Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @EventHandler
- public void onClick(InventoryClickEvent event){
- if(event.getInventory() == null) return;
- if(event.getClickedInventory() == null) return;
- if(event.getInventory().getName().equals("§ccomme tu veux")){
- Player player = (Player) event.getWhoClicked();
- Material material = event.getCurrentItem().getType();
- event.setCancelled(true);
- if(material == Material.BARRIER){
- player.closeInventory();
- }
- switch (material) {
- case BLAZE_ROD:
- for(Player players : Bukkit.getOnlinePlayers()){
- player.hidePlayer(players);
- }
- break;
- case BLAZE_POWDER:
- for(Player players : Bukkit.getOnlinePlayers()){
- player.showPlayer(players);
- }
- break;
- default:
- break;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement