Akrosinos

ui_user_Stormreaver.xml

Nov 28th, 2014
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  1. <?xml version="1.0" encoding="utf-8"?>
  2.  
  3. <config>
  4.  
  5.     <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  6.     <!--     CUSTOM SETTINGS BY  -=| STORMREAVER |=-    -->
  7.     <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  8.  
  9.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  10.     <!-- ALL UI CUSTOMIZATION GOES INTO THIS - AND ONLY THIS - FILE                                     -->
  11.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  12.     <!-- Rename this file to  ui_user_Stormreaver.xml  to allow HUD to load its content.                -->
  13.     <!-- UI customization-related topics: http://turbohud.freeforums.net/board/11/customization         -->
  14.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  15.  
  16.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  17.     <!-- NOTE: 1 is enabled | 0 is disabled                                                                         -->
  18.     <!-- NOTE: Some overrides are turned off (enabled="0"). To make those functional, you should set enabled="1".   -->
  19.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  20.  
  21.  
  22. <!-- =========================  -->
  23. <!--    MAIN FEATURES           -->
  24. <!-- =========================  -->
  25.  
  26.  
  27.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  28.     <!--    PERSONAL ARCS           -->
  29.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  30.  
  31. <!-- Add Personal ARCS under player feet -->
  32. <personal enabled="1">
  33.  
  34.     <!-- show only out-of-town? 1 = yes, 0 = no -->
  35.     <conditions only_out_town="1" />
  36.  
  37.     <!-- enable HP ARCS -->
  38.     <health enabled="1">
  39.         <fill enabled="1" color="255,255,50,50" stroke="5" start_cap="Round" end_cap="Round" />
  40.         <outline enabled="1" color="32,0,0,0" stroke="7" start_cap="Round" end_cap="Round" />
  41.         <emptyfill enabled="1" color="128,32,32,32" stroke="5" start_cap="Round" end_cap="Round" />
  42.     </health>
  43.  
  44.     <!-- enable CD ARCS -->
  45.     <cooldown enabled="1">
  46.         <fill enabled="1" color="255,160,80,44" stroke="5" start_cap="Round" end_cap="Round" />
  47.         <outline enabled="1" color="128,0,0,0" stroke="7" start_cap="Round" end_cap="Round" />
  48.         <emptyfill enabled="1" color="128,80,255,80" stroke="5" start_cap="Round" end_cap="Round" />
  49.  
  50.         <!-- enable CD ARCS Skill Images / enable Fade-->
  51.         <skill_image enabled="1" fade="1" />
  52.     </cooldown>
  53.  
  54.     <!-- enable RESOURCE ARCS -->
  55.     <res enabled="1">
  56.         <arcane>
  57.             <fill enabled="1" color="200,100,0,205" stroke="5" start_cap="Round" end_cap="Round" />
  58.             <outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
  59.         </arcane>
  60.         <discipline>
  61.             <fill enabled="1" color="200,0,0,255" stroke="5" start_cap="Round" end_cap="Round" />
  62.             <outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
  63.         </discipline>
  64.         <hatred>
  65.             <fill enabled="1" color="200,255,0,0" stroke="5" start_cap="Round" end_cap="Round" />
  66.             <outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
  67.         </hatred>
  68.         <fury>
  69.             <fill enabled="1" color="200,255,170,0" stroke="5" start_cap="Round" end_cap="Round" />
  70.             <outline enabled="1" color="128,0,0,0" stroke="8" start_cap="Round" end_cap="Round" />
  71.         </fury>
  72.         <mana>
  73.             <fill enabled="1" color="200,0,0,255" stroke="5" start_cap="Round" end_cap="Round" />
  74.             <outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
  75.         </mana>
  76.         <spirit>
  77.             <fill enabled="1" color="200,255,255,200" stroke="5" start_cap="Round" end_cap="Round" />
  78.             <outline enabled="1" color="128,0,0,0" stroke="8" start_cap="Round" end_cap="Round" />
  79.         </spirit>
  80.         <wrath>
  81.             <fill enabled="1" color="200,255,255,225" stroke="5" start_cap="Round" end_cap="Round" />
  82.             <outline enabled="1" color="128,0,0,0" stroke="8" start_cap="Round" end_cap="Round" />
  83.         </wrath>
  84.         <emptyfill enabled="1" color="128,32,32,32" stroke="5" start_cap="Round" end_cap="Round" />
  85.     </res>
  86.  
  87. </personal>
  88.  
  89.  
  90. <!-- =========================  -->
  91. <!--    CONST for RUN STATS     -->
  92. <!-- =========================  -->
  93.  
  94.     <constants>
  95.  
  96. <w value="8.1" />
  97. <h value="1.95" />
  98. <h0 value="1.5" />
  99. <x0 value="51.0" />
  100. <x1 value="59.9" />
  101. <x2 value="67.9" />
  102. <x3 value="75.9" />
  103. <x4 value="83.9" />
  104. <x5 value="91.9" />
  105. <y0 value="77.4" />
  106. <y1 value="79.0" />
  107. <y2 value="80.9" />
  108. <y3 value="82.8" />
  109. <y4 value="84.7" />
  110. <y5 value="88.5" />
  111. <ys2 value="75.0" />
  112. <ys3 value="73.1" />
  113. <ys4 value="71.2" />
  114. <ys5 value="67.3" />
  115. <rect value="91.9,77.4,8.1,11.2" />
  116.  
  117.     </constants>
  118.  
  119.  
  120. <!-- =========================  -->
  121. <!--    TEMPLATES               -->
  122. <!-- =========================  -->
  123.  
  124.     <templates>
  125.  
  126. <!-- Add new templates for ATTRIBUTES BAR -->
  127.  
  128. <default enabled="1" zone="attributes">
  129.     <position y="34.0" w="3.5" h="11.5" container="Root.NormalLayer.game_dialog_backgroundScreenPC.game_window_hud_overlay" />
  130.     <body enabled="1" color="160,0,0,0" stroke="0" />
  131.     <border enabled="1" color="255,0,0,0" stroke="2" />
  132.     <title font_family="tahoma" font_size="7.0" font_bold="0" font_color="255,255,255,255" font_shadow="0" font_halign="Center" />
  133. </default>
  134.  
  135. <details enabled="1" template="default">
  136.     <title font_color="255,255,200,100" font_shadow="0" />
  137. </details>
  138.  
  139. <details_title enabled="1" template="details">
  140.     <title font_halign="Left" />
  141. </details_title>
  142.  
  143.  
  144. <!-- Add new templates for RUN STATS -->
  145.  
  146. <default1 enabled="1" zone="run_stats">
  147.     <position w="::w" container="*window-rect-right" />
  148.     <title font_family="tahoma" font_size="8" font_bold="0" font_halign="Right" />
  149. </default1>
  150.  
  151. <row_header_town enabled="1" template="default1">
  152.     <position x="::x2" w="::w" h="::h" />
  153.     <title font_size="8" font_color="255,255,255,255" font_shadow="1" >
  154.         <custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
  155.     </title>
  156.     <conditions only_idle="1" mouse_near="::rect" only_in_town="1" />
  157. </row_header_town>
  158.  
  159. <row_header_area enabled="1" template="default1">
  160.     <position x="::x0" w="::w" h="::h" />
  161.     <title font_size="8" font_color="255,255,255,255" font_shadow="1" >
  162.         <custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
  163.     </title>
  164.     <conditions mouse_near="::rect" only_out_town="1" />
  165. </row_header_area>
  166.  
  167. <cells enabled="1" template="default1">
  168.     <position h="::h" />
  169.     <border enabled="1" color="255,0,0,0" stroke="1" />
  170. </cells>
  171.  
  172. <gold_ph enabled="1" template="cells">
  173.     <body color="220,220,220,0" />
  174.     <title font_color="255,0,0,0" font_bold="1" />
  175.     <conditions only_at_max_level="1" />
  176. </gold_ph>
  177.  
  178. <gold_sum enabled="1" template="gold_ph">
  179.     <conditions only_idle="1" />
  180. </gold_sum>
  181.  
  182.  
  183. <!-- Add new template for SKILL TIMERS -->
  184.  
  185. <cd_timer enabled="1">
  186.     <ground_label enabled="1" on_screen="1" off_screen="1" use_bottom="0" text="{value}" value_format="F1">
  187.         <body enabled="0" color="192,0,0,0" stroke="0" />
  188.         <text font_family="verdana" font_size="8" font_bold="1" font_shadow="1">
  189.             <custom_shadow enabled="1" heavy="1" color="150,0,0,0" />
  190.         </text>
  191.     </ground_label>
  192.     <ground_timer enabled="1" radius="25" use_bottom="0">
  193.         <empty enabled="1" color="64,0,0,0" stroke="0" />
  194.         <fill enabled="1" color="160,255,255,255" stroke="0" />
  195.     </ground_timer>
  196. </cd_timer>
  197.  
  198.  
  199.     </templates>
  200.  
  201.  
  202. <!-- =========================  -->
  203. <!--    LABLES                  -->
  204. <!-- =========================  -->
  205.  
  206.     <labels>
  207.  
  208.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  209.     <!--    ATTRIBUTES BAR          -->
  210.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  211.  
  212. <!-- Add new labels to ATTRIBUTES BAR -->
  213.  
  214. <!-- "Theme By" Tag -->
  215. <SR_Theme1 enabled="1" template="default" expression="Theme by" hint="Custom Settings">
  216.     <position w="5.0" h="11" x="9.8" y="76.5" />
  217.     <body enabled="1" color="180,255,255,255" />
  218.     <border enabled="1" />
  219.     <title enabled="1" font_family="calibri" font_size="8" font_color="255,0,0,0" font_bold="1" font_shadow="0" font_halign="Center">
  220.         <custom_shadow enabled="1" heavy="0" color="50,0,0,0" />
  221.     </title>
  222. </SR_Theme1>
  223.  
  224. <!-- "StormReaver" Tag -->
  225. <SR_Theme2 enabled="1" template="default" expression="StormReaver" hint="Enjoy!">
  226.     <position w="6.7" h="11" x="10.8" y="88" />
  227.     <body enabled="1" color="180,250,200,20" />
  228.     <border enabled="1" color="255,0,0,0" />
  229.     <title enabled="1" font_family="calibri" font_size="9" font_color="255,0,0,0" font_bold="1" font_shadow="1" font_halign="Center">
  230.         <custom_shadow enabled="1" heavy="0" color="10,0,0,0" />
  231.     </title>
  232. </SR_Theme2>
  233.  
  234. <!-- "Extra" Tag -->
  235. <SR_Theme3 enabled="1" template="default" expression=" " hint="Go play already!">
  236.     <position w="1" h="11" x="9.8" y="88" />
  237.     <body enabled="1" color="180,250,200,20" />
  238.     <border enabled="1" color="255,0,0,0" />
  239.     <title enabled="1" font_family="calibri" font_size="9" font_color="255,0,0,0" font_bold="1" font_shadow="1" font_halign="Center">
  240.         <custom_shadow enabled="1" heavy="0" color="10,0,0,0" />
  241.     </title>
  242. </SR_Theme3>
  243.  
  244. <!-- Movement Speed (left of Buff Icons) -->
  245. <Movement_Speed enabled="1" template="default" expression="*movespeed" hint="Movement Speed %">
  246.     <position w="3.4" x="26.1" y="20.2" h="11.5" />
  247.     <body enabled="1" color="180,50,180,220" />
  248.     <border enabled="1" stroke="0.8" />
  249.     <title enabled="1" font_size="6.5" font_color="255,0,0,0" font_bold="1" font_shadow="0" font_halign="Center" />
  250.     <conditions only_out_town="0" />
  251. </Movement_Speed>
  252.  
  253. <!-- ============================== -->
  254.  
  255. <!-- EHP -->
  256. <eHP_Max enabled="1" template="default" expression="*ehp-max" hint="">
  257.     <!-- <position x="27.2" /> -->
  258.     <position w="3.4" x="26.6" />
  259.     <body color="200,0,100,0" />
  260.     <title font_shadow="1" />
  261. </eHP_Max>
  262.  
  263. <!-- Armor -->
  264. <Armor enabled="1" template="default" expression="*armor" hint="Armor">
  265.     <!-- <position x="34.2" /> -->
  266.     <position w="3.5" x="30.1" />
  267.     <title font_color="255,170,170,170" />
  268. </Armor>
  269.  
  270. <!-- All Resist (lowest resist) -->
  271. <All_Res enabled="1" template="default" expression="*resist-lowest" hint="All Resist (Lowest)">
  272.     <!-- <position x="37.7" /> -->
  273.     <position w="2.8" x="33.7" />
  274.     <body color="150,0,0,0" />
  275.     <title font_color="255,255,170,100" />
  276. </All_Res>
  277.  
  278. <!-- Gold Find % -->
  279. <Gold_Find enabled="1" template="default" expression="*goldfind" hint="Gold Find %">
  280.     <!-- <position x="51.9" /> -->
  281.     <position w="3.8" x="36.65" />
  282.     <body color="255,223,164,21" />
  283.     <title font_color="255,0,0,0" />
  284. </Gold_Find>
  285.  
  286. <!-- Cooldown Reduction (CDR) -->
  287. <CD_Reduction enabled="1" template="default" expression="*cdr" hint="Cooldown Reduction">
  288.     <!-- <position w="3.3" x="48.9" /> -->
  289.     <position w="3.3" x="40.61" />
  290.     <body enabled="1" color="255,255,255,255" />
  291.     <border enabled="1" />
  292.     <title enabled="1" font_size="7" font_color="255,0,0,0" font_bold="1" font_shadow="0" font_halign="Center" />
  293.     <conditions only_out_town="0" />
  294. </CD_Reduction>
  295.  
  296. <!-- ============================== -->
  297.  
  298.     <!-- HOVER LABELS -->
  299.  
  300. <!-- EFFECTIVE HP Details -->
  301. <ehp_max_title enabled="1" template="details_title" expression="Effective HP">
  302.     <position x="30.3" w="8" />
  303.     <body enabled="1" color="200,0,0,0" />
  304.     <title enabled="1" font_color="255,255,200,100" font_bold="0" font_shadow="1" font_halign="Left" />
  305.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  306. </ehp_max_title>
  307.  
  308. <!-- DAMAGE REDUCE BY % -->
  309.     <!-- Details -->
  310. <dmgred enabled="1" template="details" expression="*damred">
  311.     <position x="26.6" y="-0.5" />
  312.     <body enabled="1" color="200,150,0,0" />
  313.     <title enabled="1" font_color="255,255,225,0" font_bold="1" font_shadow="0" font_halign="Center" />
  314.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  315. </dmgred>
  316.     <!-- Title -->
  317. <dmgred_title enabled="1" template="details_title" expression="Damage Reduction">
  318.     <position x="30.3" y="-0.5" w="8" />
  319.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  320. </dmgred_title>
  321.  
  322. <!-- ALL RESIST (lowest resist of all) -->
  323.     <!-- Details -->
  324. <allres enabled="1" template="details" expression="*resist-lowest">
  325.     <position x="26.6" y="11.0" />
  326.     <body enabled="1" color="200,0,0,0" />
  327.     <title enabled="1" font_color="255,255,200,100" font_bold="0" font_shadow="1" font_halign="Center" />
  328.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  329. </allres>
  330.     <!-- Title -->
  331. <allres_title enabled="1" template="details_title" expression="All Res (Lowest)">
  332.     <position x="30.3" y="11.0" w="8" />
  333.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  334. </allres_title>
  335.  
  336. <!-- ARMOR -->
  337.     <!-- Details -->
  338. <armor enabled="1" template="details" expression="*armor">
  339.     <position x="26.6" y="22.5" />
  340.     <body enabled="1" color="200,0,0,0" />
  341.     <title enabled="1" font_color="255,170,170,170" font_bold="0" font_shadow="1" font_halign="Center" />
  342.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  343. </armor>
  344.     <!-- Title -->
  345. <armor_title enabled="1" template="details_title" expression="Armor">
  346.     <position x="30.3" y="22.5" w="8" />
  347.     <conditions mouse_near="26.6,34.0,3.5,11.5" only_idle="1" />
  348. </armor_title>
  349.  
  350. <!-- ============================== -->
  351.  
  352.  <!-- Current DPS -->
  353. <Cur_DPS enabled="1" template="default" expression="*dps-cur" hint="Current DPS">
  354.     <position w="3.6" h="11.8" y="34" x="44.31" />
  355.     <border enabled="1" color="180,255,255,0" />
  356.     <body color="255,100,0,230" />
  357.     <title font_size="8" font_color="255,255,255,255" font_bold="0" font_shadow="0">
  358.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  359.     </title>
  360.     <conditions only_out_town="0" />
  361. </Cur_DPS>
  362.  
  363.  <!-- Average DPS -->
  364. <Avg_DPS enabled="1" template="default" expression="*dps-run" hint="Average DPS">
  365.     <position w="3.7" h="11.8" y="34" x="48.16" />
  366.     <border enabled="1" color="180,255,255,0" />
  367.     <body color="255,170,10,255" />
  368.     <title font_size="8" font_color="255,255,255,255" font_bold="0" font_shadow="0">
  369.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  370.     </title>
  371.     <conditions only_out_town="0" />
  372. </Avg_DPS>
  373.  
  374.  <!-- Total Damage -->
  375. <Total_Damage enabled="1" template="default" expression="*dmg-total" hint="Total Damage">
  376.     <position w="3.9" h="11.8" y="34" x="52.1" />
  377.     <border enabled="1" color="180,255,255,0" />
  378.     <body color="255,200,50,100" />
  379.     <title font_size="8" font_color="255,255,255,255" font_bold="0" font_shadow="0">
  380.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  381.     </title>
  382.     <conditions only_out_town="0" />
  383. </Total_Damage>
  384.  
  385. <!-- ============================== -->
  386.  
  387. <!-- Elemental DPS -->
  388. <Elem_DPS enabled="1" template="default" expression="*elemental-dps" hint="Elemental DPS">
  389. <!-- <position x="65.8" y="22.0" /> -->
  390.     <position w="3.2" x="56.45" />
  391.     <body color="160,0,255,255" />
  392.     <title font_color="255,0,0,0" font_bold="1" font_shadow="0" />
  393.     <conditions only_out_town="0" />
  394. </Elem_DPS>
  395.  
  396. <!-- Elite DPS -->
  397. <Elite_DPS enabled="1" template="default" expression="*elite-dps" hint="Elite DPS">
  398. <!-- <position x="69.4" y="22.0" /> -->
  399.     <position w="3.2" x="59.8" />
  400.     <body color="220,255,150,50" />
  401.     <title font_color="255,0,0,0" font_bold="1" font_shadow="0" />
  402.     <conditions only_out_town="0" />
  403. </Elite_DPS>
  404.  
  405. <!-- ============================== -->
  406.  
  407. <!-- Weapon Damage -->
  408. <!-- <Weapon_DMG enabled="1" template="default" expression="*dmg-weapon" hint="Weapon Damage"> -->
  409.     <!-- <position x="58.9" /> -->
  410.     <!-- <position x="59.2" />
  411.     <title font_color="255,255,200,100" />
  412. </Weapon_DMG> -->
  413.  
  414. <!-- Attacks Per Second -->
  415. <Attack_Speed enabled="1" template="default" expression="*attackspeed" hint="Attacks Per Second">
  416.     <!-- <position x="62.4" /> -->
  417.     <position w="3.2" x="63.35" />
  418.     <title font_color="255,255,100,100" />
  419. </Attack_Speed>
  420.  
  421. <!-- Critical Hit Chance -->
  422. <Crit_Chance enabled="1" template="default" expression="*critchance" hint="Critical Hit Chance">
  423.     <!-- <position x="65.9" /> -->
  424.     <position w="3.3" x="66.8" />
  425.     <title font_color="255,255,255,100" />
  426. </Crit_Chance>
  427.  
  428. <!-- Sheet DPS -->
  429. <Sheet_DPS enabled="1" template="default" expression="*dps-sheet" hint="">
  430.     <!-- <position x="69.4" /> -->
  431.     <position w="3.1" x="70.3" />
  432.     <body color="160,255,0,0" />
  433.     <title font_shadow="1" />
  434. </Sheet_DPS>
  435.  
  436. <!-- ============================== -->
  437.  
  438.     <!-- HOVER LABELS -->
  439.  
  440. <!-- SHEET DPS Details -->
  441. <Sheet_DPS_Title enabled="1" template="details_title" expression="Sheet DPS">
  442.     <position x="73.8" y="34" w="8" h="11.5" />
  443.     <body enabled="1" color="200,0,0,0" />
  444.     <title enabled="1" font_color="255,255,200,100" font_bold="0" font_shadow="1" font_halign="Left" />
  445.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  446. </Sheet_DPS_Title>
  447.  
  448. <!-- ATTACKS PER SECOND -->
  449.     <!-- Details -->
  450. <Attacks_Per_Sec_Detail enabled="1" template="details" expression="*attackspeed">
  451.     <position x="70.2" y="22.5" />
  452.     <body enabled="1" color="200,0,0,0" />
  453.     <title enabled="1" font_color="255,255,100,100" font_bold="0" font_shadow="0" font_halign="Center" />
  454.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  455. </Attacks_Per_Sec_Detail>
  456.     <!-- Title -->
  457. <Attacks_Per_Sec_Title enabled="1" template="details_title" expression="Attacks per Second">
  458.     <position x="73.8" y="22.5" w="8" />
  459.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  460. </Attacks_Per_Sec_Title>
  461.  
  462. <!-- WEAPON DAMAGE -->
  463.     <!-- Details -->
  464. <Weapon_Damage_Detail enabled="1" template="details" expression="*dmg-weapon">
  465.     <position x="70.2" y="11" />
  466.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  467. </Weapon_Damage_Detail>
  468.     <!-- Title -->
  469. <Weapon_Damage_Title enabled="1" template="details_title" expression="Weapon Damage">
  470.     <position x="73.8" y="11" w="8" />
  471.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  472. </Weapon_Damage_Title>
  473.  
  474. <!-- CRITICAL DAMAGE -->
  475.     <!-- Details -->
  476. <Critical_Damage_Detail enabled="1" template="details" expression="*critdamage">
  477.     <position x="70.2" y="-0.5" />
  478.     <body enabled="1" color="200,150,0,0" />
  479.     <title enabled="1" font_color="255,255,225,0" font_bold="0" font_shadow="0" font_halign="Center" />
  480.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  481. </Critical_Damage_Detail>
  482.     <!-- Title -->
  483. <Critical_Damage_Title enabled="1" template="details_title" expression="Critial Damage">
  484.     <position x="73.8" y="-0.5" w="8" />
  485.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" />
  486. </Critical_Damage_Title>
  487.  
  488. <!-- PETS ATTACKS PER SECOND w/ "Tasker & Theo" Gloves -->
  489.     <!-- Details -->
  490. <PETS_APS_Detail enabled="1" template="details" expression="*attackspeed-pets">
  491.     <position x="70.2" y="-12" />
  492.     <body enabled="1" color="150,100,0,100" />
  493.     <title enabled="1" font_color="255,255,255,0" font_bold="0" font_shadow="1" font_halign="Center" />
  494.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" active_buffs="318731/0" />
  495. </PETS_APS_Detail>
  496.     <!-- Title -->
  497. <PETS_APS_Title enabled="1" template="details_title" expression="Pet APS (TnT)">
  498.     <position x="73.8" y="-12" w="8" />
  499.     <conditions mouse_near="70,34.0,3.5,11.5" only_idle="1" active_buffs="318731/0" />
  500. </PETS_APS_Title>
  501.  
  502. <!-- ============================== -->
  503.  
  504. <!-- TAG: Flying Dragon Buff -->
  505. <Tag_Flying_Dragon enabled="1" template="default" expression="2x APS" hint="Flying Dragon Buff Active">
  506.     <position x="48" y="-160" />
  507.     <body enabled="1" color="100,0,0,0" />
  508.     <title font_color="200,255,255,0" font_bold="1" />
  509.     <conditions active_buffs="246562/1" />
  510. </Tag_Flying_Dragon>
  511.  
  512. <!-- TAG: Nemesis Bracers Buff -->
  513. <Tag_Nemesis_Bracers enabled="1" template="default" expression="NEMESIS Bracers ON" hint="Just a reminder!">
  514.     <position x="43.5" y="-148" w="12" h="11.5" />
  515.     <body enabled="1" color="200,150,0,100" />
  516.     <title enabled="1" font_family="verdana" font_color="255,255,255,0" font_bold="1" font_shadow="1" font_halign="Center">
  517.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  518.     </title>
  519.     <conditions active_buffs="318820/0" />
  520. </Tag_Nemesis_Bracers>
  521.  
  522.  
  523.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  524.     <!--    RUN STATS               -->
  525.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  526.  
  527. <!-- Add Gold Pickup labels to RUN STATS -->
  528.  
  529. <gold enabled="1" container="1" template="default1">
  530.     <info_town template="row_header_town" expression="gold">
  531.         <position y="::y5" />
  532.     </info_town>
  533.  
  534.     <info_area template="row_header_area" expression="gold">
  535.         <position y="::y5" />
  536.     </info_area>
  537.  
  538.     <!-- gold per hour -->
  539.     <ph container="1" template="gold_ph" >
  540.         <area_total expression="*stattracker.current_area_total.gold_pickup_per_hour" >
  541.             <position x="::x1" y="::y5" />
  542.             <conditions only_out_town="1" mouse_near="::rect" only_at_max_level="1" only_idle="1" />
  543.         </area_total>
  544.        
  545.         <area_current expression="*stattracker.current_area_currentrun.gold_pickup_per_hour" >
  546.             <position x="::x2" y="::y5" />
  547.             <conditions only_out_town="1" mouse_near="::rect" only_at_max_level="1" only_idle="1" />
  548.         </area_current>
  549.        
  550.         <session expression="*stattracker.current_session.gold_pickup_per_hour" >
  551.             <position x="::x3" y="::y5" />
  552.             <conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
  553.         </session>
  554.        
  555.         <hero_today expression="*stattracker.hero_today.gold_pickup_per_hour" >
  556.             <position x="::x4" y="::y5" />
  557.             <conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
  558.         </hero_today>
  559.        
  560.         <run expression="*stattracker.current_run.gold_pickup_per_hour" >
  561.             <position x="::x5" y="::y5" />
  562.             <conditions only_at_max_level="1" />
  563.         </run>
  564.     </ph>
  565.  
  566.     <!-- gold sum -->
  567.     <sum container="1" template="gold_sum">
  568.         <area_total expression="*stattracker.current_area_total.gold_pickup" >
  569.             <position x="::x1" y="::ys5" />
  570.             <conditions only_out_town="1" mouse_near="::rect" only_at_max_level="1" />
  571.         </area_total>
  572.        
  573.         <area_current expression="*stattracker.current_area_currentrun.gold_pickup" >
  574.             <position x="::x2" y="::ys5" />
  575.             <conditions only_out_town="1" mouse_near="::rect" only_at_max_level="1" />
  576.         </area_current>
  577.        
  578.         <session expression="*stattracker.current_session.gold_pickup" >
  579.             <position x="::x3" y="::ys5" />
  580.             <conditions only_at_max_level="1" mouse_near="::rect" />
  581.         </session>
  582.        
  583.         <hero_today expression="*stattracker.hero_today.gold_pickup" >
  584.             <position x="::x4" y="::ys5" />
  585.             <conditions only_at_max_level="1" mouse_near="::rect" />
  586.         </hero_today>
  587.        
  588.         <run expression="*stattracker.current_run.gold_pickup" >
  589.             <position x="::x5" y="::ys5" />
  590.             <conditions only_at_max_level="1" mouse_near="::rect" />
  591.         </run>
  592.     </sum>
  593. </gold>
  594.  
  595.  
  596.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  597.     <!--    RIFTS                   -->
  598.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  599.  
  600. <!-- add %INFO to Normal Rift progress bar -->
  601. <rift_info_pct enabled="1" expression="*rift-info-pct" hint="">
  602.     <position x="5" y="0" w="90" h="100" container="Root.NormalLayer.eventtext_bkgrnd.eventtext_region.stackpanel.rift_wrapper.rift_container.rift_progress_bar" />
  603.     <title font_family="verdana" font_size="7.5" font_color="255,255,255,255" font_bold="0" font_shadow="1" font_halign="Left">
  604.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  605.     </title>
  606.     <conditions only_rift="1" />
  607. </rift_info_pct>
  608.  
  609. <!-- add TIMER to Normal Rift progress bar -->
  610. <rift_info_timer enabled="1" expression="*greater-rift-timer" hint="">
  611.     <position x="5" y="0" w="90" h="100" container="Root.NormalLayer.eventtext_bkgrnd.eventtext_region.stackpanel.rift_wrapper.rift_container.rift_progress_bar" />
  612.     <title font_family="verdana" font_size="7.5" font_color="255,255,255,255" font_bold="0" font_shadow="1" font_halign="Right">
  613.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  614.     </title>
  615.     <conditions only_rift="1" />
  616. </rift_info_timer>
  617.  
  618. <!-- add %INFO to Greater Rift progress bar -->
  619. <greater_rift_info_pct enabled="1" expression="*greater-rift-info-pct" hint="">
  620.     <position x="5" y="0" w="90" h="100" container="Root.NormalLayer.eventtext_bkgrnd.eventtext_region.stackpanel.rift_wrapper.greater_rift_container.rift_progress_bar" />
  621.     <title font_family="verdana" font_size="7.5" font_color="255,255,255,255" font_bold="0" font_shadow="1" font_halign="Left">
  622.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  623.     </title>
  624.     <conditions only_greater_rift="1" />
  625. </greater_rift_info_pct>
  626.  
  627. <!-- add TIMER to Greater Rift progress bar -->
  628. <greater_rift_info_timer enabled="1" expression="*greater-rift-timer" hint="">
  629.     <position x="5" y="0" w="90" h="100" container="Root.NormalLayer.eventtext_bkgrnd.eventtext_region.stackpanel.rift_wrapper.greater_rift_container.rift_progress_bar" />
  630.     <title font_family="verdana" font_size="7.5" font_color="255,255,255,255" font_bold="0" font_shadow="1" font_halign="Right">
  631.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  632.     </title>
  633.     <conditions only_greater_rift="1" />
  634. </greater_rift_info_timer>
  635.  
  636.  
  637.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  638.     <!--    OTHER                   -->
  639.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  640.  
  641. <!-- / example1 / -->
  642. <!-- <sheet_example1 enabled="1" expression="*1" hint="elemtal DPS">
  643.     <position x="38.3" y="88.9" w="4.5" h="1.9" container="*window-rect-center" />
  644.     <body enabled="1" color="160,50,50,50" stroke="0" />
  645.     <border enabled="1" color="255,0,0,0" stroke="2" />
  646.     <title font_family="verdana" font_size="7.0" font_bold="0" font_color="255,255,255,255" font_shadow="1" font_halign="Center" />
  647. </sheet_example1> -->
  648.  
  649. <!-- add Bonus % DMG vs Elite to BONUS ELEM DMG BAR -->
  650. <!-- <Bonus_Damage_vs_Elite enabled="0" expression="*dmg-dealt-bonus-elite" hint="% Damage vs Elites">
  651.     <position x="108.2" y="98.1" w="3.0" h="1.8" container="*window-rect-center" />
  652.     <body enabled="1" color="200,30,30,30" stroke="0" />
  653.     <border enabled="1" color="255,0,0,0" stroke="2" />
  654.     <title font_family="verdana" font_size="7.0" font_bold="0" font_color="255,255,255,255" font_shadow="1" font_halign="Center" />
  655. </Bonus_Damage_vs_Elite> -->
  656.  
  657. <!-- add current health % to HEALTH SPHERE -->
  658. <hp_pct enabled="1" expression="*hp-cur-pct">
  659.     <position x="3" y="0" w="100" h="25" container="Root.NormalLayer.game_dialog_backgroundScreenPC.game_progressBar_healthBall" />
  660.     <title font_family="verdana" font_size="7.5" font_color="255,255,220,220" font_bold="1" font_shadow="1" font_halign="Center">
  661.         <custom_shadow enabled="1" heavy="1" color="200,0,0,0" />
  662.     </title>
  663. </hp_pct>
  664.  
  665.  
  666.     </labels>
  667.  
  668.  
  669. <!-- =========================  -->
  670. <!--    ACTORS                  -->
  671. <!-- =========================  -->
  672.  
  673.     <actors>
  674.  
  675.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  676.     <!--    DROPS                   -->
  677.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  678.  
  679. <!-- mark Crafting Material (gem) drops on minimap / ground circle:
  680. Imperial Gems: Amethyst 361564, Diamond 361560, Emerald 361492, Ruby 361568, Topaz 361572 /
  681. Marquise Gems: Amethyst 283116, Diamond 361559, Emerald 283117, Ruby 283118, Topaz 283119 /
  682. All Crafting Mats (Forgotten Soul, Death's Breath, Veiled Crystal, Arcane Dust): 137958 /
  683. Rift Keystone Fragment: 323722  -->
  684. <Mark_Gems1 enabled="1" keywords="snos=361564|361560|361492|361568|361572|283116|361559|283117|283118|283119">
  685.     <map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="255,250,150,140" stroke="2" />
  686.     <ground_circle enabled="1" radius="1.25" color="255,255,150,140" stroke="3.5" />
  687. </Mark_Gems1>
  688.  
  689. <!-- mark HP Globe drops on minimap & ground circle / Health Globe: 4267    -->
  690. <Mark_HP_Globe enabled="1" keywords="snos=4267">
  691.     <map_shape enabled="1" radius="2" ping_speed="500" shape="circle" color="200,0,225,200" stroke="0" />
  692.     <ground_circle enabled="1" radius="0.75" color="150,100,200,100" />
  693. </Mark_HP_Globe>
  694.  
  695. <!-- mark Power Orb drops on minimap & ground circle/label / Power Globe: 301283 -->
  696. <Mark_Power_Orb enabled="1" speech_text="" keywords="power_globe">
  697.     <map_shape enabled="1" radius="6" ping_speed="0" shape="circle" color="255,240,240,120" stroke="0" />
  698.     <ground_circle enabled="1" radius="0.75" color="150,50,225,225" />
  699.     <ground_label enabled="1" on_screen="0" off_screen="1" text="default">
  700.         <body enabled="1" color="255,240,240,120" stroke="0" />
  701.         <text font_family="verdana" font_size="7" font_color="255,0,0,0" font_bold="1" font_shadow="0" />
  702.     </ground_label>
  703. </Mark_Power_Orb>
  704.  
  705. <!-- mark Rift Orb drops on minimap & ground circle/label / Rift Orb: 401751 -->
  706. <Mark_Rift_Orb enabled="1" speech_text="" keywords="rift_orb">
  707.     <map_shape enabled="1" radius="6" ping_speed="0" shape="circle" color="255,255,0,255" stroke="0" />
  708.     <ground_circle enabled="1" radius="0.9" color="150,50,225,225" />
  709.     <ground_label enabled="1" on_screen="1" off_screen="1" text="O R B">
  710.         <body enabled="1" color="255,230,0,0" stroke="0" />
  711.         <text font_family="verdana" font_size="7.5" font_bold="0" font_color="255,255,255,255" font_shadow="0" />
  712.     </ground_label>
  713. </Mark_Rift_Orb>
  714.  
  715. <!-- mark Gold Piles on minimap -->
  716. <Mark_Gold_Piles enabled="1" keywords="snos=4311|4312|4313">
  717.   <map_shape enabled="1" radius="1" ping_speed="0" shape="circle" color="200,255,215,0" stroke="0" />
  718. </Mark_Gold_Piles>
  719.  
  720.  
  721.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  722.     <!--    CLICKABLES              -->
  723.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  724.  
  725. <!-- mark CLICKABLES on minimap & ground circle -->
  726. <Mark_Clickables1 enabled="1" keywords="clickable">
  727.     <map_shape enabled="1" radius="1" ping_speed="0" shape="rectangle" color="255,230,200,230" stroke="1" />
  728.     <ground_circle enabled="0" radius="0.7" ping_speed="0" color="255,255,255,0" stroke="2.5" />
  729.     <ground_shape enabled="1" radius="0.9" ping_speed="0" shape="x" color="255,255,255,10" stroke="2.5" />
  730. </Mark_Clickables1>
  731.  
  732. <!-- mark miscellaneous CLICKABLES on minimap & ground circle:
  733. LooseStones: 6089 / DefiledBones: 340 / Lectern: 5891 / MustyLectern: 85789 / ScribeLecturn: 85790|121966 /
  734. PileOfBones: 192867 / BonePile: 91363 / FrozenMound: 189991 / RockPile(Bog): 260406 / RockPile(Wild): 112200 /
  735. VileLesion: 195048,210402 / ImpaledAngel: 348297,348296,348299,199674 / AncientTomes(Zoltun): 222326 /
  736. AncientUrn(Zoltun): 162079 / InfernalCocoon: 174496 / JailSittingGuard: 97381 / (A1) Log1: 61795, Log2: 113932, Log3: 116508 /
  737. AncientCorpses (A5): 286973|377652|377653|287166 / Cesspools_CorpsePile: 380363 / Cesspools_Rat_Nest: 380361    -->
  738. <Mark_Clickables2 enabled="1" keywords="snos=6089|340|85789|85790|121966|5891|192867|91363|189991|260406|112200|195048|210402|348297|348296|348299|199674|222326|162079|174496|97381|61795|113932|116508|286973|377652|377653|287166|380363|380361">
  739.     <map_shape enabled="1" radius="1" ping_speed="0" shape="rectangle" color="255,230,200,230" stroke="1" />
  740.     <ground_circle enabled="0" radius="0.5" ping_speed="0" color="220,200,200,50" stroke="3" />
  741.     <ground_shape enabled="1" radius="0.5" ping_speed="0" shape="x" color="255,255,255,10" stroke="2.5" />
  742. </Mark_Clickables2>
  743.  
  744. <!-- add ground circle/label to environmental/destructible OBJECTS:
  745. A1 Cathedral_Wall: 51345 / A2 Rockslide_Wall: 57713 / A2 Water_Tower: 58962 / A2 Ancient_Bones: 57479 /
  746. A2 Wood_Platform (Aqueduct): 62125 / A1 Spike_Switch: 105478 / A3 Keep_Bridge_Switch: 56686     -->
  747. <Mark_Destructibles enabled="1" keywords="snos=51345|57713|58962|57479|62125|105478|56686">
  748.     <ground_circle enabled="1" radius="1" ping_speed="0" color="255,200,200,50" stroke="2" dash="Dash" />
  749.     <ground_label enabled="1" on_screen="1" off_screen="1" text="Object">
  750.         <body enabled="1" color="255,0,250,250" stroke="0" />
  751.         <text font_family="verdana" font_size="7" font_bold="1" font_shadow="0" font_color="255,0,0,0" />
  752.     </ground_label>
  753. </Mark_Destructibles>
  754.  
  755.  
  756.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  757.     <!--    JOURNALS & SATCHELS     -->
  758.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  759.  
  760. <!-- Mark Lore JOURNALS & SATCHELS & CONTAINERS
  761. StolenSack (A1): 224686 / AncientScrolls (A5): 287196 / KeepSakeBox (A2): 169836 / SatchelSpiderCaves(A1): 167350
  762. UrzaelSatchel: 377436 /
  763.         -->
  764. <Mark_Lore_Journal enabled="1" keywords="snos=224686|287196|169836|167350|377436">
  765.     <map_shape enabled="1" radius="3.5" ping_speed="0" shape="circle" color="255,0,255,0" stroke="2" />
  766.     <ground_circle enabled="1" radius="0.8" ping_speed="0" color="200,0,255,0" stroke="4" />
  767. </Mark_Lore_Journal>
  768.  
  769.  
  770.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  771.     <!--    MONSTER SKILLS          -->
  772.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  773.  
  774.  
  775.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  776.         <!--    Rift Guardian/Boss EFFECTS              -->
  777.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  778.  
  779. <!-- add ground circle to RiftGuardian Tornado/EnergyTwister (Sand Shaper) -->
  780. <GCircle_RG_Tornado_ET enabled="1" keywords="snos=139741">
  781.     <ground_circle enabled="1" radius="10" stroke="2" dash="Dash" color="160,255,50,50" />
  782. </GCircle_RG_Tornado_ET>
  783.  
  784. <!-- add ground circle to RiftGuardian AOE DOT Poison (The Choker) -->
  785. <GCircle_RG_AOE_Poison enabled="1" keywords="snos=360046">
  786.     <ground_circle enabled="1" radius="10" stroke="2" dash="Dash" color="160,255,50,50" />
  787. </GCircle_RG_AOE_Poison>
  788.  
  789. <!-- add ground circle to RiftGuardian Fire Pentagram: Impact: 159163 / AOE DOT Fire: 359693 -->
  790. <GCircle_RG_Fire_Pentagram enabled="1" keywords="snos=159163|359693">
  791.     <ground_circle enabled="1" radius="10" stroke="4" dash="Dash" color="100,255,255,255" />
  792. </GCircle_RG_Fire_Pentagram>
  793.  
  794. <!-- add ground circle to RiftGuardian's Dangerous skills:
  795. Gas Cloud (Ghom): 93837 /  Falling Rocks (Perendi): 368453  / Falling Rocks: 3026   -->
  796. <GCircle_RG_Dangerous_Skills1 enabled="1" keywords="snos=93837|368453|3026">
  797.     <ground_circle enabled="1" radius="20" stroke="2" dash="Dash" color="160,255,50,50" />
  798. </GCircle_RG_Dangerous_Skills1>
  799.  
  800. <!-- ============================== -->
  801.  
  802. <!-- add ground circle to Diablo Ring of Fire -->
  803. <GCircle_Diablo_Ring_of_Fire enabled="1" keywords="snos=226350">
  804.     <ground_circle enabled="1" radius="15" stroke="3" dash="Dash" color="160,255,50,50" />
  805. </GCircle_Diablo_Ring_of_Fire>
  806.  
  807. <!-- track Maghda/Uber Maghda Punish Projectile -->
  808. <GCircle_Maghda_Punish_Projectile enabled="1" keywords="snos=278340">
  809.     <ground_circle enabled="1" radius="0.8" stroke="2" dash="Dash" color="160,255,50,50" />
  810. </GCircle_Maghda_Punish_Projectile>
  811.  
  812. <!-- add ground circle to Zoltun Kulle SlowTime Bubble -->
  813. <GCircle_ZK_SlowTime_Bubble enabled="1" keywords="snos=185924">
  814.     <ground_circle enabled="1" radius="20" stroke="2" dash="Dash" color="160,255,50,50" />
  815. </GCircle_ZK_SlowTime_Bubble>
  816.  
  817.  
  818.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  819.         <!--    Monster EFFECTS                         -->
  820.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  821.  
  822. <!-- add ground circle to giant Brute leap (A5): 289827 -->
  823. <GCircle_Brute_Leap enabled="1" keywords="snos=289827">
  824.     <ground_circle enabled="1" radius="15" stroke="3" dash="Dash" color="220,255,50,50" />
  825. </GCircle_Brute_Leap>
  826.  
  827. <!-- add ground circle to Projectiles (A5 mobs / A2 sand wasps: 5212|5215) 312942|353256 ?? -->
  828. <GCircle_Projectiles enabled="1" keywords="snos=5212|5215|312942|353256">
  829.     <ground_circle enabled="1" radius="0.5" stroke="0" color="200,255,50,50" />
  830. </GCircle_Projectiles>
  831.  
  832. <!-- add ground circle to WoodWraith Spore Cloud Emitter: 6578 -->
  833. <GCircle_WoodWraith_Spore_Emitter enabled="1" keywords="snos=6578|4176">
  834.     <ground_circle enabled="1" radius="5" stroke="2" dash="Dash" color="160,255,0,255" />
  835. </GCircle_WoodWraith_Spore_Emitter>
  836.  
  837. <!-- add ground circle to WoodWraith Spore: 5482 -->
  838. <GCircle_WoodWraith_Spore enabled="1" keywords="snos=5482">
  839.     <ground_circle enabled="1" radius="5" stroke="2" dash="Dash" color="160,255,50,100" />
  840. </GCircle_WoodWraith_Spore>
  841.  
  842. <!-- add ground circle to Morlu Incinerator Meteor (including RiftGuardian):
  843. Pending: 159369 / Impact: 159368 / AfterBurn: 159367 -->
  844. <GCircle_Morlu_Meteor enabled="1" keywords="snos=159369|159368|159367">
  845.     <ground_circle enabled="1" radius="20" stroke="4" dash="Dash" color="100,255,255,255" />
  846. </GCircle_Morlu_Meteor>
  847.  
  848. <!-- add ground circle to Fireball/Arcane Projectiles:
  849. DemonFlyer: 108771, Impact: 160401 / SkeletonSummoner: 5392 / SkeletonMage: 5374 -->
  850. <GCircle_Elemental_Projectile1 enabled="1" keywords="snos=108771|5392|5374">
  851.     <ground_circle enabled="1" radius="1" stroke="0" color="100,200,20,150" />
  852. </GCircle_Elemental_Projectile1>
  853.  
  854.  
  855.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  856.         <!--    Irregular Monster EFFECTS               -->
  857.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  858.  
  859. <!-- mark Elite Mortar projectiles when they land: 365810 -->
  860. <GCircle_Mortar_Projectiles enabled="1" keywords="snos=365810">
  861.     <ground_circle enabled="1" radius="5" stroke="2" dash="Dash" color="160,255,50,50" />
  862. </GCircle_Mortar_Projectiles>
  863.  
  864. <!-- add ground circle (off-center) to Smoldering Construct Fire Pool (A2): 432 -->
  865. <GCircle_Smoldering_Pool enabled="1" keywords="snos=432">
  866.     <ground_circle enabled="1" radius="9" stroke="2.5" dash="Dash" color="160,255,10,10" />
  867. </GCircle_Smoldering_Pool>
  868.  
  869. <!-- mark Undead mobs' death poison-gas explosion: Reviled|Accursed|Betrayed -->
  870. <!-- <Mark_Posion_Gas_Explosion enabled="0" speech_text="" keywords="snos=4104|4105|4106">
  871.     <map_shape enabled="0" radius="2" ping_speed="0" shape="circle" color="180,255,50,50" stroke="0" />
  872.     <ground_circle enabled="0" radius="4" ping_speed="0" color="192,192,64,64" stroke="3" dash="Dash"/>
  873.     <ground_label enabled="0" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="5">
  874.         <body enabled="1" color="255,200,50,50" stroke="0" />
  875.         <text font_family="verdana" font_size="6.5" font_bold="0" font_color="255,255,255,255" font_shadow="0" />
  876.     </ground_label>
  877. </Mark_Posion_Gas_Explosion>  -->
  878.  
  879.  
  880.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  881.         <!--    Dangerous TRAPS/DEVICES                 -->
  882.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  883.  
  884. <!-- add ground shape/label to DEMONIC FORGE (A3): 185391|174900 -->
  885. <Mark_Demonic_Forge enabled="1" keywords="snos=185391|174900">
  886.     <ground_circle enabled="1" radius="45" ping_speed="0" color="200,255,10,10" stroke="1.5" />
  887.     <ground_shape enabled="1" radius="45" ping_speed="0" shape="x" color="200,255,10,10" stroke="1.5" />
  888.     <ground_label enabled="1" on_screen="1" off_screen="1" text="CAUTION!">
  889.         <body enabled="1" color="255,0,0,0" stroke="0" />
  890.         <text font_family="verdana" font_size="7" font_bold="1" font_shadow="0" font_color="255,255,0,0" />
  891.     </ground_label>
  892. </Mark_Demonic_Forge>
  893.  
  894. <!-- add ground shape/label to FURNACE WALL (A5): 355365 -->
  895. <Mark_Furnace_Wall enabled="1" keywords="snos=355365">
  896.     <ground_shape enabled="1" radius="25" ping_speed="0" shape="x" color="200,255,10,10" stroke="1.5" />
  897.     <ground_label enabled="1" on_screen="1" off_screen="1" text="CAUTION!">
  898.         <body enabled="1" color="255,0,0,0" stroke="0" />
  899.         <text font_family="verdana" font_size="7" font_bold="1" font_shadow="0" font_color="255,255,0,0" />
  900.     </ground_label>
  901. </Mark_Furnace_Wall>
  902.  
  903. <!-- add ground shape/label to BOG TRAP: 239487 -->
  904. <Mark_Bog_Trap enabled="1" keywords="snos=239487">
  905.     <ground_shape enabled="1" radius="25" ping_speed="0" shape="x" color="200,255,10,10" stroke="1.5" />
  906.     <ground_label enabled="1" on_screen="1" off_screen="1" text="CAUTION!">
  907.         <body enabled="1" color="255,0,0,0" stroke="0" />
  908.         <text font_family="verdana" font_size="7" font_bold="1" font_shadow="0" font_color="255,255,0,0" />
  909.     </ground_label>
  910. </Mark_Bog_Trap>
  911.  
  912.  
  913.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  914.         <!--    ELITE AFFIX TIMERS                      -->
  915.         <!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
  916.  
  917. <!--  add TIMER to Elite Affix: ARCANE sweeper -->
  918. <GTimer_Affix_Arcane enabled="1" speech_text="" keywords="snos=219702|221225|257306">
  919.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="10">
  920.       <body enabled="0" color="192,0,0,0" stroke="0" />
  921.       <text font_family="verdana" font_size="20" font_bold="1" font_shadow="1" font_color="255,255,250,50">
  922.         <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  923.       </text>
  924.     </ground_label>
  925.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="10">
  926.         <fill color="160,240,148,32" />
  927.     </ground_timer>
  928. </GTimer_Affix_Arcane>
  929.  
  930. <!--  add TIMER to Elite Affix: MOLTEN explosion: 4803|4804|224225|247987 -->
  931. <GTimer_Affix_Molten enabled="1" speech_text="" keywords="snos=4803">
  932.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="3">
  933.         <body enabled="0" color="192,0,0,0" stroke="0" />
  934.         <text font_family="verdana" font_size="20" font_bold="1" font_shadow="1" font_color="255,255,255,0">
  935.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  936.         </text>
  937.     </ground_label>
  938.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="3">
  939.         <fill color="160,240,148,32" />
  940.     </ground_timer>
  941. </GTimer_Affix_Molten>
  942.  
  943. <!--  add TIMER to Elite Affix: FROZEN explosion -->
  944. <GTimer_Affix_Frozen enabled="1" speech_text="" keywords="snos=223675">
  945.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="3">
  946.         <body enabled="0" color="192,0,0,0" stroke="0" />
  947.         <text font_family="verdana" font_size="20" font_bold="1" font_shadow="1" font_color="255,255,255,0">
  948.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  949.         </text>
  950.     </ground_label>
  951.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="3">
  952.         <fill color="160,240,148,32" />
  953.     </ground_timer>
  954. </GTimer_Affix_Frozen>
  955.  
  956. <!--  add TIMER to Elite Affix: DESECRATOR pool -->
  957. <GTimer_Affix_Desecrator enabled="1" speech_text="" keywords="snos=84608">
  958.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="12">
  959.         <body enabled="0" color="192,0,0,0" stroke="0" />
  960.         <text font_family="verdana" font_size="15" font_bold="1" font_shadow="1" font_color="255,255,255,0">
  961.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  962.         </text>
  963.     </ground_label>
  964.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="12">
  965.         <fill color="160,240,148,32" />
  966.     </ground_timer>
  967. </GTimer_Affix_Desecrator>
  968.  
  969. <!--  add TIMER to Elite Affix: PLAGUED pool (also herald of pestilence): 108869|3865 -->
  970. <GTimer_Affix_Plagued enabled="1" speech_text="" keywords="snos=108869|3865">
  971.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="12">
  972.         <body enabled="0" color="192,0,0,0" stroke="0" />
  973.         <text font_family="verdana" font_size="15" font_bold="1" font_shadow="1" font_color="255,255,255,0">
  974.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  975.         </text>
  976.     </ground_label>
  977.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="12">
  978.         <fill color="160,240,148,32" />
  979.     </ground_timer>
  980. </GTimer_Affix_Plagued>
  981.  
  982. <!--  add TIMER to Elite Affix: FROZEN PULSE swirl -->
  983. <GTimer_Affix_FrozenPulse enabled="1" speech_text="" keywords="snos=349774">
  984.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="20">
  985.         <body enabled="0" color="192,0,0,0" stroke="0" />
  986.         <text font_family="verdana" font_size="18" font_bold="1" font_shadow="1" font_color="255,255,255,0">
  987.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  988.         </text>
  989.     </ground_label>
  990.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="20">
  991.         <fill color="160,240,148,32" />
  992.     </ground_timer>
  993. </GTimer_Affix_FrozenPulse>
  994.  
  995. <!--  add TIMER to Elite Affix: ORBITER orbs: Projectile 343539 / FocalPoint 343582 -->
  996. <GTimer_Affix_Orbiter enabled="1" speech_text="" keywords="snos=343539|343582">
  997.     <ground_label enabled="1" on_screen="1" off_screen="0" use_bottom="1" text="{value}" value_format="F1" count_down="15">
  998.         <body enabled="0" color="192,0,0,0" stroke="0" />
  999.         <text font_family="verdana" font_size="15" font_bold="1" font_shadow="1" font_color="255,255,255,0">
  1000.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  1001.         </text>
  1002.     </ground_label>
  1003.     <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="15">
  1004.         <fill color="160,240,148,32" />
  1005.     </ground_timer>
  1006. </GTimer_Affix_Orbiter>
  1007.  
  1008.  
  1009.     <!-- ****************** -->
  1010.     <!--    EXPERIMENTAL    -->
  1011.     <!-- ****************** -->
  1012.  
  1013. <!-- add ground circle to Dangerous skills:
  1014. Exarch: 342349 ????
  1015. x1_Pand_Cellar_FallingRock_Molten   374883
  1016. x1_Adria_CauldronSpawner_Temp   330772
  1017. X1_Adria_arcanePool 360738
  1018.                             -->
  1019. <GCircle_Monster_Dangerous_Skills1 enabled="1" keywords="snos=342349|374883|330772|360738">
  1020.     <ground_circle enabled="1" radius="10" stroke="2" dash="Dash" color="160,255,50,255" />
  1021. </GCircle_Monster_Dangerous_Skills1>
  1022.  
  1023.  
  1024.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1025.     <!--    PLAYER SKILLS           -->
  1026.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1027.  
  1028.     <!-- DH SENTRY -->
  1029.  
  1030. <!-- add map shape & ground circle/label to DH SENTRY
  1031. no rune: 141402 / spitfire: 150025 / impaling: 150024 / tether: 168815 / polar: 150026 / guardian: 150027 -->
  1032. <DH_Sentry enabled="1" keywords="snos=141402|150025|150024|168815|150026|150027,summoned_by_me" extra_decorators="deco1/ground_circle,deco2/ground_circle,deco3/ground_circle">
  1033.     <map_shape enabled="1" radius="5" ping_speed="0" shape="triangle" color="220,0,170,170" stroke="2" />
  1034.     <ground_circle enabled="1" radius="60" color="50,20,255,255" stroke="1.5" />
  1035.         <deco1 enabled="1" radius="1.5" color="100,0,0,0" stroke="2" />
  1036.         <deco2 enabled="1" radius="0.50" color="90,0,150,255" stroke="0" />
  1037.         <deco3 enabled="1" radius="0.75" color="150,255,0,0" stroke="2" dash="dash" />
  1038.     <ground_shape enabled="1" radius="1.4" ping_speed="0" shape="x" color="150,255,0,0" stroke="7" />
  1039.     <ground_label enabled="0" on_screen="1" off_screen="1" use_bottom="0" text="SENTRY">
  1040.         <body enabled="1" color="220,0,50,200" stroke="0" />
  1041.         <text font_family="verdana" font_size="5.5" font_color="220,255,255,255" font_bold="1" font_shadow="0" />
  1042.         <border enabled="1" stroke="1.2" color="255,255,255,0" />
  1043.     </ground_label>
  1044. </DH_Sentry>
  1045.  
  1046. <!-- add TIMER labels to DH SKILLS -->
  1047.  
  1048.     <!-- Sentry without Custom Engineering -->
  1049.     <Sentry_A enabled="1" template="cd_timer" keywords="snos=141402|150025|150024|168815|150026|150027,summoned_by_me">
  1050.         <conditions inactive_buffs="208610/0" />
  1051.         <ground_label enabled="1" offset_z="-5.2" use_bottom="0" count_down="30">
  1052.             <!-- <body enabled="0" color="192,0,0,0" stroke="0" />
  1053.             <text font_color="255,255,255,255" /> -->
  1054.             <body enabled="1" color="220,0,50,200" stroke="0" />
  1055.             <text font_size="8.0" font_color="220,255,255,255" font_bold="1" font_shadow="0" />
  1056.             <border enabled="1" stroke="1.2" color="255,255,255,0" />
  1057.         </ground_label>
  1058.         <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="30">
  1059.             <fill color="160,240,148,32" />
  1060.         </ground_timer>
  1061.     </Sentry_A>
  1062.  
  1063.     <!-- Sentry with Custom Engineering -->
  1064.     <Sentry_B enabled="1" template="cd_timer" keywords="snos=141402|150025|150024|168815|150026|150027,summoned_by_me">
  1065.         <conditions active_buffs="208610/0" />
  1066.         <ground_label enabled="1" offset_z="-3.0" use_bottom="1" count_down="60">
  1067.             <!-- <body enabled="0" color="192,0,0,0" stroke="0" />
  1068.             <text font_color="255,255,255,255" /> -->
  1069.             <body enabled="1" color="220,0,50,200" stroke="0" />
  1070.             <text font_size="8.0" font_color="220,255,255,255" font_bold="1" font_shadow="0" />
  1071.             <border enabled="1" stroke="1.2" color="255,255,255,0" />
  1072.         </ground_label>
  1073.         <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="60">
  1074.             <fill color="160,240,148,32" />
  1075.         </ground_timer>
  1076.     </Sentry_B>
  1077.  
  1078. <!-- ============================== -->
  1079.  
  1080.     <!-- WIZ SKILLS -->
  1081.  
  1082. <!-- add map shape & ground circle/label to Wizard HYDRA:
  1083. no rune = heads(x3): 80745|80757|80758 / arcane: 81515|81231|81232 / lightning: 82109|81229|81230 /
  1084. blazing: 325807|325813|325815 / frost: 82972|83024|83025 / mammoth: 83959   -->
  1085. <Wiz_Hydra enabled="1" keywords="snos=80745|81515|82109|325807|82972|83959,summoned_by_me" extra_decorators="deco1/ground_circle,deco2/ground_circle,deco3/ground_circle">
  1086.     <map_shape enabled="1" radius="5" ping_speed="0" shape="triangle" color="220,255,100,100" stroke="2" />
  1087.     <ground_circle enabled="1" radius="60" color="100,255,0,255" stroke="1.5" />
  1088.         <deco1 enabled="1" radius="1.5" color="100,200,200,200" stroke="2" />
  1089.         <deco2 enabled="1" radius="0.50" color="90,0,150,255" stroke="0" />
  1090.         <deco3 enabled="1" radius="0.75" color="150,255,0,0" stroke="2" dash="dash" />
  1091.     <ground_shape enabled="1" radius="1.4" ping_speed="0" shape="x" color="200,220,0,0" stroke="8" />
  1092.     <ground_label enabled="1" on_screen="1" off_screen="1" use_bottom="0" text="HYDRA">
  1093.         <body enabled="1" color="170,170,0,170" stroke="0" />
  1094.         <text font_family="verdana" font_size="5.5" font_color="220,220,220,220" font_bold="1" font_shadow="0" />
  1095.         <border enabled="1" stroke="1.5" color="255,255,255,255" />
  1096.     </ground_label>
  1097. </Wiz_Hydra>
  1098.  
  1099. <!-- add TIMER labels to WIZ SKILLS -->
  1100.  
  1101.     <!-- Hydra -->
  1102.     <Hydra_1 enabled="1" template="cd_timer" keywords="snos=81515|81229|325807|83024|83959,summoned_by_me">
  1103.         <ground_label enabled="1" offset_z="-7.5" use_bottom="0" count_down="15">
  1104.             <body enabled="1" color="170,170,0,170" stroke="0" />
  1105.             <text font_size="8.0" font_color="220,255,255,255" font_bold="1" font_shadow="0" />
  1106.             <border enabled="1" stroke="1.5" color="255,255,255,255" />
  1107.         </ground_label>
  1108.         <ground_timer enabled="0" offset_z="3" radius="20" use_bottom="1" count_down="15">
  1109.             <empty color="128,0,0,0" />
  1110.             <fill color="230,255,50,50" />
  1111.         </ground_timer>
  1112.     </Hydra_1>
  1113.  
  1114.     <!-- Black Hole -->
  1115.     <Black_Hole_1 enabled="1" template="cd_timer" keywords="snos=341426|341411|341381|341396|341441,summoned_by_me">
  1116.         <map_shape enabled="0" radius="4" ping_speed="0" shape="triangle" color="255,255,100,100" stroke="2" />
  1117.         <ground_label enabled="1" offset_z="5.2" count_down="2" >
  1118.             <text font_size="9.0" font_color="255,255,200,200" />
  1119.         </ground_label>
  1120.         <ground_timer enabled="0" offset_z="5.2" count_down="2">
  1121.             <empty color="128,0,0,0" />
  1122.             <fill color="230,255,50,50" />
  1123.         </ground_timer>
  1124.     </Black_Hole_1>
  1125.  
  1126. <!-- ============================== -->
  1127.  
  1128.     <!-- WD SKILLS -->
  1129.  
  1130. <!-- add map shape & ground circle/label to WD Big Bad Voodoo -->
  1131. <WD_BBV enabled="1" keywords="snos=117574|182276|182271|182283|182278">
  1132.     <map_shape enabled="1" radius="5" ping_speed="0" shape="triangle" color="200,0,255,150" stroke="2.5" />
  1133.     <ground_circle enabled="1" radius="33" ping_speed="0" color="150,255,255,255" stroke="1"/>
  1134.     <ground_label enabled="1" on_screen="1" off_screen="1" use_bottom="0" text="BBV">
  1135.         <body enabled="1" color="255,255,255,255" stroke="0" />
  1136.         <text font_family="verdana" font_size="7" font_bold="1" font_shadow="0" font_color="255,0,0,0" />
  1137.         <border enabled="1" stroke="1.5" color="255,0,0,0" />
  1138.     </ground_label>
  1139. </WD_BBV>
  1140.  
  1141. <!-- add TIMER labels to WD SKILLS -->
  1142.  
  1143.     <!-- Big Bad Voodoo without Jungle Drums -->
  1144.     <BBV_A enabled="1" template="cd_timer" keywords="snos=117574|182276|182278|182271|182283,summoned_by_me">
  1145.         <conditions powers="witchdoctor_bigbadvoodoo/0,witchdoctor_bigbadvoodoo/2,witchdoctor_bigbadvoodoo/3,witchdoctor_bigbadvoodoo/4" />
  1146.         <ground_label enabled="1" offset_z="-7.5" use_bottom="0" count_down="20">
  1147.             <body enabled="1" color="255,255,255,255" stroke="0" />
  1148.             <text font_size="8" font_bold="1" font_shadow="0" font_color="255,0,0,0">
  1149.                 <custom_shadow enabled="0" heavy="1" color="150,255,0,0" />
  1150.             </text>
  1151.             <border enabled="1" stroke="1.5" color="255,0,0,0" />
  1152.         </ground_label>
  1153.         <ground_timer enabled="1" offset_z="3" radius="20" use_bottom="1" count_down="20">
  1154.             <fill color="220,100,200,100" />
  1155.         </ground_timer>
  1156.     </BBV_A>
  1157.  
  1158.     <!-- Big Bad Voodoo with Jungle Drums -->
  1159.     <BBV_B enabled="1" template="cd_timer" keywords="snos=117574|182276|182278|182271|182283,summoned_by_me">
  1160.         <conditions powers="witchdoctor_bigbadvoodoo/1" />
  1161.         <ground_label enabled="1" offset_z="-7.5" use_bottom="0" count_down="30">
  1162.             <body enabled="1" color="255,255,255,255" stroke="0" />
  1163.             <text font_size="8" font_bold="1" font_shadow="0" font_color="255,0,0,0">
  1164.                 <custom_shadow enabled="0" heavy="1" color="150,255,0,0" />
  1165.             </text>
  1166.             <border enabled="1" stroke="1.5" color="255,0,0,0" />
  1167.         </ground_label>
  1168.         <ground_timer enabled="1" offset_z="3" radius="20" use_bottom="1" count_down="30">
  1169.             <fill color="220,100,200,100" />
  1170.         </ground_timer>
  1171.     </BBV_B>
  1172.  
  1173.     <!-- Spirit Walk without Jaunt -->
  1174.     <Spirit_Walk_A enabled="1" template="cd_timer" keywords="snos=107705|106584,summoned_by_me">
  1175.         <conditions powers="witchdoctor_spiritwalk/0,witchdoctor_spiritwalk/2,witchdoctor_spiritwalk/3,witchdoctor_spiritwalk/4" />
  1176.         <ground_label enabled="1" count_down="2">
  1177.             <text font_color="255,255,150,255" />
  1178.         </ground_label>
  1179.         <ground_timer enabled="1" count_down="2">
  1180.             <fill color="160,255,150,255" />
  1181.         </ground_timer>
  1182.     </Spirit_Walk_A>
  1183.  
  1184.     <!-- Spirit Walk with Jaunt -->
  1185.     <Spirit_Walk_B enabled="1" template="cd_timer" keywords="snos=107705|106584,summoned_by_me">
  1186.         <conditions powers="witchdoctor_spiritwalk/1" />
  1187.         <ground_label enabled="1" count_down="3">
  1188.             <text font_color="255,255,150,255" />
  1189.         </ground_label>
  1190.         <ground_timer enabled="1" count_down="3">
  1191.             <fill color="160,255,150,255" />
  1192.         </ground_timer>
  1193.     </Spirit_Walk_B>
  1194.  
  1195.     <!-- Piranhado -->
  1196.     <Piranhado_1 enabled="1" template="cd_timer" keywords="snos=357846">
  1197.         <ground_label enabled="1" count_down="4">
  1198.             <text font_color="255,255,255,50" />
  1199.         </ground_label>
  1200.         <ground_timer enabled="1" count_down="4">
  1201.             <fill color="160,100,255,150" />
  1202.         </ground_timer>
  1203.     </Piranhado_1>
  1204.  
  1205.  
  1206.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1207.     <!--    CHESTS & SHRINES        -->
  1208.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1209.  
  1210. <!-- Mark all CHESTS & SHRINES on minimap -->
  1211.  
  1212.     <!-- Normal Chests -->
  1213. <Mark_Chest_Normal enabled="1" speech_text="" keywords="chest_normal">
  1214.     <map_shape enabled="1" radius="5.5" ping_speed="0" shape="circle" color="255,64,255,64" stroke="1.5" />
  1215. </Mark_Chest_Normal>
  1216.  
  1217.     <!-- Resplendent Chests -->
  1218. <Mark_Chest_Resplendent enabled="1" speech_text="" keywords="chest_resplendent">
  1219.     <map_shape enabled="1" radius="7.0" ping_speed="0" shape="circle" color="255,64,255,64" stroke="2.5" />
  1220. </Mark_Chest_Resplendent>
  1221.  
  1222.     <!-- Racks -->
  1223. <Mark_Rack_All enabled="1" speech_text="" keywords="rack_all">
  1224.     <map_shape enabled="1" radius="4" ping_speed="0" shape="rectangle" color="255,64,255,64" stroke="1" />
  1225. </Mark_Rack_All>
  1226.  
  1227.     <!-- Shrines -->
  1228. <Mark_Shrine_All enabled="1" speech_text="" keywords="shrine_all">
  1229.     <map_shape enabled="1" radius="4" ping_speed="0" shape="rectangle" color="255,255,255,64" stroke="2" />
  1230.     <ground_label enabled="1" on_screen="1" off_screen="1" text="default">
  1231.         <body enabled="1" color="255,255,255,64" stroke="0" />
  1232.         <text font_family="verdana" font_size="7.5" font_bold="1" font_color="255,0,0,0" font_shadow="0" />
  1233.     </ground_label>
  1234. </Mark_Shrine_All>
  1235.  
  1236.     <!-- Healing Wells -->
  1237. <Mark_Healing_Well enabled="1" speech_text="" keywords="healing_well">
  1238.     <map_shape enabled="1" radius="6" ping_speed="0" shape="healingwell" color="255,0,255,200" stroke="1" />
  1239.     <ground_label enabled="1" on_screen="0" off_screen="0" text="default">
  1240.         <body enabled="1" color="255,0,255,100" stroke="0" />
  1241.         <text font_family="verdana" font_size="7.5" font_bold="1" font_color="255,0,0,0" font_shadow="0" />
  1242.     </ground_label>
  1243. </Mark_Healing_Well>
  1244.  
  1245.     <!-- Pools of Reflection -->
  1246. <Mark_Pool_of_Reflection enabled="1" speech_text="" keywords="pool_of_reflection">
  1247.     <map_shape enabled="1" radius="4" ping_speed="0" shape="circle" color="255,255,255,64" stroke="2" />
  1248.     <ground_label enabled="1" on_screen="0" off_screen="1" text="default">
  1249.         <body enabled="1" color="255,255,255,64" stroke="0" />
  1250.         <text font_family="verdana" font_size="7.5" font_bold="1" font_color="255,0,0,0" font_shadow="0" />
  1251.     </ground_label>
  1252. </Mark_Pool_of_Reflection>
  1253.  
  1254.     <!-- Cursed Chests & Shrines -->
  1255. <Mark_Cursed_Event enabled="1" speech_text="" keywords="cursed_event">
  1256.     <map_shape enabled="1" radius="8" ping_speed="0" shape="circle" color="255,255,64,64" stroke="2" />
  1257.     <ground_label enabled="1" on_screen="1" off_screen="1" text="default">
  1258.         <body enabled="1" color="255,255,64,64" stroke="0" />
  1259.         <text font_family="verdana" font_size="8" font_bold="0" font_color="255,255,255,255" font_shadow="0" />
  1260.     </ground_label>
  1261. </Mark_Cursed_Event>
  1262.  
  1263.  
  1264.     </actors>
  1265.  
  1266.  
  1267. <!-- =========================  -->
  1268. <!--    MONSTERS                -->
  1269. <!-- =========================  -->
  1270.  
  1271.     <monsters>
  1272.  
  1273. <!-- add ground circle to Elite Jailer affix -->
  1274. <GCircle_Jailer enabled="1" speech_text="" keywords="alive,jailer">
  1275.     <ground_circle enabled="1" radius="55" ping_speed="0" color="192,192,64,64" stroke="1.5" dash="Dash"/>
  1276. </GCircle_Jailer>
  1277.  
  1278. <!-- add map shape & ground label to Goblins -->
  1279. <Mark_Goblin enabled="1" speech_text="" keywords="snos=5984">
  1280.     <map_shape enabled="1" radius="8" ping_speed="333" shape="circle" color="180,255,255,255" stroke="2" />
  1281.     <ground_label enabled="1" on_screen="1" off_screen="1" text="GOBLIN">
  1282.         <body enabled="1" color="255,0,120,0" stroke="0" />
  1283.         <text font_family="verdana" font_size="7.5" font_bold="1" font_shadow="1" font_color="255,255,255,255">
  1284.             <custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
  1285.         </text>
  1286.     </ground_label>
  1287. </Mark_Goblin>
  1288.  
  1289. <!-- add map shape & ground circle to Goblin portals
  1290. MarkerLocation_GoblinSpawner    411290  Did not work!
  1291. treasureGoblin_Portal_Open      410460  Did not work!
  1292. treasureGoblin_A                5984    Did work!   -->
  1293.     <!-- goblin - outline -->
  1294. <!-- <Goblin_Portal_Outline enabled="1" speech_text="" keywords="snos=411290|410460|5984" >
  1295.     <map_shape enabled="1" radius="4" ping_speed="500" shape="rectangle-rotate" color="180,255,255,255" stroke="0" />
  1296.     <ground_label enabled="1" on_screen="0" off_screen="0" text="default">
  1297.         <body enabled="1" color="255,0,120,0" stroke="0" />
  1298.         <text font_family="verdana" font_size="6.5" font_bold="1" font_shadow="0" font_color="255,255,255,255" />
  1299.     </ground_label>
  1300. </Goblin_Portal_Outline> -->
  1301.     <!-- goblin - fill -->
  1302. <!-- <Goblin_Portal_Fill enabled="1" speech_text="" keywords="snos=411290|410460|5984" >
  1303.     <map_shape enabled="1" radius="2.5" ping_speed="500" shape="rectangle-rotate" color="180,0,120,0" stroke="0" />
  1304. </Goblin_Portal_Fill> -->
  1305.  
  1306.  
  1307. <!-- add ground circle to Boss and yellow Head of elite pack.
  1308. If you want all elites, then change "elite_leader" to "elite_all", or if you want to add just champions then add "elite_champion" after "elite_leader". -->
  1309.  
  1310. <GCircle_Boss enabled="1" speech_text="" keywords="alive,boss" >
  1311.     <ground_circle enabled="1" on_screen="1" off_screen="1" radius="50" ping_speed="0" color="80,255,255,255" stroke="2" />
  1312. </GCircle_Boss>
  1313.  
  1314. <GCircle_Elite_Leader enabled="1" speech_text="" keywords="alive,elite_leader,elite_champion" >
  1315.     <ground_circle enabled="1" on_screen="1" off_screen="1" radius="50" ping_speed="0" color="80,255,255,255" stroke="2" />
  1316. </GCircle_Elite_Leader>
  1317.  
  1318.  
  1319.     </monsters>
  1320.  
  1321.  
  1322. <!-- =========================  -->
  1323. <!--    ITEMS                   -->
  1324. <!-- =========================  -->
  1325.  
  1326.     <items>
  1327.  
  1328. <!-- mark Legendaries on minimap & ground circle / keywords="legendary,unidentified"> -->
  1329. <Mark_Legendary_Items enabled="1" speech_text="default" keywords="legendary">
  1330.     <map_shape enabled="1" radius="7" ping_speed="333" shape="triangle-rotate" color="255,255,160,0" stroke="2.5" />
  1331.     <ground_circle enabled="1" radius="1.25" ping_speed="0" color="200,255,160,0" stroke="4" />
  1332.       <ground_label enabled="1" on_screen="1" off_screen="1" text="default">
  1333.         <body enabled="1" color="160,0,0,0" stroke="0" />
  1334.         <text font_family="verdana" font_size="7.0" font_bold="0" font_color="255,255,160,0" font_shadow="0" />
  1335.       </ground_label>
  1336. </Mark_Legendary_Items>
  1337.  
  1338. <!-- mark Rare items on minimap & ground circle -->
  1339. <Mark_Rare_Items enabled="1" speech_text="" keywords="rare_only">
  1340.     <map_shape enabled="0" radius="2" ping_speed="0" shape="circle" color="255,255,255,0" stroke="1" />
  1341.     <ground_circle enabled="1" radius="1.25" ping_speed="0" color="200,255,255,0" stroke="3" />
  1342.     <ground_label enabled="0" on_screen="0" off_screen="1" text="default" >
  1343.         <body enabled="0" color="160,0,0,0" stroke="0" />
  1344.         <text font_family="verdana" font_size="7.0" font_bold="0" font_color="255,255,255,0" font_shadow="0" />
  1345.     </ground_label>
  1346. </Mark_Rare_Items>
  1347.  
  1348. <!-- mark Magic items -->
  1349. <Mark_Magic_Items enabled="0" speech_text="" keywords="magic_only">
  1350.     <ground_circle enabled="1" radius="1" color="180,100,100,240" stroke="3" />
  1351. </Mark_Magic_Items>
  1352.  
  1353. <!-- mark White items -->
  1354. <Mark_White_Items enabled="0" speech_text="" keywords="white_only">
  1355.     <ground_circle enabled="1" radius="1" color="150,220,220,220" stroke="3" />
  1356. </Mark_White_Items>
  1357.  
  1358. <!-- ============================== -->
  1359.  
  1360. <!-- mark Uber Items/Keys/Parts, Rift Keystone Fragment, Greater Rift Keystone, Keystone of Trials -->
  1361. <Mark_Uber_Rift_Keys enabled="1" speech_text="" keywords="groups=Uber|RiftKeystone">
  1362.     <map_shape enabled="1" radius="8" ping_speed="333" shape="triangle-rotate" color="255,255,160,0" stroke="3" />
  1363.     <ground_circle enabled="1" radius="1.50" ping_speed="0" color="200,255,160,0" stroke="4" />
  1364.       <ground_label enabled="1" on_screen="0" off_screen="1" text="default">
  1365.         <body enabled="1" color="160,0,0,0" stroke="0" />
  1366.         <text font_family="verdana" font_size="7.0" font_bold="0" font_color="255,255,160,0" font_shadow="0" />
  1367.       </ground_label>
  1368. </Mark_Uber_Rift_Keys>
  1369.  
  1370. <!-- mark Higher-Tier Crafting Materials (Forgotten Soul|Death's Breath) -->
  1371. <Crafting_Mats_High enabled="1" speech_text="" keywords="groups=Forgotten Soul|Death's Breath">
  1372.     <map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="255,250,150,140" stroke="2" />
  1373.     <ground_circle enabled="1" radius="1.25" ping_speed="0" color="200,255,160,0" stroke="3" />
  1374.       <ground_label enabled="1" on_screen="0" off_screen="1" text="default">
  1375.         <body enabled="1" color="160,0,0,0" stroke="0" />
  1376.         <text font_family="verdana" font_size="7.0" font_bold="0" font_color="255,255,200,0" font_shadow="0" />
  1377.       </ground_label>
  1378. </Crafting_Mats_High>
  1379.  
  1380. <!-- mark Lower-Tier Crafting Materials (Veiled Crystal|Arcane Dust|Reusable Parts|Fiery Brimstone|Demonic Essence) -->
  1381. <Crafting_Mats_Low enabled="1" keywords="groups=Veiled Crystal|Arcane Dust|Reusable Parts|Fiery Brimstone|Demonic Essence">
  1382.     <ground_circle enabled="1" radius="1.1" ping_speed="0" color="160,255,255,0" stroke="2.5" />
  1383. </Crafting_Mats_Low>
  1384.  
  1385.  
  1386.     </items>
  1387.  
  1388.  
  1389. <!-- =========================  -->
  1390. <!--    OVVERRIDES              -->
  1391. <!-- =========================  -->
  1392.  
  1393.     <overrides>
  1394.  
  1395.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1396.     <!--    ATTRIBUTES BAR          -->
  1397.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1398.  
  1399. <!-- enable ATTRIBUTES bar [above skill bar] (in default theme) -->
  1400. <override_AttribBar enabled="1" file="ui_default_labels_attributes" path="templates.default.enabled" value="1" />
  1401.  
  1402. <!-- disable ACTIVATOR of ATTRIBUTES bar -->
  1403. <override_AttribBar_Activator enabled="1" file="ui_default_labels_attributes" path="activators.activator.enabled" value="0" />
  1404.  
  1405. <!-- enable HUD Text Mouseover Hint -->
  1406. <override_HUDTextMOHint enabled="1" file="ui_default_main" path="cursor_hint.enabled" value="1" />
  1407.  
  1408. <!-- customize EXP over bar / font -->
  1409. <override_EXPOverBar1 enabled="1" file="ui_default_labels_utility" path="labels.exp_over_bar_a.title.font_size" value="6.5" />
  1410. <override_EXPOverBar2 enabled="1" file="ui_default_labels_utility" path="labels.exp_over_bar_b.title.font_size" value="6.5" />
  1411.  
  1412. <!-- disable Skill DPS Info & Skill Cooldown Timers -->
  1413. <override_Skill_DPS enabled="0" file="ui_default_powers" path="templates.default.enable_skill_dps" value="0" />
  1414. <override_Skill_CD enabled="0" file="ui_default_powers" path="templates.default.enabled" value="0" />
  1415.  
  1416.  
  1417. <!-- customize ATTRIBUTES bar / Some disabled were re-added as <LABEL> -->
  1418.  
  1419.     <!-- Template -->
  1420. <!-- <override_AttribBar_Template1 enabled="1" file="ui_default_labels_attributes" path="templates.default.position.w" value="3.5" /> -->
  1421.  
  1422.     <!-- disable HOVER LABELS -->
  1423. <override_AttribBar_Hover_Labels1 enabled="1" file="ui_default_labels_attributes" path="templates.details.enabled" value="0" />
  1424.  
  1425.     <!-- disable CDR (left of buff icons) -->
  1426. <override_AttribBar_CDR1 enabled="1" file="ui_default_labels_attributes" path="labels.cdr.enabled" value="0" />
  1427.  
  1428.     <!-- disable EHP -->
  1429. <override_AttribBar_EHP1 enabled="1" file="ui_default_labels_attributes" path="labels.ehp_max.enabled" value="0" />
  1430.  
  1431.     <!-- disable DAMAGE REDUCED BY % // Removed -->
  1432. <override_AttribBar_DmgReducedPct1 enabled="1" file="ui_default_labels_attributes" path="labels.dmgred.enabled" value="0" />
  1433.  
  1434.     <!-- disable ARMOR -->
  1435. <override_AttribBar_Armor1 enabled="1" file="ui_default_labels_attributes" path="labels.armor.enabled" value="0" />
  1436.  
  1437.     <!-- disable ALL RESIST (lowest) -->
  1438. <override_AttribBar_AllRes1 enabled="1" file="ui_default_labels_attributes" path="labels.allres.enabled" value="0" />
  1439.  
  1440.     <!-- disable EXP BONUS % // Removed -->
  1441. <override_AttribBar_EXPBonus1 enabled="1" file="ui_default_labels_attributes" path="labels.experience_bonus.enabled" value="0" />
  1442.  
  1443.     <!-- disable MAGIC FIND % // Removed -->
  1444. <override_AttribBar_MF1 enabled="1" file="ui_default_labels_attributes" path="labels.magic_find.enabled" value="0" />
  1445.  
  1446.     <!-- disable GOLD FIND % -->
  1447. <override_AttribBar_GF1 enabled="1" file="ui_default_labels_attributes" path="labels.gold_find.enabled" value="0" />
  1448.  
  1449.     <!-- disable WEAPON DAMAGE // Removed -->
  1450. <override_AttribBar_WeaponDmg1 enabled="1" file="ui_default_labels_attributes" path="labels.weapon_dmg.enabled" value="0" />
  1451.  
  1452.     <!-- disable ATTACKS per SECOND -->
  1453. <override_AttribBar_AttackSpeed1 enabled="1" file="ui_default_labels_attributes" path="labels.attackspeed.enabled" value="0" />
  1454.  
  1455.     <!-- disable CRITICAL HIT CHANCE -->
  1456. <override_AttribBar_CritChance1 enabled="1" file="ui_default_labels_attributes" path="labels.critchance.enabled" value="0" />
  1457.  
  1458.     <!-- disable SHEET DPS -->
  1459. <override_AttribBar_SheetDPS1 enabled="1" file="ui_default_labels_attributes" path="labels.sheet_dps.enabled" value="0" />
  1460.  
  1461.     <!-- disable SHEET DPS -->
  1462. <override_AttribBar_Pets_APS1 enabled="1" file="ui_default_labels_attributes" path="labels.attackspeed_pets.enabled" value="0" />
  1463.  
  1464.  
  1465.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1466.     <!--    RUN STATS PANEL         -->
  1467.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1468.  
  1469. <!-- enable RUN STATS panel [bottom right corner] (in default theme) -->
  1470. <override_RunStatsPanel enabled="1" file="ui_default_labels_run_stats" path="templates.default.enabled" value="1" />
  1471.  
  1472. <!-- disable ACTIVATOR of RUN STATS panel -->
  1473. <override_RunStatsPanel_Activator enabled="1" file="ui_default_labels_run_stats" path="activators.activator.enabled" value="0" />
  1474.  
  1475. <!-- Stats Headers - Top & Side / font -->
  1476. <override_RunStats_Font1 enabled="1" file="ui_default_labels_run_stats" path="templates.default.title.font_size" value="8" />
  1477. <override_RunStats_Font2 enabled="1" file="ui_default_labels_run_stats" path="templates.header.title.font_size" value="8" />
  1478. <override_RunStats_Font3 enabled="1" file="ui_default_labels_run_stats" path="templates.row_header_town.title.font_size" value="8" />
  1479. <override_RunStats_Font4 enabled="1" file="ui_default_labels_run_stats" path="templates.row_header_area.title.font_size" value="8" />
  1480.  
  1481.  
  1482.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1483.     <!--    PARAGON EXP BAR         -->
  1484.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1485.  
  1486. <!-- enable PARAGON EXP Bar [top of screen] (in default theme) -->
  1487. <override_ParaExpBar_Enable enabled="1" file="ui_default_labels_expbar" path="templates.default.enabled" value="1" />
  1488.  
  1489. <!-- disable ACTIVATOR of PARAGON EXP Bar -->
  1490. <override_ParaExpBar_Activator_Disable enabled="1" file="ui_default_labels_expbar" path="activators.activator.enabled" value="0" />
  1491.  
  1492. <!-- customize PARAGON EXP Bar font -->
  1493. <override_ParaExpBar_Font enabled="1" file="ui_default_labels_expbar" path="templates.fixed.title.font_size" value="7" />
  1494.  
  1495. <!-- Move PARAGON EXP BAR -->
  1496.  
  1497. <override_ParaExpBar_Const_Rect enabled="1" file="ui_default_labels_expbar" path="constants.rect.value" value="108.66,95,15.5,2" />
  1498. <override_ParaExpBar_Activator_X enabled="0" file="ui_default_labels_expbar" path="activators.activator.position.x" value="115" />
  1499. <override_ParaExpBar_Activator_Y enabled="0" file="ui_default_labels_expbar" path="activators.activator.position.x" value="95.2" />
  1500.  
  1501. <override_ParaExpBar_Fixed_BG1_X enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background.position.x" value="108.66" />
  1502. <override_ParaExpBar_Fixed_BG2_Y enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background.position.y" value="95" />
  1503. <override_ParaExpBar_Fixed_BG3_W enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background.position.w" value="15.5" />
  1504.  
  1505. <override_ParaExpBar_Level_Cur_X enabled="1" file="ui_default_labels_expbar" path="labels.level_cur.position.x" value="107.3" />
  1506. <override_ParaExpBar_Level_Cur_Y enabled="1" file="ui_default_labels_expbar" path="labels.level_cur.position.y" value="95.2" />
  1507.  
  1508. <override_ParaExpBar_XPH_Today_X enabled="1" file="ui_default_labels_expbar" path="labels.xph_today.position.x" value="117.3" />
  1509. <override_ParaExpBar_XPH_Today_Y enabled="1" file="ui_default_labels_expbar" path="labels.xph_today.position.y" value="95.2" />
  1510.  
  1511. <!-- ============================== -->
  1512.  
  1513. <override_ParaExpBar_BG_Req_X enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_requirements.position.x" value="67.6" />
  1514. <override_ParaExpBar_BG_Req_Y enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_requirements.position.y" value="3.3" />
  1515. <override_ParaExpBar_BG_Req_W enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_requirements.position.w" value="20.5" />
  1516. <override_ParaExpBar_BG_Req_H enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_requirements.position.h" value="22.5" />
  1517.  
  1518. <override_ParaExpBar_BG_Meas_X enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_measurements.position.x" value="88.4" />
  1519. <override_ParaExpBar_BG_Meas_Y enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_measurements.position.y" value="3.2" />
  1520. <override_ParaExpBar_BG_Meas_W enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_measurements.position.w" value="18.8" />
  1521. <override_ParaExpBar_BG_Meas_H enabled="1" file="ui_default_labels_expbar" path="labels.fixed_background_measurements.position.h" value="32.5" />
  1522.  
  1523. <override_ParaExpBar_Head_Req_X enabled="1" file="ui_default_labels_expbar" path="labels.header_requirements.position.x" value="66.5" />
  1524. <override_ParaExpBar_Head_Req_Y enabled="1" file="ui_default_labels_expbar" path="labels.header_requirements.position.y" value="3.2" />
  1525.  
  1526. <override_ParaExpBar_Head_Meas_X enabled="1" file="ui_default_labels_expbar" path="labels.header_measurements.position.x" value="87.8" />
  1527. <override_ParaExpBar_Head_Meas_Y enabled="1" file="ui_default_labels_expbar" path="labels.header_measurements.position.y" value="3.2" />
  1528.  
  1529. <!-- ============================== -->
  1530.  
  1531. <override_ParaExpBar_Move04 enabled="1" file="ui_default_labels_expbar" path="labels.xph_x.position.x" value="88.3" />
  1532. <override_ParaExpBar_Move05 enabled="1" file="ui_default_labels_expbar" path="labels.xph_x.position.y" value="33.2" />
  1533.  
  1534. <override_ParaExpBar_Move06 enabled="1" file="ui_default_labels_expbar" path="labels.xph_account_total.position.x" value="88.5" />
  1535. <override_ParaExpBar_Move07 enabled="1" file="ui_default_labels_expbar" path="labels.xph_account_total_txt.position.x" value="97" />
  1536.  
  1537. <override_ParaExpBar_Move08 enabled="1" file="ui_default_labels_expbar" path="labels.xph_account_today_again.position.x" value="88.5" />
  1538. <override_ParaExpBar_Move09 enabled="1" file="ui_default_labels_expbar" path="labels.xph_account_today_again_txt.position.x" value="97" />
  1539.  
  1540. <override_ParaExpBar_Move10 enabled="1" file="ui_default_labels_expbar" path="labels.xph_account_yesterday.position.x" value="88.5" />
  1541. <override_ParaExpBar_Move11 enabled="1" file="ui_default_labels_expbar" path="labels.xph_account_yesterday_txt.position.x" value="97" />
  1542.  
  1543. <override_ParaExpBar_Move12 enabled="1" file="ui_default_labels_expbar" path="labels.xph_hero_total.position.x" value="88.5" />
  1544. <override_ParaExpBar_Move13 enabled="1" file="ui_default_labels_expbar" path="labels.xph_hero_total_txt.position.x" value="97" />
  1545.  
  1546. <override_ParaExpBar_Move14 enabled="1" file="ui_default_labels_expbar" path="labels.xph_hero_today_again.position.x" value="88.5" />
  1547. <override_ParaExpBar_Move15 enabled="1" file="ui_default_labels_expbar" path="labels.xph_hero_today_again_txt.position.x" value="97" />
  1548.  
  1549. <override_ParaExpBar_Move16 enabled="1" file="ui_default_labels_expbar" path="labels.xph_hero_yesterday.position.x" value="88.5" />
  1550. <override_ParaExpBar_Move17 enabled="1" file="ui_default_labels_expbar" path="labels.xph_hero_yesterday_txt.position.x" value="97" />
  1551.  
  1552. <override_ParaExpBar_Move18 enabled="1" file="ui_default_labels_expbar" path="labels.xph_session.position.x" value="88.5" />
  1553. <override_ParaExpBar_Move19 enabled="1" file="ui_default_labels_expbar" path="labels.xph_session_txt.position.x" value="97" />
  1554.  
  1555. <override_ParaExpBar_Move20 enabled="1" file="ui_default_labels_expbar" path="labels.xph_sessionabs.position.x" value="88.5" />
  1556. <override_ParaExpBar_Move21 enabled="1" file="ui_default_labels_expbar" path="labels.xph_sessionabs_txt.position.x" value="97" />
  1557.  
  1558. <override_ParaExpBar_Move22 enabled="1" file="ui_default_labels_expbar" path="labels.xph_run.position.x" value="88.5" />
  1559. <override_ParaExpBar_Move23 enabled="1" file="ui_default_labels_expbar" path="labels.xph_run_txt.position.x" value="97" />
  1560.  
  1561. <override_ParaExpBar_Move24 enabled="1" file="ui_default_labels_expbar" path="labels.xph_area.position.x" value="88.5" />
  1562. <override_ParaExpBar_Move25 enabled="1" file="ui_default_labels_expbar" path="labels.xph_area_txt.position.x" value="97" />
  1563.  
  1564. <override_ParaExpBar_Move26 enabled="1" file="ui_default_labels_expbar" path="labels.xph_area_total.position.x" value="88.5" />
  1565. <override_ParaExpBar_Move27 enabled="1" file="ui_default_labels_expbar" path="labels.xph_area_total_txt.position.x" value="97" />
  1566.  
  1567. <!-- ============================== -->
  1568.  
  1569. <override_ParaExpBar_Move28 enabled="1" file="ui_default_labels_expbar" path="labels.to_nextx_txt.position.x" value="64" />
  1570. <override_ParaExpBar_Move29 enabled="1" file="ui_default_labels_expbar" path="labels.to_nextx_time.position.x" value="72" />
  1571. <override_ParaExpBar_Move30 enabled="1" file="ui_default_labels_expbar" path="labels.to_nextx_exp.position.x" value="80" />
  1572.  
  1573. <override_ParaExpBar_Move31 enabled="1" file="ui_default_labels_expbar" path="labels.to_next1_txt.position.x" value="64" />
  1574. <override_ParaExpBar_Move32 enabled="1" file="ui_default_labels_expbar" path="labels.to_next1_time.position.x" value="72" />
  1575. <override_ParaExpBar_Move33 enabled="1" file="ui_default_labels_expbar" path="labels.to_next1_exp.position.x" value="80" />
  1576.  
  1577. <override_ParaExpBar_Move34 enabled="1" file="ui_default_labels_expbar" path="labels.to_next2_txt.position.x" value="64" />
  1578. <override_ParaExpBar_Move35 enabled="1" file="ui_default_labels_expbar" path="labels.to_next2_time.position.x" value="72" />
  1579. <override_ParaExpBar_Move36 enabled="1" file="ui_default_labels_expbar" path="labels.to_next2_exp.position.x" value="80" />
  1580.  
  1581. <override_ParaExpBar_Move37 enabled="1" file="ui_default_labels_expbar" path="labels.to_next3_txt.position.x" value="64" />
  1582. <override_ParaExpBar_Move38 enabled="1" file="ui_default_labels_expbar" path="labels.to_next3_time.position.x" value="72" />
  1583. <override_ParaExpBar_Move39 enabled="1" file="ui_default_labels_expbar" path="labels.to_next3_exp.position.x" value="80" />
  1584.  
  1585. <override_ParaExpBar_Move40 enabled="1" file="ui_default_labels_expbar" path="labels.to_next10_txt.position.x" value="64" />
  1586. <override_ParaExpBar_Move41 enabled="1" file="ui_default_labels_expbar" path="labels.to_next10_time.position.x" value="72" />
  1587. <override_ParaExpBar_Move42 enabled="1" file="ui_default_labels_expbar" path="labels.to_next10_exp.position.x" value="80" />
  1588.  
  1589. <override_ParaExpBar_Move43 enabled="1" file="ui_default_labels_expbar" path="labels.to_next20_txt.position.x" value="64" />
  1590. <override_ParaExpBar_Move44 enabled="1" file="ui_default_labels_expbar" path="labels.to_next20_time.position.x" value="72" />
  1591. <override_ParaExpBar_Move45 enabled="1" file="ui_default_labels_expbar" path="labels.to_next20_exp.position.x" value="80" />
  1592.  
  1593. <override_ParaExpBar_Move46 enabled="1" file="ui_default_labels_expbar" path="labels.to_next50_txt.position.x" value="64" />
  1594. <override_ParaExpBar_Move47 enabled="1" file="ui_default_labels_expbar" path="labels.to_next50_time.position.x" value="72" />
  1595. <override_ParaExpBar_Move48 enabled="1" file="ui_default_labels_expbar" path="labels.to_next50_exp.position.x" value="80" />
  1596.  
  1597. <override_ParaExpBar_Move49 enabled="1" file="ui_default_labels_expbar" path="labels.to_next100_txt.position.x" value="64" />
  1598. <override_ParaExpBar_Move50 enabled="1" file="ui_default_labels_expbar" path="labels.to_next100_time.position.x" value="72" />
  1599. <override_ParaExpBar_Move51 enabled="1" file="ui_default_labels_expbar" path="labels.to_next100_exp.position.x" value="80" />
  1600.  
  1601.  
  1602.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1603.     <!--    DAMAGE BONUS BAR        -->
  1604.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1605.  
  1606. <!-- enable DAMAGE BONUS BAR -->
  1607. <override_DamageBonusBarEnable enabled="1" file="ui_default_labels_damage_bonus" path="templates.default.enabled" value="1" />
  1608.  
  1609. <!-- enable DAMAGE BONUS BAR to be visible IN & OUT of town -->
  1610. <override_DamageBonusBarTown enabled="1" file="ui_default_labels_damage_bonus" path="templates.default.conditions.only_in_town" value="0" />
  1611.  
  1612. <!-- DAMAGE BONUS BAR / font -->
  1613. <override_DamageBonusBarHoly enabled="1" file="ui_default_labels_damage_bonus" path="labels.holy.body.color" value="180,190,100,0" />
  1614. <override_DamageBonusBarElite enabled="1" file="ui_default_labels_damage_bonus" path="labels.elite.body.color" value="250,30,30,30" />
  1615.  
  1616. <!-- Move DAMAGE BONUS BAR horizontally, away from default FPS counter (CTRL F) -->
  1617. <override_DamageBonusBar1 enabled="1" file="ui_default_labels_damage_bonus" path="labels.elite.position.x" value="83" />
  1618. <override_DamageBonusBar2 enabled="1" file="ui_default_labels_damage_bonus" path="labels.physical.position.x" value="84.5" />
  1619. <override_DamageBonusBar3 enabled="1" file="ui_default_labels_damage_bonus" path="labels.fire.position.x" value="86" />
  1620. <override_DamageBonusBar4 enabled="1" file="ui_default_labels_damage_bonus" path="labels.lightning.position.x" value="87.5" />
  1621. <override_DamageBonusBar5 enabled="1" file="ui_default_labels_damage_bonus" path="labels.cold.position.x" value="89" />
  1622. <override_DamageBonusBar6 enabled="1" file="ui_default_labels_damage_bonus" path="labels.poison.position.x" value="90.5" />
  1623. <override_DamageBonusBar7 enabled="1" file="ui_default_labels_damage_bonus" path="labels.arcane.position.x" value="92" />
  1624. <override_DamageBonusBar8 enabled="1" file="ui_default_labels_damage_bonus" path="labels.holy.position.x" value="93.5" />
  1625.  
  1626. <!-- Move DAMAGE BONUS BAR vertically (default = 98.1) -->
  1627. <override_DamageBonusBarVer enabled="1" file="ui_default_labels_damage_bonus" path="templates.default.position.y" value="98.1" />
  1628.  
  1629.  
  1630.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1631.     <!--    STAT TRACKER            -->
  1632.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1633.  
  1634. <!-- customize STAT TRACKER -->
  1635.  
  1636.         <!-- width -->
  1637. <override_StatTracker_Width enabled="1" file="ui_default_main" path="stat_tracker.scale_width" value="125" />
  1638.  
  1639.         <!-- enable columns -->
  1640. <override_StatTracker_Gold_Drop enabled="1" file="ui_default_main" path="stat_tracker.columns.gold_drop.enabled" value="1" />
  1641. <override_StatTracker_Kill_Total enabled="1" file="ui_default_main" path="stat_tracker.columns.kill_total.enabled" value="1" />
  1642. <override_StatTracker_Drop_All enabled="1" file="ui_default_main" path="stat_tracker.columns.drop_all.enabled" value="1" />
  1643. <override_StatTracker_Drop_White enabled="1" file="ui_default_main" path="stat_tracker.columns.drop_white.enabled" value="1" />
  1644. <override_StatTracker_Drop_Magic enabled="1" file="ui_default_main" path="stat_tracker.columns.drop_magic.enabled" value="1" />
  1645. <override_StatTracker_Drop_Rare enabled="1" file="ui_default_main" path="stat_tracker.columns.drop_rare.enabled" value="1" />
  1646.  
  1647.  
  1648.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1649.     <!--    PERSONAL ARCS / FEET    -->
  1650.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1651.  
  1652. <!-- disable ALL "Personal" ARC features under player's feet (HP/Res/Cooldown Arcs) / added to <MAIN FEATURES> -->
  1653. <override_Personal_Arcs1 enabled="1" file="ui_default_main" path="personal.enabled" value="0" />
  1654.  
  1655. <!-- enable POWERS @ FEET (SKILL ICONS BAR under player's feet) -->
  1656. <override_Skills_At_Feet_Enable enabled="1" file="ui_default_powers_feet" path="templates.default.enabled" value="0" />
  1657.  
  1658. <!-- move POWERS @ FEET Bar away from CD Arc -->
  1659. <override_Skills_At_Feet_PosX enabled="0" file="ui_default_powers_feet" path="templates.default.position.y" value="-20" />
  1660.  
  1661.  
  1662.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1663.     <!--    INVENTORY               -->
  1664.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1665.  
  1666. <!-- customize INVENTORY FEATURES -->
  1667.  
  1668.     <!-- disabled -->
  1669. <override_KeepCorner enabled="1" file="ui_default_main" path="inventory.keep_corner.enabled" value="0" />
  1670. <override_SellCorner enabled="1" file="ui_default_main" path="inventory.force_sell_corner.enabled" value="0" />
  1671. <override_SellDarken enabled="1" file="ui_default_main" path="inventory.sell_darkening.enabled" value="0" />
  1672.  
  1673.     <!-- enabled -->
  1674. <override_ItemBar enabled="1" file="ui_default_main" path="inventory.item_bar.enabled" value="1" />
  1675. <override_AccBoundDot1 enabled="1" file="ui_default_main" path="inventory.accbound_circle.enabled" value="1" />
  1676.         <!-- customize Account Bound Dot -->
  1677. <override_AccBoundDot2 enabled="1" file="ui_default_main" path="inventory.accbound_circle.color" value="180,150,150,150" />
  1678.  
  1679. <!-- Inventory Free Space -->
  1680. <override_Inv_Free_Space_Red enabled="1" file="ui_default_labels_utility" path="labels.inventory_free_space_red.title.font_size" value="9" />
  1681. <override_Inv_Free_Space_Yellow enabled="1" file="ui_default_labels_utility" path="labels.inventory_free_space_yellow.title.font_size" value="8" />
  1682. <override_Inv_Free_Space_Green1 enabled="1" file="ui_default_labels_utility" path="labels.inventory_free_space_green.title.font_size" value="8" />
  1683. <override_Inv_Free_Space_Green2 enabled="1" file="ui_default_labels_utility" path="labels.inventory_free_space_green.title.font_bold" value="1" />
  1684.  
  1685. <!-- Blood Shards (Token) -->
  1686. <override_Blood_Shard_Red1 enabled="1" file="ui_default_labels_utility" path="labels.token_blood_shard_red.title.font_size" value="8.5" />
  1687. <override_Blood_Shard_Red2 enabled="1" file="ui_default_labels_utility" path="labels.token_blood_shard_red.title.custom_shadow.color" value="200,0,0,0" />
  1688. <override_Blood_Shard_Yellow enabled="1" file="ui_default_labels_utility" path="labels.token_blood_shard_yellow.title.font_size" value="8" />
  1689. <override_Blood_Shard_Green1 enabled="1" file="ui_default_labels_utility" path="labels.token_blood_shard_green.title.font_size" value="8" />
  1690. <override_Blood_Shard_Green2 enabled="1" file="ui_default_labels_utility" path="labels.token_blood_shard_green.title.font_bold" value="1" />
  1691.  
  1692.  
  1693.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1694.     <!--    DROPPED ITEMS           -->
  1695.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1696.  
  1697. <!-- disable template for all dropped items / Re-added as <ITEM> -->
  1698. <override_Dropped_Items_Template enabled="1" file="ui_default_actors_items" path="templates.items_with_circle.enabled" value="0" />
  1699.  
  1700. <!-- disable ground circle for all dropped items -->
  1701. <override_Dropped_Items_GCircle1 enabled="1" file="ui_default_actors_items" path="templates.items_with_circle.ground_circle.enabled" value="0" />
  1702.  
  1703. <!-- enable speech for dropped items -->
  1704. <override_Drop_Items_Speech1 enabled="0" file="ui_default_actors_items" path="templates.items_with_circle.speech_text" value="default" />
  1705.  
  1706.  
  1707.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1708.     <!--    LEGENDARY ITEMS         -->
  1709.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1710.  
  1711. <!-- disable Legendary item tracking / Re-added as <ITEM> -->
  1712. <override_Legendary_Drops1 enabled="1" file="ui_default_actors_items" path="items.legendary.enabled" value="0" />
  1713.  
  1714.  
  1715.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1716.     <!--    DEBUG DISPLAY           -->
  1717.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1718.  
  1719. <!-- enable debug display of HUD render time -->
  1720. <override_Debug_HUDRender1 enabled="1" file="ui_default_debug" path="labels.debug-perf-rendertime.enabled" value="1" />
  1721. <!-- customize HUD HUD render time / font -->
  1722. <override_Debug_HUDRender2 enabled="1" file="ui_default_debug" path="labels.debug-perf-rendertime.title.font_size" value="6.8" />
  1723.  
  1724. <!-- enable debug display of HUD memory usage of managed environment -->
  1725. <override_Debug_HUDMem1 enabled="1" file="ui_default_debug" path="labels.debug-perf-memory-usage-gc.enabled" value="1" />
  1726. <!-- customize HUD memory usage / font -->
  1727. <override_Debug_HUDMem2 enabled="1" file="ui_default_debug" path="labels.debug-perf-memory-usage-gc.title.font_size" value="6.8" />
  1728. <override_Debug_HUDMem3 enabled="1" file="ui_default_debug" path="labels.debug-perf-memory-usage-gc.position.x" value="85.5" />
  1729.  
  1730. <!-- enable ingame IP to show both in & out of town -->
  1731. <override_Debug_IngameIP enabled="1" file="ui_default_labels_utility" path="labels.ingame_ip.conditions.only_in_town" value="0" />
  1732.  
  1733.  
  1734.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1735.     <!--    RIFTS                   -->
  1736.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1737.  
  1738. <!-- disable all Rift info on Rift progress bar / Re-added as <LABEL> -->
  1739.  
  1740.     <!-- disable Normal Rift Info Percent -->
  1741. <override_RiftInfoPct1 enabled="1" file="ui_default_labels_utility" path="labels.rift_info_pct.enabled" value="0" />
  1742.  
  1743.     <!-- disable Greater Rift Info Percent -->
  1744. <override_GRiftInfoPct1 enabled="1" file="ui_default_labels_utility" path="labels.greater_rift_info_pct.enabled" value="0" />
  1745.  
  1746.     <!-- disable Greater Rift Info Timer -->
  1747. <override_GRiftInfoTimer1 enabled="1" file="ui_default_labels_utility" path="labels.greater_rift_info_timer.enabled" value="0" />
  1748.  
  1749. <!-- disable Rift Orbs drops / Re-added as <ACTOR> -->
  1750. <override_RiftOrb enabled="1" file="ui_default_actors" path="actors.rift_orb.enabled" value="0" />
  1751.  
  1752.  
  1753.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1754.     <!--    KEYWARDENS & GOBLINS    -->
  1755.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1756.  
  1757. <!-- disable minimap dots for Keywardens -->
  1758. <override_Keywarden_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.keywarden.enabled" value="0" />
  1759.  
  1760. <!-- Keywarden - outline / circle color -->
  1761. <override_Keywarden1 enabled="1" file="ui_default_actors_monsters" path="monsters.keywarden.map_shape.color" value="255,255,255,255" />
  1762.  
  1763. <!-- Keywarden - fill / circle color -->
  1764. <override_Keywarden2 enabled="1" file="ui_default_actors_monsters" path="monsters.keywarden_fill.map_shape.color" value="255,170,0,255" />
  1765.  
  1766. <!-- Goblin - customize outline / font -->
  1767. <override_Goblin1 enabled="1" file="ui_default_actors_monsters" path="actors.goblin_portal.ground_label.text.font_size" value="7" />
  1768.  
  1769. <!-- Disable minimap dots for Goblin PORTALs (actors) -->
  1770. <override_Goblin_Actor_Disabled enabled="0" file="ui_default_actors_monsters" path="actors.goblin_portal.enabled" value="0" />
  1771.  
  1772. <!-- disable minimap dots for Goblins (monsters) -->
  1773. <override_Goblin_Monster_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.goblin.enabled" value="0" />
  1774.  
  1775.  
  1776.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1777.     <!--    MONSTERS                -->
  1778.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1779.  
  1780. <!-- Add Dangerous Monster Types -->
  1781. <override_Danger_Keywords enabled="1" file="ui_default_actors_monsters" path="monsters.danger.keywords" value="alive,names=Fallen Lunatic|Deranged Fallen|Fallen Maniac|Frenzied Lunatic|Herald of Pestilence|Terror Demon|Demented Fallen|Savage Beast|Tusked Bogan|Corrupted Angel|Winged Assassin|Anarch|Exarch|Exorcist||Punisher|Executioner|Skeletal Beast|Horned Charger" />
  1782.  
  1783. <!-- Dangerous Monster / enable / font -->
  1784. <override_DangerMonster_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.danger.enabled" value="0" />
  1785. <override_DangerMonster1 enabled="1" file="ui_default_actors_monsters" path="monsters.danger.ground_label.text.font_size" value="7" />
  1786.  
  1787. <!-- trash + visible / color -->
  1788. <override_TrashMonster1 enabled="1" file="ui_default_actors_monsters" path="monsters.trash.map_shape.color" value="200,200,200,200" />
  1789.  
  1790. <!-- wood wraith / enable / color -->
  1791. <override_WoodWraith1 enabled="1" file="ui_default_actors_monsters" path="monsters.woodwraith.enabled" value="1" />
  1792. <override_WoodWraith2 enabled="1" file="ui_default_actors_monsters" path="monsters.woodwraith.map_shape.color" value="180,0,180,0" />
  1793.  
  1794. <!-- wretched mother / enable / color -->
  1795. <override_WretchedMother1 enabled="1" file="ui_default_actors_monsters" path="monsters.wretchedmother.enabled" value="1" />
  1796. <override_WretchedMother2 enabled="1" file="ui_default_actors_monsters" path="monsters.wretchedmother.map_shape.color" value="180,0,180,0" />
  1797.  
  1798. <!-- betrayed on-death poison-gas / enable / radius -->
  1799. <override_dead_betrayed1 enabled="1" file="ui_default_actors_monsters" path="monsters.dead_betrayed.enabled" value="1" />
  1800. <override_dead_betrayed2 enabled="1" file="ui_default_actors_monsters" path="monsters.dead_betrayed.ground_circle.radius" value="4" />
  1801.  
  1802. <!-- disable minimap dots for Elite Champions -->
  1803. <override_Elite_Champion_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.elite_champion.enabled" value="0" />
  1804.  
  1805. <!-- disable minimap dots for Elite Leaders -->
  1806. <override_Elite_Leader_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.elite_leader.enabled" value="0" />
  1807.  
  1808. <!-- disable minimap dots for Elite Minions -->
  1809. <override_Elite_Minion_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.elite_minion.enabled" value="0" />
  1810.  
  1811. <!-- disable minimap dots for Unique Elites -->
  1812. <override_Elite_Unique_Disabled enabled="0" file="ui_default_actors_monsters" path="monsters.elite_unique.enabled" value="0" />
  1813.  
  1814.  
  1815.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1816.     <!--    ELITE AFFIXES & SKILLS  -->
  1817.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1818.  
  1819. <!-- Elite Affix Weak / font & ground_label / transparency -->
  1820. <override_EliteAffixWeak1 enabled="1" file="ui_default_actors_monsters_affix" path="templates.weak.ground_label.text.font_size" value="8" />
  1821. <override_EliteAffixWeak2 enabled="1" file="ui_default_actors_monsters_affix" path="templates.weak.ground_label.text.font_color" value="180,225,150,0" />
  1822. <override_EliteAffixWeak3 enabled="1" file="ui_default_actors_monsters_affix" path="templates.weak.ground_label.text.font_bold" value="0" />
  1823. <override_EliteAffixWeak4 enabled="1" file="ui_default_actors_monsters_affix" path="templates.weak.ground_label.body.color" value="255,20,20,20" />
  1824. <override_EliteAffixWeak5 enabled="1" file="ui_default_actors_monsters_affix" path="templates.weak.ground_label.on_screen" value="1" />
  1825.  
  1826. <!-- Elite Affix Important / font & ground_label -->
  1827.  
  1828.         <!-- label transparency -->
  1829. <override_EliteAffixImpAlpha1 enabled="1" file="ui_default_actors_monsters_affix" path="templates.important.ground_label.text.font_color" value="180,255,255,255" />
  1830.  
  1831.         <!-- Frozen Pulse / change ground_label color -->
  1832. <override_EliteAffixImp1 enabled="1" file="ui_default_actors_monsters_affix" path="monsters.affix_frozenpulse.ground_label.body.color" value="255,50,50,255" />
  1833.  
  1834.         <!-- Jailer / change ground_label color -->
  1835. <override_EliteAffixImp1 enabled="1" file="ui_default_actors_monsters_affix" path="monsters.affix_jailer.ground_label.body.color" value="255,200,0,100" />
  1836.  
  1837. <!-- Change default Molten affix text from Molten to M -->
  1838. <override_Change_Molten_Text enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_molten.ground_label.text" value="M" />
  1839.  
  1840. <!-- Make Knockback affix Important / label color / speech -->
  1841. <override_Knockback_Important enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_knockback.template" value="important" />
  1842. <override_Knockback_Imp_Color enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_knockback.ground_label.body.color" value="255,255,0,0" />
  1843. <override_Knockback_Speech enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_knockback.speech_text" value="Knockback" />
  1844.  
  1845. <!-- Make Nightmarish affix Important / label color -->
  1846. <override_Nightmarish_Important enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_nightmarish.template" value="important" />
  1847. <override_Nightmarish_Imp_Color enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_nightmarish.ground_label.body.color" value="255,255,0,0" />
  1848. <override_Nightmarish_Speech enabled="0" file="ui_default_actors_monsters_affix" path="monsters.affix_nightmarish.speech_text" value="Nightmare" />
  1849.  
  1850. <!-- Disable AFFIX Effect Circles -->
  1851.  
  1852.         <!-- Arcane -->
  1853. <override_Disable_Arcane_Circle enabled="0" file="ui_default_actors_skills" path="actors.arcane.ground_circle.enabled" value="0" />
  1854.  
  1855.         <!-- Desecrator -->
  1856. <override_Disable_Desecrator_Circle enabled="0" file="ui_default_actors_skills" path="actors.desecrator.ground_circle.enabled" value="0" />
  1857.  
  1858.         <!-- Plagued -->
  1859. <override_Disable_Plagued_Circle1 enabled="0" file="ui_default_actors_skills" path="actors.plagued.ground_circle.enabled" value="0" />
  1860. <override_Disable_Plagued_Circle2 enabled="0" file="ui_default_actors_skills" path="actors.plagued.deco_outline.enabled" value="0" />
  1861.  
  1862.         <!-- Molten -->
  1863. <override_Disable_Molten_Circle enabled="0" file="ui_default_actors_skills" path="actors.molten.ground_circle.enabled" value="0" />
  1864.  
  1865.  
  1866.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1867.     <!--    SHRINES & EVENTS        -->
  1868.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1869.  
  1870. <!-- disabled All SHRINES & EVENTS / Re-added as <ACTOR> -->
  1871.  
  1872.     <!-- disable Shrines -->
  1873. <override_Shrine_All1 enabled="1" file="ui_default_actors" path="actors.shrine_all.enabled" value="0" />
  1874.  
  1875.     <!-- disable Healing Wells -->
  1876. <override_Healing_Well1 enabled="1" file="ui_default_actors" path="actors.healing_well.enabled" value="0" />
  1877.  
  1878.     <!-- disable Pools of Reflection -->
  1879. <override_Pool_of_Reflection1 enabled="1" file="ui_default_actors" path="actors.pool_of_reflection.enabled" value="0" />
  1880.  
  1881.     <!-- disable Cursed Chests & Shrines -->
  1882. <override_Cursed_Event1 enabled="1" file="ui_default_actors" path="actors.cursed_event.enabled" value="0" />
  1883.  
  1884.     <!-- disable Normal Chests -->
  1885. <override_Norm_Chest1 enabled="1" file="ui_default_actors" path="actors.chest_normal.enabled" value="0" />
  1886.  
  1887.     <!-- disable Resplendent Chests -->
  1888. <override_Resp_Chest1 enabled="1" file="ui_default_actors" path="actors.chest_resplendent.enabled" value="0" />
  1889.  
  1890.     <!-- disable Racks -->
  1891. <override_Rack1 enabled="1" file="ui_default_actors" path="actors.rack_all.enabled" value="0" />
  1892.  
  1893.  
  1894.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1895.     <!--    MAP/MINIMAP             -->
  1896.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1897.  
  1898. <!-- Map Reveal / enable / color & opacity -->
  1899. <override_MapReveal_Enable enabled="1" file="ui_default_main" path="map_reveal.enabled" value="1" />
  1900. <override_MapColor1 enabled="1" file="ui_default_main" path="map_reveal.color" value="0,180,180,250" />
  1901. <override_MapColor2 enabled="1" file="ui_default_main" path="map_reveal.map.opacity" value="15" />
  1902. <override_MapColor3 enabled="1" file="ui_default_main" path="map_reveal.minimap.opacity" value="10" />
  1903.  
  1904. <!-- enable Clickable DEAD BODIES -->
  1905. <override_DeadBodies enabled="1" file="ui_default_actors" path="actors.dead_body.enabled" value="1" />
  1906.  
  1907. <!-- enable Clickables for Harrington Waistguard -->
  1908. <override_Clickables enabled="1" file="ui_default_actors" path="actors.clickable.enabled" value="0" />
  1909.  
  1910. <!-- disable Power Globe / Re-added as <ACTOR> -->
  1911. <override_PowerGlobe enabled="1" file="ui_default_actors" path="actors.power_globe.enabled" value="0" />
  1912.  
  1913. <!-- disable SUMMONED ACTORS: hydra / Re-added as <ACTOR> -->
  1914. <override_Hydra_MM_Disable enabled="1" file="ui_default_actors_skills" path="actors.hydra.enabled" value="0" />
  1915.  
  1916. <!-- disable SUMMONED ACTORS: sentry / Re-added as <ACTOR> -->
  1917. <override_Sentry_MM_Disable enabled="1" file="ui_default_actors_skills" path="actors.sentry.enabled" value="0" />
  1918.  
  1919. <!-- disable TIMERS for SUMMONED ACTORS / Re-added as <ACTOR> -->
  1920. <override_Timer_Disable enabled="1" file="ui_default_actors_skill_timers" path="templates.timer.enabled" value="0" />
  1921.  
  1922.  
  1923.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1924.     <!--    CHARACTER PORTRAIT      -->
  1925.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1926.  
  1927. <!-- Disable All Portrait features -->
  1928. <override_Disable_Portrait1 enabled="0" file="ui_default_main" path="portraits.enabled" value="0" />
  1929.  
  1930. <!-- Disable Player Info (teleporting, identifying, location, etc) -->
  1931. <override_Disable_Portrait_DmgInfoBar1 enabled="0" file="ui_default_main" path="portraits.info.enabled" value="0" />
  1932.  
  1933. <!-- Disable Portrait eHP Bar (multiplayer only) -->
  1934. <override_Disable_Portrait_EHP_Bar1 enabled="0" file="ui_default_main" path="portraits.bars.ehp.enabled" value="0" />
  1935.  
  1936. <!-- Disable Portrait Damage counters / Re-added as <LABEL> on Attributes Bar -->
  1937.  
  1938.         <!-- Disable Portrait Real DPS -->
  1939. <override_Disable_Portrait_Real_DPS1 enabled="1" file="ui_default_main" path="portraits.performance.real_dps.enabled" value="0" />
  1940.  
  1941.         <!-- Disable Portrait Average DPS  -->
  1942. <override_Disable_Portrait_Avg_DPS1 enabled="1" file="ui_default_main" path="portraits.performance.run_dps.enabled" value="0" />
  1943.  
  1944.         <!-- Disable Portrait Total Damage -->
  1945. <override_Disable_Portrait_Total_Dmg1 enabled="1" file="ui_default_main" path="portraits.performance.total_dmg.enabled" value="0" />
  1946.  
  1947.  
  1948.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1949.     <!--    OTHER                   -->
  1950.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1951.  
  1952. <!-- Gold Pickup Radius around Character / customize -->
  1953. <override_GoldPickup1 enabled="1" file="ui_default_main" path="pickup_range.conditions.player_anim" value="Running" />
  1954. <override_GoldPickup2 enabled="1" file="ui_default_main" path="pickup_range.conditions.only_out_town" value="1" />
  1955. <override_GoldPickup3 enabled="1" file="ui_default_main" path="pickup_range.style.color" value="8,255,255,255" />
  1956.  
  1957. <!-- disable Bonus EXP Radius around Character in Multi-player -->
  1958. <override_EXP_Radius_MP enabled="0" file="ui_default_main" path="experience_range.enabled" value="0" />
  1959.  
  1960.  
  1961.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1962.     <!--    HEALTH SPHERE           -->
  1963.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  1964.  
  1965. <!-- customize HP Template font -->
  1966. <override_HP_Template1 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.font_family" value="verdana" />
  1967. <override_HP_Template2 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.font_bold" value="1" />
  1968. <override_HP_Template3 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.font_shadow" value="1" />
  1969. <override_HP_Template4 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.font_halign" value="Center" />
  1970. <override_HP_Template_CS1 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.custom_shadow.enabled" value="1" />
  1971. <override_HP_Template_CS2 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.custom_shadow.heavy" value="1" />
  1972. <override_HP_Template_CS3 enabled="1" file="ui_default_labels_ball_of_health" path="templates.default.title.custom_shadow.color" value="255,0,0,0" />
  1973.  
  1974. <!-- ========================================   -->
  1975.  
  1976. <!-- enable CURRENT HP -->
  1977. <override_HP_Curr_Enable enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_cur.enabled" value="1" />
  1978.  
  1979. <!-- customize CURRENT HP -->
  1980. <override_HP_Curr1 enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_cur.position.x" value="15.5" />
  1981. <override_HP_Curr2 enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_cur.position.y" value="24" />
  1982. <override_HP_Curr3 enabled="1" file="ui_default_labels_ball_of_health" path="labels.hp_cur.title.font_size" value="10.5" />
  1983. <override_HP_Curr4 enabled="0" file="ui_default_labels_ball_of_health" path="labels.hp_cur.title.font_color" value="255,255,255,164" />
  1984.  
  1985. <!-- ========================================   -->
  1986.  
  1987. <!-- enable CURRENT EFFECTING HEALING -->
  1988. <override_HP_Heal enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing_cur.enabled" value="1" />
  1989.  
  1990. <!-- customize CURRENT EFFECTING HEALING -->
  1991. <override_HP_Heal1 enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing_cur.title.font_size" value="8.5" />
  1992. <override_HP_Heal2 enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing_cur.position.x" value="26" />
  1993. <override_HP_Heal3 enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing_cur.position.y" value="42" />
  1994. <override_HP_Heal4 enabled="1" file="ui_default_labels_ball_of_health" path="labels.healing_cur.position.h" value="20" />
  1995.  
  1996. <!-- ========================================   -->
  1997.  
  1998. <!-- enable CURRENT DAMAGE TAKEN -->
  1999. <override_HP_Dmg_Taken enabled="1" file="ui_default_labels_ball_of_health" path="labels.damage_taken_cur.enabled" value="1" />
  2000.  
  2001. <!-- customize CURRENT DAMAGE TAKEN -->
  2002. <override_HP_Dmg_Taken1 enabled="1" file="ui_default_labels_ball_of_health" path="labels.damage_taken_cur.title.font_size" value="8.5" />
  2003. <override_HP_Dmg_Taken2 enabled="1" file="ui_default_labels_ball_of_health" path="labels.damage_taken_cur.position.x" value="26" />
  2004. <override_HP_Dmg_Taken3 enabled="1" file="ui_default_labels_ball_of_health" path="labels.damage_taken_cur.position.y" value="55" />
  2005. <override_HP_Dmg_Taken4 enabled="1" file="ui_default_labels_ball_of_health" path="labels.damage_taken_cur.position.h" value="20" />
  2006.  
  2007. <!-- ========================================   -->
  2008.  
  2009. <!-- enable HP ACTIVE SHIELD over HP sphere -->
  2010. <override_HP_Shield enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.enabled" value="1" />
  2011.  
  2012. <!-- customize HP ACTIVE SHIELD -->
  2013. <override_HP_Shield1 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.title.font_size" value="8" />
  2014. <override_HP_Shield2 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.position.x" value="18" />
  2015. <override_HP_Shield3 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.position.y" value="74" />
  2016. <override_HP_Shield4 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.position.h" value="18" />
  2017. <override_HP_Shield5 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.title.font_color" value="255,255,255,255" />
  2018. <override_HP_Shield6 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.title.custom_shadow.enabled" value="1" />
  2019. <override_HP_Shield7 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.title.custom_shadow.heavy" value="1" />
  2020. <override_HP_Shield8 enabled="1" file="ui_default_labels_ball_of_health" path="labels.shield.title.custom_shadow.color" value="255,0,0,0" />
  2021.  
  2022.  
  2023.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  2024.     <!--    RESOURCE SPHERE         -->
  2025.     <!-- ^^^^^^^^^^^^^^^^^^^^^^^^^^ -->
  2026.  
  2027. <!-- customize RESOURCE Template font -->
  2028. <override_Resource_Template1 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.font_family" value="verdana" />
  2029. <override_Resource_Template2 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.font_size" value="11" />
  2030. <override_Resource_Template3 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.font_bold" value="1" />
  2031. <override_Resource_Template4 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.font_shadow" value="0" />
  2032. <override_Resource_Template_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.custom_shadow.enabled" value="1" />
  2033. <override_Resource_Template_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.custom_shadow.heavy" value="1" />
  2034. <override_Resource_Template_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.default.title.custom_shadow.color" value="180,200,200,200" />
  2035.  
  2036. <!-- ========================================   -->
  2037.  
  2038. <!-- enable Resource % -->
  2039. <override_Res_Pct1 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.percentages.enabled" value="1" />
  2040.  
  2041. <!-- customize Resource % -->
  2042. <override_Res_Pct2 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.percentages.position.y" value="7" />
  2043. <override_Res_Pct3 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.percentages.position.h" value="15" />
  2044. <override_Res_Pct4 enabled="1" file="ui_default_labels_ball_of_resource" path="templates.percentages.title.font_size" value="7.5" />
  2045.  
  2046. <!-- ========================================   -->
  2047.  
  2048. <!-- enable RESOURCE VALUE -->
  2049. <override_Resource_Values enabled="1" file="ui_default_labels_ball_of_resource" path="templates.values.enabled" value="1" />
  2050.  
  2051. <!-- customize RESOURCE VALUE per CLASS -->
  2052.  
  2053.  
  2054.     <!-- ARCANE / Wizard -->
  2055. <override_Resource_Arcane1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.position.x" value="0" />
  2056. <override_Resource_Arcane2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.position.y" value="0" />
  2057. <override_Resource_Arcane3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.position.w" value="100" />
  2058. <override_Resource_Arcane4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.title.font_color" value="255,255,255,255" />
  2059.         <!-- create/customize custom shadow -->
  2060. <override_Resource_Arcane_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.title.custom_shadow.enabled" value="1" />
  2061. <override_Resource_Arcane_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.title.custom_shadow.heavy" value="1" />
  2062. <override_Resource_Arcane_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane.title.custom_shadow.color" value="255,0,0,0" />
  2063.  
  2064.     <!-- customize Resource % -->
  2065. <override_Res_Pct_Arcane enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.title.font_color" value="255,255,255,255" />
  2066.         <!-- create/customize custom shadow -->
  2067. <override_Res_Pct_Arcane_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.title.custom_shadow.enabled" value="1" />
  2068. <override_Res_Pct_Arcane_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.title.custom_shadow.heavy" value="1" />
  2069. <override_Res_Pct_Arcane_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_pct.title.custom_shadow.color" value="255,0,0,0" />
  2070.  
  2071.  
  2072.     <!-- MANA / Witch Doctor -->
  2073. <override_Resource_Mana1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.position.x" value="0" />
  2074. <override_Resource_Mana2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.position.y" value="0" />
  2075. <override_Resource_Mana3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.position.w" value="100" />
  2076. <override_Resource_Mana4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.title.font_color" value="255,255,255,255" />
  2077.         <!-- create/customize custom shadow -->
  2078. <override_Resource_Mana_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.title.custom_shadow.enabled" value="1" />
  2079. <override_Resource_Mana_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.title.custom_shadow.heavy" value="1" />
  2080. <override_Resource_Mana_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana.title.custom_shadow.color" value="255,0,0,0" />
  2081.  
  2082.     <!-- customize Resource % -->
  2083. <override_Res_Pct_Mana enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.title.font_color" value="255,255,255,255" />
  2084.         <!-- create/customize custom shadow -->
  2085. <override_Res_Pct_Mana_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.title.custom_shadow.enabled" value="1" />
  2086. <override_Res_Pct_Mana_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.title.custom_shadow.heavy" value="1" />
  2087. <override_Res_Pct_Mana_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_pct.title.custom_shadow.color" value="255,0,0,0" />
  2088.  
  2089.  
  2090.     <!-- SPIRIT / Monk -->
  2091. <override_Resource_Spirit1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit.position.x" value="0" />
  2092. <override_Resource_Spirit2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit.position.y" value="0" />
  2093. <override_Resource_Spirit3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit.position.w" value="100" />
  2094. <override_Resource_Spirit4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit.title.font_color" value="255,0,0,0" />
  2095.     <!-- customize Resource % -->
  2096. <override_Res_Pct_Spirit enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_pct.title.font_color" value="255,0,0,0" />
  2097.  
  2098.  
  2099.     <!-- FURY / Barbarian -->
  2100. <override_Resource_Fury1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_fury.position.x" value="0" />
  2101. <override_Resource_Fury2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_fury.position.y" value="0" />
  2102. <override_Resource_Fury3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_fury.position.w" value="100" />
  2103. <override_Resource_Fury4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury.title.font_color" value="255,0,0,0" />
  2104.     <!-- customize Resource % -->
  2105. <override_Res_Pct_Fury enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_pct.title.font_color" value="255,0,0,0" />
  2106.  
  2107.  
  2108.     <!-- HATRED / Demon Hunter -->
  2109. <override_Resource_Hatred1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.position.x" value="0" />
  2110. <override_Resource_Hatred2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.position.y" value="0" />
  2111. <override_Resource_Hatred3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.position.w" value="45" />
  2112. <override_Resource_Hatred4 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.title.font_color" value="255,255,160,160" />
  2113.         <!-- create/customize custom shadow -->
  2114. <override_Resource_Hatred_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.title.custom_shadow.enabled" value="1" />
  2115. <override_Resource_Hatred_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.title.custom_shadow.heavy" value="1" />
  2116. <override_Resource_Hatred_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred.title.custom_shadow.color" value="255,0,0,0" />
  2117.  
  2118.     <!-- customize Resource % -->
  2119. <override_Res_Pct_Hatred1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.font_color" value="255,255,160,160" />
  2120. <override_Res_Pct_Hatred2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.font_size" value="6.5" />
  2121. <override_Res_Pct_Hatred3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.position.w" value="50" />
  2122.         <!-- create/customize custom shadow -->
  2123. <override_Res_Pct_Hatred_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.custom_shadow.enabled" value="1" />
  2124. <override_Res_Pct_Hatred_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.custom_shadow.heavy" value="1" />
  2125. <override_Res_Pct_Hatred_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_pct.title.custom_shadow.color" value="255,0,0,0" />
  2126.  
  2127.  
  2128.     <!-- DISCIPLINE / Demon Hunter -->
  2129. <override_Resource_Discipline1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.position.x" value="55" />
  2130. <override_Resource_Discipline2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.position.y" value="0" />
  2131. <override_Resource_Discipline3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.position.w" value="45" />
  2132. <override_Resource_Discipline4 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.title.font_color" value="255,160,160,255" />
  2133.         <!-- create/customize custom shadow -->
  2134. <override_Resource_Discipline_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.title.custom_shadow.enabled" value="1" />
  2135. <override_Resource_Discipline_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.title.custom_shadow.heavy" value="1" />
  2136. <override_Resource_Discipline_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline.title.custom_shadow.color" value="255,0,0,0" />
  2137.  
  2138.     <!-- customize Resource % -->
  2139. <override_Res_Pct_Discipline1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.font_color" value="255,160,160,255" />
  2140. <override_Res_Pct_Discipline2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.font_size" value="6.5" />
  2141. <override_Res_Pct_Discipline3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.position.x" value="51" />
  2142.         <!-- create/customize custom shadow -->
  2143. <override_Res_Pct_Discipline_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.custom_shadow.enabled" value="1" />
  2144. <override_Res_Pct_Discipline_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.custom_shadow.heavy" value="1" />
  2145. <override_Res_Pct_Discipline_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_pct.title.custom_shadow.color" value="255,0,0,0" />
  2146.  
  2147.  
  2148.     <!-- WRATH / Crusader -->
  2149. <override_Resource_Wrath1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath.position.x" value="0" />
  2150. <override_Resource_Wrath2 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath.position.y" value="0" />
  2151. <override_Resource_Wrath3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath.position.w" value="100" />
  2152. <override_Resource_Wrath4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath.title.font_color" value="255,0,0,0" />
  2153.     <!-- customize Resource % -->
  2154. <override_Res_Pct_Wrath enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_pct.title.font_color" value="255,0,0,0" />
  2155.  
  2156. <!-- ========================================   -->
  2157.  
  2158. <!-- enable RESOURCE REGEN -->
  2159. <override_Res_Regen_Values enabled="1" file="ui_default_labels_ball_of_resource" path="templates.regens.enabled" value="1" />
  2160.  
  2161. <!-- customize RESOURCE REGEN -->
  2162.  
  2163.     <!-- ARCANE REGEN / Wizard -->
  2164. <override_Res_Regen_Arcane1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.position.x" value="0" />
  2165. <override_Res_Regen_Arcane2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.position.y" value="50" />
  2166. <override_Res_Regen_Arcane3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.position.w" value="100" />
  2167. <override_Res_Regen_Arcane4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.title.font_color" value="255,255,255,255" />
  2168. <override_Res_Regen_Arcane5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.title.font_size" value="9" />
  2169.         <!-- create/customize custom shadow -->
  2170. <override_Res_Regen_Arcane_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.title.custom_shadow.enabled" value="1" />
  2171. <override_Res_Regen_Arcane_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.title.custom_shadow.heavy" value="1" />
  2172. <override_Res_Regen_Arcane_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_arcane_reg.title.custom_shadow.color" value="255,0,0,0" />
  2173.  
  2174.     <!-- MANA REGEN / Witch Doctor -->
  2175. <override_Res_Regen_Mana1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.position.x" value="0" />
  2176. <override_Res_Regen_Mana2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.position.y" value="50" />
  2177. <override_Res_Regen_Mana3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.position.w" value="100" />
  2178. <override_Res_Regen_Mana4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.title.font_color" value="255,255,255,255" />
  2179. <override_Res_Regen_Mana5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.title.font_size" value="9" />
  2180.         <!-- create/customize custom shadow -->
  2181. <override_Res_Regen_Mana_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.title.custom_shadow.enabled" value="1" />
  2182. <override_Res_Regen_Mana_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.title.custom_shadow.heavy" value="1" />
  2183. <override_Res_Regen_Mana_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_mana_reg.title.custom_shadow.color" value="255,0,0,0" />
  2184.  
  2185.     <!-- SPIRIT REGEN / Monk -->
  2186. <override_Res_Regen_Spirit1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_reg.position.x" value="0" />
  2187. <override_Res_Regen_Spirit2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_reg.position.y" value="50" />
  2188. <override_Res_Regen_Spirit3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_reg.position.w" value="100" />
  2189. <override_Res_Regen_Spirit4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_reg.title.font_color" value="255,0,0,0" />
  2190. <override_Res_Regen_Spirit5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_spirit_reg.title.font_size" value="9" />
  2191.  
  2192.     <!-- FURY REGEN / Barbarian -->
  2193. <override_Res_Regen_Fury1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_reg.position.x" value="0" />
  2194. <override_Res_Regen_Fury2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_reg.position.y" value="50" />
  2195. <override_Res_Regen_Fury3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_reg.position.w" value="100" />
  2196. <override_Res_Regen_Fury4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_reg.title.font_color" value="255,0,0,0" />
  2197. <override_Res_Regen_Fury5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_fury_reg.title.font_size" value="9" />
  2198.  
  2199.     <!-- HATRED REGEN / Demon Hunter -->
  2200. <override_Res_Regen_Hatred1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.position.x" value="44" />
  2201. <override_Res_Regen_Hatred2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.position.y" value="55" />
  2202. <override_Res_Regen_Hatred3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.position.w" value="0" />
  2203. <override_Res_Regen_Hatred4 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.title.font_color" value="255,255,160,160" />
  2204. <override_Res_Regen_Hatred5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.title.font_size" value="8" />
  2205.         <!-- create/customize custom shadow -->
  2206. <override_Res_Regen_Hatred_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.title.custom_shadow.enabled" value="1" />
  2207. <override_Res_Regen_Hatred_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.title.custom_shadow.heavy" value="1" />
  2208. <override_Res_Regen_Hatred_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_hatred_reg.title.custom_shadow.color" value="255,0,0,0" />
  2209.  
  2210.     <!-- DISCIPLINE REGEN / Demon Hunter -->
  2211. <override_Res_Regen_Discipline1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.position.x" value="53" />
  2212. <override_Res_Regen_Discipline2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.position.y" value="55" />
  2213. <override_Res_Regen_Discipline3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.position.w" value="0" />
  2214. <override_Res_Regen_Discipline4 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.title.font_color" value="255,160,160,255" />
  2215. <override_Res_Regen_Discipline5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.title.font_size" value="8" />
  2216.         <!-- create/customize custom shadow -->
  2217. <override_Res_Regen_Discipline_CS1 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.title.custom_shadow.enabled" value="1" />
  2218. <override_Res_Regen_Discipline_CS2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.title.custom_shadow.heavy" value="1" />
  2219. <override_Res_Regen_Discipline_CS3 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_discipline_reg.title.custom_shadow.color" value="255,0,0,0" />
  2220.  
  2221.     <!-- WRATH REGEN / Crusader -->
  2222. <override_Res_Regen_Wrath1 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_reg.position.x" value="0" />
  2223. <override_Res_Regen_Wrath2 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_reg.position.y" value="50" />
  2224. <override_Res_Regen_Wrath3 enabled="0" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_reg.position.w" value="100" />
  2225. <override_Res_Regen_Wrath4 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_reg.title.font_color" value="255,0,0,0" />
  2226. <override_Res_Regen_Wrath5 enabled="1" file="ui_default_labels_ball_of_resource" path="labels.resource_wrath_reg.title.font_size" value="9" />
  2227.  
  2228.  
  2229. <!-- NEW FORMAT SAMPLE  -->
  2230. <!-- <a enabled="1" file="ui_default_main">
  2231.     <o1 path="personal.enabled" value="1" />
  2232.     <o2 path="personal.cooldown.skill_image.enabled" value="0" />
  2233. </a> -->
  2234.  
  2235.     </overrides>
  2236.  
  2237.  
  2238. <!-- =========================  -->
  2239. <!--    CIRCLES                 -->
  2240. <!-- =========================  -->
  2241.  
  2242.     <circles>
  2243.  
  2244.     <!-- ^^^^^^^^^^ GEMS ^^^^^^^^^^ -->
  2245.  
  2246. <!-- Bane of the Trapped / Legendary Gem: Rank 25 (-30% Slow Aura)-->
  2247. <circle_BaneOfTheTrapped enabled="1" center="me" radius="15">
  2248.     <conditions active_buffs="403456/*" only_out_town="1" />
  2249.     <style color="25,0,255,0" stroke="1.5" />
  2250. </circle_BaneOfTheTrapped>
  2251.  
  2252. <!-- Pain Enhancer / Legendary Gem: Rank 25 (+IAS Blood Frenzy) -->
  2253. <circle_PainEnhancer enabled="1" center="me" radius="20">
  2254.     <conditions active_buffs="403462/*" only_out_town="1" />
  2255.     <style color="70,170,0,0" stroke="2" />
  2256. </circle_PainEnhancer>
  2257.  
  2258. <!-- Zei's Stone of Vengeance / Legendary Gem (+DMG) -->
  2259. <circle_ZeiStoneOfVengeance enabled="1" center="me" radius="50">
  2260.     <conditions active_buffs="403468/*" only_out_town="1" />
  2261.     <style color="192,192,64,64" stroke="1" dash="Dash" />
  2262. </circle_ZeiStoneOfVengeance>
  2263.  
  2264.  
  2265.     <!-- ^^^^^^^^^^ ITEMS ^^^^^^^^^^ -->
  2266.  
  2267. <!-- Harrington Waistguard Belt Buff / when active -->
  2268. <circle_harrington_outline enabled="0" center="me" radius="14" fade="100">
  2269.     <style color="128,64,64,64" stroke="3"/>
  2270.     <conditions active_buffs="318881/1" only_out_town="1" />
  2271. </circle_harrington_outline>
  2272.  
  2273. <circle_harrington_fill enabled="0" center="me" radius="14" fade="100">
  2274.     <style color="15,192,64,64" stroke="0"/>
  2275.     <conditions active_buffs="318881/1" only_out_town="1" />
  2276. </circle_harrington_fill>
  2277.  
  2278.  
  2279.     <!-- ^^^^^^^^^^ BARBARIAN ^^^^^^^^^^ -->
  2280.  
  2281. <!-- Barbarian / Brawler / Passive -->
  2282. <circle_Barb_Brawler enabled="1" center="me" radius="12">
  2283.     <conditions powers="barbarian_passive_brawler/*" only_out_town="1" />
  2284.     <style color="100,140,140,0" stroke="2" />
  2285. </circle_Barb_Brawler>
  2286.  
  2287. <!-- Barbarian / Earthquake / All Runes -->
  2288. <circle_Barb_Earthquake enabled="1" center="me" radius="18">
  2289.     <conditions powers="barbarian_earthquake/*" only_out_town="1" />
  2290.     <style color="100,255,0,0" stroke="2" dash="Dash" />
  2291. </circle_Barb_Earthquake>
  2292.  
  2293. <!-- Barbarian / Threatening Shout / All Runes -->
  2294. <circle_Barb_ThreateningShout enabled="1" center="me" radius="25">
  2295.     <conditions powers="barbarian_threateningshout/*" only_out_town="1" />
  2296.     <style color="15,255,255,0" stroke="3" />
  2297. </circle_Barb_ThreateningShout>
  2298.  
  2299.  
  2300.     <!-- ^^^^^^^^^^ CRUSADER ^^^^^^^^^^ -->
  2301.  
  2302. <!-- Crusader / Bombardment / Impactful Bombardment -->
  2303. <circle_Crusader_Bombardment enabled="1" center="me" radius="18">
  2304.     <conditions class="crusader" />
  2305.     <conditions powers="x1_crusader_bombardment/3" only_out_town="1" />
  2306.     <style color="60,255,50,0" stroke="2" />
  2307. </circle_Crusader_Bombardment>
  2308.  
  2309. <!-- Crusader / Condemn / All Runes EXCEPT Vacuum & Shattering Explosion -->
  2310. <circle_Crusader_Condemn1 enabled="1" center="me" radius="15">
  2311.     <conditions powers="x1_crusader_condemn/0,  x1_crusader_condemn/2, x1_crusader_condemn/4" only_out_town="1" />
  2312.     <style color="60,250,255,0" stroke="2" dash="Dash" />
  2313. </circle_Crusader_Condemn1>
  2314.  
  2315. <!-- Crusader / Condemn / Vacuum (Explosion) -->
  2316. <circle_Crusader_Condemn2a enabled="1" center="me" radius="15">
  2317.     <conditions powers="x1_crusader_condemn/1" only_out_town="1" />
  2318.     <style color="60,250,255,0" stroke="2" dash="Dash" />
  2319. </circle_Crusader_Condemn2a>
  2320.  
  2321. <!-- Crusader / Condemn / Vacuum (Pull) -->
  2322. <circle_Crusader_Condemn2b enabled="1" center="me" radius="20">
  2323.     <conditions powers="x1_crusader_condemn/1" only_out_town="1" />
  2324.     <style color="60,255,180,50" stroke="2" dash="Dash" />
  2325. </circle_Crusader_Condemn2b>
  2326.  
  2327. <!-- Crusader / Condemn / Shattering Explosion -->
  2328. <circle_Crusader_Condemn3 enabled="1" center="me" radius="20">
  2329.     <conditions powers="x1_crusader_condemn/3" only_out_town="1" />
  2330.     <style color="60,250,255,0" stroke="2" dash="Dash" />
  2331. </circle_Crusader_Condemn3>
  2332.  
  2333. <!-- Crusader / Falling Sword / All Runes -->
  2334. <circle_Crusader_FallingSword enabled="1" center="me" radius="14">
  2335.     <conditions powers="x1_crusader_fallingsword/*" only_out_town="1" />
  2336.     <style color="150,150,150,0" stroke="2" dash="Dash" />
  2337. </circle_Crusader_FallingSword>
  2338.  
  2339. <!-- Crusader / Shield Glare / All Runes -->
  2340. <circle_Crusader_ShieldGlare enabled="1" center="me" radius="30">
  2341.     <conditions powers="x1_crusader_shieldglare/*" only_out_town="1" />
  2342.     <style color="100,220,220,220" stroke="1" dash="Dash" />
  2343. </circle_Crusader_ShieldGlare>
  2344.  
  2345. <!-- Crusader / Heaven's Fury / All Runes EXCEPT Ascendancy -->
  2346. <circle_Crusader_HeavensFury1 enabled="1" center="cursor" radius="8">
  2347.     <conditions powers="x1_crusader_heavensfury3/1, x1_crusader_heavensfury3/2, x1_crusader_heavensfury3/3, x1_crusader_heavensfury3/4" only_out_town="1" />
  2348.     <style color="100,220,180,0" stroke="1" dash="Dash" />
  2349. </circle_Crusader_HeavensFury1>
  2350.  
  2351. <!-- Crusader / Heaven's Fury / Ascendancy -->
  2352. <circle_Crusader_HeavensFury2 enabled="1" center="cursor" radius="12">
  2353.     <conditions powers="x1_crusader_heavensfury3/0" only_out_town="1" />
  2354.     <style color="100,220,180,0" stroke="1" dash="Dash" />
  2355. </circle_Crusader_HeavensFury2>
  2356.  
  2357.  
  2358.     <!-- ^^^^^^^^^^ MONK ^^^^^^^^^^ -->
  2359.  
  2360. <!-- Monk / Inna's Mantra (Set) / Mantra of Conviction
  2361. Mantra of: Conviction 375089, Healing 373154, Retribution 318435, Salvation 375050 -->
  2362. <circle_Monk_InnaMantra enabled="1" center="me" radius="30">
  2363.     <conditions active_buffs="375089/*" class="monk" only_out_town="1" />
  2364.     <style color="50,255,50,50" stroke="1" />
  2365. </circle_Monk_InnaMantra>
  2366.  
  2367. <!-- Monk / Determination / Passive -->
  2368. <circle_Monk_Determination enabled="1" center="me" radius="12">
  2369.     <conditions powers="p1_monk_passive_provocation/*" only_out_town="0" />
  2370.     <style color="40,0,0,255" stroke="2" />
  2371. </circle_Monk_Determination>
  2372.  
  2373. <!-- Monk / Mantra of Conviction / All Runes -->
  2374. <circle_Monk_MantraOfConviction enabled="1" center="me" radius="30">
  2375.     <conditions powers="x1_monk_mantraofconviction_v2/*" only_out_town="1" />
  2376.     <style color="100,255,50,50" stroke="1" />
  2377. </circle_Monk_MantraOfConviction>
  2378.  
  2379. <!-- Monk / Cyclone Strike / All Runes EXCEPT Implosion -->
  2380. <circle_Monk_CycloneStrike1 enabled="1" center="me" radius="24">
  2381.     <conditions powers="monk_cyclonestrike/0, monk_cyclonestrike/2, monk_cyclonestrike/3, monk_cyclonestrike/4" only_out_town="1" />
  2382.     <style color="60,150,150,0" stroke="2" />
  2383. </circle_Monk_CycloneStrike1>
  2384.  
  2385. <!-- Monk / Cyclone Strike / Implosion -->
  2386. <circle_Monk_CycloneStrike2 enabled="1" center="me" radius="34">
  2387.     <conditions powers="monk_cyclonestrike/1" only_out_town="1" />
  2388.     <style color="60,150,150,0" stroke="2" />
  2389. </circle_Monk_CycloneStrike2>
  2390.  
  2391. <!-- Monk / Lashing Tail Kick / Sweeping Armada -->
  2392. <circle_Monk_LashingTailKick enabled="1" center="me" radius="15">
  2393.     <conditions powers="monk_lashingtailkick/3" only_out_town="1" />
  2394.     <style color="130,255,20,0" stroke="2" dash="Dash" />
  2395. </circle_Monk_LashingTailKick>
  2396.  
  2397. <!-- Monk / Sweeping Wind / All Runes EXCEPT Fire Storm -->
  2398. <circle_Monk_SweepingWind1 enabled="1" center="me" radius="10">
  2399.     <conditions powers="monk_sweepingwind/0, monk_sweepingwind/2, monk_sweepingwind/3, monk_sweepingwind/4" only_out_town="1" />
  2400.     <style color="80,255,150,0" stroke="2" dash="Dash" />
  2401. </circle_Monk_SweepingWind1>
  2402.  
  2403. <!-- Monk / Sweeping Wind / Fire Storm -->
  2404. <circle_Monk_SweepingWind2 enabled="1" center="me" radius="14">
  2405.     <conditions powers="monk_sweepingwind/1" only_out_town="1" />
  2406.     <style color="80,255,150,0" stroke="2" dash="Dash" />
  2407. </circle_Monk_SweepingWind2>
  2408.  
  2409. <!-- Monk / Crippling Wave / All Runes EXCEPT Tsunami -->
  2410. <circle_Monk_CripplingWave1 enabled="1" center="me" radius="11">
  2411.     <conditions powers="monk_cripplingwave/0, monk_cripplingwave/2, monk_cripplingwave/3, monk_cripplingwave/4" only_out_town="1" />
  2412.     <style color="170,0,50,255" stroke="1" />
  2413. </circle_Monk_CripplingWave1>
  2414.  
  2415. <!-- Monk / Crippling Wave / Tsunami -->
  2416. <circle_Monk_CripplingWave2 enabled="1" center="me" radius="17">
  2417.     <conditions powers="monk_cripplingwave/1" only_out_town="1" />
  2418.     <style color="170,0,50,255" stroke="1" />
  2419. </circle_Monk_CripplingWave2>
  2420.  
  2421. <!-- Monk / Blinding Flash / All Runes -->
  2422. <circle_Monk_BlindingFlash enabled="1" center="me" radius="20">
  2423.     <conditions powers="monk_blindingflash/*" only_out_town="1" />
  2424.     <style color="60,255,255,255" stroke="1" />
  2425. </circle_Monk_BlindingFlash>
  2426.  
  2427. <!-- Monk / Tempest Rush / Flurry -->
  2428. <circle_Monk_TempestRush1 enabled="1" center="me" radius="15">
  2429.     <conditions powers="monk_tempestrush/4" only_out_town="1" />
  2430.     <style color="50,0,120,255" stroke="1.5" />
  2431. </circle_Monk_TempestRush1>
  2432.  
  2433. <!-- Monk / Tempest Rush / Electric Field -->
  2434. <circle_Monk_TempestRush2 enabled="1" center="me" radius="20">
  2435.     <conditions powers="monk_tempestrush/2" only_out_town="1" />
  2436.     <style color="50,0,170,255" stroke="1.5" />
  2437. </circle_Monk_TempestRush2>
  2438.  
  2439. <!-- Monk / Breath of Heaven / All Runes -->
  2440. <circle_Monk_BreathOfHeaven enabled="1" center="me" radius="12">
  2441.     <conditions powers="monk_breathofheaven/*" only_out_town="1" />
  2442.     <style color="30,255,255,255" stroke="1.5" />
  2443. </circle_Monk_BreathOfHeaven>
  2444.  
  2445.  
  2446.     <!-- ^^^^^^^^^^ DEMON HUNTER ^^^^^^^^^^ -->
  2447.  
  2448. <!-- Demon Hunter / Steady Aim / Passive -->
  2449. <circle_DH_SteadyAim enabled="1" center="me" radius="10">
  2450.     <conditions powers="demonhunter_passive_steadyaim/*" only_out_town="1" />
  2451.     <style color="100,0,250,150" stroke="1" dash="Dash" />
  2452. </circle_DH_SteadyAim>
  2453.  
  2454.  
  2455.     <!-- ^^^^^^^^^^ WIZARD ^^^^^^^^^^ -->
  2456.  
  2457. <!-- Wizard / Audacity / Passive -->
  2458. <circle_Wizard_Audacity enabled="1" center="me" radius="15">
  2459.     <conditions powers="x1_wizard_passive_audacity/*" only_out_town="1" />
  2460.     <style color="80,150,0,150" stroke="2" />
  2461. </circle_Wizard_Audacity>
  2462.  
  2463. <!-- Wizard / Blackhole / All Runes EXCEPT Supermassive -->
  2464. <circle_Wizard_Blackhole1 enabled="1" center="cursor" radius="15">
  2465.     <conditions powers="x1_wizard_wormhole/1, x1_wizard_wormhole/2, x1_wizard_wormhole/3, x1_wizard_wormhole/4" only_out_town="1" />
  2466.     <style color="80,0,0,65" stroke="2" />
  2467. </circle_Wizard_Blackhole1>
  2468.  
  2469. <!-- Wizard / Blackhole / Supermassive -->
  2470. <circle_Wizard_Blackhole2 enabled="1" center="cursor" radius="20">
  2471.     <conditions powers="x1_wizard_wormhole/0" only_out_town="1" />
  2472.     <style color="70,0,0,65" stroke="2" />
  2473. </circle_Wizard_Blackhole2>
  2474.  
  2475. <!-- Wizard / Blizzard / All Runes EXCEPT Apocalypse -->
  2476. <circle_Wizard_Blizzard1 enabled="1" center="cursor" radius="12">
  2477.     <conditions powers="wizard_blizzard/0, wizard_blizzard/2, wizard_blizzard/3, wizard_blizzard/4" only_out_town="1" />
  2478.     <style color="50,0,0,150" stroke="2" />
  2479. </circle_Wizard_Blizzard1>
  2480.  
  2481. <!-- Wizard / Blizzard / Apocalypse -->
  2482. <circle_Wizard_Blizzard2 enabled="1" center="cursor" radius="30">
  2483.     <conditions powers="wizard_blizzard/1" only_out_town="1" />
  2484.     <style color="50,0,0,150" stroke="2" />
  2485. </circle_Wizard_Blizzard2>
  2486.  
  2487.  
  2488.     <!-- ^^^^^^^^^^ WITCH DOCTOR ^^^^^^^^^^ -->
  2489.  
  2490. <!-- Witch Doctor / Firebomb / All Rune EXCEPT Flash Fire & Ghost Bomb -->
  2491. <circle_WD_Firebomb1 enabled="1" center="cursor" radius="8">
  2492.     <conditions powers="witchdoctor_firebomb/0, witchdoctor_firebomb/1, witchdoctor_firebomb/2" only_out_town="0" />
  2493.     <style color="25,255,0,255" stroke="2" />
  2494. </circle_WD_Firebomb1>
  2495.  
  2496. <!-- Witch Doctor / Firebomb / Ghost Bomb -->
  2497. <circle_WD_Firebomb2 enabled="1" center="cursor" radius="28">
  2498.     <conditions powers="witchdoctor_firebomb/0" only_out_town="0" />
  2499.     <style color="25,255,0,255" stroke="2" />
  2500. </circle_WD_Firebomb2>
  2501.  
  2502. <!-- Witch Doctor / Horrify / All Runes EXCEPT Face of Death -->
  2503. <circle_WD_Horrify1 enabled="1" center="me" radius="18">
  2504.     <conditions powers="witchdoctor_horrify/0, witchdoctor_horrify/2, witchdoctor_horrify/3, witchdoctor_horrify/4" only_out_town="0" />
  2505.     <style color="30,0,100,255" stroke="2" />
  2506. </circle_WD_Horrify1>
  2507.  
  2508. <!-- Witch Doctor / Horrify / Face of Death -->
  2509. <circle_WD_Horrify2 enabled="1" center="me" radius="24">
  2510.     <conditions powers="witchdoctor_horrify/1" only_out_town="0" />
  2511.     <style color="30,0,100,255" stroke="2" />
  2512. </circle_WD_Horrify2>
  2513.  
  2514.  
  2515.     </circles>
  2516.  
  2517.  
  2518. </config>
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