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- /********************************************************************
- * sneak_customs
- * file: sneak_customs\SneakCustoms_config.cpp
- * Author: Sneak
- * sneakcustoms@gmail.com
- * This extension is licensed under the Arma Public Licence
- ********************************************************************/
- class CfgSneakCustoms{
- class SneakCustoms{};
- //add new skins like this
- class Exile_Car_Strider_Abstract{
- skins[] = {
- {"Exile_Car_Strider", 200},
- {"SneakCustoms_Car_Strider_Desert", 1200},
- {"SneakCustoms_Car_Strider_Bangbus", 1200},
- {"SneakCustoms_Car_Strider_rust", 1200},
- {"SneakCustoms_Car_Strider_radioactive",1200},
- {"SneakCustoms_Car_Strider_baller", 1200},
- {"SneakCustoms_Car_Strider_fenek", 1200}
- };
- };
- class Exile_Car_Hunter_Abstract{
- skins[] = {
- {"Exile_Car_Hunter", 200},
- {"SneakCustoms_Car_Hunter_White", 1200},
- {"SneakCustoms_Car_Hunter_Black", 1200},
- {"SneakCustoms_Car_Hunter_Alpha", 1200},
- {"SneakCustoms_Car_Hunter_Camo", 1200},
- {"SneakCustoms_Car_Hunter_Skull", 1200},
- {"SneakCustoms_Car_Hunter_Frenzied",1200},
- {"SneakCustoms_Car_Hunter_Hex", 1200},
- {"SneakCustoms_Car_Hunter_Milsim", 1200},
- {"SneakCustoms_Car_Hunter_Savage", 1200},
- {"SneakCustoms_Car_Hunter_Grunge", 1200}
- };
- };
- class Exile_Car_Ifrit_Abstract{
- skins[] = {
- {"Exile_Car_Ifrit", 200},
- {"SneakCustoms_Car_Ifrit_Fire", 1200}
- };
- };
- class Exile_Car_SUV_Armed_Abstract{
- skins[] = {
- {"Exile_Car_SUV_Armed_Black", 200},
- {"SneakCustoms_Car_SUV_Armed_White", 1200}
- };
- };
- class Exile_Chopper_Hummingbird_Civillian_Abstract{
- skins[] = {
- {"Exile_Chopper_Hummingbird_Civillian_Wasp", 200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Blue", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Red", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_ION", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_BlueLine", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Digital", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Elliptical", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Furious", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_GrayWatcher", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Jeans", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Light", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Shadow", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Sheriff", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Speedy", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Sunset", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Vrana", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Wave", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Desert", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Magnum", 1200},
- {"SneakCustoms_Chopper_Hummingbird_Civillian_Privat", 100000}
- };
- };
- class Exile_Chopper_Huey_Abstract{
- skins[] = {
- {"Exile_Chopper_Huey_Green", 200},
- {"SneakCustoms_Chopper_Huey_Desert", 1700},
- {"SneakCustoms_Chopper_Huey_Shark", 1700},
- {"SneakCustoms_Chopper_Huey_3col", 1700}
- };
- };
- class Exile_Chopper_Huey_Armed_Abstract{
- skins[] = {
- {"Exile_Chopper_Huey_Armed_Green", 200},
- {"SneakCustoms_Chopper_Huey_Armed_Desert", 1700},
- {"SneakCustoms_Chopper_Huey_Armed_Shark", 1700},
- {"SneakCustoms_Chopper_Huey_Armed_3col", 1700}
- };
- }
- // class Exile_Car_Tempest_Abstract{
- // skins[] = {
- // {"Exile_Car_Tempest", 200},
- // {"SneakCustoms_Car_Tempest_Digital", 1200}
- // };
- // };
- // STRIDER
- class Exile_Car_Strider : SneakCustoms{ //standard strider is listed here because there is no texture entry in the standard exile config
- skinName = "Hex";
- hiddenSelectionsTextures[] = {"a3\soft_f_beta\mrap_03\data\mrap_03_ext_indp_co.paa", "a3\data_f\vehicles\turret_indp_co.paa"};
- //availableFor = "Staff"; , "VIP" what group will be able to purchase this skin , missing availableFor will make this skin available for everyone
- };
- class SneakCustoms_Car_Strider_Desert : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Desert"; //Name that appears in the Vehicle Customs Trader Dialog
- hiddenSelectionsTextures[] = {"a3\soft_f_beta\mrap_03\data\mrap_03_ext_co.paa", "a3\data_f\vehicles\turret_co.paa"}; //Skin files to use
- };
- class SneakCustoms_Car_Strider_Bangbus : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Bangbus";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Strider\bangbus.jpg", "a3\data_f\vehicles\turret_co.paa"};
- };
- class SneakCustoms_Car_Strider_rust : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Rust";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Strider\rust.jpg"};
- };
- class SneakCustoms_Car_Strider_radioactive : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Radioactive";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Strider\radioactive.jpg"};
- };
- class SneakCustoms_Car_Strider_baller : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Baller";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Strider\baller.jpg"};
- };
- class SneakCustoms_Car_Strider_fenek : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Fenek";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Strider\fenek1.jpg"};
- };
- // HUNTER
- class Exile_Car_Hunter : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "White Hex";
- hiddenSelectionsTextures[] = {"exile_assets\texture\vehicle\Exile_Hunter_Hex_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};
- };
- class SneakCustoms_Car_Hunter_White : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Camo White";
- hiddenSelectionsTextures[] = {"exile_assets\texture\vehicle\Exile_Hunter_Snow_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Snow_Back_co.paa"}; //Skin files to use
- };
- class SneakCustoms_Car_Hunter_Black : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Black";
- hiddenSelectionsTextures[] = {"exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"};
- };
- class SneakCustoms_Car_Hunter_Alpha : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Alpha";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\alpha-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\alpha-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Camo : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Camo";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\bgcamo-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\bgcamo-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Skull : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Skull";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\cskull-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\cskull-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Frenzied : SneakCustoms{ //standard strider is listed here because there is no texture entry in the standard exile config
- skinName = "Frenzied";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\frenzied-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\frenzied-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Hex : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Green Hex";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\hex-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\hex-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Milsim : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Milsim";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\milsimcamo-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\milsimcamo-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Savage : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Savage";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\savage-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\savage-MRAP-back.jpg"};
- };
- class SneakCustoms_Car_Hunter_Grunge : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Grunge";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Hunter\grunge-MRAP-front.jpg","textures\SneakVehicleCustoms\Hunter\grunge-MRAP-back.jpg"};
- };
- //Ifrit
- class Exile_Car_Ifrit : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Hex";
- hiddenSelectionsTextures[] = {"\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_01_ghex_CO.paa","\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_02_ghex_CO.paa","\A3\Data_F_Exp\Vehicles\Turret_ghex_CO.paa"};
- };
- class SneakCustoms_Car_Ifrit_Fire : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Fire";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Ifrit\fire-ifrit-front.jpg","textures\SneakVehicleCustoms\Ifrit\fire-ifrit-back.jpg"};
- };
- //SUV Armed
- class Exile_Car_SUV_Armed_Black : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Black";
- hiddenSelectionsTextures[] = {"\Exile_psycho_SuvArm_a3\data\armoredsuv_body_co.paa"};
- };
- class SneakCustoms_Car_SUV_Armed_White : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "White";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\SUVarmed\armoredsuv_body_white.jpg"};
- };
- //Humminbird
- class Exile_Chopper_Hummingbird_Civillian_Wasp : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Wasp";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Blue : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Blue";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Red : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Red";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_ION : SneakCustoms{ //standard strider is listed here because there is no texture entry in the standard exile config
- skinName = "Ion";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_BlueLine : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "BlueLine";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Digital : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Digital";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Elliptical : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Elliptical";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Furious : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Furious";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_GrayWatcher : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "GrayWatcher";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Jeans : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Jeans";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Light : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Light";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Shadow : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Shadow";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Sheriff : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Sheriff";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Speedy : SneakCustoms{ //standard strider is listed here because there is no texture entry in the standard exile config
- skinName = "Speedy";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Sunset : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Sunset";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Vrana : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Vrana";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Wave : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Wave";
- hiddenSelectionsTextures[] = {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Desert : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Desert";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Humingbird\Littledessert.jpg"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Magnum : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Magnum";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Humingbird\Magnum.jpg"};
- };
- class SneakCustoms_Chopper_Hummingbird_Civillian_Privat : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Privat";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Humingbird\DTG.jpg"};
- availableFor = "VIP";
- };
- //UH-1H Huey
- class Exile_Chopper_Huey_Green : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Green";
- hiddenSelectionsTextures[] = {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};
- };
- class SneakCustoms_Chopper_Huey_Desert : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Desert";
- hiddenSelectionsTextures[] = {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};
- };
- class SneakCustoms_Chopper_Huey_Shark : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Shark";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\UH1\Huey_Shark1.jpg","textures\SneakVehicleCustoms\UH1\Huey_Shark-int.jpg"};
- };
- class SneakCustoms_Chopper_Huey_3col : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "3col";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\UH1\Huey_3col.jpg","textures\SneakVehicleCustoms\UH1\Huey_3col-int.jpg"};
- };
- // UH-1H Huey (Armed)
- class Exile_Chopper_Huey_Armed_Green : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Green";
- hiddenSelectionsTextures[] = {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};
- };
- class SneakCustoms_Chopper_Huey_Armed_Desert : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Desert";
- hiddenSelectionsTextures[] = {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"};
- };
- class SneakCustoms_Chopper_Huey_Armed_Shark : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "Shark";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\UH1\Huey_Shark1.jpg","textures\SneakVehicleCustoms\UH1\Huey_Shark-int.jpg"};
- };
- class SneakCustoms_Chopper_Huey_Armed_3col : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- skinName = "3col";
- hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\UH1\Huey_3col.jpg","textures\SneakVehicleCustoms\UH1\Huey_3col-int.jpg"};
- };
- //Tempest
- // class Exile_Car_Tempest : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- // skinName = "Green Hex";
- // hiddenSelectionsTextures[] = {"\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext01_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext02_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_cargo_ghex_CO.paa"};
- //
- // };
- //
- // class SneakCustoms_Car_Tempest_Digital : SneakCustoms{ //class derivative to distinguish between standard and custom skins
- // skinName = "Digital Desert";
- // hiddenSelectionsTextures[] = {"textures\SneakVehicleCustoms\Tempest\bodydigi.jpg","textures\SneakVehicleCustoms\Tempest\backdigi.jpg","textures\SneakVehicleCustoms\Tempest\cargodigi.jpg"};
- //
- // };
- };
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