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May 23rd, 2018
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  1.  
  2. SWEP.AimOffset = Vector(18, 10, -4)
  3.  
  4. SWEP.ScopeChopPos = false
  5. SWEP.ScopeChopAngle = false
  6. SWEP.WeaponBone = false//"v_weapon.aug_Parent"
  7.  
  8. SWEP.IronSights = true
  9. SWEP.ZoomPos = Vector(2,-2,2)
  10. SWEP.IronSightsPos = Vector(-6.35, -7.5, 2.02)
  11. SWEP.IronSightsAng = Vector(0.51, 0, 0)
  12.  
  13.  
  14.  
  15. SWEP.MinInaccuracy = 1
  16. SWEP.MaxInaccuracy = 5
  17. SWEP.Inaccuracy = SWEP.MaxInaccuracy
  18. SWEP.InaccuracyDecay = 0.15
  19. SWEP.AccuracyDecay = 0.25
  20. SWEP.InaccuracyPerShot = 3
  21. SWEP.InaccuracyCrouchBonus = 1.3
  22. SWEP.InaccuracyDuckPenalty = 2
  23.  
  24. SWEP.Stamina = 1
  25. SWEP.StaminaDrain = 0.004 / 1
  26. SWEP.StaminaJumpDrain = 0.06
  27.  
  28. SWEP.HasZoom = true
  29. SWEP.ZoomInaccuracyMod = 0.6
  30. SWEP.ZoomDecayMod = 1.3
  31. SWEP.ZoomFOV = 70
  32.  
  33. SWEP.Class = "MG"
  34. SWEP.FlashClass = "MG"
  35. SWEP.Launcher = false
  36.  
  37. SWEP.RecoilScale = 1
  38. SWEP.RecoilDamping = 0.1
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