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  1. 00:00:00 999MB | log started Thu Feb 20 14:29:55 2020
  2. 00:00:00 999MB | Arnold 6.0.2.0 [46703ee7] windows icc-17.0.2 oiio-2.1.4 osl-1.11.0 vdb-4.0.0 clm-1.1.1.118 rlm-12.4.2 optix-6.5.0 2020/02/12 19:28:33
  3. 00:00:00 999MB | host application: MtoA 4.0.2 46d4a92e (master) Maya 2019
  4. 00:00:00 999MB | running on EC2AMAZ-RLE865C, pid=2724
  5. 00:00:00 999MB | 1 x Intel(R) Xeon(R) CPU E5-2686 v4 @ 2.30GHz (8 cores, 16 logical) with 124927MB
  6. 00:00:00 999MB | NVIDIA driver version 441.22 (Optix 60600)
  7. 00:00:00 999MB | GPU 0: Tesla M60 @ 1177MHz (compute 5.2) with 7618MB (7345MB available) (NVLink:0)
  8. 00:00:00 999MB |
  9. 00:00:00 999MB | soft limit for open files raised from 2048 to 2048
  10. 00:00:00 999MB |
  11. 00:00:00 999MB | loading plugins from C:/solidangle/mtoadeploy/2019/shaders ...
  12. 00:00:00 999MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderDiffuseColorAdapter uses Arnold 6.0.2.0
  13. 00:00:00 999MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderSpecularWeightAdapter uses Arnold 6.0.2.0
  14. 00:00:00 999MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderSpecularGlossAdapter uses Arnold 6.0.2.0
  15. 00:00:00 999MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderTransmissionWeightAdapter uses Arnold 6.0.2.0
  16. 00:00:00 999MB | hairPhysicalShader_shaders.dll: HairPhysicalShaderTransmissionSpreadAdapter uses Arnold 6.0.2.0
  17. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatConstant uses Arnold 6.0.2.0
  18. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatComposite uses Arnold 6.0.2.0
  19. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatCondition uses Arnold 6.0.2.0
  20. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatCorrect uses Arnold 6.0.2.0
  21. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatLogic uses Arnold 6.0.2.0
  22. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatMask uses Arnold 6.0.2.0
  23. 00:00:00 999MB | lookdevkit_shaders.dll: ldkFloatMath uses Arnold 6.0.2.0
  24. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorComposite uses Arnold 6.0.2.0
  25. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorCondition uses Arnold 6.0.2.0
  26. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorConstant uses Arnold 6.0.2.0
  27. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorCorrect uses Arnold 6.0.2.0
  28. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorLogic uses Arnold 6.0.2.0
  29. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorMask uses Arnold 6.0.2.0
  30. 00:00:00 999MB | lookdevkit_shaders.dll: ldkColorMath uses Arnold 6.0.2.0
  31. 00:00:00 999MB | lookdevkit_shaders.dll: ldkChannels uses Arnold 6.0.2.0
  32. 00:00:00 999MB | lookdevkit_shaders.dll: ldkPremultiply uses Arnold 6.0.2.0
  33. 00:00:00 999MB | lookdevkit_shaders.dll: ldkSimplexNoise uses Arnold 6.0.2.0
  34. 00:00:00 999MB | mtoa_shaders.dll: MayaMultiplyDivide uses Arnold 6.0.2.0
  35. 00:00:00 999MB | mtoa_shaders.dll: MayaClamp uses Arnold 6.0.2.0
  36. 00:00:00 999MB | mtoa_shaders.dll: MayaGammaCorrect uses Arnold 6.0.2.0
  37. 00:00:00 999MB | mtoa_shaders.dll: MayaCondition uses Arnold 6.0.2.0
  38. 00:00:00 999MB | mtoa_shaders.dll: MayaReverse uses Arnold 6.0.2.0
  39. 00:00:00 999MB | mtoa_shaders.dll: MayaBlendColors uses Arnold 6.0.2.0
  40. 00:00:00 999MB | mtoa_shaders.dll: MayaSamplerInfo1D uses Arnold 6.0.2.0
  41. 00:00:00 999MB | mtoa_shaders.dll: MayaSamplerInfo2D uses Arnold 6.0.2.0
  42. 00:00:00 999MB | mtoa_shaders.dll: MayaPlusMinusAverage1D uses Arnold 6.0.2.0
  43. 00:00:00 999MB | mtoa_shaders.dll: MayaPlusMinusAverage2D uses Arnold 6.0.2.0
  44. 00:00:00 999MB | mtoa_shaders.dll: MayaPlusMinusAverage3D uses Arnold 6.0.2.0
  45. 00:00:00 999MB | mtoa_shaders.dll: MayaRemapValueToValue uses Arnold 6.0.2.0
  46. 00:00:00 999MB | mtoa_shaders.dll: MayaRemapValueToColor uses Arnold 6.0.2.0
  47. 00:00:00 999MB | mtoa_shaders.dll: MayaRemapColor uses Arnold 6.0.2.0
  48. 00:00:00 999MB | mtoa_shaders.dll: MayaFile uses Arnold 6.0.2.0
  49. 00:00:00 999MB | mtoa_shaders.dll: MayaPlace2DTexture uses Arnold 6.0.2.0
  50. 00:00:00 999MB | mtoa_shaders.dll: MayaRamp uses Arnold 6.0.2.0
  51. 00:00:00 999MB | mtoa_shaders.dll: MayaProjection uses Arnold 6.0.2.0
  52. 00:00:00 999MB | mtoa_shaders.dll: MayaChecker uses Arnold 6.0.2.0
  53. 00:00:00 999MB | mtoa_shaders.dll: MayaBulge uses Arnold 6.0.2.0
  54. 00:00:00 999MB | mtoa_shaders.dll: MayaCloth uses Arnold 6.0.2.0
  55. 00:00:00 999MB | mtoa_shaders.dll: MayaGrid uses Arnold 6.0.2.0
  56. 00:00:00 999MB | mtoa_shaders.dll: MayaFractal uses Arnold 6.0.2.0
  57. 00:00:00 999MB | mtoa_shaders.dll: MayaNoise uses Arnold 6.0.2.0
  58. 00:00:00 999MB | mtoa_shaders.dll: MayaPlace3DTexture uses Arnold 6.0.2.0
  59. 00:00:00 999MB | mtoa_shaders.dll: MayaRgbToHsv uses Arnold 6.0.2.0
  60. 00:00:00 999MB | mtoa_shaders.dll: MayaHsvToRgb uses Arnold 6.0.2.0
  61. 00:00:00 999MB | mtoa_shaders.dll: MayaLuminance uses Arnold 6.0.2.0
  62. 00:00:00 999MB | mtoa_shaders.dll: MayaCloud uses Arnold 6.0.2.0
  63. 00:00:00 999MB | mtoa_shaders.dll: MayaCloudAlpha uses Arnold 6.0.2.0
  64. 00:00:00 999MB | mtoa_shaders.dll: MayaSnow uses Arnold 6.0.2.0
  65. 00:00:00 999MB | mtoa_shaders.dll: MayaContrast uses Arnold 6.0.2.0
  66. 00:00:00 999MB | mtoa_shaders.dll: MayaLayeredTexture uses Arnold 6.0.2.0
  67. 00:00:00 999MB | mtoa_shaders.dll: MayaSolidFractal uses Arnold 6.0.2.0
  68. 00:00:00 999MB | mtoa_shaders.dll: MayaVolumeNoise uses Arnold 6.0.2.0
  69. 00:00:00 999MB | mtoa_shaders.dll: MayaBrownian uses Arnold 6.0.2.0
  70. 00:00:00 999MB | mtoa_shaders.dll: MayaStucco uses Arnold 6.0.2.0
  71. 00:00:00 999MB | mtoa_shaders.dll: MayaRemapHsv uses Arnold 6.0.2.0
  72. 00:00:00 999MB | mtoa_shaders.dll: MayaSetRange uses Arnold 6.0.2.0
  73. 00:00:00 999MB | mtoa_shaders.dll: MayaImagePlane uses Arnold 6.0.2.0
  74. 00:00:00 999MB | mtoa_shaders.dll: MayaSurfaceShader uses Arnold 6.0.2.0
  75. 00:00:00 999MB | mtoa_shaders.dll: MtoaColorToFloat uses Arnold 6.0.2.0
  76. 00:00:00 999MB | mtoa_shaders.dll: MtoaVectorToFloat uses Arnold 6.0.2.0
  77. 00:00:00 999MB | mtoa_shaders.dll: MtoaPointToFloat uses Arnold 6.0.2.0
  78. 00:00:00 999MB | mtoa_shaders.dll: MtoaPoint2ToFloat uses Arnold 6.0.2.0
  79. 00:00:00 999MB | mtoa_shaders.dll: MtoaWriteColor uses Arnold 6.0.2.0
  80. 00:00:00 999MB | mtoa_shaders.dll: MtoaAovWriteColor uses Arnold 6.0.2.0
  81. 00:00:00 999MB | mtoa_shaders.dll: MtoaWriteFloat uses Arnold 6.0.2.0
  82. 00:00:00 999MB | mtoa_shaders.dll: MtoaAovWriteFloat uses Arnold 6.0.2.0
  83. 00:00:00 999MB | mtoa_shaders.dll: MayaEnvSphere uses Arnold 6.0.2.0
  84. 00:00:00 999MB | mtoa_shaders.dll: MtoaAnimFloat uses Arnold 6.0.2.0
  85. 00:00:00 999MB | mtoa_shaders.dll: MtoaAnimPoint uses Arnold 6.0.2.0
  86. 00:00:00 999MB | mtoa_shaders.dll: MtoaAnimVector uses Arnold 6.0.2.0
  87. 00:00:00 999MB | mtoa_shaders.dll: MtoaAnimColor uses Arnold 6.0.2.0
  88. 00:00:00 999MB | mtoa_shaders.dll: MtoaAnimMatrix uses Arnold 6.0.2.0
  89. 00:00:00 999MB | mtoa_shaders.dll: MtoaUserDataVector uses Arnold 6.0.2.0
  90. 00:00:00 999MB | mtoa_shaders.dll: MtoaUserDataColor uses Arnold 6.0.2.0
  91. 00:00:00 999MB | mtoa_shaders.dll: MayaShadingEngine uses Arnold 6.0.2.0
  92. 00:00:00 999MB | mtoa_shaders.dll: MayaSamplerInfo3D uses Arnold 6.0.2.0
  93. 00:00:00 999MB | mtoa_shaders.dll: MtoaAovWriteVector uses Arnold 6.0.2.0
  94. 00:00:00 999MB | mtoa_shaders.dll: MtoaAovWriteVector2 uses Arnold 6.0.2.0
  95. 00:00:00 999MB | mtoa_shaders.dll: MayaNormalDisplacement uses Arnold 6.0.2.0
  96. 00:00:00 999MB | mtoa_shaders.dll: MayaVectorDisplacement uses Arnold 6.0.2.0
  97. 00:00:00 999MB | mtoa_shaders.dll: MtoaUserDataBool uses Arnold 6.0.2.0
  98. 00:00:00 999MB | mtoa_shaders.dll: MayaHair uses Arnold 6.0.2.0
  99. 00:00:00 999MB | mtoa_shaders.dll: MtoaMeshLightMaterial uses Arnold 6.0.2.0
  100. 00:00:00 999MB | mtoa_shaders.dll: MtoaUserDataVec2 uses Arnold 6.0.2.0
  101. 00:00:00 999MB | mtoa_shaders.dll: MayaBump2D uses Arnold 6.0.2.0
  102. 00:00:00 999MB | mtoa_shaders.dll: MayaFluid uses Arnold 6.0.2.0
  103. 00:00:00 999MB | mtoa_shaders.dll: MayaMarble uses Arnold 6.0.2.0
  104. 00:00:00 999MB | mtoa_shaders.dll: MayaMountain uses Arnold 6.0.2.0
  105. 00:00:00 999MB | mtoa_shaders.dll: MayaWater uses Arnold 6.0.2.0
  106. 00:00:00 999MB | mtoa_shaders.dll: MayaCrater uses Arnold 6.0.2.0
  107. 00:00:00 999MB | mtoa_shaders.dll: MayaLeather uses Arnold 6.0.2.0
  108. 00:00:00 999MB | mtoa_shaders.dll: MayaGranite uses Arnold 6.0.2.0
  109. 00:00:00 999MB | mtoa_shaders.dll: MayaRock uses Arnold 6.0.2.0
  110. 00:00:00 999MB | mtoa_shaders.dll: MayaSingleShadingSwitch uses Arnold 6.0.2.0
  111. 00:00:00 999MB | mtoa_shaders.dll: MayaDoubleShadingSwitch uses Arnold 6.0.2.0
  112. 00:00:00 999MB | mtoa_shaders.dll: MayaTripleShadingSwitch uses Arnold 6.0.2.0
  113. 00:00:00 999MB | mtoa_shaders.dll: MayaQuadShadingSwitch uses Arnold 6.0.2.0
  114. 00:00:00 999MB | mtoa_shaders.dll: MayaFluidData uses Arnold 6.0.2.0
  115. 00:00:00 999MB | mtoa_shaders.dll: MayaFluidTexture2D uses Arnold 6.0.2.0
  116. 00:00:00 999MB | mtoa_shaders.dll: MayaSurfaceLuminance uses Arnold 6.0.2.0
  117. 00:00:00 999MB | mtoa_shaders.dll: MtoaCameraUvMapper uses Arnold 6.0.2.0
  118. 00:00:00 999MB | mtoa_shaders.dll: MayaFlatClosure uses Arnold 6.0.2.0
  119. 00:00:00 999MB | [metadata] loading metadata file: C:/solidangle/mtoadeploy/2019/shaders\mtoa_shaders.mtd
  120. 00:00:00 999MB | renderSetup_shaders.dll: applyAbsFloatOverride uses Arnold 6.0.2.0
  121. 00:00:00 999MB | renderSetup_shaders.dll: applyAbs2FloatsOverride uses Arnold 6.0.2.0
  122. 00:00:00 999MB | renderSetup_shaders.dll: applyAbs3FloatsOverride uses Arnold 6.0.2.0
  123. 00:00:00 999MB | renderSetup_shaders.dll: applyAbsIntOverride uses Arnold 6.0.2.0
  124. 00:00:00 999MB | renderSetup_shaders.dll: applyRelFloatOverride uses Arnold 6.0.2.0
  125. 00:00:00 999MB | renderSetup_shaders.dll: applyRel2FloatsOverride uses Arnold 6.0.2.0
  126. 00:00:00 999MB | renderSetup_shaders.dll: applyRel3FloatsOverride uses Arnold 6.0.2.0
  127. 00:00:00 999MB | renderSetup_shaders.dll: applyRelIntOverride uses Arnold 6.0.2.0
  128. 00:00:00 999MB | xgenSpline_shaders.dll: XGenHairMapping uses Arnold 6.0.2.0
  129. 00:00:00 999MB | loading plugins from C:/solidangle/mtoadeploy/2019/procedurals ...
  130. 00:00:00 999MB | mtoa_ParticleInstancer_proc.dll: particleInstancer uses Arnold 6.0.2.0
  131. 00:00:00 999MB | mtoa_ParticleVolume_proc.dll: volume_particle uses Arnold 6.0.2.0
  132. 00:00:00 999MB | mtoa_ParticleVolume_proc.dll: implicit_particle uses Arnold 6.0.2.0
  133. 00:00:00 999MB | xgenSpline_procedural.dll: xgenProcedural uses Arnold 6.0.2.0
  134. 00:00:00 999MB | xgen_procedural.dll: xgen_procedural uses Arnold 6.0.2.0
  135. 00:00:00 999MB | loaded 121 plugins from 9 lib(s) in 0:00.01
  136. 00:00:00 999MB | loading plugins from C:\solidangle\mtoadeploy\2019\bin\..\plugins ...
  137. 00:00:00 999MB | alembic_proc.dll: alembic uses Arnold 6.0.2.0
  138. 00:00:00 999MB | cryptomatte.dll: cryptomatte uses Arnold 6.0.2.0
  139. 00:00:00 999MB | cryptomatte.dll: cryptomatte_filter uses Arnold 6.0.2.0
  140. 00:00:00 999MB | cryptomatte.dll: cryptomatte_manifest_driver uses Arnold 6.0.2.0
  141. 00:00:00 999MB | synColor_shaders.dll: color_manager_syncolor uses Arnold 6.0.2.0
  142. 00:00:00 999MB | usd_proc.dll: usd uses Arnold 6.0.2.0
  143. 00:00:00 999MB | loaded 6 plugins from 4 lib(s) in 0:00.08
  144. 00:00:00 999MB | [metadata] loading metadata file: C:/solidangle/mtoadeploy/2019/plug-ins/mtoa.mtd
  145. 00:00:00 999MB |
  146. 00:00:00 999MB ERROR | [gpu] cannot create GPU context (-1: Unknown error)
  147. 00:00:00 999MB | [color_manager] using color manager of type "color_manager_syncolor"
  148. 00:00:00 999MB | [color_manager_syncolor] synColor version 2018.0.80
  149. 00:00:00 999MB | [color_manager_syncolor] native catolog directory: C:/Program Files/Autodesk/Maya2019/synColor
  150. 00:00:00 999MB | [color_manager_syncolor] optional custom catalog directory: C:/Users/Administrator/Documents/maya/synColor/Shared/
  151. 00:00:00 999MB | [color_manager] rendering color space is "scene-linear Rec 709/sRGB" with declared chromaticities:
  152. 00:00:00 999MB | r(0.6400, 0.3300) g(0.3000, 0.6000) b(0.1500, 0.0600) and w(0.3127, 0.3290)
  153. 00:00:00 1013MB |
  154. 00:00:00 1013MB | rendering image at 960 x 540, 3 AA samples
  155. 00:00:00 1013MB | AA samples max <disabled>
  156. 00:00:00 1013MB | AA sample clamp <disabled>
  157. 00:00:00 1013MB | diffuse samples 2 / depth 1
  158. 00:00:00 1013MB | specular samples 2 / depth 1
  159. 00:00:00 1013MB | transmission samples 2 / depth 8
  160. 00:00:00 1013MB | volume indirect <disabled by depth>
  161. 00:00:00 1013MB | total depth 10
  162. 00:00:00 1013MB | bssrdf samples 2
  163. 00:00:00 1013MB | transparency depth 10
  164. 00:00:00 1013MB |
  165. 00:00:00 1013MB | releasing resources
  166. 00:00:00 998MB | unloading 13 plugins
  167. 00:00:00 998MB | closing hairPhysicalShader_shaders.dll ...
  168. 00:00:00 998MB | closing lookdevkit_shaders.dll ...
  169. 00:00:00 998MB | closing mtoa_shaders.dll ...
  170. 00:00:00 997MB | closing renderSetup_shaders.dll ...
  171. 00:00:00 997MB | closing xgenSpline_shaders.dll ...
  172. 00:00:00 997MB | closing mtoa_ParticleInstancer_proc.dll ...
  173. 00:00:00 997MB | closing mtoa_ParticleVolume_proc.dll ...
  174. 00:00:00 997MB | closing xgenSpline_procedural.dll ...
  175. 00:00:00 997MB | closing xgen_procedural.dll ...
  176. 00:00:00 997MB | closing alembic_proc.dll ...
  177. 00:00:00 997MB | closing cryptomatte.dll ...
  178. 00:00:00 997MB | closing synColor_shaders.dll ...
  179. 00:00:00 997MB | closing usd_proc.dll ...
  180. 00:00:00 995MB | unloading plugins done
  181. 00:00:00 995MB | Arnold shutdown
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