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- <?xml version="1.0" ?>
- <Spellcast>
- <config
- Debug="false"
- HideErrors="false"
- ShowGearSwaps="false"
- />
- <sets>
- <group name="Standard" default="yes">
- <set name="Idle">
- <lring>Rajas ring</lring>
- <lear>Volley Earring</lear>
- <head>Nvrch. Tricorne +2</head>
- <neck>Peacock Charm</neck>
- <body>Loki's Kaftan</body>
- <hands>Nvrch. Gants +1</hands>
- <back>Atheling Mantle</back>
- <waist>Commodore Belt</waist>
- <legs>Navarch's Culottes +1</legs>
- <feet>Skadi's jambeaux</feet>
- <rring>Bellona's ring</rring>
- <rear>Navarch's Earring</rear>
- </set>
- <set name="TP-Melee">
- <lring>Rajas ring ring</lring>
- <lear>Suppanomimi</lear>
- <head>Walahra Turban</head>
- <neck>Ziel Charm</neck>
- <body>Taranis's Harness</body>
- <hands>Dusk Gloves</hands>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Aurore Brais</legs>
- <feet>Enkidu's leggings</feet>
- <rring>woodsman ring</rring>
- <rear>Brutal Earring</rear>
- </set>
- <set name="TP-Ranged">
- <lring>Rajas ring</lring>
- <lear>Volley Earring</lear>
- <ammo>Steel Bullet</ammo>
- <head>Nvrch. Tricorne +2</head>
- <neck>Qiqirn Collar</neck>
- <body>Navarch's frac +2</body>
- <hands>Blood finger gauntlets</hands>
- <back>Amemet Mantle +1</back>
- <waist>Commodore Belt</waist>
- <legs>Navarch's Culottes +2</legs>
- <feet>Gules Leggings</feet>
- <rring>Bellona's ring</rring>
- <rear>Navarch's Earring</rear>
- </set>
- <set name="PreShot" BaseSet="TP-Ranged">
- <hands>Commodore Gants</hands>
- <back>Navarch's Mantle</back>
- <waist>Impulse Belt</waist>
- </set>
- <!-- Phantom Roll Gear Sets -->
- <set name="PhanRoll">
- <head>Comm. Tricorne +1</head>
- <hands>Nvrch. Gants +2</hands>
- </set>
- <set name="CastRoll" BaseSet="PhanRoll">
- <legs>Nvrch. Culottes +1</legs>
- </set>
- <set name="BlitzRoll" BaseSet="PhanRoll">
- <head>Nvrch. Tricorne +2</head>
- </set>
- <set name="TactRoll" Baseset="PhanRoll">
- <body>Navarch's Frac +2</body>
- </set>
- <set name="RandomDeal">
- <body>Commodore Frac</body>
- </set>
- <!-- Quick Draw Gear Sets -->
- <set name="QuickDraw-Norm">
- <lring>Stormsoul Ring</lring>
- <lear>Novio Earring</lear>
- <ammo>Orichalcum Bullet</ammo>
- <head>Corsair's Tricorne +1</head>
- <neck>Uggalepih Pendant</neck>
- <body>Mirke wardecors</body>
- <hands>Navarch's gants +2</hands>
- <back>Forban Cape</back>
- <waist>Aquiline Belt</waist>
- <legs>Navarch's Culottes +2</legs>
- <feet>Nvrch. Bottes +2</feet>
- <rring>Stormsoul Ring</rring>
- <rear>Hecate's Earring</rear>
- </set>
- <set name="QuickDraw-Acc" Baseset="QuickDraw-Norm">
- <neck>Articier's Torque</neck>
- <back>Navarch's Mantle</back>
- </set>
- <!-- Weapon Skill Gear Sets -->
- <set name="CommonWSgear">
- <lring>Stormsoul Ring</lring>
- <lear>Volley Earring</lear>
- <ammo>Steel Bullet</ammo>
- <head>Nvrch. Tricorne +2</head>
- <neck>Qiqirn Collar</neck>
- <body>Mirke Wardecors</body>
- <hands>Blood Finger Gauntlets</hands>
- <back>Amemet Mantle +1</back>
- <waist>Commodore Belt</waist>
- <legs>Navarch's Culottes +2</legs>
- <feet>Gules Leggings</feet>
- <rring>Bellona's Ring</rring>
- <rear>Navarch's Earring</rear>
- </set>
- <set name="Slug" Baseset="CommonWSgear">
- <lring>>Rajas ring</lring>
- <lear>Triumph Earring</lear>
- <ammo>Orichalcum Bullet</ammo>
- <head>Corsair's Tricorne +1</head>
- <neck>Light Gorget</neck>
- <waist>Light Belt</waist>
- <rear>Triumph Earring</rear>
- </set>
- <set name="Wildfire" Baseset="CommonWSgear">
- <lear>Novio Earring</lear>
- <neck>Uggalepih Pendant</neck>
- <body>Mirke Wardecors</body>
- <hands>Schutzen Mittens</hands>
- <back>Forban Cape</back>
- <waist>Aquiline belt</waist>
- <legs>Ambusher's hose</legs>
- <feet>Nvrch. Bottes +2</feet>
- <rring>Stormsoul Ring</rring>
- <rear>Hecate's Earring</rear>
- </set>
- <set name="Last-Lead" BaseSet="Wildfire">
- <lear>Volley Earring</lear>
- <ammo>Orichalcum Bullet</ammo>
- <neck>Light Gorget</neck>
- <body>Loki's Kaftan</body>
- <hands>Blood Finger Gauntlets</hands>
- <back>Navarch's Mantle</back>
- <waist>Light Belt</waist>
- <rear>Navarch's Earring</rear>
- </set>
- </group>
- </sets>
- <!-- Variables -->
- <variables>
- <var name="Gear">Ranged</var>
- <var name="MainLock">1</var>
- <var name="Triggers">Ifrit|Reprisal</var>
- <var name="Triggers2">Aegis Schism</var>
- <!--Staffs-->
- <var name="IceStaff">Chatoyant Staff</var>
- <var name="WindStaff">Chatoyant Staff</var>
- <var name="EarthStaff">Chatoyant Staff</var>
- <var name="ThunderStaff">Chatoyant Staff</var>
- <var name="WaterStaff">Chatoyant Staff</var>
- <var name="FireStaff">Chatoyant Staff</var>
- <var name="DarkStaff">Chatoyant Staff</var>
- <var name="LightStaff">Chatoyant Staff</var>
- </variables>
- <!-- Includes -->
- <xi:include href="TW-Include.xml" xpointer="//include[@name='StopSwap']/*" />
- <xi:include href="TW-Include.xml" xpointer="//include[@name='TeleWarp']/*" />
- <xi:include href="TW-Include.xml" xpointer="//include[@name='SpellCancel']/*" />
- <rules>
- <!-- Ranged Attack | Melee Swapping Rules-->
- <if spell="Ifrit">
- <if advanced='"$Gear" = "0"'>
- <var cmd="set Gear 1" />
- <addtochat color="57">TP Gear Set for Ranged Attacks</addtochat>
- </if>
- <elseif advanced='"$Gear" = "1"'>
- <var cmd="set Gear 0" />
- <addtochat color="57">TP Gear Set for Meleeing</addtochat>
- </elseif>
- </if>
- <if Spell="Ranged">
- <equip when="Precast" set="Preshot" />
- <aftercastdelay delay="0.8" />
- <equip when="Midcast" set="TP-Ranged" />
- </if>
- <if commandprefix="/range|/weaponskill" EquipAmmo="Omphalos Bullet">
- <cancelspell />
- <equip><ammo>remove</ammo></equip>
- <addtochat color="57">Don't shoot that shit!</addtochat>
- <return />
- </if>
- <!-- Main Lock Rules -->
- <if spell="Reprisal">
- <if advanced='"$MainLock" = "0"'>
- <var cmd="set MainLock 1" />
- <addtochat color="57">Main Locked - Cannot Swap Weapons</addtochat>
- </if>
- <else>
- <var cmd="set MainLock 0" />
- <addtochat color="57">Main Unlocked - Weapons can be Swapped</addtochat>
- </else>
- </if>
- <if advanced='"$MainLock" = "1"'>
- <equip when="idle|engaged|resting|precast|midcast|aftercast">
- <main lock="t" />
- <sub lock="t" />
- <range lock="t" />
- </equip>
- </if>
- <!-- Idle | Engaged | Aftercast Rules -->
- <if spell="Ifrit"><var cmd="set Time precast" /></if>
- <elseif spell="autoset">
- <if status="resting"><var cmd="set Time resting" /></if>
- <elseif status="idle"><var cmd="set Time idle" /></elseif>
- <elseif status="engaged"><var cmd="set Time engaged" />
- </elseif>
- </elseif>
- <else>
- <var cmd="set Time aftercast" />
- </else>
- <if status="engaged" Advanced='"$MainLock" = "1"'>
- <if Advanced='"$Gear" = "0"'><equip when="$Time" set="TP-$Gear" /></if>
- <elseif Advanced='"$Gear" = "1"'>
- <aftercastdelay delay="0.5" />
- <equip when="$Time" set="TP-$Gear" /></elseif>
- </if>
- <else>
- <equip when="$Time" set="Idle" /></else>
- <if advanced='"$Time" = "precast"'><cancelspell /><return /></if>
- <!-- Weapon Skills Rules -->
- <elseif spell="Slug Shot|Detonator">
- <action Type="Equip" when="precast" set="Slug" />
- <action Type="equip" when="midcast" set="TP-$Gear" />
- </elseif>
- <elseif spell="Last Stand|Leaden Salute">
- <action Type="Equip" when="precast" set="Last-Lead" />
- <action Type="Equip" when="midcast" set="TP-$Gear" />
- </elseif>
- <elseif spell="Wildfire">
- <action Type="Equip" when="precast" set="Wildfire" />
- <action Type="Equip" when="midcast" set="TP-$Gear" />
- </elseif>
- <!-- Phantom Roll Rules -->
- <if spell="* Roll">
- <if spell="Blitzer*">
- <equip when="midcast" set="BlitzRoll" />
- </if>
- <elseif spell="Caster*">
- <equip when="micast" set="CastRoll" />
- </elseif>
- <elseif spell="Tactician*">
- <equip when="midcast" set="TactRoll" />
- </elseif>
- <else>
- <equip when="midcast" set="PhanRoll" />
- </else>
- <if spell="Choral*|Samurai*|Scholar*|Magus*">
- <command>input /echo .: [%spell] Lucky: 2 | Unlucky: 6 :.</command>
- </if>
- <elseif spell="Caster*">
- <command>input /echo .: [%spell] Lucky: 2 | Unlucky: 7 :.</command>
- </elseif>
- <elseif spell="Healer*|Monk*|Drachen*|Gallant*|Dancer*">
- <command>input /echo .: [%spell] Lucky: 3 | Unlucky: 7 :.</command>
- </elseif>
- <elseif spell="Courser*|Bolter*">
- <command>input /echo .: [%spell] Lucky: 3 | Unlucky: 9 :.</command>
- </elseif>
- <elseif spell="Allie*">
- <command>input /echo .: [%spell] Lucky: 3 | Unlucky: 10 :.</command>
- </elseif>
- <elseif spell="Ninja*|Hunter*|Chaos*|Puppet*|Beast*|Warlock*">
- <command>input /echo .: [%spell] Lucky: 4 | Unlucky: 8 :.</command>
- </elseif>
- <elseif spell="Blitzer*">
- <command>input /echo .: [%spell] Lucky: 4 | Unlucky: 9 :.</command>
- </elseif>
- <elseif spell="Tactician*">
- <command>input /echo .: [%spell] Lucky: 5 | Unlucky: 8 :.</command>
- </elseif>
- <else>
- <command>input /echo .: [%spell] Lucky: 5 | Unlucky: 9 :.</command>
- </else>
- <aftercastdelay delay="4" />
- </if>
- <elseif spell="Double*">
- <equip when="midcast" set="PhanRoll" />
- </elseif>
- <if spell="Random Deal">
- <equip when="precast" set="RandomDeal" />
- </if>
- <!-- Quick Draw Rules -->
- <if spell="Light Shot|Dark Shot">
- <equip when="precast" set="QuickDraw-Acc" />
- <aftercastdelay delay="3" />
- </if>
- <elseif spell="Earth Shot|Water Shot|Wind Shot|Fire Shot|Ice Shot|Thunder Shot">
- <equip when="precast" set="QuickDraw-Norm" />
- <aftercastdelay delay="3" />
- </elseif>
- <!-- Triple Shot Rules -->
- <if mode="OR" spell="Triple Shot" BuffActive="Triple Shot">
- <equip when="idle|precast|engaged|aftercast">
- <body lock="yes">Navarch's frac +2</body>
- </equip>
- </if>
- </rules>
- </Spellcast>
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