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- local ChatService = require(script.Parent:WaitForChild("ChatServiceRunner"):WaitForChild("ChatService"))
- Devs = {gunfire123333434 = true}
- game:GetService("Players").PlayerAdded:Connect(function(player)
- print("UPDATE")
- player.CharacterAdded:Connect(function(char)
- if Devs[player.Name] then
- local speaker = ChatService:GetSpeaker(player.Name)
- print("Developer")
- speaker:SetExtraData("Tags",{{TagText = "Developer", TagColor = Color3.fromRGB(255,0,0)}})
- elseif game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId,7148068) then
- print("I own it")
- local speaker = ChatService:GetSpeaker(player.Name)
- speaker:SetExtraData("Tags",{{TagText = "VIP", TagColor = Color3.fromRGB(255,255,0)}}) -- Here is it
- elseif player:IsInGroup(4298974) then
- print("GroupMember")
- local speaker = ChatService:GetSpeaker(player.Name)
- speaker:SetExtraData("Tags",{{TagText = "Member", TagColor = Color3.fromRGB(0,255,0)}})
- end
- end)
- end)
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