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- #include <windows.h>
- #include <windowsx.h> // for TransparentBlt()
- #include <commctrl.h>
- #include <gdiplus.h>
- #pragma comment( linker, "/manifestdependency:\"type='win32' \
- name='Microsoft.Windows.Common-Controls' version='6.0.0.0' \
- processorArchitecture='*' publicKeyToken='6595b64144ccf1df' \
- language='*'\"")
- #pragma comment( lib, "comctl32.lib")
- #pragma comment( lib, "Msimg32.lib" ) // for TransparentBlt()
- #pragma comment( lib, "Gdiplus.lib" )
- using namespace Gdiplus;
- // variable for storing the instance
- static HINSTANCE hInst;
- // variables for painting the window
- static HBRUSH hbPozadina, // gray background brush for grid on the top
- BlueFrame, // needed to frame blue static controls
- hbr; // orange brush for orange panel
- /****************************** helper functions for WM_PAINT **************************/
- // Fills triangle with gradient brush
- void GradientTriangle( HDC MemDC, LONG x1, LONG y1, LONG x2, LONG y2, LONG x3, LONG y3,
- COLORREF top, COLORREF bottom )
- {
- TRIVERTEX vertex[3];
- vertex[0].x = x1;
- vertex[0].y = y1;
- vertex[0].Red = GetRValue(bottom) << 8;
- vertex[0].Green = GetGValue(bottom) << 8;
- vertex[0].Blue = GetBValue(bottom) << 8;
- vertex[0].Alpha = 0x0000;
- vertex[1].x = x2;
- vertex[1].y = y2;
- vertex[1].Red = GetRValue(top) << 8;
- vertex[1].Green = GetGValue(top) << 8;
- vertex[1].Blue = GetBValue(top) << 8;
- vertex[1].Alpha = 0x0000;
- vertex[2].x = x3;
- vertex[2].y = y3;
- vertex[2].Red = GetRValue(bottom) << 8;
- vertex[2].Green = GetGValue(bottom) << 8;
- vertex[2].Blue = GetBValue(bottom) << 8;
- vertex[2].Alpha = 0x0000;
- // Create a GRADIENT_TRIANGLE structure that
- // references the TRIVERTEX vertices.
- GRADIENT_TRIANGLE gTriangle;
- gTriangle.Vertex1 = 0;
- gTriangle.Vertex2 = 1;
- gTriangle.Vertex3 = 2;
- // Draw a shaded triangle.
- GradientFill( MemDC, vertex, 3, &gTriangle, 1, GRADIENT_FILL_TRIANGLE);
- }
- // draws the background for the part of the window between header and footer
- void drawBackground( HDC MemDC, RECT r )
- {
- /******************** main window's gradient background ***************/
- GradientTriangle( MemDC, r.right, r.bottom - r.top - 30, r.left, r.bottom - r.top - 30,
- r.left, r.top + 120, RGB( 0x95, 0xB3, 0xD7 ), RGB( 0xDB, 0xE5, 0xF1 ) );
- GradientTriangle( MemDC, r.right, r.bottom - r.top - 30, r.right, r.top + 120,
- r.left, r.top + 120, RGB( 0x95, 0xB3, 0xD7 ), RGB( 0xDB, 0xE5, 0xF1 ) );
- }
- // draws the header of the main window
- void drawHeader( HDC MemDC, RECT rect, HBRUSH hbPozadina )
- {
- FillRect( MemDC, &rect, hbPozadina );
- }
- // fills rectangle with gradient brush
- void GradientRectangle( HDC MemDC, LONG x1, LONG y1, LONG x2, LONG y2, COLORREF top,
- COLORREF bottom )
- {
- // vertexes for static's gradient color
- TRIVERTEX vertexS[2];
- vertexS[0].x = x1;
- vertexS[0].y = y1;
- vertexS[0].Red = GetRValue(top) << 8;
- vertexS[0].Green = GetGValue(top) << 8;
- vertexS[0].Blue = GetBValue(top) << 8;
- vertexS[0].Alpha = 0x0000;
- vertexS[1].x = x2;
- vertexS[1].y = y2;
- vertexS[1].Red = GetRValue(bottom) << 8;
- vertexS[1].Green = GetGValue(bottom) << 8;
- vertexS[1].Blue = GetBValue(bottom) << 8;
- vertexS[1].Alpha = 0x0000;
- // Create a GRADIENT_RECT structure that
- // references the TRIVERTEX vertices.
- GRADIENT_RECT gRect;
- gRect.UpperLeft = 0;
- gRect.LowerRight = 1;
- // Draw a shaded rectangle.
- GradientFill( MemDC, vertexS, 2, &gRect, 1, GRADIENT_FILL_RECT_V );
- }
- // fills the "button" with blue gradient and frames it with blue brush
- void FillButton( HDC MemDC, RECT rect, HBRUSH BlueFrame )
- {
- // fill upper half of the rectangle
- GradientRectangle( MemDC, rect.left, rect.top, rect.right,
- rect.top + ( rect.bottom - rect.top ) / 2,
- RGB( 0x95, 0xB3, 0xD7 ), RGB( 0x4F, 0x8B, 0xBD ) );
- // fill bottom half of the rectangle
- GradientRectangle( MemDC, rect.left, rect.top + ( rect.bottom - rect.top ) / 2,
- rect.right, rect.bottom, RGB( 0x4F, 0x8B, 0xBD ), RGB( 0x95, 0xB3, 0xD7 ) );
- FrameRect( MemDC, &rect, BlueFrame );
- }
- // draws the "status bar" at the bottom of the main window
- void drawFooter( HDC MemDC, RECT r, COLORREF top, COLORREF bottom )
- {
- // down triangle
- GradientTriangle( MemDC,
- r.right, r.bottom,
- ( r.right - r.left ) / 2,
- r.bottom - r.top - 15,
- r.left, r.bottom,
- top, bottom );
- // upper triangle
- GradientTriangle( MemDC,
- r.right, r.bottom - r.top - 30,
- ( r.right - r.left ) / 2, r.bottom - r.top - 15,
- r.left, r.bottom - r.top - 30,
- top, bottom );
- // left triangle
- GradientTriangle( MemDC,
- r.left, r.bottom,
- ( r.right - r.left ) / 2, r.bottom - r.top - 15,
- r.left, r.bottom - r.top - 30,
- top, bottom );
- // right triangle
- GradientTriangle( MemDC,
- r.right, r.bottom - r.top - 30,
- ( r.right - r.left ) / 2, r.bottom - r.top - 15,
- r.right, r.bottom,
- top, bottom );
- }
- // draw orange panel on which map and 3 static controls will be drawn
- void drawOrangePanel( HDC MemDC, RECT r, COLORREF top, COLORREF bottom )
- {
- // down triangle
- GradientTriangle( MemDC,
- r.right, r.bottom,
- r.left + ( r.right - r.left ) / 2,
- r.top + ( r.bottom - r.top ) / 2,
- r.left, r.bottom,
- top, bottom );
- // upper triangle
- GradientTriangle( MemDC,
- r.right, r.top,
- r.left + ( r.right - r.left ) / 2,
- r.top + ( r.bottom - r.top ) / 2,
- r.left, r.top,
- top, bottom );
- // left triangle
- GradientTriangle( MemDC,
- r.left, r.bottom,
- r.left + ( r.right - r.left ) / 2,
- r.top + ( r.bottom - r.top ) / 2,
- r.left, r.top,
- top, bottom );
- // right triangle
- GradientTriangle( MemDC,
- r.right, r.top,
- r.left + ( r.right - r.left ) / 2, r.top + ( r.bottom - r.top ) / 2,
- r.right, r.bottom,
- top, bottom );
- }
- void onPaint( HWND hwnd, WPARAM wParam, LPARAM lParam )
- {
- PAINTSTRUCT ps;
- HDC hdc = BeginPaint( hwnd, &ps);
- RECT r; // rectangle for main window's client area
- GetClientRect( hwnd, &r);
- HDC MemDC = CreateCompatibleDC(hdc); // back buffer
- // compatible bitmap for MemDC
- HBITMAP bmp = CreateCompatibleBitmap( hdc, r.right - r.left, r.bottom - r.top ),
- oldBmp = (HBITMAP)SelectObject( MemDC, bmp ); // needed for cleanup
- // draw background for middle part of the window
- drawBackground( MemDC, r );
- // draw header with grid lines
- RECT rect; // position it properly at the top
- rect.left = r.left;
- rect.top = r.top;
- rect.right = r.right;
- rect.bottom = 120;
- drawHeader( MemDC, rect, hbPozadina );
- // draw "status bar"
- drawFooter( MemDC, r, RGB( 0x48, 0xAC, 0xC6), RGB( 0x31, 0x83, 0x99 ) );
- /****************** draw static control's background ******************/
- //=============== top left static control ================//
- //position it properly
- rect.left = ( 3 * ( r.right - r.left ) / 4 - 340 ) / 3;
- rect.top = 120 + ( r.bottom - r.top - 450 ) / 3;
- rect.right = 150 + ( 3 * ( r.right - r.left ) / 4 - 340 ) / 3;
- rect.bottom = 270 + ( r.bottom - r.top - 450 ) / 3;
- // draw gradient button
- FillButton( MemDC, rect, BlueFrame );
- //======================== draw orange panel =================//
- //position it properly
- rect.left = 3 * ( r.right - r.left ) / 4 - 40;
- rect.top = r.top + 140;
- rect.right = rect.left + ( r.right - r.left ) / 4;
- rect.bottom = rect.top + ( r.bottom - r.top - 190 );
- drawOrangePanel( MemDC, rect, RGB( 0xFF, 0xC8, 0xAA ), RGB( 0xFF, 0x96, 0x48 ) );
- /****************** draw back buffer on the screen DC *****************/
- BitBlt( hdc, 0, 0, r.right - r.left, r.bottom - r.top, MemDC, 0, 0, SRCCOPY );
- /************** cleanup *******************/
- SelectObject( MemDC, oldBmp );
- DeleteObject(bmp); // compatible bitmap for MemDC
- DeleteDC(MemDC);
- EndPaint( hwnd, &ps);
- }
- // WinMain's procedure
- LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
- {
- switch(msg)
- {
- case WM_CREATE:
- {
- //******** brushes ***********//
- // load gray background brush for the top banner
- hbPozadina = CreateSolidBrush( RGB( 230, 230, 230 ) );
- // brush for orange panel that holds 3 static controls and a map
- hbr = CreateSolidBrush( RGB( 255, 163, 94 ) );
- // blue frame for blue static controls
- BlueFrame = CreateSolidBrush( RGB(79, 129, 189) );
- /*******************************************/
- }
- return (LRESULT)0;
- case WM_ERASEBKGND:
- return (LRESULT)1; // so we avoid flicker ( all painting is in WM_PAINT )
- case WM_PAINT:
- {
- // paint the picture
- onPaint( hwnd, wParam, lParam );
- }
- return (LRESULT)0;
- case WM_SIZE:
- InvalidateRect( hwnd, NULL, FALSE );
- return (LRESULT)0;
- case WM_CLOSE:
- // destroy brushes
- DeleteObject(hbPozadina);
- DeleteObject(hbr);
- DeleteObject(BlueFrame);
- DestroyWindow(hwnd);
- return (LRESULT)0;
- case WM_DESTROY:
- PostQuitMessage(0);
- return (LRESULT)0;
- default:
- return DefWindowProc(hwnd, msg, wParam, lParam);
- }
- return 0;
- }
- // WinMain
- int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
- int nCmdShow)
- {
- // store hInstance in global variable for later use
- hInst = hInstance;
- WNDCLASSEX wc;
- HWND hwnd;
- MSG Msg;
- /*********** variables for GDI+ initialization *****************/
- GdiplusStartupInput gdiplusStartupInput;
- ULONG_PTR gdiplusToken;
- /************** Initialize GDI+. *************************/
- GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
- /*************** finished GDI+ initialisation ********************/
- // initialize common controls
- INITCOMMONCONTROLSEX iccex;
- iccex.dwSize = sizeof(INITCOMMONCONTROLSEX);
- iccex.dwICC = ICC_STANDARD_CLASSES ;
- InitCommonControlsEx(&iccex);
- // register main window class
- wc.cbSize = sizeof(WNDCLASSEX);
- wc.style = 0;
- wc.lpfnWndProc = WndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInst;
- wc.hIcon = LoadIcon (NULL, IDI_APPLICATION);
- wc.hCursor = LoadCursor( NULL, IDC_ARROW );
- wc.hbrBackground = NULL;//(HBRUSH)GetStockObject( WHITE_BRUSH );
- wc.lpszMenuName = NULL;
- wc.lpszClassName = L"Main_Window";
- wc.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
- if(!RegisterClassEx(&wc))
- {
- MessageBox(NULL, L"Window Registration Failed!", L"Error!", MB_ICONEXCLAMATION |
- MB_OK);
- return 0;
- }
- // create main window
- hwnd = CreateWindowEx( 0, // WS_EX_COMPOSITED "improved" drawing of the edges
- L"Main_Window",
- L"Геотермист",
- WS_OVERLAPPEDWINDOW,
- ( GetSystemMetrics(SM_CXMAXIMIZED) - 1020 ) / 2,
- ( GetSystemMetrics(SM_CYMAXIMIZED) - 600 ) / 2,
- 1020, 600, NULL, NULL, hInstance, 0 );
- if(hwnd == NULL)
- {
- MessageBox(NULL, L"Window creation failed!", L"Error!", MB_ICONEXCLAMATION |
- MB_OK);
- return 0;
- }
- ShowWindow(hwnd, nCmdShow);
- UpdateWindow(hwnd);
- while(GetMessage(&Msg, NULL, 0, 0) > 0)
- {
- TranslateMessage(&Msg);
- DispatchMessage(&Msg);
- }
- // shutdownd GDI+
- GdiplusShutdown(gdiplusToken);
- return Msg.wParam;
- }
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