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Oct 22nd, 2019
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  1. Config = {}
  2.  
  3. Config.OpenControl = 289
  4. Config.TrunkOpenControl = 47
  5.  
  6. Config.Shops = {
  7. ['Gun Store'] = {
  8. coords = vector3(44.38, -1746.76, 29.5),
  9. items = {
  10. { name = "bread", price = 100, count = 10 },
  11. { name = "WEAPON_PISTOL", price = 100, count = 1 },
  12. }
  13. markerType = 1,
  14. markerColour = { r = 255, g = 255, b = 255 },
  15. blipColour = 1,
  16. blipSprite = 110,
  17. msg = 'Open Shop ~INPUT_CONTEXT~',
  18. enableBlip = true,
  19. job = 'all'
  20. }
  21. },
  22. ['Taco Shop'] = {
  23. coords = vector3(44.38, -1742.76, 29.5),
  24. items = {
  25. { name = "weed", price = 10000, count = 10 },
  26. { name = "WEAPON_SNSPISTOL", price = 10000, count = 10 },
  27. },
  28. markerType = 1,
  29. markerColour = { r = 255, g = 255, b = 255 },
  30. blipColour = 2,
  31. blipSprite = 52,
  32. msg = 'Open Shop ~INPUT_CONTEXT~',
  33. enableBlip = true,
  34. job = 'all'
  35. }
  36. }
  37. Config.Stash = {
  38. ['Police'] = {
  39. coords = vector3(457.76, -981.05, 30.69),
  40. size = vector3(1.0, 1.0, 1.0),
  41. job = 'police',
  42. markerType = 2,
  43. markerColour = { r = 255, g = 255, b = 255 },
  44. msg = 'Open Stash ~INPUT_CONTEXT~'
  45. },
  46. ['Police Stash'] = {
  47. coords = vector3(456.76, -981.05, 30.69),
  48. size = vector3(1.0, 1.0, 1.0),
  49. job = 'police',
  50. markerType = 2,
  51. markerColour = { r = 255, g = 255, b = 255 },
  52. msg = 'Open Stash ~INPUT_CONTEXT~'
  53. }
  54. }
  55.  
  56. Config.Steal = {
  57. black_money = true,
  58. cash = true
  59. }
  60.  
  61. Config.Seize = {
  62. black_money = true,
  63. cash = true
  64. }
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