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- 303.80s vehgfx.cpp 499: Entered AdjustVehicleLiveryMaterials
- 303.87s util.cpp 1249: Unable to adjust texture for material: wcwindshieldin_000, tex0=BMW320GTO_06windshieldin.DDS, tex1=Misc\BMW320GTO_06windshieldin.DDS, tex2=BMW320GTO_06windshieldin.DDS
- 303.87s util.cpp 1249: Unable to adjust texture for material: wcdriver_000, tex0=BMW320GTO_06driver.DDS, tex1=Misc\BMW320GTO_06driver.DDS, tex2=BMW320GTO_06driver.DDS
- 303.88s util.cpp 1249: Unable to adjust texture for material: wcextra2_000, tex0=BMW320GTO_06extra2.DDS, tex1=Misc\BMW320GTO_06extra2.DDS, tex2=BMW320GTO_06extra2.DDS
- 303.88s vehgfx.cpp 758: Exited AdjustVehicleLiveryMaterials
- 303.89s GraphicsShad 2098: Error opening shaders MAS file bridgehampton_a.mas
- 303.90s GraphicsShad 2098: Error opening shaders MAS file bridgehampton_a.mas
- 304.26s main.cpp 322: onFatalError 11
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