Advertisement
MarioBlack

TEXTOS Y TEXTDRAW ONYX

Oct 22nd, 2016
148
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.71 KB | None | 0 0
  1. TEXTO LOGEO BIENVENIDA
  2.  
  3. new text3 = CreateObject(4731, 1718.6064, -1795.1088, 23.4586, 0.0000, 0.0000, 30.2246);
  4. SetObjectMaterialText(text3, "ONYX RPG", 0, 40, "Arial BLack", 28, 1, -65536, 0, 1);
  5.  
  6. new text1 = CreateObject(4731, 1719.4918, -1795.1004, 27.9584, 0.0000, 0.0000, 30.2580);
  7. SetObjectMaterialText(text1, "BIENVENIDOS A", 0, 70, "aRIAL bLACK", 28, 1, -1, 0, 1);
  8.  
  9. new text2 = CreateObject(4731, 1719.2659, -1795.1256, 20.7562, 0.0000, 0.0000, 30.3146);
  10. SetObjectMaterialText(text2, "IP: samp.onyx-games.com", 0, 80, "Arial Black", 24, 1, -16468988, 0, 1);
  11.  
  12. new text4 = CreateObject(4731, 1718.6252, -1795.1136, 18.8868, 0.0000, 0.0000, 30.2412);
  13. SetObjectMaterialText(text4, "www.onyx-games.com", 0, 80, "Arial Black", 24, 0, -16776961, 0, 1);
  14.  
  15. // TEXTDRAWN ARRIBA DEL RADAR
  16.  
  17. new Text:ACRPVERSION
  18. new Text:Textdraw0;
  19.  
  20. TextDrawShowForPlayer(playerid, ACRPVERSION);
  21. TextDrawShowForPlayer(playerid, Textdraw0);
  22.  
  23.  
  24.  
  25. ACRPVERSION =
  26. TextDrawCreate(87.000000, 323.000000, "~w~Onyx ~r~ROLEPLAY");
  27. TextDrawAlignment(ACRPVERSION, 2);
  28. TextDrawBackgroundColor(ACRPVERSION, 32);
  29. TextDrawFont(ACRPVERSION, 2);
  30. TextDrawLetterSize(ACRPVERSION, 0.310000, 1.100000);
  31. TextDrawColor(ACRPVERSION, COLOR_GENERAL);
  32. TextDrawSetOutline(ACRPVERSION, 1);
  33. TextDrawSetProportional(ACRPVERSION, 1);
  34. TextDrawSetShadow(ACRPVERSION, 1);
  35. textdrawscount++;
  36.  
  37. Textdraw0 = TextDrawCreate(38.000000, 329.000000, "-");
  38. TextDrawBackgroundColor(Textdraw0, 255);
  39. TextDrawFont(Textdraw0, 0);
  40. TextDrawLetterSize(Textdraw0, 8.149994, 1.000000);
  41. TextDrawColor(Textdraw0, 16777215);
  42. TextDrawSetOutline(Textdraw0, 0);
  43. TextDrawSetProportional(Textdraw0, 0);
  44. TextDrawSetShadow(Textdraw0, 1);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement