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grab

Feb 12th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. xs = "robloku" ---------------YOUR NAME HERE
  153. me = game.Players[xs]
  154. ch = me.Character
  155. to = ch.Torso
  156. myhum = ch.Humanoid
  157.  
  158. if script.Parent.className ~= "HopperBin" then
  159. hop = Instance.new("HopperBin")
  160. hop.Parent = me.Backpack
  161. hop.Name = "Grab"
  162. script.Parent = hop
  163. end
  164.  
  165. sp = script.Parent
  166.  
  167. p = Instance.new("Part")
  168. p.Parent = ch
  169. p.formFactor = 0
  170. p.Shape = "Ball"
  171. p.Size = Vector3.new(1,1,1)
  172. p.Anchored = false
  173. p.Transparency = 1
  174. p:BreakJoints()
  175. m = Instance.new("SpecialMesh")
  176. m.Parent = p
  177. m.MeshType = "Sphere"
  178. m.Scale = Vector3.new(1.3,1.3,1.3)
  179. p2 = p:clone()
  180. p2.Parent = ch
  181. p2:BreakJoints()
  182.  
  183. w = Instance.new("Weld")
  184. w.Parent = to
  185. w.Part0 = w.Parent
  186. w.Part1 = p
  187. w.C1 = CFrame.new(-1.5,-0.5,0)
  188. w2 = Instance.new("Weld")
  189. w2.Parent = to
  190. w2.Part0 = w2.Parent
  191. w2.Part1 = p2
  192. w2.C1 = CFrame.new(1.5,-0.5,0)
  193.  
  194. larm = ch["Left Arm"]
  195. rarm = ch["Right Arm"]
  196.  
  197. right = Instance.new("Weld")
  198. right.Parent = p
  199. right.Part0 = nil
  200. right.Part1 = nil
  201. right.C1 = CFrame.new(0,0.5,0)
  202.  
  203. left = Instance.new("Weld")
  204. left.Parent = p2
  205. left.Part0 = nil
  206. left.Part1 = nil
  207. left.C1 = CFrame.new(0,0.5,0)
  208.  
  209. origin = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  210.  
  211. using = false
  212. enabled = true
  213. mode = 0
  214.  
  215. function toch(hit)
  216. if enabled == true then return end
  217. local hum = hit.Parent:findFirstChild("Humanoid")
  218. if hum ~= nil then
  219. local torso = hit.Parent:findFirstChild("Torso")
  220. if torso ~= nil then
  221. enabled = true
  222. hum.Sit = true
  223. local weld = Instance.new("Weld")
  224. weld.Parent = rarm
  225. weld.Part0 = weld.Parent
  226. weld.Part1 = torso
  227. weld.C1 = CFrame.fromEulerAnglesXYZ(1.57,0,0) * CFrame.new(1.5,1.5,0)
  228. myhum.WalkSpeed = 0
  229. to.Anchored = true
  230. for i=1, 10 do
  231. wait()
  232. left.C0 = left.C0 * CFrame.fromEulerAnglesXYZ(0.2,0,0)
  233. right.C0 = right.C0 * CFrame.fromEulerAnglesXYZ(0.2,0,0)
  234. end
  235. wait(0.5)
  236. weld:remove()
  237. local duh = false
  238. torso.Touched:connect(function(hit)
  239. if duh == true then return end
  240. duh = true
  241. if hit.Parent.Name == xs then return end
  242. hum.Health = hum.Health - 10
  243. end)
  244. torso.Velocity = to.CFrame.lookVector * Vector3.new(100,10,100)
  245. coroutine.resume(coroutine.create(function()
  246. for i=1, 20 do
  247. wait(0.03)
  248. local pa = torso.Parent:GetChildren()
  249. for i=1, #pa do
  250. if pa[i].className == "Part" then
  251. local k = pa[i]:clone()
  252. k.Parent = workspace
  253. k.Anchored = true
  254. k.CanCollide = false
  255. k.BrickColor = BrickColor.new("Black")
  256. k.Transparency = 0.7
  257. coroutine.resume(coroutine.create(function()
  258. wait(0.05)
  259. for i=1, 10 do
  260. wait()
  261. k.Transparency = k.Transparency + 0.03
  262. end
  263. k:remove()
  264. end))
  265. end
  266. end
  267. end
  268. end))
  269. for i=1, 7 do
  270. wait()
  271. left.C0 = left.C0 * CFrame.fromEulerAnglesXYZ(-0.5,0,0)
  272. right.C0 = right.C0 * CFrame.fromEulerAnglesXYZ(-0.5,0,0)
  273. end
  274. wait(0.02)
  275. myhum.WalkSpeed = 16
  276. to.Anchored = false
  277. wait(0.1)
  278. using = false
  279. right.Part0 = nil
  280. right.Part1 = nil
  281. left.Part0 = nil
  282. left.Part1 = nil
  283. left.C0 = origin
  284. right.C0 = origin
  285. end
  286. end
  287. end
  288.  
  289. rarm.Touched:connect(toch)
  290. larm.Touched:connect(toch)
  291.  
  292.  
  293. function select(mouse)
  294. mouse.Button1Down:connect(function()
  295. if using == true then return end
  296. using = true
  297. enabled = false
  298. left.Part0 = left.Parent
  299. left.Part1 = larm
  300. right.Part0 = right.Parent
  301. right.Part1 = rarm
  302. for i=1, 10 do
  303. wait()
  304. left.C0 = left.C0 * CFrame.fromEulerAnglesXYZ(0.15,0,0)
  305. right.C0 = right.C0 * CFrame.fromEulerAnglesXYZ(0.15,0,0)
  306. end
  307. wait(1)
  308. if enabled == true then return end
  309. enabled = true
  310. for i=1, 10 do
  311. wait()
  312. left.C0 = left.C0 * CFrame.fromEulerAnglesXYZ(-0.15,0,0)
  313. right.C0 = right.C0 * CFrame.fromEulerAnglesXYZ(-0.15,0,0)
  314. end
  315. using = false
  316. right.Part0 = nil
  317. right.Part1 = nil
  318. left.Part0 = nil
  319. left.Part1 = nil
  320. left.C0 = origin
  321. right.C0 = origin
  322. end)
  323. end
  324.  
  325. sp.Selected:connect(select)
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