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- <?xml version="1.0" encoding="UTF-8"?>
- <test-run id="2" testcasecount="19" result="Failed(Child)" total="19" passed="0" failed="19" inconclusive="0" skipped="0" asserts="0" engine-version="3.5.0.0" clr-version="4.0.30319.42000" start-time="2019-02-22 16:03:02Z" end-time="2019-02-22 16:04:59Z" duration="116.7749347">
- <test-suite type="TestSuite" id="1000" name="FCA 2018" fullname="FCA 2018" runstate="Runnable" testcasecount="19" result="Failed" site="Child" start-time="2019-02-22 16:03:02Z" end-time="2019-02-22 16:04:59Z" duration="116.774935" total="19" passed="0" failed="19" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-suite type="Assembly" id="1027" name="Assembly-CSharp.dll" fullname="/arena/Library/ScriptAssemblies/Assembly-CSharp.dll" runstate="Runnable" testcasecount="19" result="Failed" site="Child" start-time="2019-02-22 16:03:02Z" end-time="2019-02-22 16:04:58Z" duration="115.896188" total="19" passed="0" failed="19" inconclusive="0" skipped="0" asserts="0">
- <properties>
- <property name="_PID" value="23"/>
- <property name="_APPDOMAIN" value="Unity Child Domain"/>
- </properties>
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-suite type="TestFixture" id="1018" name="EditTeamCrest" fullname="EditTeamCrest" classname="EditTeamCrest" runstate="Runnable" testcasecount="2" result="Failed" site="Child" start-time="2019-02-22 16:03:02Z" end-time="2019-02-22 16:04:37Z" duration="95.362035" total="2" passed="0" failed="2" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1019" name="ChangeCrestColors" fullname="EditTeamCrest.ChangeCrestColors" methodname="ChangeCrestColors" classname="EditTeamCrest" runstate="Runnable" seed="293671924" result="Failed" start-time="2019-02-22 16:03:02Z" end-time="2019-02-22 16:04:36Z" duration="93.964364" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Error] [LMC] Position is 45, and 1 byte was requested, but length is 45.'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[SimpleFudbal.MasterClasses.Lambda.MasterClient:LogError(String) (at Assets/Scripts/Network/Lambda/MasterClient.cs:2068)
- SimpleFudbal.MasterClasses.Lambda.MasterClient:ParseLoginData(JToken) (at Assets/Scripts/Network/Lambda/MasterClient.cs:858)
- SimpleFudbal.MasterClasses.Lambda.Requests.LogInWithUsername:HandleResponse(MasterClient, ServerStatusCode, String, String, JToken, JToken, DateTime, Int32) (at Assets/Scripts/Network/Lambda/MasterRequests/LogInWithUsername.cs:43)
- SimpleFudbal.MasterClasses.Lambda.LambdaRequest:PutResponse(MasterClient, ServerRequest, ServerResponse) (at Assets/Scripts/Network/Lambda/LambdaRequest.cs:128)
- SimpleFudbal.MasterClasses.Lambda.LambdaRequestManager:responseHandler(ServerRequest, ServerResponse) (at Assets/Scripts/Network/Lambda/LambdaRequestManager.cs:173)
- SimpleFudbal.BaseClasses.NetWrapper:updateUnityRequest(ServerRequest) (at Assets/Scripts/Network/NetWrapper.cs:508)
- SimpleFudbal.BaseClasses.NetWrapper:UpdateHttpRequests(NetworkHelper) (at Assets/Scripts/Network/NetWrapper.cs:262)
- NetworkHelper:Update() (at Assets/Scripts/Utility/NetworkHelper.cs:25)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- Using MANAGED ZLib
- Build info : ID = 1902011800, Platform = Android, Branch = develop
- Using auto-detected system language: en_US
- Language 'English' (en_US) loaded, with total of 1136 entries.
- Language changed to 'en_US'
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:03:06 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- Start booting...
- Canceling all notifications
- Checking for servers...
- Trying to fetch servers...
- List parsed, server count = 4
- Fetched 4 server(s)
- FORGET_USER set, user forgotten, now don't forget to remove the flag!
- <E> Starting login
- SERVER_OVERRIDE_CUSTOM_IP is set.
- Found a custom server : localhost
- Found target server : custom -> localhost
- Creating a new preference 'saved-server-build', should add this to defaults. (empty value)
- Starting username login...
- Registering master client events...
- [LMC] Connecting with username 'testUser1'...
- [LMC] REQ InitialLogin response = Success (1.48 s)
- [LMC] Login response is compressed B64 (54546 -> 12952 bytes, 23% of original)
- [LMC] Push notifications are NOT active
- [LMC] Got FCA context from server...
- [LMC] Position is 45, and 1 byte was requested, but length is 45.
- [LMC] at ByteBuffer.ReadBool () [0x0003f] in /arena/Assets/Scripts/BaseClasses/Utility/ByteBuffer.cs:475
- at SimpleFudbal.Rules.FieldTypes.IntRuleField.DeserializeFromBinary (ByteBuffer bb) [0x00001] in /arena/Assets/Scripts/BaseClasses/GameData/Rules/FieldTypes/IntRuleField.cs:64
- at SimpleFudbal.Rules.RuleSet.DeserializeFromBinary (ByteBuffer bb) [0x0000d] in /arena/Assets/Scripts/BaseClasses/GameData/Rules/RuleSet.cs:100
- at SimpleFudbal.Rules.GameRules..ctor (ByteBuffer bb, SimpleFudbal.Rules.GameRules parentRules) [0x00009] in /arena/Assets/Scripts/BaseClasses/GameData/Rules/NuGameRules.cs:132
- at GameRulesConverterB64.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x0004f] in /arena/Assets/Scripts/Network/Lambda/Data/Dummies/GameRulesConverterB64.cs:29
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x0004a] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:2127
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00044] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:1032
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00267] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:2411
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0015c] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:497
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0006d] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:293
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:193
- at Newtonsoft.Json.Serialization.JsonSerializerProxy.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00008] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerProxy.cs:246
- at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\JsonSerializer.cs:802
- at Newtonsoft.Json.JsonSerializer.Deserialize[T] (Newtonsoft.Json.JsonReader reader) [0x00000] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\JsonSerializer.cs:790
- at ConcreteConverter`1[T].ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00001] in /arena/Assets/Scripts/Utility/ConcreteConverter.cs:16
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x0004a] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:2127
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList (System.Collections.IList list, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonArrayContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x0016f] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:1677
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x000dc] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:898
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x0007f] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:295
- at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Boolean checkAdditionalContent) [0x000d9] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Serialization\JsonSerializerInternalReader.cs:193
- at Newtonsoft.Json.JsonSerializer.DeserializeInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00045] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\JsonSerializer.cs:823
- at Newtonsoft.Json.JsonSerializer.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType) [0x00000] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\JsonSerializer.cs:802
- at Newtonsoft.Json.Linq.JToken.ToObject (System.Type objectType, Newtonsoft.Json.JsonSerializer jsonSerializer) [0x00012] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Linq\JToken.cs:2077
- at Newtonsoft.Json.Linq.JToken.ToObject[T] (Newtonsoft.Json.JsonSerializer jsonSerializer) [0x00000] in C:\Project\Github\Json.Net.Unity3D\src\Newtonsoft.Json\Linq\JToken.cs:2062
- at ArenaCore.Pwn.Abstraction.Models.Arena.FcaContext..ctor (Newtonsoft.Json.Linq.JObject jsonJObject, Newtonsoft.Json.JsonSerializer serializer) [0x00055] in /arena/Assets/Scripts/Network/Lambda/Data/Interfaces/Arena/FcaContext.cs:119
- at SimpleFudbal.MasterClasses.Lambda.MasterClient.ParseLoginData (Newtonsoft.Json.Linq.JToken data) [0x0011c] in /arena/Assets/Scripts/Network/Lambda/MasterClient.cs:744
- <E> Login failed
- Clearing cached servers because of failed login
- Login error code = -1, recoverable = False
- Non-mobile platform, skipping analytics init.
- Exception: Operation timed out: UITestBase+PanelShown ''
- at System.Environment.get_StackTrace () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
- at UITestBase.WaitFor (UITestBase+Condition condition, System.Single timeout) [0x00008] in /arena/Assets/UITestBase/UITestBase.cs:38
- at EditTeamCrest+<ChangeCrestColors>d__0.MoveNext () [0x000e6] in /arena/Assets/Scripts/UITest/TeamEdit/EditTeamCrest.cs:25
- at UnityEngine.TestTools.TestEnumerator+<Execute>c__Iterator0.MoveNext () [0x00031] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:29
- at UnityEngine.TestTools.EnumerableTestMethodCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x000ec] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs:36
- at UnityEngine.TestRunner.NUnitExtensions.Runner.UnityLogCheckDelegatingCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00153] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs:67
- at UnityEngine.TestTools.SetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x0017a] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs:55
- at UnityEngine.TestTools.EnumerableSetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00289] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs:101
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00028] in /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17
- 'tutorial.main-gameplay' set to 'true'
- 'tutorial.team-panel' set to 'true'
- 'tutorial.formation-panel' set to 'true'
- ]]></output>
- </test-case>
- <test-case id="1020" name="ChangeCrestPattern" fullname="EditTeamCrest.ChangeCrestPattern" methodname="ChangeCrestPattern" classname="EditTeamCrest" runstate="Runnable" seed="413764924" result="Failed" start-time="2019-02-22 16:04:36Z" end-time="2019-02-22 16:04:37Z" duration="1.347288" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:37 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- </test-suite>
- <test-suite type="TestFixture" id="1021" name="EditTeamFormation" fullname="EditTeamFormation" classname="EditTeamFormation" runstate="Runnable" testcasecount="2" result="Failed" site="Child" start-time="2019-02-22 16:04:37Z" end-time="2019-02-22 16:04:40Z" duration="2.520487" total="2" passed="0" failed="2" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1022" name="ChangePlayerName" fullname="EditTeamFormation.ChangePlayerName" methodname="ChangePlayerName" classname="EditTeamFormation" runstate="Runnable" seed="1394138631" result="Failed" start-time="2019-02-22 16:04:38Z" end-time="2019-02-22 16:04:39Z" duration="1.290331" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:39 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1023" name="SwapPlayers" fullname="EditTeamFormation.SwapPlayers" methodname="SwapPlayers" classname="EditTeamFormation" runstate="Runnable" seed="1889159905" result="Failed" start-time="2019-02-22 16:04:39Z" end-time="2019-02-22 16:04:40Z" duration="1.208478" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="120000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:40 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- </test-suite>
- <test-suite type="TestFixture" id="1024" name="EditTeamKit" fullname="EditTeamKit" classname="EditTeamKit" runstate="Runnable" testcasecount="2" result="Failed" site="Child" start-time="2019-02-22 16:04:40Z" end-time="2019-02-22 16:04:43Z" duration="2.476439" total="2" passed="0" failed="2" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1025" name="ChangeKitColors" fullname="EditTeamKit.ChangeKitColors" methodname="ChangeKitColors" classname="EditTeamKit" runstate="Runnable" seed="730581352" result="Failed" start-time="2019-02-22 16:04:40Z" end-time="2019-02-22 16:04:41Z" duration="1.234125" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:41 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1026" name="ChangeKitPatterns" fullname="EditTeamKit.ChangeKitPatterns" methodname="ChangeKitPatterns" classname="EditTeamKit" runstate="Runnable" seed="1111470902" result="Failed" start-time="2019-02-22 16:04:41Z" end-time="2019-02-22 16:04:43Z" duration="1.222267" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:42 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- </test-suite>
- <test-suite type="TestFixture" id="1001" name="HappyPath" fullname="HappyPath" classname="HappyPath" runstate="Runnable" testcasecount="3" result="Failed" site="Child" start-time="2019-02-22 16:04:43Z" end-time="2019-02-22 16:04:46Z" duration="3.726250" total="3" passed="0" failed="3" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1002" name="GuestLoginAndTutorial" fullname="HappyPath.GuestLoginAndTutorial" methodname="GuestLoginAndTutorial" classname="HappyPath" runstate="Runnable" seed="2086924949" result="Failed" start-time="2019-02-22 16:04:43Z" end-time="2019-02-22 16:04:44Z" duration="1.234761" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="120000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:44 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1004" name="PanelsTour" fullname="HappyPath.PanelsTour" methodname="PanelsTour" classname="HappyPath" runstate="Runnable" seed="1406431326" result="Failed" start-time="2019-02-22 16:04:44Z" end-time="2019-02-22 16:04:45Z" duration="1.223039" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="120000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:45 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1003" name="RookieCrushersTest" fullname="HappyPath.RookieCrushersTest" methodname="RookieCrushersTest" classname="HappyPath" runstate="Runnable" seed="29236868" result="Failed" start-time="2019-02-22 16:04:45Z" end-time="2019-02-22 16:04:46Z" duration="1.240283" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="180000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:46 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- </test-suite>
- <test-suite type="TestFixture" id="1005" name="PlayPanelUITests" fullname="PlayPanelUITests" classname="PlayPanelUITests" runstate="Runnable" testcasecount="5" result="Failed" site="Child" start-time="2019-02-22 16:04:46Z" end-time="2019-02-22 16:04:52Z" duration="6.040283" total="5" passed="0" failed="5" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1007" name="GoToMyProfile" fullname="PlayPanelUITests.GoToMyProfile" methodname="GoToMyProfile" classname="PlayPanelUITests" runstate="Runnable" seed="309116006" result="Failed" start-time="2019-02-22 16:04:46Z" end-time="2019-02-22 16:04:46Z" duration="0.036526" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] Exception: Operation timed out: UITestBase+PanelShown ''
- at System.Environment.get_StackTrace () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
- at UITestBase.WaitFor (UITestBase+Condition condition, System.Single timeout) [0x00008] in /arena/Assets/UITestBase/UITestBase.cs:38
- at EditTeamCrest+<ChangeCrestColors>d__0.MoveNext () [0x0011c] in /arena/Assets/Scripts/UITest/TeamEdit/EditTeamCrest.cs:30
- at UnityEngine.TestTools.TestEnumerator+<Execute>c__Iterator0.MoveNext () [0x00031] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:29
- at UnityEngine.TestTools.EnumerableTestMethodCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x000ec] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs:36
- at UnityEngine.TestRunner.NUnitExtensions.Runner.UnityLogCheckDelegatingCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00153] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs:67
- at UnityEngine.TestTools.SetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x0017a] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs:55
- at UnityEngine.TestTools.EnumerableSetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00289] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs:101
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CoroutineTestWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x001b2] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs:67
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<RunChildren>c__Iterator1.MoveNext () [0x000fe] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:190
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x0023b] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:73
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<RunChildren>c__Iterator1.MoveNext () [0x000fe] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:190
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x0023b] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:73
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<RunChildren>c__Iterator1.MoveNext () [0x000fe] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:190
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x0023b] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:73
- at UnityEngine.TestTools.TestRunner.PlaymodeTestsController+<TestRunnerCorotine>c__Iterator1.MoveNext () [0x00062] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs:69
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00028] in /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17 '. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[UITestBase+<WaitForInternal>d__13.MoveNext () (at Assets/UITestBase/UITestBase.cs:106)
- UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[Exception: Operation timed out: UITestBase+PanelShown ''
- at System.Environment.get_StackTrace () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
- at UITestBase.WaitFor (UITestBase+Condition condition, System.Single timeout) [0x00008] in /arena/Assets/UITestBase/UITestBase.cs:38
- at EditTeamCrest+<ChangeCrestColors>d__0.MoveNext () [0x0011c] in /arena/Assets/Scripts/UITest/TeamEdit/EditTeamCrest.cs:30
- at UnityEngine.TestTools.TestEnumerator+<Execute>c__Iterator0.MoveNext () [0x00031] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:29
- at UnityEngine.TestTools.EnumerableTestMethodCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x000ec] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs:36
- at UnityEngine.TestRunner.NUnitExtensions.Runner.UnityLogCheckDelegatingCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00153] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs:67
- at UnityEngine.TestTools.SetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x0017a] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs:55
- at UnityEngine.TestTools.EnumerableSetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00289] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs:101
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CoroutineTestWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x001b2] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs:67
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<RunChildren>c__Iterator1.MoveNext () [0x000fe] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:190
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x0023b] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:73
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<RunChildren>c__Iterator1.MoveNext () [0x000fe] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:190
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x0023b] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:73
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<RunChildren>c__Iterator1.MoveNext () [0x000fe] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:190
- at UnityEngine.TestRunner.NUnitExtensions.Runner.CompositeWorkItem+<PerformWork>c__Iterator0.MoveNext () [0x0023b] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs:73
- at UnityEngine.TestTools.TestRunner.PlaymodeTestsController+<TestRunnerCorotine>c__Iterator1.MoveNext () [0x00062] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs:69
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00028] in /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17
- ]]></output>
- </test-case>
- <test-case id="1008" name="GoToOthersProfile" fullname="PlayPanelUITests.GoToOthersProfile" methodname="GoToOthersProfile" classname="PlayPanelUITests" runstate="Runnable" seed="1934778574" result="Failed" start-time="2019-02-22 16:04:46Z" end-time="2019-02-22 16:04:48Z" duration="1.196568" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="120000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:48 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1006" name="OpenFreePack" fullname="PlayPanelUITests.OpenFreePack" methodname="OpenFreePack" classname="PlayPanelUITests" runstate="Runnable" seed="2114372866" result="Failed" start-time="2019-02-22 16:04:48Z" end-time="2019-02-22 16:04:50Z" duration="2.277565" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[SimpleFudbal.MasterClasses.Lambda.MasterClient.get_MyGroup () (at Assets/Scripts/Network/Lambda/MasterClient.cs:2110)
- SimpleFudbal.MasterClasses.Lambda.MasterClient.get_MyDivision () (at Assets/Scripts/Network/Lambda/MasterClient.cs:2123)
- PlayPanel.PrepareToShow (ManagedPanel+SwitchType stype, System.Collections.Generic.Dictionary`2[TKey,TValue] data) (at Assets/Scripts/FrontEnd/PlayPanel.cs:179)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2277)
- UIManager.Update () (at Assets/Scripts/UI-Generic/UIManager.cs:953)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[<E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:50 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-suite type="ParameterizedMethod" id="1011" name="PlayMatch" fullname="PlayPanelUITests.PlayMatch" classname="PlayPanelUITests" runstate="Runnable" testcasecount="1" result="Failed" site="Child" start-time="2019-02-22 16:04:50Z" end-time="2019-02-22 16:04:51Z" duration="1.239157" total="1" passed="0" failed="1" inconclusive="0" skipped="0" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="180000"/>
- </properties>
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1010" name="PlayMatch(1)" fullname="PlayPanelUITests.PlayMatch(1)" methodname="PlayMatch" classname="PlayPanelUITests" runstate="Runnable" seed="822778183" result="Failed" start-time="2019-02-22 16:04:50Z" end-time="2019-02-22 16:04:51Z" duration="1.224179" asserts="0">
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:51 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- </test-suite>
- <test-case id="1009" name="StartMatchmakingAndCancel" fullname="PlayPanelUITests.StartMatchmakingAndCancel" methodname="StartMatchmakingAndCancel" classname="PlayPanelUITests" runstate="Runnable" seed="658192517" result="Failed" start-time="2019-02-22 16:04:51Z" end-time="2019-02-22 16:04:52Z" duration="1.222712" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:52 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- </test-suite>
- <test-suite type="TestFixture" id="1012" name="StoreUITests" fullname="StoreUITests" classname="StoreUITests" runstate="Runnable" testcasecount="5" result="Failed" site="Child" start-time="2019-02-22 16:04:52Z" end-time="2019-02-22 16:04:58Z" duration="5.433152" total="5" passed="0" failed="5" inconclusive="0" skipped="0" asserts="0">
- <failure>
- <message><![CDATA[One or more child tests had errors]]></message>
- </failure>
- <test-case id="1014" name="BuyCrestsFromStore" fullname="StoreUITests.BuyCrestsFromStore" methodname="BuyCrestsFromStore" classname="StoreUITests" runstate="Runnable" seed="1055424679" result="Failed" start-time="2019-02-22 16:04:52Z" end-time="2019-02-22 16:04:54Z" duration="1.235529" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:54 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1015" name="BuyEmblemsFromStore" fullname="StoreUITests.BuyEmblemsFromStore" methodname="BuyEmblemsFromStore" classname="StoreUITests" runstate="Runnable" seed="1367866380" result="Failed" start-time="2019-02-22 16:04:54Z" end-time="2019-02-22 16:04:55Z" duration="1.232403" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:55 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1013" name="BuyShirtsFromStore" fullname="StoreUITests.BuyShirtsFromStore" methodname="BuyShirtsFromStore" classname="StoreUITests" runstate="Runnable" seed="1343923378" result="Failed" start-time="2019-02-22 16:04:55Z" end-time="2019-02-22 16:04:57Z" duration="1.619809" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:56 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- ]]></output>
- </test-case>
- <test-case id="1017" name="BuyStaminadeFromStore" fullname="StoreUITests.BuyStaminadeFromStore" methodname="BuyStaminadeFromStore" classname="StoreUITests" runstate="Runnable" seed="1372490303" result="Failed" start-time="2019-02-22 16:04:57Z" end-time="2019-02-22 16:04:58Z" duration="1.265119" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] NullReferenceException: Object reference not set to an instance of an object'. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[PlayPanel.SetupArenas () (at Assets/Scripts/FrontEnd/PlayPanel.cs:151)
- PlayPanel.Initialize (System.Boolean initialLogin) (at Assets/Scripts/FrontEnd/PlayPanel.cs:142)
- ManagedPanel.Load (System.Boolean initialLogin) (at Assets/Scripts/UI-Generic/ManagedPanel.cs:51)
- UIManager.ShowNextPanel (System.Boolean instant) (at Assets/Scripts/UI-Generic/UIManager.cs:2276)
- UIManager.SwitchTo (ManagedPanel nextPanel, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2151)
- UIManager.SwitchTo (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous, ManagedPanel+SwitchType switchType) (at Assets/Scripts/UI-Generic/UIManager.cs:2096)
- UIManager.SwitchToPanel (System.String panelName, System.Collections.Generic.Dictionary`2[TKey,TValue] data, System.Boolean force, System.Boolean simultaneous) (at Assets/Scripts/UI-Generic/UIManager.cs:1987)
- BootPanel.ReturnToFrontEnd () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:364)
- BootPanel.Start () (at Assets/Scripts/FrontEnd/Loading/BootPanel.cs:241)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- tow manager is exists delete the second
- Using MANAGED ZLib
- Scene FrontEndScene is loaded
- <E> Front-end started
- Timestamp: 22.02.2019. 16:04:58 UTC+0
- App version: 0.9.166
- Build: 1902011800 / develop / Android
- Build time: 01.02.2019. 18:00 UTC+0
- Device model: PC
- Screen resolution: 640 x 480 (0 dpi)
- Screen safe area: 0, 0 -> 640, 480 (640 x 480)
- Vertical safe ratio: 1
- <E> GUI switch: login
- SKIP_SOCIAL override is set, won't use social plugins for login
- Command line argument count : 12
- [0] /opt/Unity/Editor/Unity
- [1] -accept-apiupdate
- [2] -projectPath
- [3] /arena
- [4] -batchmode
- [5] -nographics
- [6] -logfile
- [7] -runTests
- [8] -testPlatform
- [9] playmode
- [10] -testResults
- [11] /arena/UnityUiResults.xml
- There are no matches on record!
- <E> GUI switch: play
- NullReferenceException: Object reference not set to an instance of an object
- Canceling all notifications
- Fader: loading panel is initally shown
- Exception: Operation timed out: UITestBase+PanelShown ''
- at System.Environment.get_StackTrace () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
- at UITestBase.WaitFor (UITestBase+Condition condition, System.Single timeout) [0x00008] in /arena/Assets/UITestBase/UITestBase.cs:38
- at HappyPath+<GuestLoginAndTutorial>d__0.MoveNext () [0x00146] in /arena/Assets/Scripts/UITest/Paths/HappyPath.cs:30
- at UnityEngine.TestTools.TestEnumerator+<Execute>c__Iterator0.MoveNext () [0x00031] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:29
- at UnityEngine.TestTools.EnumerableTestMethodCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x000ec] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs:36
- at UnityEngine.TestRunner.NUnitExtensions.Runner.UnityLogCheckDelegatingCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00153] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs:67
- at UnityEngine.TestTools.SetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x0017a] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs:55
- at UnityEngine.TestTools.EnumerableSetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00289] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs:101
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00028] in /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17
- ]]></output>
- </test-case>
- <test-case id="1016" name="BuyStickerFromStore" fullname="StoreUITests.BuyStickerFromStore" methodname="BuyStickerFromStore" classname="StoreUITests" runstate="Runnable" seed="1275031317" result="Failed" start-time="2019-02-22 16:04:58Z" end-time="2019-02-22 16:04:58Z" duration="0.028473" asserts="0">
- <properties>
- <property name="_JOINTYPE" value="UnityCombinatorial"/>
- <property name="Timeout" value="90000"/>
- </properties>
- <failure>
- <message><![CDATA[Unhandled log message: '[Exception] Exception: Operation timed out: UITestBase+PanelShown ''
- at System.Environment.get_StackTrace () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
- at UITestBase.WaitFor (UITestBase+Condition condition, System.Single timeout) [0x00008] in /arena/Assets/UITestBase/UITestBase.cs:38
- at EditTeamCrest+<ChangeCrestPattern>d__1.MoveNext () [0x00125] in /arena/Assets/Scripts/UITest/TeamEdit/EditTeamCrest.cs:84
- at UnityEngine.TestTools.TestEnumerator+<Execute>c__Iterator0.MoveNext () [0x00031] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:29
- at UnityEngine.TestTools.EnumerableTestMethodCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x000ec] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs:36
- at UnityEngine.TestRunner.NUnitExtensions.Runner.UnityLogCheckDelegatingCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00153] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs:67
- at UnityEngine.TestTools.SetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x0017a] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs:55
- at UnityEngine.TestTools.EnumerableSetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00289] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs:101
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00028] in /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17 '. Use UnityEngine.TestTools.LogAssert.Expect]]></message>
- <stack-trace><![CDATA[UITestBase+<WaitForInternal>d__13.MoveNext () (at Assets/UITestBase/UITestBase.cs:106)
- UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
- ]]></stack-trace>
- </failure>
- <output><![CDATA[Exception: Operation timed out: UITestBase+PanelShown ''
- at System.Environment.get_StackTrace () [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
- at UITestBase.WaitFor (UITestBase+Condition condition, System.Single timeout) [0x00008] in /arena/Assets/UITestBase/UITestBase.cs:38
- at EditTeamCrest+<ChangeCrestPattern>d__1.MoveNext () [0x00125] in /arena/Assets/Scripts/UITest/TeamEdit/EditTeamCrest.cs:84
- at UnityEngine.TestTools.TestEnumerator+<Execute>c__Iterator0.MoveNext () [0x00031] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:29
- at UnityEngine.TestTools.EnumerableTestMethodCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x000ec] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs:36
- at UnityEngine.TestRunner.NUnitExtensions.Runner.UnityLogCheckDelegatingCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00153] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs:67
- at UnityEngine.TestTools.SetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x0017a] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs:55
- at UnityEngine.TestTools.EnumerableSetUpTearDownCommand+<ExecuteEnumerable>c__Iterator0.MoveNext () [0x00289] in /home/builduser/buildslave/unity/build/Extensions/TestRunner/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs:101
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00028] in /home/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'RewardCardTemplate') is missing!
- The referenced script (Unknown) on this Behaviour is missing!
- The referenced script on this Behaviour (Game Object 'CrestDisplay') is missing!
- ]]></output>
- </test-case>
- </test-suite>
- </test-suite>
- </test-suite>
- </test-run>
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