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- local haha = game.Workspace.Gems:GetDescendants()
- local safePlace
- local function kill(player)
- local args = {
- [1] = player.UserId
- }
- game:GetService("ReplicatedStorage").Events.Weapons.KnifeSwing:FireServer(unpack(args))
- end
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("murder party hax", "DarkTheme")
- local Game = Window:NewTab("Game")
- local MurderP = Game:NewSection("Murder Party")
- local AutoF = false
- local AutoFTele = false
- local ExpFarm = false
- local Creditse = Window:NewTab("Credits")
- local Credits = Creditse:NewSection("Haha yes")
- Credits:NewLabel("bianhquan12345: Tester and helper")
- Credits:NewLabel("vinhkhang100: Others")
- local value = Instance.new("NumberValue",game.Workspace)
- value.Name = "CheckT"
- MurderP:NewToggle("Auto collect coins", "sdadsa", function(state)
- if state then
- AutoF = true
- else
- AutoF = false
- end
- end)
- game.Workspace.Time.Changed:Connect(function()
- if game.Workspace.Time.Value == 119 then
- safePlace = Instance.new("Part",game.Workspace)
- safePlace.Anchored = true
- safePlace.Size = Vector3.new(6,1,6)
- safePlace.CFrame = CFrame.new(game.Players.LocalPlayer.character.HumanoidRootPart.Position) + Vector3.new(0,150,0)
- if AutoF == true then
- game.Players.LocalPlayer.character.HumanoidRootPart.CFrame = CFrame.new(safePlace.Position)+Vector3.new(0,4,0)
- repeat
- for i,v in pairs(game.Workspace.Gems:GetDescendants()) do
- if v.Name == "TouchInterest" then
- firetouchinterest(game.Players.LocalPlayer.Character.Head, v.Parent,0)
- wait()
- end
- end
- until game.Players.LocalPlayer.MatchCurrency.Value == 15
- end
- end
- end)
- local InfJUmp = false
- MurderP:NewToggle("Inf jump", "haha yes?", function(state)
- if state then
- InfJUmp = true
- else
- InfJUmp = false
- end
- end)
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfJUmp == true then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- MurderP:NewButton("Teleport to map", "you only need this if you want to go out the safe place", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(12, 1210, 43)
- end)
- MurderP:NewButton("Teleport to safe place", "haha yes", function ()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(safePlace.Position) + Vector3.new(0,3,0)
- end)
- MurderP:NewButton("Collect coins", "this will auto collect coins for u", function()
- for i,v in pairs(game.Workspace.Gems:GetDescendants()) do
- if v.Name == "TouchInterest" then
- firetouchinterest(game.Players.LocalPlayer.Character.Head, v.Parent,0)
- wait(0.05)
- firetouchinterest(game.Players.LocalPlayer.Character.Head, v.Parent,1)
- end
- end
- end)
- MurderP:NewToggle("Xp Farm(team chaos only)","the exp farm is still beta", function (state)
- if state then
- ExpFarm = true
- else
- ExpFarm = false
- end
- end)
- game.Workspace.Time.Changed:Connect(function()
- if game.Workspace.Time.Value == 119 then
- if ExpFarm == true then
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.character.Humanoid:EquipTool(v)
- end
- end
- end
- end)
- local noclip = false
- game:GetService("RunService").Stepped:Connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- MurderP:NewButton("Esp", "haha yes", function()
- --- Tut
- local esp_settings = { ---- table for esp settings
- textsize = 8,
- colour = 255,255,255
- }
- local gui = Instance.new("BillboardGui")
- local esp = Instance.new("TextLabel",gui) ---- new instances to make the billboard gui and the textlabel
- gui.Name = "Cracked esp"; ---- properties of the esp
- gui.ResetOnSpawn = false
- gui.AlwaysOnTop = true;
- gui.LightInfluence = 0;
- gui.Size = UDim2.new(1.75, 0, 1.75, 0);
- esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255);
- esp.Text = ""
- esp.Size = UDim2.new(0.0001, 0.00001, 0.0001, 0.00001);
- esp.BorderSizePixel = 4;
- esp.BorderColor3 = Color3.new(esp_settings.colour)
- esp.BorderSizePixel = 0
- esp.Font = "GothamSemibold"
- esp.TextSize = esp_settings.textsize
- esp.TextColor3 = Color3.fromRGB(esp_settings.colour)
- game:GetService("RunService").RenderStepped:Connect(function()
- for i,v in pairs (game:GetService("Players"):GetPlayers()) do
- if v ~= game:GetService("Players").LocalPlayer and v.Character.Head:FindFirstChild("Cracked esp")==nil then
- esp.Text = "{"..v.Name.."}"
- gui:Clone().Parent = v.Character.Head
- end
- end
- end)
- game.Players.PlayerAdded:Connect(function()
- --- Tut
- local esp_settings = { ---- table for esp settings
- textsize = 8,
- colour = 255,255,255
- }
- local gui = Instance.new("BillboardGui")
- local esp = Instance.new("TextLabel",gui) ---- new instances to make the billboard gui and the textlabel
- gui.Name = "Cracked esp"; ---- properties of the esp
- gui.ResetOnSpawn = false
- gui.AlwaysOnTop = true;
- gui.LightInfluence = 0;
- gui.Size = UDim2.new(1.75, 0, 1.75, 0);
- esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255);
- esp.Text = ""
- esp.Size = UDim2.new(0.0001, 0.00001, 0.0001, 0.00001);
- esp.BorderSizePixel = 4;
- esp.BorderColor3 = Color3.new(esp_settings.colour)
- esp.BorderSizePixel = 0
- esp.Font = "GothamSemibold"
- esp.TextSize = esp_settings.textsize
- esp.TextColor3 = Color3.fromRGB(esp_settings.colour)
- game:GetService("RunService").RenderStepped:Connect(function()
- for i,v in pairs (game:GetService("Players"):GetPlayers()) do
- if v ~= game:GetService("Players").LocalPlayer and v.Character.Head:FindFirstChild("Cracked esp")==nil then
- esp.Text = "{"..v.Name.."}"
- gui:Clone().Parent = v.Character.Head
- end
- end
- end)
- end)
- end)
- MurderP:NewKeybind("Toggle gui", ".", Enum.KeyCode.LeftControl, function()
- Library:ToggleUI()
- end)
- local SpamSwing = Instance.new("BoolValue", game.Workspace)
- local SpamHat = Instance.new("BoolValue", game.Workspace)
- MurderP:NewToggle("SpamSwing", ".", function(state)
- if state then
- SpamSwing.Value = true
- else
- SpamSwing.Value = false
- end
- end)
- MurderP:NewToggle("SpamHat", ".", function(state)
- if state then
- SpamHat.Value = true
- else
- SpamHat.Value = false
- end
- end)
- SpamSwing.Changed:Connect(function()
- if SpamSwing.Value == true then
- -- Script generated by SimpleSpy - credits to exx#9394
- repeat
- game:GetService("ReplicatedStorage").Events.Weapons.KnifeSwing:FireServer()
- wait(0.05)
- until SpamSwing.Value == false
- end
- end)
- SpamHat.Changed:Connect(function()
- if SpamHat.Value == true then
- -- Script generated by SimpleSpy - credits to exx#9394
- repeat
- game:GetService("ReplicatedStorage").Events.Weapons.HatSwing:FireServer()
- wait(0.05)
- until SpamHat.Value == false
- end
- end)
- local currentSpeed = game.Players.LocalPlayer.character.Humanoid.WalkSpeed
- local currentJump = game.Players.LocalPlayer.character.Humanoid.JumpPower
- MurderP:NewSlider("Walkspeed", "fsasadads", 95, 16, function(s)
- currentSpeed = s
- end)
- MurderP:NewSlider("JumpPower", "fsasadads", 299, 50, function(s)
- currentJump = s
- end)
- while wait() do
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = currentSpeed
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = currentJump
- end
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