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Feb 28th, 2020
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  1. 350 updates
  2. ・ Fixed some fatal bugs.
  3.  
  4. -Added resolution change to After Burner Climax.
  5. * The file name is "abc".
  6. * When using, enter an arbitrary value in "Resolution" of "Loader setting 1" tab.
  7. * If you do not know the value, use "Aspect Ratio Calculator".
  8. * No command line arguments are required.
  9. * If the resolution is set to "854x480", the screen becomes 16: 9 wide (2D HUD has a problem).
  10. * There is a fatal problem, but please use only those who can ignore it.
  11. * Because "abc" is copied to the sv folder before the patch, no backup is required.
  12.  
  13. -Added resolution change to Lets go Jungle Special. .
  14. * The file name is "lgjsp_app".
  15. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  16. * If you do not know the value, use "Aspect Ratio Calculator".
  17. * The internal resolution of this game is "800x600", but you can set the internal resolution to the specified value.
  18. * Please note that raising the resolution to "1366x768" or more will cause a fatal problem.
  19. * Because "lgjsp_app" is copied to the sv folder before the patch, no backup is required.
  20.  
  21. -Added resolution change to Sega Race TV.
  22. * The file name is "drive.elf".
  23. * When using, enter an arbitrary value in "Resolution" of "Loader setting 1" tab.
  24. * If you do not know the value, use "Aspect Ratio Calculator".
  25. * There is a fatal problem, but please use only those who can ignore it.
  26. * Because "drive.elf" is copied to the sv folder before the patch, no backup is required.
  27.  
  28. -Added resolution change to Virtua Tennis 3.
  29. * The file name is "vt3_Lindbergh".
  30. * When using, enter an arbitrary value in "Resolution" of "Loader setting 1" tab.
  31. * If you do not know the value, use "Aspect Ratio Calculator".
  32. * No command line arguments are required.
  33. * There is a problem with the 2D HUD, but use it only if you can ignore it.
  34. * Because "vt3_Lindbergh" is copied to the sv folder before the patch, no backup is required.
  35.  
  36. -Added resolution change to Dead or Alive 5 Update 2.
  37. * The file name is "DOA5A.exe".
  38. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  39. * If you do not know the value, use "Aspect Ratio Calculator".
  40. * This game seems to use dynamic resolution, but the internal resolution is patched to the maximum resolution.
  41. * There is a problem with the character selection screen, but please use only those who can ignore it.
  42. * Because "DOA5A.exe" is copied to the sv folder before the patch, no backup is required.
  43.  
  44. -Added resolution change to Initial D 6 v1.2.
  45. * The file name is "InitialD6_GLW_RE_SBUU_dump.exe".
  46. * Enable special resolutions that the game does not support.
  47. * When using, enter an arbitrary value in "Resolution" of "Loader setting 1" tab.
  48. * If you do not know the value, use "Aspect Ratio Calculator".
  49. * Because "InitialD6_GLW_RE_SBUU_dump.exe" is copied to the sv folder before the patch, no backup is required.
  50.  
  51. -Added resolution change to Initial D 7.
  52. * The file name is "InitialD7_GLW_RE_SBYD_dumped_.exe".
  53. * Enable special resolutions that the game does not support.
  54. * When using, enter an arbitrary value in "Resolution" of "Loader setting 1" tab.
  55. * If you do not know the value, use "Aspect Ratio Calculator".
  56. * Before the patch, "InitialD7_GLW_RE_SBYD_dumped_.exe" is copied to the sv folder, so no backup is required.
  57.  
  58. -Added resolution change to Initial D8.
  59. * The file name is "InitialD8_GLW_RE_SBZZ_redumped_.exe".
  60. * Enable special resolutions that the game does not support.
  61. * When using, enter an arbitrary value in "Resolution" of "Loader setting 1" tab.
  62. * If you do not know the value, use "Aspect Ratio Calculator".
  63. * Before the patch, "InitialD8_GLW_RE_SBZZ_redumped_.exe" is copied to the sv folder, so no backup is required.
  64.  
  65. -Added full screen patch to Initial D Zero (Thanks to ducon2016).
  66.  
  67. -Added sv patch and boss patch to King of Fighters 98 UM (Thanks to KOREAN HACKER).
  68. * How to use, select the character while pressing the start button.
  69. * Leona = Orochi Leona
  70. * Iori = Orochi Iori
  71. * Rugal = Omega Rugal
  72.  
  73. -Added resolution change to Rumble Fish 2.
  74. * The file name is "game.exe".
  75. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  76. * If you do not know the value, use "Aspect Ratio Calculator".
  77. * Sv patch is also done at the same time.
  78. * Please move the "data" folder to the folder where "game.exe (2720KB)" exists before the patch.
  79. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  80. * Release folder
  81.  
  82. ・ Set Language.ini as default.
  83. -First, execute Game Loader Installer.exe.
  84. -If it does not work properly, throw this Loader into the trash and exit.
  85.  
  86. 349 updates
  87. -Added a patch function that can change the resolution of multiple games.
  88. * Some games maintain their original internal resolution to avoid glitches.
  89.  
  90. -When changing the resolution of Initial D Zero, patch "InitialD0_DX11_Nu.exe" to enable the resolution not supported by the game side.
  91. * Because "InitialD0_DX11_Nu.exe" is copied to the sv folder before the patch, no backup is required.
  92.  
  93. -Added a resolution change to the Type X version of Battle Fantasia.
  94. * The file name is "game.exe".
  95. * When using, enter the numerical value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  96. * If you do not know the value, use "Aspect Ratio Calculator".
  97. * In this game, we will patch low-resolution patches to avoid problems, so please disable "high-resolution mode".
  98. * Consider sx patch for ttx_monitor.
  99. * In order to avoid problems, we will apply a resolution patch to the patch location in the low resolution mode, so please uncheck the "high resolution mode" and start.
  100. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  101.  
  102. -Added resolution change to BlazBlueCS, BlazBlueCS2 and BlazBlueCT.
  103. * The file name is "game.exe".
  104. * When using, enter the numerical value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  105. * If you do not know the value, use "Aspect Ratio Calculator".
  106. * No sv patch because it is troublesome.
  107. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  108.  
  109. -Added resolution change to Type X version Homura.
  110. * The file name is "game.exe".
  111. * When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab.
  112. * If you do not know the value, use "Aspect Ratio Calculator".
  113. * To display in DbD when rotating the desktop on a Full HD monitor, "1080x810" is required.
  114. * Consider sx patch for ttx_monitor.
  115. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  116.  
  117. -Added resolution change to King of Fighters XII.
  118. * The file name is "game.exe".
  119. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  120. * If you do not know the value, use "Aspect Ratio Calculator".
  121. * Consider sx patch for ttx_monitor.
  122. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  123.  
  124. -Added resolution change to KOFXIII v1.0, KOFXIII v1.1, KOFXIII Climax.
  125. * The file name is "game.exe".
  126. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  127. * If you do not know the value, use "Aspect Ratio Calculator".
  128. * Consider sx patch for ttx_monitor.
  129. * In order to avoid problems, we will apply a resolution patch to the patch location in the low resolution mode, so please uncheck the "high resolution mode" and start.
  130. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  131.  
  132. -Added resolution change to Type X version Senko no Ronde.
  133. * The file name is "game.exe".
  134. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  135. * If you do not know the value, use "Aspect Ratio Calculator".
  136. * Sv patch is also done at the same time.
  137. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  138.  
  139. -Added resolution change to Music Gun Gun 2.
  140. * The file name is "game.exe".
  141. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  142. * If you do not know the value, use "Aspect Ratio Calculator".
  143. * Sv patch is also done at the same time.
  144. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  145.  
  146. -Added resolution change to Shikigami no Shiro.
  147. * The file name is "game.exe".
  148. * When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab.
  149. * If you do not know the value, use "Aspect Ratio Calculator".
  150. * Example When rotating the desktop on a Full HD monitor, it must be "1080x810" to display in DbD.
  151. * Consider sx patch for ttx_monitor.
  152. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  153.  
  154. -Added resolution change to Street Fighter IV.
  155. * The file name is "launcher.exe".
  156. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  157. * If you do not know the value, use "Aspect Ratio Calculator".
  158. * Consider sx patch for ttx_monitor.
  159. * Because "launcher.exe" is copied to the sv folder before the patch, no backup is required.
  160.  
  161. -Added resolution change to Super Street Fighter IV AE2012 v1.3.
  162. * The file name is "game.exe".
  163. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  164. * If you do not know the value, use "Aspect Ratio Calculator".
  165. * Sv patch is also done at the same time.
  166. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  167.  
  168. -Added resolution change to Tetris The Grand Master 3.
  169. * The file name is "game.exe".
  170. * When using, enter the value of 4: 3 aspect ratio in "Resolution" of "Loader setting 1" tab.
  171. * If you do not know the value, use "Aspect Ratio Calculator".
  172. * Consider sx patch for ttx_monitor.
  173. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  174.  
  175. -Added resolution change to AquaPazza.
  176. * The file name is "game.exe".
  177. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  178. * If you do not know the value, use "Aspect Ratio Calculator".
  179. * Sv patch is also done at the same time.
  180. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  181.  
  182. -Added resolution change to Arcana Heart 3 Love Max.
  183. * The file name is "game.exe".
  184. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  185. * If you do not know the value, use "Aspect Ratio Calculator".
  186. * Sv patch is also done at the same time.
  187. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  188.  
  189. -Added resolution change to Nesica version of Battle Fantasia.
  190. * The file name is "game.exe".
  191. * When using, enter the numerical value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  192. * If you do not know the value, use "Aspect Ratio Calculator".
  193. * Consider sx patch for ttx_monitor.
  194. * In order to avoid problems, we will apply a resolution patch to the patch location in the low resolution mode, so please uncheck the "high resolution mode" and start.
  195. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  196.  
  197. -Added resolution change to BlazBlueCF v1.2, BlazBlueCF v1.3 and BlazBlueCP.
  198. * The file name is "game.exe".
  199. * When using, enter the numerical value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  200. * If you do not know the value, use "Aspect Ratio Calculator".
  201. * Sv patch is also done at the same time.
  202. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  203.  
  204. -Added resolution change to Do Not Fall.
  205. * The file name is "game.exe".
  206. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  207. * If you do not know the value, use "Aspect Ratio Calculator".
  208. * The internal resolution of the uploaded HD file was 1280x720, but this time you can increase the internal resolution.
  209. * Sv patch is also done at the same time.
  210. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  211.  
  212. -Added resolution change to Elevator Action.
  213. * The file name is "game.exe".
  214. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  215. * If you do not know the value, use "Aspect Ratio Calculator".
  216. * Sv patch is also done at the same time.
  217. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  218.  
  219. -Added resolution change to Exception.
  220. * The file name is "game.exe".
  221. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  222. * If you do not know the value, use "Aspect Ratio Calculator".
  223. * Sv patch is also done at the same time.
  224. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  225.  
  226. -Added resolution change to Homura of Nesica version.
  227. * The file name is "game.exe".
  228. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  229. * If you do not know the value, use "Aspect Ratio Calculator".
  230. * Be sure to disable "High-resolution mode" because problems occur in high-resolution mode.
  231. * Bezel images on the game side have been disabled with patches to avoid problems.
  232. * Sv patch is also done at the same time.
  233. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  234.  
  235. -Added resolution change to Ikaruga.
  236. * The file name is "game.exe".
  237. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  238. * If you do not know the value, use "Aspect Ratio Calculator".
  239. * Sv patch is also done at the same time.
  240. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  241.  
  242. -Added support for changing the resolution of Magical Beat.
  243. * The file name is "game.exe".
  244. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  245. * If you do not know the value, use "Aspect Ratio Calculator".
  246. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  247.  
  248. -Added resolution change to Nitroplus Blasterz.
  249. * The file name is "game.exe".
  250. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  251. * If you do not know the value, use "Aspect Ratio Calculator".
  252. * Sv patch is also done at the same time.
  253. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  254.  
  255. -Added resolution changes to Persona 4-The Ultimate in Mayonaka Arena and Persona 4-The Ultimax Ultra Suplex Hold.
  256. * The file name is "game.exe".
  257. * When using, enter the numerical value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  258. * If you do not know the value, use "Aspect Ratio Calculator".
  259. * Sv patch is also done at the same time.
  260. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  261.  
  262. -Added resolution change to Nesica version of Raiden III.
  263. * The file name is "game.exe".
  264. * When using, enter the value of aspect ratio "4: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  265. * If you do not know the value, use "Aspect Ratio Calculator".
  266. * Bezel images on the game side have been disabled with patches to avoid problems.
  267. * Sv patch is also done at the same time.
  268. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  269.  
  270. -Added resolution change to Rastan.
  271. * The file name is "game.exe".
  272. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  273. * If you do not know the value, use "Aspect Ratio Calculator".
  274. * Sv patch is also done at the same time.
  275. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  276.  
  277. -Added resolution change to Nesica version Senko no Ronde v2.35.
  278. * The file name is "game.exe".
  279. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  280. * If you do not know the value, use "Aspect Ratio Calculator".
  281. * Sv patch is also done at the same time.
  282. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  283.  
  284. -Added resolution change to Tottemo E Mahjong.
  285. * The file name is "game2.exe".
  286. * When using, enter the numerical value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of "Loader setting 1" tab.
  287. * If you do not know the value, use "Aspect Ratio Calculator".
  288. * Sv patch is also done at the same time.
  289. * Also sv patch "TestMode.exe" in the game folder.
  290. * Because "game2.exe" and "TestMode.exe" are copied to the sv folder before the patch, no backup is required.
  291.  
  292. -Added resolution change to Ultra Street Fighter IV.
  293. * The file name is "game.exe".
  294. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  295. * If you do not know the value, use "Aspect Ratio Calculator".
  296. * In addition, we also do internal resolution enhancement patches.
  297. * Sv patch is also done at the same time.
  298. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  299.  
  300. -Added resolution change to Yatagarasu.
  301. * The file name is "game.exe".
  302. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  303. * If you do not know the value, use "Aspect Ratio Calculator".
  304. * In order to avoid problems, the internal resolution when setting the window mode is "854x480".
  305. * In order to avoid problems, the internal resolution when the full screen mode is set is "640x480".
  306. * Since this game cannot change the window size, please think carefully and patch it.
  307. * Sv patch is also done at the same time.
  308. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  309.  
  310. ・ Support for changing the resolution of Chinese Contra.
  311. * The file name is "AMContra.exe".
  312. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  313. * If you do not know the value, use "Aspect Ratio Calculator".
  314. * Sv patch is also done at the same time.
  315. * Because "AMContra.exe" is copied to the sv folder before the patch, no backup is required.
  316.  
  317. -Added support for changing the resolution of Caladrius.
  318. * The file name is "SILVER_AMP_R_ROM.exe".
  319. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  320. * If you do not know the value, use "Aspect Ratio Calculator".
  321. * Because "SILVER_AMP_R_ROM.exe" is copied to the sv folder before the patch, no backup is required.
  322.  
  323. -Added support for changing the resolution of Ring version Chaos Code.
  324. * The file name is "game.exe".
  325. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  326. * If you do not know the value, use "Aspect Ratio Calculator".
  327. * Since this game uses Japanese for the window title, change the window title to "CC".
  328. * Because the "game.exe" is copied to the sv folder before the patch, no backup is required.
  329.  
  330. -Support for changing the resolution of Fighting Climax.
  331. * The file name is "RingGame.exe".
  332. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  333. * If you do not know the value, use "Aspect Ratio Calculator".
  334. * Because "RingGame.exe" is copied to the sv folder before the patch, no backup is required.
  335.  
  336. -Added support for changing the resolution of Mach Storm.
  337. * The file name is “ACE7_WIN_10.exe”.
  338. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  339. * If you do not know the value, use "Aspect Ratio Calculator".
  340. * Because "ACE7_WIN_10.exe" is copied to the sv folder before the patch, no backup is required.
  341.  
  342. -Supported the resolution change of Melty Blood v1.07.
  343. * The file name is "MBAA.exe".
  344. * When using, enter the value of the aspect ratio "4: 3" in "Resolution" of the "Loader setting 1" tab.
  345. * If you do not know the value, use "Aspect Ratio Calculator".
  346. * Because "MBAA.exe" is copied to the sv folder before the patch, no backup is required.
  347.  
  348. -Added support for changing the resolution of Sega Racing Classic.
  349. * The file name is "d1a.exe".
  350. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  351. * If you do not know the value, use "Aspect Ratio Calculator".
  352. * Be sure to use the command line argument "-vga".
  353. * Because "d1a.exe" is copied to the sv folder before the patch, no backup is required.
  354.  
  355. -Added support for changing the resolution of Under Defeat HD +.
  356. * The file name is "UDX_RINGEDGE.exe".
  357. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  358. * If you do not know the value, use "Aspect Ratio Calculator".
  359. * Because "UDX_RINGEDGE.exe" is copied to the sv folder before the patch, no backup is required.
  360.  
  361. -Added support for changing the resolution of Virtua Tennis 4.
  362. * The file name is “VT4_RING_r.exe”.
  363. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  364. * If you do not know the value, use "Aspect Ratio Calculator".
  365. * Because "VT4_RING_r.exe" is copied to the sv folder before the patch, no backup is required.
  366.  
  367. -Added support for changing the resolution of Lets go Jungle.
  368. * The file name is "lgj1920".
  369. * When using, enter the value of the aspect ratio "16: 9" in "Resolution" of the "Loader setting 1" tab.
  370. * If you do not know the value, use "Aspect Ratio Calculator".
  371. * The internal resolution of this game is "800x600", but you can increase the resolution with a patch.
  372. * Higher resolution may cause a problem that the marker in the game will shift.
  373. * To avoid this problem, use "1366x768".
  374. * Because "lgj1920" is copied to the sv folder before the patch, no backup is required.
  375.  
  376. -Added support for changing the resolution of Virtua Fighter 5B and Virtua Fighter 5C.
  377. * The file name is “vf5”.
  378. * When using, enter the value of the aspect ratio "5: 3" or "16: 9" in "Resolution" of the "Loader setting 1" tab.
  379. * If you do not know the value, use "Aspect Ratio Calculator".
  380. * This game does not support 3840x2160, as graphics bugs occur when the vertical resolution exceeds 1600 dots.
  381. * Be sure to use the command line argument "-wvga".
  382. * Because "vf5" is copied to the sv folder before the patch, no backup is required.
  383.  
  384. -Changed all stages to SilentHill The Arcade stage select.
  385. ・ Fixed a bug that window processing of Tetris The Grand Master 3 failed. .
  386. ・ Set Language.ini as default.
  387. -First, execute Game Loader Installer.exe.
  388. -If it does not work properly, throw this Loader into the trash and exit.
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