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Day 86 - 97: Dinner and a Doozy

Jan 31st, 2019
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  1. Day 86 - 97: Dinner and a Doozy
  2. Longwhisker learns the head was Soshi Mira, who was the captain of the Dragon's Dishonor.
  3.  
  4. We go to dinner with Tessa Fairwind.
  5. There are rumors in the underground that cheliax has designs on the shackles.
  6. it cannot be ignored. there is a hint of another invasion [by the chellish].
  7.  
  8. Only solid proof of such a conspiracy could be used to substantiate this claim.
  9. The House of Stolen Kisses in Quent - a temple of Calistria, high priestess Dindreann. It's definitely a brothel. Ask Dindreann about chellish spies.
  10. The second place - the Temple of the Hidden Name, of Norgorber, in the town of beachcomber in bag island. She knows nothing specific about this location, we just need to go there because these people are good secret keepers.
  11.  
  12. She gives us highly detailed nautical charts of the shackles. She points out Quent and Bag Island.
  13.  
  14. We ask about Ossom Blackpowder - he is his own free captain now. They threw him in *the locker*, we decide to visit him later.
  15.  
  16. We ask about *the Dominator*. She says we're not likely to see it near port peril. They are known as pirate hunters. She thinks it's not out of the question, but not right now.
  17.  
  18. Tessa hasn't heard of captain Goulding.
  19.  
  20. In the defeat of a lich, his stomach was lifted from Kurdak Bonefist. The rumor goes that he lost his hand flesh for fighting, because his friend died. He has been the hurricane king for 30 years after defeating Cyrus Wolfe.
  21.  
  22. We decide that we're going to take 2 weeks to get to Quent, taking a circuitous route and pillaging
  23.  
  24. She gave us Charts of the Fair Wind. http://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Charts%20of%20the%20Fair%20Winds
  25.  
  26. The next day, the party visits Ossom.
  27. Ossom was arrested for requesting an audience with the hurricane king. Everyone but Lorie goes to visit him. He says the innocent will be murdered and that Lorie is a terrible association.
  28.  
  29. On the way to Quent, later in the day we hear a bell in the distance. It's the ghost ship of Whalebone Pilk, the *Deathknell*
  30.  
  31. Whalebone is a breathtaker. Touch attacks deal constitution damage then unconsciousness as they run out of air. After that is permadeath.
  32.  
  33. We took 3 of 4 points of plunder in the ship
  34.  
  35. There are hundreds of skulls lining the ship
  36.  
  37. There is a book, Lorie takes it
  38.  
  39. The book covers the Belldane, author is one of Jeremiah Pilk's sailors. He earned the nickname whalebone due to his habits. He would ring the bell every time he saw a whale. Later entries show his turn to desperation and undeath. It describes a failed mutiny. The scribbles in the margin describe a curse of vengeance against Whalebone. The bell was the anchor of the curse, keeping them tied to the physical world.
  40.  
  41. Lorie gets 3/4 plunder and the book
  42. We acquire 2 points of infamy
  43.  
  44. Day 94:
  45. The party makes it to Quent after an additional 4 days. We are greeted by a prostitute and ask for business before pleasure. The house has information on spies. She offers a deal. The Lady Sting, a ship, has gone missing due to a pirate ship. The ship was carrying a gold-plated wasp statue, the Golden Vespal, the sacred sting. Wreckers aren't difficult to find in the shackles, but the particular ship might be difficult to find.
  46.  
  47. Longwhisker nets us an additional 3 points of infamy at the bar at night.
  48. We also recruit 5 new crew members.
  49.  
  50. Day 95:
  51. The next morning, we then head to Beachcomber.
  52. We are directed to a warehouse after dark in the Lurker district.
  53. We go to the warehouse that night, and observe the light at the door, and close the door behind us. Hearing footsteps coming into the room, a halfling in black clothing approaches, wearing a cherubic mask. We are taken to a discrete, soundproof room. We call him "Slip".
  54.  
  55. Slip requests a secret of ours in exchange for the location/identity of the wrecker ship. We tell Slip the location of Cyrus Wolfe's treasure. He tells us the wreckers operate from a hidden base south-east of the Ramport Isles, headed by a half-orc wizard Vakarla. He warns us they are crafty, and not open to outsiders.
  56.  
  57. If we can find what happened to the Brine Banshee, Slip will tell us what he knows of the Chellish Spies. Longwhisker recalls tales of the BB, west of Shark Island after leaving Olo, and visited Quent on the way to Olo.
  58.  
  59. They know nothing of Goulding. We leave our next heading for next time.
  60.  
  61. Session is called.
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