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Dec 9th, 2019
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  1. # _ _ _
  2. # | \| |___| |_ ___ ___
  3. # | .` / _ \ _/ -_|_-<
  4. # |_|\_\___/\__\___/__/
  5. # true = enable flight
  6. # false = disable flight
  7. # Disabling has more priority than enabling, so be careful!
  8. # If neither enabling nor disabling is set for an area, IT WILL STILL DISABLE!!
  9.  
  10. # ___ _ _ _
  11. # / __| |___| |__ __ _| |
  12. # | (_ | / _ \ '_ \/ _` | |
  13. # \___|_\___/_.__/\__,_|_|
  14. # "global" is the default category for everyone unless they have a category permission below.
  15. global:
  16. worlds: []
  17. # "regions" requires WorldEdit & WorldGuard
  18. regions:
  19. world+spawn: true
  20. # There are eight types of faction territories (OWN, ALLY, TRUCE, NEUTRAL, ENEMY, WARZONE, SAFEZONE, WILDERNESS)
  21. # OWN enables flight in the player's own faction territory
  22. factions:
  23. enable:
  24. - OWN
  25. - ALLY
  26. disable:
  27. - ENEMY
  28.  
  29. # ___ _ _
  30. # / __|__ _| |_ ___ __ _ ___ _ _(_)___ ___
  31. # | (__/ _` | _/ -_) _` / _ \ '_| / -_|_-<
  32. # \___\__,_|\__\___\__, \___/_| |_\___/__/
  33. # |___/
  34. # "example" is a category. It's permission is "flightcontrol.category.example"
  35. # If you change the category names, make sure they are only LETTERS or NUMBERS.
  36. categories:
  37. archon:
  38. # The highest priority number is the category that is applied to the player
  39. priority: 0
  40. worlds: []
  41. regions:
  42. world+spawn: true
  43. factions:
  44. enable:
  45. - WILDERNESS
  46. - OWN
  47. - ALLY
  48. - TRUCE
  49. - NEUTRAL
  50. disable:
  51. - ENEMY
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