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Clawdacious the Crabulous

Aug 6th, 2024
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  1. >## Clawdacious the Crabulous
  2. >*Large Beast, unaligned*
  3. >___
  4. >- **Armor Class** 15 (natural armor), 12 (when armor is stripped off)
  5. >- **Hit Points** 45 (6d10 + 12)
  6. >- **Speed** 30 ft. sideways, or 15 ft to the front and back, swim 30 ft.
  7. >___
  8. >|STR|DEX|CON|INT|WIS|CHA|
  9. >|:---:|:---:|:---:|:---:|:---:|:---:|
  10. >|16 (+3)|14 (+2)|15 (+2)|2 (-4)|10 (+0)|6 (-2)|
  11. >
  12. >- **Damage Resistances** all (until its armor is stripped off)
  13. >- **Senses** blindsight 30 ft., passive Perception 10
  14. >- **Languages** —
  15. >- **Challenge** 2 (450 XP)
  16. >- **Proficiency Bonus** +2
  17. >
  18. >
  19. >***Amphibious.*** The crab can breathe air and water.
  20.  
  21. >***Crab-Walk.*** At the start of its turn, the crab chooses a direction to face. It cannot turn for the rest of its turn, and can only attack creatures in the direction it's facing. The crab can move its full speed sideways, but a third of its speed forward and backward.
  22.  
  23. >***Hard Shell.*** The crab reduces all damage taken by 10. This decreases by 1 each time the crab is damaged by being hit by an attack or by failing a saving throw. When this is reduced to 5 or less, the crab's AC becomes 12.
  24.  
  25. >***Call To Pincers.*** At the start of each of its turns, and until there are ten snapperlings, the crab summons three snapperlings in unoccupied spaces up to 15 ft away.
  26. >
  27. >### Actions
  28. >***Multiattack.*** The crab makes one attack with each pincer.
  29.  
  30. >***Big Pincer.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 12 (2d8 + 3) bludgeoning damage, and the target is tossed up to 15 ft away. Clawdacious can only attack creatures on its right half with this pincer.
  31.  
  32. >***Small Pincer.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 5 (1d4 + 3) piercing damage and the target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn. Clawdacious can only attack creatures on its left half with this pincer.
  33.  
  34. >***Bubble Blast (Recharge 5–6).*** The crab exhales a blast of bubbles in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (3d6) bludgeoning damage on a failed save, or half as much damage on a successful one. Creatures that fail the save are pushed 15 ft away from the crab and knocked prone.
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