br> \"While the target is cursed, your attacks and spells deal an extra [[/r 1d8]] necrotic damage to the target.\"\r<br>A @spell[remove curse] spell ends this effect. At the DM's option, you may choose an alternative curse effect, but it should be no more powerful than those described above. The DM has final say on such a curse's effect.<br></p><p><b>Higher Levels. </b>If you cast this spell using a spell slot of 4th level or higher, the duration is concentration, up to 10 minutes. If you use a spell slot of 5th level or higher, the duration is 8 hours. If you use a spell slot of 7th level or higher, the duration is 24 hours. If you use a 9th level spell slot, the spell lasts until it is dispelled. Using a spell slot of 5th level or higher grants a duration that doesn't require concentration.<br></p>",
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- },
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- },
- {
- "id": null,
- "name": "Counterspell",
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- "value": "<p><b>Casting Time:</b> 1 reaction which you take when you see a creature within 60 feet of you casting a spell<br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Instant<br></p><p>You attempt to interrupt a creature in the process of casting a spell. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot you used.<br></p>",
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- },
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- "level": 3,
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- },
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- {
- "id": null,
- "name": "Daylight",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 hour<br></p><p>A 60-foot-radius sphere of light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet.<br>If you chose a point on an object you are holding or one that isn't being worn or carried, the light shines from the object and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light.<br>If any of this spell's area overlaps with an area of darkness created by a spell of 3rd level or lower, the spell that created the darkness is dispelled.<br></p><p></p>",
- "chat": null,
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- },
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- "value": 120,
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- "type": "sphere"
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- "level": 3,
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- "vocal": true,
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- "material": false,
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- },
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- },
- "preparation": {
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- },
- "scaling": {
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- },
- "img": "icons/magic/light/orb-shadow-blue.webp",
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- },
- {
- "id": null,
- "name": "Dispel Magic",
- "type": "spell",
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- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: 120 feet<br><b>Duration:</b> Instant<br></p><p>Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.<br></p><p><b>Higher Levels. </b>When you cast this spell using a spell slot of 4th level or higher, you automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used.<br></p>",
- "chat": null,
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- },
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- },
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- "target": {
- "value": 120,
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- "type": "space"
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- "concentration": false
- },
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- },
- "preparation": {
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- },
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- "img": "icons/magic/light/projectiles-star-purple.webp",
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- },
- {
- "id": null,
- "name": "Fear",
- "type": "spell",
- "system": {
- "description": {
- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Cone: 30 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A white feather or the heart of a hen<br></p><p>You project a phantasmal image of a creature's worst fears. Each creature in a 30-foot cone must succeed on a Wisdom saving throw or drop whatever it is holding and become @condition[frightened] for the duration.<br>While @condition[frightened] by this spell, a creature must take the @action[Dash] action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it doesn't have line of sight to you, the creature can make a Wisdom saving throw. On a successful save, the spell ends for that creature.<br></p><p></p>",
- "chat": null,
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- },
- "source": "PHB",
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- "type": "action",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": 1,
- "units": "minute"
- },
- "target": {
- "value": 30,
- "width": null,
- "units": "ft",
- "type": "cone"
- },
- "range": {
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- },
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- },
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- },
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- },
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- "vocal": true,
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- "material": true,
- "ritual": false,
- "concentration": true
- },
- "materials": {
- "value": "A white feather or the heart of a hen",
- "consumed": false,
- "cost": null,
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- },
- "preparation": {
- "mode": "prepared",
- "prepared": true
- },
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- "mode": "level",
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- },
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- },
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- },
- "img": "icons/magic/control/fear-fright-white.webp",
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- },
- {
- "id": null,
- "name": "Feign Death",
- "type": "spell",
- "system": {
- "description": {
- "value": "<p><b>Casting Time:</b> 1 action <br><b>Range:</b> Point: touch<br><b>Duration:</b> Timed: 1 hour<br><b>Material components:</b> A pinch of graveyard dirt<br></p><p>You touch a willing creature and put it into a cataleptic state that is indistinguishable from death.<br>For the spell's duration, or until you use an action to touch the target and dismiss the spell, the target appears dead to all outward inspection and to spells used to determine the target's status. The target is @condition[blinded] and @condition[incapacitated], and its speed drops to 0. The target has resistance to all damage except psychic damage. If the target is diseased or @condition[poisoned] when you cast the spell, or becomes diseased or @condition[poisoned] while under the spell's effect, the disease and poison have no effect until the spell ends.<br></p><p></p>",
- "chat": null,
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- },
- "source": "PHB",
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- "type": "action",
- "cost": 1,
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- },
- "duration": {
- "value": 1,
- "units": "hour"
- },
- "target": {
- "value": 1,
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- "units": null,
- "type": "ally"
- },
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- },
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- },
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- "school": "nec",
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- "vocal": true,
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- "material": true,
- "ritual": true,
- "concentration": false
- },
- "materials": {
- "value": "A pinch of graveyard dirt",
- "consumed": false,
- "cost": null,
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- },
- "preparation": {
- "mode": "prepared",
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- },
- "scaling": {
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- },
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- },
- "img": "icons/magic/light/projectiles-star-purple.webp",
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- },
- {
- "id": null,
- "name": "Legend Lore",
- "type": "spell",
- "system": {
- "description": {
- "value": "<p><b>Casting Time:</b> 10 minute <br><b>Range:</b> Point: self<br><b>Duration:</b> Instant<br><b>Material components:</b> Incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each<br></p><p>Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the thing you named. The lore might consist of current tales, forgotten stories, or even secret lore that has never been widely known. If the thing you named isn't of legendary importance, you gain no information. The more information you already have about the thing, the more precise and detailed the information you receive is.<br>The information you learn is accurate but might be couched in figurative language. For example, if you have a mysterious magic axe on hand, the spell might yield this information: \"Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips.\"<br></p><p></p>",
- "chat": null,
- "unidentified": null
- },
- "source": "PHB",
- "activation": {
- "type": "minute",
- "cost": 10,
- "condition": ""
- },
- "duration": {
- "value": null,
- "units": "inst"
- },
- "target": {
- "value": null,
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- "units": null,
- "type": "self"
- },
- "range": {
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- "units": null
- },
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- },
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- },
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- },
- "damage": {
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- },
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- },
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- "level": 5,
- "school": "div",
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- "vocal": true,
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- "material": true,
- "ritual": false,
- "concentration": false
- },
- "materials": {
- "value": "Incense worth at least 250 gp, which the spell consumes, and four ivory strips worth at least 50 gp each",
- "consumed": true,
- "cost": null,
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- },
- "preparation": {
- "mode": "prepared",
- "prepared": true
- },
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- },
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- },
- "img": "icons/magic/light/projectiles-star-purple.webp",
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- },
- {
- "id": null,
- "name": "Fizban's Platinum Shield",
- "type": "spell",
- "system": {
- "description": {
- "value": "<p><b>Casting Time:</b> 1 bonus <br><b>Range:</b> Point: 60 feet<br><b>Duration:</b> Timed: 1 minute<br><b>Material components:</b> A platinum-plated dragon scale, worth at least 500 gp<br></p><p>You create a field of silvery light that surrounds a creature of your choice within range (you can choose yourself). The field sheds dim light out to 5 feet. While surrounded by the field, a creature gains the following benefits:<br> \"style\": \"list-hang-notitle\",\r<br> {\r<br> Cover\r<br> \"The creature has half cover.\"\r<br> ]\r<br> },\r<br> {\r<br> Damage Resistance\r<br> \"The creature has resistance to acid, cold, fire, lightning, and poison damage.\"\r<br> ]\r<br> },\r<br> {\r<br> Evasion\r<br> \"If the creature is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the creature instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.\"\r<br> ]\r<br> }\r<br>As a bonus action on subsequent turns, you can move the field to another creature within 60 feet of the field.<br></p><p></p>",
- "chat": null,
- "unidentified": null
- },
- "source": "FTD",
- "activation": {
- "type": "bonus",
- "cost": 1,
- "condition": ""
- },
- "duration": {
- "value": 1,
- "units": "minute"
- },
- "target": {
- "value": 60,
- "width": null,
- "units": "ft",
- "type": "space"
- },
- "range": {
- "value": null,
- "long": null,
- "units": null
- },
- "uses": {
- "value": null,
- "max": null,
- "per": null,
- "recovery": "",
- "type": null,
- "autoDestroy": null,
- "autoUse": null
- },
- "consume": {
- "type": null,
- "target": null,
- "amount": null
- },
- "ability": null,
- "actionType": "save",
- "attackBonus": 0,
- "chatFlavor": "",
- "critical": {
- "threshold": null,
- "damage": null
- },
- "damage": {
- "parts": [],
- "versatile": "",
- "value": null
- },
- "formula": "",
- "save": {
- "ability": "dex",
- "dc": null,
- "scaling": "flat",
- "value": null
- },
- "requirements": null,
- "recharge": null,
- "featType": null,
- "time": null,
- "damageType": null,
- "attributes": null,
- "attunement": null,
- "quantity": null,
- "weight": null,
- "price": null,
- "equipped": null,
- "rarity": null,
- "identified": null,
- "consumableType": null,
- "armor": null,
- "hp": null,
- "weaponType": null,
- "baseItem": null,
- "properties": null,
- "proficient": null,
- "speed": null,
- "strength": null,
- "stealth": null,
- "capacity": null,
- "currency": null,
- "details": null,
- "identifier": null,
- "levels": null,
- "hitDice": null,
- "hitDiceUsed": null,
- "advancement": null,
- "saves": null,
- "skills": null,
- "spellcasting": null,
- "level": 6,
- "school": "abj",
- "components": {
- "value": null,
- "vocal": true,
- "somatic": true,
- "material": true,
- "ritual": false,
- "concentration": true
- },
- "materials": {
- "value": "A platinum-plated dragon scale, worth at least 500 gp",
- "consumed": false,
- "cost": null,
- "supply": null
- },
- "preparation": {
- "mode": "prepared",
- "prepared": true
- },
- "scaling": {
- "mode": "level",
- "formula": ""
- },
- "classIdentifier": null,
- "attuned": null,
- "toolType": null,
- "bonus": null
- },
- "sort": null,
- "flags": {
- "adnd5E": null,
- "core": null,
- "dnd5E": null,
- "plutonium": null
- },
- "img": "icons/magic/defensive/shield-barrier-blue.webp",
- "effects": null,
- "folder": null,
- "ownership": null,
- "stats": null
- }
- ],
- "effects": [],
- "flags": {
- "core": null,
- "dnd5E": {
- "diamondSoul": false,
- "initiativeAdv": false,
- "initiativeAlert": false,
- "jackOfAllTrades": false,
- "observantFeat": false,
- "reliableTalent": false,
- "remarkableAthlete": false,
- "elvenAccuracy": false,
- "halflingLucky": false,
- "powerfulBuild": false
- },
- "exportSource": null
- },
- "stats": null
- }
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