Itsyuumello2

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Dec 13th, 2019
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  1. on join:
  2. if {lobby} is true:
  3. set slot 0 of player to emerald named "&aShop &7(Right Click)"
  4. set slot 1 of player to player's skull named "&aProfile &7(Right Click)"
  5. set player's gamemode to adventure
  6. set {lobbysidebar.%player%} to true
  7. if {default.%player%} is set:
  8. set join message to "&7%player% &ejoined."
  9. set player's display name to "&7%player%"
  10. set tablist name of player to "&7%player%"
  11. teleport player to {defaultspawn}
  12. if {vip.%player%} is set:
  13. set join message to "&a[VIP] %player% &6joined the lobby!"
  14. set player's display name to "&a[VIP] %player%"
  15. set tablist name of player to "&a[VIP] %player%"
  16. set player's flight mode to true
  17. set {fly.%player%} to player
  18. teleport player to {vipspawn}
  19. if {vip+.%player%} is set:
  20. set join message to "&a[VIP&6+&a] %player% &6joined the lobby!"
  21. set player's display name to "&a[VIP&6+&a] %player%"
  22. set tablist name of player to "&a[VIP&6+&a] %player%"
  23. set player's flight mode to true
  24. set {fly.%player%} to player
  25. teleport player to {vip+spawn}
  26. if {mvp.%player%} is set:
  27. set join message to "&b>&c>&a> &b[MVP] %player% &6joined the lobby! &a<&c<&b<"
  28. set player's display name to "&b[MVP] %player%"
  29. set tablist name of player to "&b[MVP] %player%"
  30. set player's flight mode to true
  31. set {fly.%player%} to player
  32. teleport player to {mvpspawn}
  33. if {mvp+.%player%} is set:
  34. set join message to "&b>&c>&a> &b[MVP&c+&b] %player% &6joined the lobby! &a<&c<&b<"
  35. set player's display name to "&b[MVP&c+&b] %player%"
  36. set tablist name of player to "&b[MVP&c+&b] %player%"
  37. set player's flight mode to true
  38. set {fly.%player%} to player
  39. teleport player to {mvp+spawn}
  40. if {special.%player%} is set:
  41. set join message to "&b>&c>&a> &d[SPECIAL] %player% &6joined the lobby! &a<&c<&b<"
  42. set player's display name to "&d[SPECIAL] %player%"
  43. set tablist name of player to "&d[SPECIAL] %player%"
  44. set player's flight mode to true
  45. set {fly.%player%} to player
  46. teleport player to {specialspawn}
  47. if {admin.%player%} is set:
  48. set join message to "&b>&c>&a> &c[ADMIN] %player% &6joined the lobby! &a<&c<&b<"
  49. set player's display name to "&c[ADMIN] %player%"
  50. set tablist name of player to "&c[ADMIN] %player%"
  51. set player's flight mode to true
  52. set {fly.%player%} to player
  53. teleport player to {adminspawn}
  54.  
  55. command /fly:
  56. trigger:
  57. if {lobby} is true:
  58. if {default.%player%} is set:
  59. send "&cフライトモードは &aVIP &c以上のランクを購入すれば使用できます。"
  60. stop
  61. else:
  62. if {fly.%player%} is not set:
  63. set player's flight mode to true
  64. set {fly.%player%} to player
  65. send "&aフライトモードをオンにしました。"
  66. stop
  67. if {fly.%player%} is set:
  68. set player's flight mode to false
  69. delete {fly.%player%}
  70. send "&aフライトモードをオフにしました。"
  71. stop
  72.  
  73. on first join:
  74. if {lobby} is true:
  75. set join message to "&7%player% &efirst joined."
  76. set player's display name to "&7%player%"
  77. set tablist name of player to "&7%player%"
  78. set {lobbysidebar.%player%} to true
  79. set {default.%player%} to player
  80. set {ranks.%player%} to "&7Default"
  81. set {coins.%player%} to 0
  82. set {kills.%player%} to 0
  83. set {wins.%player%} to 0
  84. set {cash.%player%} to 0
  85. teleport player to {defaultspawn}
  86. set player's gamemode to adventure
  87.  
  88. on quit:
  89. if {lobby} is set:
  90. set quit message to "&7%player% &eleft."
  91.  
  92. every 3 seconds:
  93. loop all players:
  94. if {lobby} is true:
  95. {lobbysidebar.%loop-player%} is true
  96. wipe loop-player's sidebar
  97. set name of sidebar of loop-player to "&e&lTHE WALLS"
  98. set score "&1" in sidebar of loop-player to 11
  99. set score "&fRanks: %{ranks.%loop-player%}%" in sidebar of loop-player to 10
  100. set score "&2" in sidebar of loop-player to 9
  101. set score "&fTotal Kills: &a%{kills.%loop-player%}%" in sidebar of loop-player to 8
  102. set score "&fTotal Wins: &a%{wins.%loop-player%}%" in sidebar of loop-player to 7
  103. set score "&3" in sidebar of loop-player to 6
  104. set score "&fPlayers: &a%number of all players%" in sidebar of loop-player to 5
  105. set score "&4" in sidebar of loop-player to 4
  106. set score "&fCoins: &6%{coins.%loop-player%}%" in sidebar of loop-player to 3
  107. set score "&fCash: &e%{cash.%loop-player%}%" in sidebar of loop-player to 2
  108. set score "&5" in sidebar of loop-player to 1
  109. set score "&eplay.rezxis.net" in sidebar of loop-player to 0
  110.  
  111. command /lobbymode <text>:
  112. permission: skript.admin
  113. trigger:
  114. if arg-1 is "true":
  115. set {lobby} to true
  116. send "&aLobby Mode: &eTrue"
  117. if arg-1 is "false":
  118. set {lobby} to false
  119. send "&alobby Mode: &cFalse"
  120.  
  121. command /setspawn <text>:
  122. permission: skript.admin
  123. trigger:
  124. if arg-1 is "default":
  125. set {defaultspawn} to location of player
  126. send "&adefault ランクのスポーン地点を設定しました。"
  127. if arg-1 is "vip":
  128. set {vipspawn} to location of player
  129. send "&avip ランクのスポーン地点を設定しました。"
  130. if arg-1 is "vip+":
  131. set {vip+spawn} to location of player
  132. send "&avip+ ランクのスポーン地点を設定しました。"
  133. if arg-1 is "mvp":
  134. set {mvpspawn} to location of player
  135. send "&amvp ランクのスポーン地点を設定しました。"
  136. if arg-1 is "mvp+":
  137. set {mvp+spawn} to location of player
  138. send "&amvp+ ランクのスポーン地点を設定しました。"
  139. if arg-1 is "special":
  140. set {specialspawn} to location of player
  141. send "&aspecial ランクのスポーン地点を設定しました。"
  142. if arg-1 is "admin":
  143. set {adminspawn} to location of player
  144. send "&aadmin ランクのスポーン地点を設定しました。"
  145. if arg-1 is "spectate":
  146. set {spectate} to location of player
  147. send "&aSpectate のスポーン地点をしました!"
  148.  
  149. command /setrank <player> <text>:
  150. permission: skript.admin
  151. trigger:
  152. if arg-2 is "default":
  153. set {default.%arg-1%} to arg-1
  154. delete {vip.%arg-1%}
  155. delete {vip+.%arg-1%}
  156. delete {mvp.%arg-1%}
  157. delete {mvp+.%arg-1%}
  158. delete {special.%arg-1%}
  159. delete {admin.%arg-1%}
  160. set {ranks.%player%} to "&7DEFAULT"
  161. set arg-1's display name to "&7%player%"
  162. set tablist name of arg-1 to "&7%player%"
  163. send "&a%arg-1% &aに default ランクを付与しました!"
  164. send "&aYou are now default Rank!" to arg-1
  165. if arg-2 is "vip":
  166. set {vip.%arg-1%} to arg-1
  167. delete {default.%arg-1%}
  168. delete {vip+.%arg-1%}
  169. delete {mvp.%arg-1%}
  170. delete {mvp+.%arg-1%}
  171. delete {special.%arg-1%}
  172. delete {admin.%arg-1%}
  173. set {ranks.%arg-1%} to "&aVIP"
  174. set arg-1's display name to "&a[VIP] %player%"
  175. set tablist name of arg-1 to "&a[VIP] %player%"
  176. send "&a%arg-1% &aに VIP ランクを付与しました!"
  177. send "&aYou are now VIP Rank!" to arg-1
  178. if arg-2 is "vip+":
  179. set {vip+.%arg-1%} to arg-1
  180. delete {vip.%arg-1%}
  181. delete {default.%arg-1%}
  182. delete {mvp.%arg-1%}
  183. delete {mvp+.%arg-1%}
  184. delete {special.%arg-1%}
  185. delete {admin.%arg-1%}
  186. set {ranks.%player%} to "&aVIP&6+"
  187. set arg-1's display name to "&a[VIP&6+&a] %player%"
  188. set tablist name of arg-1 to "&a[VIP&6+&a] %player%"
  189. send "&a%arg-1% &aに VIP+ ランクを付与しました!"
  190. send "&aYou are now VIP+ Rank!" to arg-1
  191. if arg-2 is "mvp":
  192. set {mvp.%arg-1%} to arg-1
  193. delete {vip.%arg-1%}
  194. delete {vip+.%arg-1%}
  195. delete {default.%arg-1%}
  196. delete {mvp+.%arg-1%}
  197. delete {special.%arg-1%}
  198. delete {admin.%arg-1%}
  199. set {ranks.%player%} to "&bMVP"
  200. set arg-1's display name to "&b[MVP] %player%"
  201. set tablist name of arg-1 to "&b[MVP] %player%"
  202. send "&a%arg-1% &aに MVP ランクを付与しました!"
  203. send "&aYou are now MVP Rank!" to arg-1
  204. if arg-2 is "mvp+":
  205. set {mvp+.%arg-1%} to arg-1
  206. delete {vip.%arg-1%}
  207. delete {vip+.%arg-1%}
  208. delete {mvp.%arg-1%}
  209. delete {default.%arg-1%}
  210. delete {special.%arg-1%}
  211. delete {admin.%arg-1%}
  212. set {ranks.%player%} to "&bMVP&c+"
  213. set arg-1's display name to "&b[MVP&c+&b] %player%"
  214. set tablist name of arg-1 to "&b[MVP&c+&b] %player%"
  215. send "&a%arg-1% &aに MVP+ ランクを付与しました!"
  216. send "&aYou are now MVP+ Rank!" to arg-1
  217. if arg-2 is "special":
  218. set {special.%arg-1%} to arg-1
  219. delete {vip.%arg-1%}
  220. delete {vip+.%arg-1%}
  221. delete {mvp.%arg-1%}
  222. delete {mvp+.%arg-1%}
  223. delete {default.%arg-1%}
  224. delete {admin.%arg-1%}
  225. set {ranks.%player%} to "&dSPECIAL"
  226. set arg-1's display name to "&d[SPECIAL] %player%"
  227. set tablist name of arg-1 to "&d[SPECIAL] %player%"
  228. send "&a%arg-1% &aに Special ランクを付与しました!"
  229. send "&aYou are now Special Rank!" to arg-1
  230. if arg-2 is "admin":
  231. set {admin.%arg-1%} to arg-1
  232. delete {vip.%arg-1%}
  233. delete {vip+.%arg-1%}
  234. delete {mvp.%arg-1%}
  235. delete {mvp+.%arg-1%}
  236. delete {special.%arg-1%}
  237. delete {default.%arg-1%}
  238. set {ranks.%player%} to "&cADMIN"
  239. set arg-1's display name to "&c[ADMIN] %player%"
  240. set tablist name of arg-1 to "&c[ADMIN] %player%"
  241. send "&a%arg-1% &aに Admin ランクを付与しました!"
  242. send "&aYou are now Admin Rank!" to arg-1
  243. if arg-2 is "reset":
  244. set {default.%arg-1%} to arg-1
  245. delete {vip.%arg-1%}
  246. delete {vip+.%arg-1%}
  247. delete {mvp.%arg-1%}
  248. delete {mvp+.%arg-1%}
  249. delete {special.%arg-1%}
  250. delete {admin.%arg-1%}
  251. set {ranks.%player%} to "&7Default"
  252. set arg-1's display name to "&7%player%"
  253. set tablist name of arg-1 to "&7%player%"
  254. send "&a%arg-2% のランクをリセットしました!"
  255. send "&aあなたのランクがデフォルトに剥奪されました。" to arg-1
  256.  
  257. on break:
  258. if {lobby} is true:
  259. player do not have permission "skript.admin"
  260. cancel event
  261.  
  262. on place:
  263. if {lobby} is true:
  264. player do not have permission "skript.admin"
  265. cancel event
  266.  
  267. on damage of player:
  268. if {lobby} is true:
  269. cancel event
  270.  
  271. command /score <player> <text> <text> <int>:
  272. permission: skript.admin
  273. trigger:
  274. if arg-2 is "add":
  275. if arg-3 is "kills":
  276. send "%arg-1% &aに &6%arg-4% &aキル付与しました!"
  277. add arg-4 to {kills.%arg-1%}
  278. if arg-3 is "wins":
  279. send "%arg-1% &aに &6%arg-4% &aウィン付与しました!"
  280. add arg-4 to {wins.%arg-1%}
  281. if arg-3 is "coins":
  282. send "%arg-1% &aに &6%arg-4% &aコイン付与しました!"
  283. add arg-4 to {coins.%arg-1%}
  284. if arg-3 is "gold":
  285. send "%arg-1% &aに &6%arg-4% &aゴールド付与しました!"
  286. add arg-4 to {gold.%arg-1%}
  287. if arg-3 is "cash":
  288. send "%arg-1% &aに &6%arg-4% &aキャッシュ付与しました!"
  289. add arg-4 to {cash.%arg-1%}
  290. if arg-2 is "remove":
  291. if arg-3 is "kills":
  292. send "%arg-1% &aに &6%arg-4% &aキル剥奪しました!"
  293. remove arg-4 from {kills.%arg-1%}
  294. if arg-3 is "wins":
  295. send "%arg-1% &aに &6%arg-4% &aウィン剥奪しました!"
  296. remove arg-4 from {wins.%arg-1%}
  297. if arg-3 is "coins":
  298. send "%arg-1% &aに &6%arg-4% &aコイン剥奪しました!"
  299. remove arg-4 from {coins.%arg-1%}
  300. if arg-3 is "gold":
  301. send "%arg-1% &aの &6%arg-4% &aゴールドを剥奪しました!"
  302. remove arg-4 from {gold.%arg-1%}
  303. if arg-3 is "cash":
  304. send "%arg-1% &aの &6%arg-4% &aキャッシュを剥奪しました!"
  305. remove arg-4 from {cash.%arg-1%}
  306.  
  307. command /buy <player> <text>:
  308. permission: skript.admin
  309. trigger:
  310. if arg-2 is "1000":
  311. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  312. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  313. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  314. add 1000 to {cash.%arg-1%}
  315. close arg-1's inventory
  316. broadcast "&b------------------------------------------------------------"
  317. broadcast "&7%arg-1% &aさんが &e1000 &aキャッシュを購入してくれました!"
  318. broadcast "&b------------------------------------------------------------"
  319. wait 1 seconds
  320. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  321. wait 0.3 seconds
  322. send arg-1 title "&f&l1&e&l000 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  323. wait 0.3 seconds
  324. send arg-1 title "&e&l1&f&l0&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  325. wait 0.3 seconds
  326. send arg-1 title "&e&l10&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  327. wait 0.3 seconds
  328. send arg-1 title "&e&l100&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  329. wait 0.3 seconds
  330. send arg-1 title "&e&l1000 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  331. wait 0.3 seconds
  332. send arg-1 title "&e&l1000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  333. wait 0.3 seconds
  334. send arg-1 title "&e&l1000 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  335. wait 0.3 seconds
  336. send arg-1 title "&e&l1000 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  337. wait 0.3 seconds
  338. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  339. wait 0.3 seconds
  340. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  341. wait 0.3 seconds
  342. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  343. wait 0.3 seconds
  344. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  345. wait 0.3 seconds
  346. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  347. wait 0.3 seconds
  348. send arg-1 title "&f&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  349. wait 0.3 seconds
  350. send arg-1 title "&e&l1000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  351. if arg-2 is "3800":
  352. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  353. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  354. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  355. add 3800 to {cash.%arg-1%}
  356. close arg-1's inventory
  357. broadcast "&m&b------------------------------------------------------------"
  358. broadcast "&7%arg-1% &aさんが &e3500 &c(+300ボーナス) &aキャッシュを購入してくれました!"
  359. broadcast "&m&b------------------------------------------------------------"
  360. wait 1 seconds
  361. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  362. wait 0.3 seconds
  363. send arg-1 title "&f&l3&e&l800 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  364. wait 0.3 seconds
  365. send arg-1 title "&e&l3&f&l8&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  366. wait 0.3 seconds
  367. send arg-1 title "&e&l38&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  368. wait 0.3 seconds
  369. send arg-1 title "&e&l380&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  370. wait 0.3 seconds
  371. send arg-1 title "&e&l3800 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  372. wait 0.3 seconds
  373. send arg-1 title "&e&l3800 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  374. wait 0.3 seconds
  375. send arg-1 title "&e&l3800 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  376. wait 0.3 seconds
  377. send arg-1 title "&e&l3800 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  378. wait 0.3 seconds
  379. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  380. wait 0.3 seconds
  381. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  382. wait 0.3 seconds
  383. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  384. wait 0.3 seconds
  385. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  386. wait 0.3 seconds
  387. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  388. wait 0.3 seconds
  389. send arg-1 title "&f&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  390. wait 0.3 seconds
  391. send arg-1 title "&e&l3800 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  392. if arg-2 is "5000":
  393. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  394. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  395. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  396. add 5000 to {cash.%arg-1%}
  397. close arg-1's inventory
  398. broadcast "&m&b------------------------------------------------------------"
  399. broadcast "&7%arg-1% &aさんが &e4000 &c(+1000 ボーナス) &aキャッシュを購入してくれました!"
  400. broadcast "&m&b------------------------------------------------------------"
  401. wait 1 seconds
  402. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  403. wait 0.3 seconds
  404. send arg-1 title "&f&l5&e&l000 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  405. wait 0.3 seconds
  406. send arg-1 title "&e&l5&f&l0&e&l00 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  407. wait 0.3 seconds
  408. send arg-1 title "&e&l50&f&l0&e&l0 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  409. wait 0.3 seconds
  410. send arg-1 title "&e&l500&f&l0 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  411. wait 0.3 seconds
  412. send arg-1 title "&e&l5000 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  413. wait 0.3 seconds
  414. send arg-1 title "&e&l5000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  415. wait 0.3 seconds
  416. send arg-1 title "&e&l5000 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  417. wait 0.3 seconds
  418. send arg-1 title "&e&l5000 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  419. wait 0.3 seconds
  420. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  421. wait 0.3 seconds
  422. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  423. wait 0.3 seconds
  424. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  425. wait 0.3 seconds
  426. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  427. wait 0.3 seconds
  428. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  429. wait 0.3 seconds
  430. send arg-1 title "&f&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  431. wait 0.3 seconds
  432. send arg-1 title "&e&l5000 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  433. if arg-2 is "13500":
  434. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 0.5 1"
  435. execute console command "/playsound ui.toast.challenge_complete master %arg-1% ~ ~ ~ 2 1 1"
  436. execute console command "/playsound entity.enderdragon.death master %arg-1% ~ ~ ~ 2 1 1"
  437. add 13500 to {cash.%arg-1%}
  438. close arg-1's inventory
  439. broadcast "&m&b------------------------------------------------------------"
  440. broadcast "&7%arg-1% &aさんが &e10000 &c(+3500 ボーナス) &aキャッシュを購入してくれました!"
  441. broadcast "&m&b------------------------------------------------------------"
  442. wait 1 seconds
  443. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  444. wait 0.3 seconds
  445. send arg-1 title "&f&l1&e&l3500 キャッシュを購入しました&f&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  446. wait 0.3 seconds
  447. send arg-1 title "&e&l1&f&l3&e&l500 キャッシュを購入しまし&f&lた&e&l!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  448. wait 0.3 seconds
  449. send arg-1 title "&e&l13&f&l5&e&l00 キャッシュを購入しま&f&lし&e&lた!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  450. wait 0.3 seconds
  451. send arg-1 title "&e&l135&f&l00 &e&lキャッシュを購入し&f&lま&e&lした!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  452. wait 0.3 seconds
  453. send arg-1 title "&e&l13500 &f&lキ&e&lャッシュを購入&f&lし&e&lました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  454. wait 0.3 seconds
  455. send arg-1 title "&e&l135000 キ&f&lャ&e&lッシュを購&f&l入&e&lしました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  456. wait 0.3 seconds
  457. send arg-1 title "&e&l13500 キャ&f&lッ&e&lシュを&f&l購&e&l入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  458. wait 0.3 seconds
  459. send arg-1 title "&e&l13500 キャッ&f&lシ&e&lュ&f&lを&e&l購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  460. wait 0.3 seconds
  461. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  462. wait 0.3 seconds
  463. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  464. wait 0.3 seconds
  465. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  466. wait 0.3 seconds
  467. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  468. wait 0.3 seconds
  469. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  470. wait 0.3 seconds
  471. send arg-1 title "&f&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 2 seconds
  472. wait 0.3 seconds
  473. send arg-1 title "&e&l13500 キャッシュを購入しました!" with subtitle "&f&lご購入ありがとうございます!" for 3.5 seconds
  474.  
  475. on hunger bar change:
  476. cancel event
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