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- What would be a better choice instead of never stop running?
- @Shibari
- Are orc patrols supposed to drop almost nothing?
- Shibari - Today at 6:00 PM
- think so
- to avoid farming incentive
- Derael - Today at 6:01 PM
- Well, you can farm in Farportals
- From my experience you can do around 30 or 40 runs at the very least
- It'b be better to just limit amount of patrols, and if you kill enough they stop to appear
- 👹 - Today at 6:03 PM
- @Shibari
- How about making them drop at least lower quality items?
- Otherwise they are too annoying, not even loot to power the fortress.
- Or just lower them.
- Shibari - Today at 6:03 PM
- I'd remove patrols entirely ideally but I settled for nerfing their movement so they're easy to avoid
- Derael - Today at 6:03 PM
- I mean, if their number will be limited they can drop normal loot
- And there will be point in killing them
- 👹 - Today at 6:04 PM
- @Shibari
- So their speed is nerfed in 1.6?
- Shibari - Today at 6:04 PM
- yup
- halved
- 👹 - Today at 6:04 PM
- Joy.
- Why did I not play on 1.6 from the beginning.
- Derael - Today at 6:06 PM
- Anyway, is my idea to limit theit number also bad?
- Shibari - Today at 6:07 PM
- I'd sooner remove them entirely but if they're staying making them avoidable is fine
- Derael - Today at 6:07 PM
- I mean, there is still no point in killing them
- Shibari - Today at 6:07 PM
- which is intended
- Derael - Today at 6:07 PM
- That's a bit counterintuitive
- Shibari - Today at 6:07 PM
- hence why I'd remove them
- Derael - Today at 6:08 PM
- well, removing them is also fine tbh
- But if you limit them to 10-15 per map with normal loot it will be comparable to average dungeon floor
- Shibari - Today at 6:09 PM
- which would create incentive to kill them which is not a goal.
- Derael - Today at 6:09 PM
- Well, there are still farportals, as I mentioned before
- Shibari - Today at 6:09 PM
- which is not related.
- Derael - Today at 6:10 PM
- I mean, there is almost infinite farming location
- Why not make killing patrols actually useful?
- It won't break balance
- Shibari - Today at 6:10 PM
- because their purpose is to pose a "threat" on the world map not to drop loot.
- Derael - Today at 6:10 PM
- Well, they do pose a huge threat for low level characters
- And they don't pose any threat for high level characters
- So just like with any dangerous monster in the game, when you are strong enough to kill them, there is always incentive to do it
- And when there is no reward for doing it, it's counterintuitive
- Shibari - Today at 6:11 PM
- they are there to be avoided not farmed.
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