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WhiteXShadow

Whaletail JedCore Test 5.5

Jan 7th, 2020
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  1. Settings:
  2. Updater:
  3. Check: true
  4. Notify: true
  5. Properties:
  6. MobCollisions:
  7. Enabled: true
  8. AbilityCollisions:
  9. Enabled: true
  10. PerWorldConfig: true
  11. FireTickMethod: larger
  12. LogDebug: false
  13. ChiRestrictor:
  14. Enabled: false
  15. ResetCooldown: true
  16. MeleeDistance: 7
  17. Whitelist: []
  18. CooldownEnforcer:
  19. Enabled: false
  20. OnReload: true
  21. Abilities:
  22. Avatar:
  23. ElementSphere:
  24. Enabled: true
  25. Description: 'ElementSphere is a very all round ability, being able to shoot
  26. attacks of each element, each with a different affect. To use, simply Left-Click.
  27. Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
  28. to disable the ability! To use each element, simply select hotbar slots 1-4
  29. and Left-Click. Each element has limited uses! Once an element is used up,
  30. the element''s ring will disappear!'
  31. Cooldown: 180000
  32. Duration: 300000
  33. MaxControlledHeight: 40
  34. FlySpeed: 1.3
  35. Air:
  36. Cooldown: 250
  37. Range: 40
  38. Uses: 500
  39. Damage: 2.0
  40. Knockback: 2
  41. Speed: 5
  42. Earth:
  43. Cooldown: 400
  44. Uses: 500
  45. Damage: 3.0
  46. ImpactCraterSize: 4
  47. ImpactRevert: 15000
  48. Fire:
  49. Cooldown: 400
  50. Range: 60
  51. Uses: 500
  52. Damage: 4.0
  53. BurnDuration: 4000
  54. Speed: 3
  55. Controllable: false
  56. Water:
  57. Cooldown: 400
  58. Range: 80
  59. Uses: 20
  60. Damage: 3.0
  61. Speed: 3
  62. Stream:
  63. Cooldown: 500
  64. Range: 75
  65. Knockback: 2.0
  66. Damage: 16.0
  67. RequiredUses: 10
  68. EndAbility: true
  69. ImpactCraterSize: 2
  70. ImpactRevert: 30000
  71. SpiritBeam:
  72. Enabled: true
  73. Description: 'An energybending ability usable by the Avatar. To use, one must
  74. enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
  75. only for a few seconds before requiring another activation.'
  76. Cooldown: 15000
  77. Duration: 1000
  78. Range: 30
  79. Damage: 5.0
  80. AvatarStateOnly: true
  81. BlockDamage:
  82. Enabled: true
  83. Radius: 3
  84. Regen: 5000
  85. Air:
  86. AirBlade:
  87. Enabled: true
  88. Description: With this ability bound, Left-Click to shoot a strong blade of
  89. air at your targets doing some damage!
  90. Cooldown: 6500
  91. Range: 26.0
  92. Damage: 2.0
  93. EntityCollisionRadius: 1.0
  94. AbilityCollisionRadius: 1.0
  95. Collisions:
  96. FireBlast:
  97. Enabled: true
  98. RemoveFirst: true
  99. RemoveSecond: true
  100. FireBlastCharged:
  101. Enabled: true
  102. RemoveFirst: true
  103. RemoveSecond: false
  104. AirBreath:
  105. Enabled: true
  106. Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
  107. of wind knocking your opponents back. This ability also has a longer range
  108. and stronger knockback while in AvatarState!'
  109. Cooldown: 8000
  110. Duration: 1500
  111. Particles: 3
  112. AffectBlocks:
  113. Lava: true
  114. Fire: true
  115. ExtinguishEntities: true
  116. Damage:
  117. Enabled: false
  118. Player: 1.0
  119. Mob: 2.0
  120. Knockback: 0.7
  121. Range: 10
  122. LaunchPower: 1.0
  123. RegenTargetOxygen: true
  124. Avatar:
  125. Enabled: true
  126. Range: 35
  127. Knockback: 4.0
  128. AirGlide:
  129. Enabled: true
  130. Description: While falling, tap Sneak for a somewhat slow and somewhat steady descent, tap Sneak
  131. again to stop gliding.
  132. Speed: 0.5
  133. FallSpeed: 0.65
  134. Particles: 4
  135. AllowAirSpout: false
  136. Cooldown: 6000
  137. Duration: 5000
  138. RequireGround: true
  139. AirPunch:
  140. Enabled: true
  141. Description: Left-Click in rapid succession to punch high desnity packets of
  142. air at enemies to do slight damage to them. A few punches can be thrown before
  143. the ability has a cooldown.
  144. Cooldown: 5000
  145. Threshold: 500
  146. Shots: 4
  147. Range: 30
  148. Damage: 0.5
  149. EntityCollisionRadius: 1.0
  150. AbilityCollisionRadius: 1.0
  151. Collisions:
  152. FireBlast:
  153. Enabled: true
  154. RemoveFirst: true
  155. RemoveSecond: false
  156. FireBlastCharged:
  157. Enabled: true
  158. RemoveFirst: true
  159. RemoveSecond: false
  160. AirBlade:
  161. Enabled: true
  162. RemoveFirst: true
  163. RemoveSecond: false
  164. Meditate:
  165. Enabled: true
  166. Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
  167. focused your energy, you will obtain several buffs.'
  168. UnfocusMessage: You have become unfocused from taking damage!
  169. LossFocusMessage: true
  170. ChargeTime: 5000
  171. Cooldown: 20000
  172. BoostDuration: 20000
  173. ParticleDensity: 5
  174. AbsorptionBoost: 1
  175. SpeedBoost: 3
  176. JumpBoost: 3
  177. SonicBlast:
  178. Enabled: true
  179. Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
  180. It allows the airbender to stun and deafen an opponent by creating a sonic
  181. blast, this is achieved by creating two regions of high and low pressure and
  182. bringing them together. To use, hold Sneak (Default: Shift) in the direction
  183. of the target. Once particles start appearing around you, let go of Sneak
  184. to shoot a SonicBlast at your target! The technique is very powerful, even
  185. if it doesn''t seem it, and comes with a short cooldown.'
  186. ChargeTime: 800
  187. Damage: 2.0
  188. Effects:
  189. BlindnessDuration: 4000
  190. NauseaDuration: 6500
  191. Cooldown: 7000
  192. EntityCollisionRadius: 1.3
  193. AbilityCollisionRadius: 1.3
  194. Range: 25
  195. ChargeSwapping: false
  196. AirCombo:
  197. AirSlam:
  198. Enabled: true
  199. Description: Kick your enemy up into the air then blast them away!
  200. Cooldown: 8000
  201. Power: 3.0
  202. Range: 6
  203. SwiftStream:
  204. Enabled: true
  205. Description: Create a stream of air as you fly which causes nearby entities
  206. to be thrown in your direction.
  207. DragFactor: 1.5
  208. Duration: 2000
  209. Cooldown: 6000
  210. Earth:
  211. EarthArmor:
  212. Enabled: true
  213. Description: If the block is metal, then you will get metal armor!
  214. Resistance:
  215. Strength: 2
  216. Duration: 4000
  217. UseIronArmor: true
  218. EarthKick:
  219. Enabled: false
  220. Description: 'This move enables an earthbender to create a large earthen cover,
  221. ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
  222. will raise and launch towards your foe!'
  223. Cooldown: 6000
  224. EarthBlocks: 15
  225. Damage: 2.0
  226. EntityCollisionRadius: 1.5
  227. AbilityCollisionRadius: 1.5
  228. Collisions:
  229. FireBlast:
  230. Enabled: true
  231. RemoveFirst: false
  232. RemoveSecond: true
  233. EarthBlast:
  234. Enabled: true
  235. RemoveFirst: false
  236. RemoveSecond: true
  237. WaterManipulation:
  238. Enabled: true
  239. RemoveFirst: false
  240. RemoveSecond: true
  241. AirSwipe:
  242. Enabled: true
  243. RemoveFirst: false
  244. RemoveSecond: true
  245. Combustion:
  246. Enabled: true
  247. RemoveFirst: true
  248. RemoveSecond: true
  249. WaterSpout:
  250. Enabled: true
  251. RemoveFirst: false
  252. RemoveSecond: true
  253. AirSpout:
  254. Enabled: true
  255. RemoveFirst: false
  256. RemoveSecond: true
  257. AirWheel:
  258. Enabled: true
  259. RemoveFirst: false
  260. RemoveSecond: true
  261. EarthLine:
  262. Enabled: true
  263. Description: 'To use, place your cursor over an earth-bendable block on the
  264. ground, then Sneak (Default: Shift) to select the block. After selecting the
  265. block you may release Sneak. If you then Left-Click at an object or player,
  266. a small piece of earth will come up from the ground and move towards your
  267. target to deal damage and knock them back. Additionally, hold Sneak to control
  268. the flow of the line!'
  269. Cooldown: 4000
  270. PrepareCooldown: 3000
  271. Range: 32
  272. PrepareRange: 3
  273. SourceKeepRange: 7
  274. AffectingRadius: 2
  275. AllowChangeDirection: true
  276. MaxDuration: 3000
  277. Damage: 3.0
  278. RemovalPolicy:
  279. SwappedSlots:
  280. Enabled: false
  281. EarthPillar:
  282. Enabled: true
  283. Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
  284. surface to create pillar of earth in the direction of the block face!'
  285. Height: 8
  286. Range: 12
  287. EarthShard:
  288. Enabled: true
  289. Description: EarthShard is a variation of EarthBlast which the earthbender may
  290. use to hit a target. This ability deals a fair amount of damage and is easy
  291. to rapid-fire. To use, simply shift at an earthbendable block, and it will
  292. ascend to your eye height. Then, click towards your target and the block will
  293. launch itself towards it.
  294. Cooldown: 6000
  295. Damage:
  296. Normal: 1.0
  297. Metal: 1.5
  298. PrepareRange: 5
  299. AbilityRange: 30
  300. MaxShards: 3
  301. AbilityCollisionRadius: 2.0
  302. EntityCollisionRadius: 1.4
  303. EarthSurf:
  304. Enabled: true
  305. Description: This ability allows an earth bender to ride up on a wave of earth,
  306. allowing them to travel a little faster than normal. To use, simply be in
  307. the air just above the ground, and Left Click! Additionally, if an entity
  308. just so happens to get caught in the wave, they will be moved with the wave.
  309. Cooldown:
  310. Cooldown: 4000
  311. MinimumCooldown: 3000
  312. Scaled: true
  313. Enabled: true
  314. Duration:
  315. Duration: 7000
  316. Enabled: false
  317. RelaxedCollisions: true
  318. RemoveOnAnyDamage: false
  319. Speed: 0.55
  320. HeightTolerance: 3
  321. SpringStiffness: 0.35
  322. Fissure:
  323. Enabled: true
  324. Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
  325. to tear up the ground, swallowing up any enemies. To use, simply swing at
  326. an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
  327. to expand the crevice. The crevice has a maximum width and depth. Once the
  328. crevice has reached it''s maximum width, Sneak while looking at the crevice
  329. to close it!'
  330. Cooldown: 20000
  331. Duration: 20000
  332. MaxWidth: 6
  333. SlapRange: 12
  334. SlapDelay: 25
  335. LavaDisc:
  336. Enabled: true
  337. Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
  338. a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
  339. in the direction you are looking! If you tap or hold Sneak again, the disc
  340. will attempt to return to you!'
  341. Cooldown: 8000
  342. Duration: 1000
  343. Damage: 2.0
  344. Particles: 3
  345. ContinueAfterEntityHit: false
  346. RecallLimit: 3
  347. Destroy:
  348. RegenTime: 5000
  349. BlockDamage: true
  350. AdditionalMeltableBlocks:
  351. - COBBLESTONE
  352. - STONE
  353. - OAK_LOG
  354. - SPRUCE_LOG
  355. - JUNGLE_LOG
  356. - DARK_OAK_LOG
  357. - BIRCH_LOG
  358. - ACACIA_LOG
  359. - OAK_FENCE
  360. - SPRUCE_FENCE
  361. - JUNGLE_FENCE
  362. - DARK_OAK_FENCE
  363. - BIRCH_FENCE
  364. - ACADIA_FENCE
  365. - OAK_STAIRS
  366. - SPRUCE_STAIRS
  367. - JUNGLE_STAIRS
  368. - DARK_OAK_STAIRS
  369. - BIRCH_STAIRS
  370. - ACADIA_STAIRS
  371. - VINE
  372. LavaTrail: true
  373. TrailFlow: false
  374. Source:
  375. RegenTime: 10000
  376. LavaOnly: false
  377. Range: 4.0
  378. RemovalPolicy:
  379. SwappedSlots:
  380. Enabled: true
  381. LavaFlux:
  382. Enabled: true
  383. Description: This offensive ability enables a Lavabender to create a wave of
  384. lava, swiftly progressing forward and hurting/burning anything in its way.
  385. To use, simply swing your arm towards a target and the ability will activate.
  386. Range: 12
  387. Cooldown: 8000
  388. Duration: 5000
  389. Cleanup: 1000
  390. Damage: 1.0
  391. Speed: 0.7
  392. Wave: true
  393. LavaThrow:
  394. Enabled: true
  395. Description: 'Throwing lava is a fundamental technique for the rare subskill.
  396. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
  397. then Left-Click to splash the lava at your target. It can be used in rapid
  398. succession to create multiple streams of lava!'
  399. Cooldown: 2000
  400. MaxShots: 4
  401. Range: 26
  402. Damage: 2.0
  403. SourceGrabRange: 4
  404. SourceRegenDelay: 10000
  405. FireTicks: 80
  406. MagnetShield:
  407. Enabled: true
  408. Description: Repel any metal projectiles using a strong magnetic shield. To
  409. activate, simply hold sneak with this ability bound.
  410. MetalFragments:
  411. Enabled: true
  412. Description: 'MetalFragments allows you to select a source and shoot multiple
  413. fragments of metal out of that source block towards your target, injuring
  414. them on impact. To use, tap Sneak (Default: Shift) at a metal source block
  415. and it will float up. Then, turn around and click at your target to fling
  416. metal fragments at them.'
  417. Cooldown: 6000
  418. MaxSources: 5
  419. SourceRange: 10
  420. MaxFragments: 20
  421. Damage: 3.0
  422. MetalHook:
  423. Enabled: true
  424. Description: 'This ability lets a Metalbender bend metal into grappling hooks,
  425. allowing them to easily manouver terrain. To use this ability, the user must
  426. either have Iron in their inventory or be wearing an Iron/Chainmail Chestplate.
  427. Left-Click in the direction you are looking to fire a grappling hook, several
  428. hooks can be active at once, allowing the bender to ''hang'' in locations.
  429. To disengage the hooks, hold Shift (Default: Sneak) or Sprint.'
  430. Cooldown: 3000
  431. Range: 50
  432. MaxHooks: 2
  433. TotalHooks: 0
  434. RequireItems: false
  435. MetalShred:
  436. Enabled: true
  437. Description: 'MetalShred allows you to tear a metal surface allowing you to
  438. sneak in to the other side.To use, you must find a flat metal surface. Then,
  439. Sneak(Default: Shift) at a piece of metal on that surface, and two pieces
  440. of metal will be pulled toward you. Finally, run alongside the surface to
  441. coil the metal around those two pieces. The way will be open, and the blocks
  442. will not reset until you either select a new source or you switch abilities.
  443. If you click after having torn a hole in a vertical surface, you can Left-Click
  444. in any direction and the metal will unfold in that direction. If you are fast
  445. and precise enough, the metal can bend in any shape. The length of this sheet
  446. of metal depends on how much was coiled in the first place.'
  447. SourceRange: 5
  448. ExtendTick: 80
  449. Damage: 7.0
  450. MudSurge:
  451. Enabled: true
  452. Description: This ability lets an earthbender send a surge of mud in any direction,
  453. knocking back enemies and dealing moderate damage. This ability has a chance
  454. of blinding the target. To use, select a source of earth and click in any
  455. direction.
  456. Cooldown: 6000
  457. Damage: 1.0
  458. Waves: 6
  459. SourceRange: 7
  460. BlindChance: 0
  461. WetSourceOnly: false
  462. WaterSearchRadius: 5
  463. BlindTicks: 60
  464. CollisionRadius: 2.0
  465. MultipleHits: true
  466. AllowFallDamage: false
  467. RemovalPolicy:
  468. SwappedSlots:
  469. Enabled: true
  470. OutOfRange:
  471. Enabled: true
  472. Range: 25.0
  473. SandBlast:
  474. Enabled: true
  475. Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
  476. damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
  477. a sand bendable block, then Left-Click in a direction to shoot a blast of
  478. sand!'
  479. Cooldown: 1500
  480. Damage: 3.0
  481. SourceRange: 10
  482. Range: 34
  483. MaxSandBlocks: 12
  484. EarthCombo:
  485. Crevice:
  486. Enabled: true
  487. Description: Create a Crevice in the ground! Once opened, anyone can Tap Sneak
  488. with Shockwave to close the Crevice!
  489. Range: 35
  490. RevertDelay: 7500
  491. Depth: 5
  492. AvatarStateDepth: 8
  493. Cooldown: 10000
  494. MagmaBlast:
  495. Enabled: true
  496. Description: Fire balls of magma at your enemy!
  497. MaxShots: 3
  498. ImpactDamage: 3.0
  499. SearchRange: 4
  500. Cooldown: 6000
  501. ShotCooldown: 1000
  502. RequireLavaFlow: false
  503. PlayerCollisions: true
  504. EntitySelection: true
  505. SelectRange: 30.0
  506. ExplosionRadius: 2.0
  507. FireSpeed: 2.5
  508. MaxDuration: 15000
  509. MaxDistanceFromSources: 15
  510. Fire:
  511. Combustion:
  512. Enabled: true
  513. Description: Hold Shift to focus large amounts of energy into your body, Release
  514. Shift to fire Combustion. Move your mouse to direct where the beam travels.
  515. Left-Click to detonate the beam manually
  516. Damage: 4.0
  517. FireTick: 100
  518. MisfireModifier: -1
  519. Power: 3
  520. Range: 100
  521. Warmup: 1200
  522. Cooldown: 7500
  523. RegenTime: 19000
  524. EntityCollisionRadius: 1.3
  525. AbilityCollisionRadius: 1.3
  526. DamageBlocks: true
  527. RegenBlocks: true
  528. WaitForRegen: false
  529. InstantExplodeIfHit: true
  530. ExplodeOnDeath: true
  531. RemovalPolicy:
  532. SwappedSlots:
  533. Enabled: true
  534. Discharge:
  535. Enabled: true
  536. Description: Left-Click to shoot bolts of electricity out of your fingertips
  537. zapping what ever it hits!
  538. Damage: 3.0
  539. Cooldown: 4900
  540. AvatarCooldown: 1000
  541. Duration: 1500
  542. SlotSwapping: false
  543. EntityCollisionRadius: 1.0
  544. AbilityCollisionRadius: 1.0
  545. FireBall:
  546. Enabled: true
  547. Description: To use, simply Left-Click to shoot a fireball at your target!
  548. Cooldown: 3000
  549. Range: 40
  550. Damage: 1.0
  551. FireDuration: 1000
  552. Controllable: false
  553. FireTrail: true
  554. CollisionRadius: 1.1
  555. Collisions:
  556. FireShield:
  557. Enabled: true
  558. RemoveFirst: true
  559. RemoveSecond: false
  560. AirShield:
  561. Enabled: true
  562. RemoveFirst: false
  563. RemoveSecond: false
  564. Reflect: true
  565. FireBreath:
  566. Enabled: false
  567. Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
  568. Firebenders possess the power to infuse color when they breathe, it''s unclear
  569. how they do this, but some suggest it can be obtained by saying "Bring fire
  570. and light together as one and allow the breath of color" and can be brought
  571. back to normal by saying "Split the bond of fire and light and set the color
  572. free".'
  573. Cooldown: 8000
  574. Duration: 4000
  575. Particles: 3
  576. Damage:
  577. Player: 0.5
  578. Mob: 2.0
  579. FireDuration: 3000
  580. Range: 12
  581. Avatar:
  582. FireEnabled: true
  583. Melt:
  584. Enabled: true
  585. Chance: 100
  586. RainbowBreath:
  587. Enabled: false
  588. EnabledMessage: You have bonded fire with light and can now breathe pure color.
  589. DisabledMessage: You have split your bond of color and light.
  590. NoAccess: You don't possess the power to bond light with fire.
  591. FireComet:
  592. Enabled: true
  593. Description: 'Harnessing the power of Sozin''s Comet, a firebender can create
  594. a great ball of fire, with much destructive power. Only useable during Sozin''s
  595. Comet or while in the AvatarState, hold Sneak (Default: Shift) to start charging
  596. the ability up. Once the ability is charged, a large mass of particles will
  597. follow your cursor, until you release sneak, launching the great ball of fire
  598. in the direction you are looking.'
  599. Cooldown: 8500
  600. ChargeUp: 3100
  601. Damage: 6.0
  602. BlastRadius: 3.5
  603. SozinsComet:
  604. Cooldown: 1000
  605. ChargeUp: 3000
  606. Damage: 15.0
  607. BlastRadius: 6.0
  608. Range: 75
  609. RegenDelay: 10000
  610. SozinsCometOnly: false
  611. AvatarStateBypassComet: true
  612. FirePunch:
  613. Enabled: true
  614. Description: This basic ability allows a Firebender to channel their energies
  615. into a single punch, igniting and damaging the victim.
  616. Cooldown: 500
  617. FireTicks: 2000
  618. Damage: 2.0
  619. FireShots:
  620. Enabled: true
  621. Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
  622. hand, then Left Click to shoot off each ball! Each shot will follow the cursor
  623. until it runs out or hits something!'
  624. Cooldown: 6000
  625. Range: 34
  626. FireBalls: 3
  627. FireDuration: 0
  628. Damage: 1.0
  629. CollisionRadius: 0.9
  630. Collisions:
  631. FireShield:
  632. Enabled: true
  633. RemoveFirst: true
  634. RemoveSecond: false
  635. AirShield:
  636. Enabled: true
  637. RemoveFirst: false
  638. RemoveSecond: false
  639. Reflect: true
  640. FireSki:
  641. Enabled: true
  642. Cooldown: 4500
  643. Duration: 444
  644. Speed: -1.2
  645. IgniteEntities: true
  646. FireTicks: 40
  647. RequiredHeight: 0.7
  648. PunchActivated: true
  649. LightningBurst:
  650. Enabled: true
  651. Description: 'To use the most explosive lightning move available to a firebender,
  652. hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
  653. releasing, you will unleash an electrical sphere, shocking anyone who gets
  654. too close'
  655. Cooldown: 7000
  656. ChargeUp: 1800
  657. AvatarCooldown: 1000
  658. AvatarChargeUp: 1000
  659. Radius: 9
  660. Damage: 2.0
  661. Water:
  662. Bloodbending:
  663. Enabled: true
  664. Description: This ability allows a skilled waterbender to bend the water within
  665. an enemy's blood, granting them full control over the enemy's limbs. This
  666. ability is extremely dangerous and is to be used carefully. To use, sneak
  667. while looking at an entity and its body will follow your movement. If you
  668. click, you will launch the entity towards whatever you were looking at when
  669. you clicked. The entity may collide with others, injuring them and the other
  670. one further.
  671. NightOnly: true
  672. FullMoonOnly: false
  673. UndeadMobs: true
  674. IgnoreWalls: false
  675. RequireBound: false
  676. Distance: 14
  677. HoldTime: 4000
  678. Cooldown: 10000
  679. BloodPuppet:
  680. Enabled: true
  681. Description: This very high-level bloodbending ability lets a master control
  682. entities' limbs, forcing them to attack the master's target. To use this ability,
  683. you must be a bloodbender. Next, sneak while targeting a mob or player and
  684. you will start controlling them. To make the entity hit another, click. To
  685. release your target, stop sneaking. This ability has NO cooldown, but may
  686. only be usable during the night depending on the server configuration.
  687. NightOnly: true
  688. FullMoonOnly: false
  689. UndeadMobs: true
  690. IgnoreWalls: false
  691. RequireBound: false
  692. Distance: 16
  693. HoldTime: 10000
  694. Cooldown: 8000
  695. Drain:
  696. Enabled: true
  697. Description: 'Inspired by how Hama drained water from the fire lilies, many
  698. benders have practiced in the skill of draining water from plants! With this
  699. ability bound, Sneak (Default: Shift) near/around plant sources to drain the
  700. water out of them to fill up any bottles/buckets in your inventory! Alternatively,
  701. if you have nothing to fill and blasts are enabled in the config, you will
  702. be able to create mini blasts of water to shoot at your targets! Aleternatively,
  703. this ability can also be used to quickly fill up bottles from straight water
  704. sources or from falling rain!'
  705. RegenDelay: 15000
  706. Duration: 2500
  707. Cooldown: 6000
  708. AbsorbSpeed: 1.1
  709. AbsorbChance: 100
  710. AbsorbRate: 15
  711. Radius: 8
  712. HoldRange: 2
  713. AllowRainSource: true
  714. BlastsEnabled: true
  715. KeepSource: false
  716. BlastSpeed: 1
  717. BlastDamage: 1.5
  718. BlastRange: 22
  719. MaxBlasts: 20
  720. DrainTempBlocks: true
  721. FrostBreath:
  722. Enabled: true
  723. Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
  724. breath, causing anything it touches to be frozen! With this ability bound,
  725. simply hold Sneak (Default: Shift) to start breathing frost!'
  726. Cooldown: 10000
  727. Duration: 2000
  728. Particles: 3
  729. FrostDuration: 3200
  730. FrozenWaterDuration: 4000
  731. Range: 10
  732. Snow: true
  733. SnowDuration: 2900
  734. BendableSnow: true
  735. Damage:
  736. Enabled: true
  737. Player: 0.0
  738. Mob: 2.0
  739. Slow:
  740. Enabled: true
  741. Duration: 3200
  742. RestrictBiomes: true
  743. HealingWaters:
  744. Enabled: true
  745. Description: To use this ability, the bender has to be partially submerged in
  746. water, OR be holding either a bottle of water or a water bucket. This move
  747. will heal the player automatically if they have it equipped and are standing
  748. in water. If the player sneaks while in water and is targeting another entity,
  749. the bender will heal the targeted entity. The alternate healing method requires
  750. the bender to be holding a bottle of water or a water bucket. To start healing
  751. simply sneak, however if the bender is targeting a mob while sneaking, the
  752. bender will heal the targeted mob.
  753. Power: 1
  754. Range: 5
  755. DrainChance: 5
  756. IceClaws:
  757. Enabled: true
  758. Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
  759. air to create claws at the tips of their fingers. With IceClaws bound, hold
  760. Sneak (Default: Shift) to start pulling water out the air until you form claws
  761. at your finger tips, then attack an enemy to slow them down and do a bit of
  762. damage!'
  763. Cooldown: 1000
  764. ChargeTime: 1000
  765. SlowDuration: 5000
  766. Damage: 4.0
  767. Range: 22
  768. Throwable: true
  769. IceWall:
  770. Enabled: true
  771. Description: IceWall allows an icebender to create a wall of ice, similar to
  772. raiseearth. To use, simply sneak while targeting either water, ice, or snow.
  773. To break the wall, you must sneak again while targeting it. Be aware that
  774. other icebenders can break your own shields, and if you are too close you
  775. can get hurt by the shards.
  776. Cooldown: 7000
  777. Width: 6
  778. MaxHeight: 5
  779. MinHeight: 3
  780. MaxWallHealth: 12
  781. MinWallHealth: 8
  782. Range: 8
  783. Damage: 2.0
  784. CanBreak: true
  785. Stackable: false
  786. LifeTime:
  787. Enabled: true
  788. Duration: 10000
  789. WallDamage:
  790. Torrent: 5
  791. TorrentFreeze: 9
  792. IceBlast: 8
  793. Fireblast: 3
  794. FireblastCharged: 5
  795. Lightning: 12
  796. Combustion: 12
  797. EarthSmash: 8
  798. AirBlast: 2
  799. WakeFishing:
  800. Enabled: true
  801. Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
  802. block and don''t lose focus of that block. Eventually some fish will investigate
  803. the wake and swim out at you!'
  804. Cooldown: 10000
  805. Duration: 20000
  806. Range: 10
  807. WaterCombo:
  808. Maelstrom:
  809. Enabled: true
  810. Description: Create a swirling mass of water that drags any entity that enters
  811. it to the bottom of the whirlpool.
  812. Cooldown: 1200
  813. Duration: 10000
  814. MaxDepth: 5
  815. Range: 10
  816. WaterFlow:
  817. Enabled: true
  818. Description: 'Some Waterbenders have managed to create torrents of water much
  819. stronger than a regular torrent, that can carry them selves and others,
  820. as well as being able to freeze the entire stream whenever. The bender must
  821. stay focused on the flow or else the flow will stop. If you Sneak (Default:
  822. Shift) while controlling the stream, the stream will return to you.'
  823. Cooldown: 8200
  824. Duration: 4550
  825. MeltDelay: 4000
  826. SourceRange: 10
  827. MaxRange: 40
  828. MinRange: 8
  829. Trail: 80
  830. BottleSource: false
  831. PlantSource: false
  832. RemoveOnAnyDamage: true
  833. Size:
  834. Normal: 1
  835. AvatarState: 3
  836. FullmoonSmall: 2
  837. FullmoonLarge: 3
  838. IsAvatarStateToggle: true
  839. AvatarStateDuration: 60000
  840. PlayerStayNearSource: true
  841. MaxDistanceFromSource: 100
  842. FullMoon:
  843. Enabled: true
  844. Modifier:
  845. Cooldown: 3
  846. Duration: 2
  847. PlayerRideOwnFlow: true
  848. WaterGimbal:
  849. Enabled: true
  850. Description: Skilled Waterbenders are able to create two spinning rings of
  851. water around their bodies, which can be used as a defensive ability or for
  852. an offensive attack.
  853. Cooldown: 7000
  854. Damage: 2.0
  855. RingSize: 3.5
  856. Range: 30
  857. SourceRange: 10
  858. Speed: 2
  859. AnimationSpeed: 3
  860. PlantSource: true
  861. RequireAdjacentPlants: true
  862. BottleSource: false
  863. AbilityCollisionRadius: 1.6
  864. EntityCollisionRadius: 1.6
  865. Collisions:
  866. FireShield:
  867. Enabled: false
  868. RemoveFirst: true
  869. RemoveSecond: false
  870. Ice:
  871. Passive:
  872. Skate:
  873. Enabled: true
  874. SpeedFactor: 3
  875. Chi:
  876. Backstab:
  877. Enabled: true
  878. Description: Strike your foe in the back with a hard jab, temporariliy blocking
  879. their Chi, and inflicting a lot of damage! This ability has a long cooldown.
  880. You must hit the target in the back or this ability won't work!
  881. Cooldown: 8500
  882. Damage: 4.0
  883. MaxActivationAngle: 90
  884. DaggerThrow:
  885. Enabled: true
  886. Description: With this ability bound, Left-Click in rapid succession to shoot
  887. arrows out of your inventory at your target!
  888. Cooldown: 3000
  889. MaxDaggers:
  890. Enabled: true
  891. Amount: 8
  892. Damage: 1.0
  893. ParticleTrail: true
  894. AbilityCollisionRadius: 0.5
  895. Interactions:
  896. WaterSpout:
  897. Enabled: true
  898. Cooldown: 6000
  899. HitsRequired: 1
  900. AirSpout:
  901. Enabled: true
  902. Cooldown: 6000
  903. HitsRequired: 1
  904. Passives:
  905. WallRun:
  906. Enabled: true
  907. Cooldown: 0
  908. Duration: 9999999
  909. Particles: true
  910. Air: true
  911. Earth: false
  912. Water: false
  913. Fire: true
  914. Chi: true
  915. InvalidBlocks:
  916. - BARRIER
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