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fallout 3 lutris -d output

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Oct 4th, 2023
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  1. INFO     2023-10-04 21:30:04,173 [startup.init_lutris:209]:Starting Lutris 0.5.13
  2. INFO     2023-10-04 21:30:04,175 [startup.check_driver:65]:Using NVIDIA drivers 535.113.01 for x86_64
  3. INFO     2023-10-04 21:30:04,175 [startup.check_driver:69]:GPU: NVIDIA GeForce GTX 1060 3GB
  4. INFO     2023-10-04 21:30:04,175 [startup.check_driver:85]:GPU: 10DE:1C02 1462:3285 (nvidia drivers)
  5. DEBUG    2023-10-04 21:30:04,435 [lutris.get_missing_game_ids:191]:Checking for missing games
  6. DEBUG    2023-10-04 21:30:13,911 [services.get_game:17]:Getting service game 1454315831 for gog
  7. DEBUG    2023-10-04 21:30:15,261 [displayconfig.get_current_resolution:643]:Retrieving current resolution
  8. DEBUG    2023-10-04 21:30:15,261 [prefix.set_virtual_desktop:289]:Enabling wine virtual desktop with default resolution of 1920x1080
  9. DEBUG    2023-10-04 21:30:15,414 [command.start:141]:DISABLE_LAYER_AMD_SWITCHABLE_GRAPHICS_1="1"
  10. DEBUG    2023-10-04 21:30:15,414 [command.start:141]:__GL_SHADER_DISK_CACHE="1"
  11. DEBUG    2023-10-04 21:30:15,414 [command.start:141]:__GL_SHADER_DISK_CACHE_PATH="/home/nicholas/Games/gog/fallout-3-game-of-the-year-edition"
  12. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:LD_LIBRARY_PATH="/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/lib:/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/lib64:/usr/lib:/usr/lib32:/usr/lib/opencollada:/usr/lib/libfakeroot:/usr/lib/R/lib:/usr/lib64:/home/nicholas/.local/share/lutris/runtime/Ubuntu-18.04-i686:/home/nicholas/.local/share/lutris/runtime/steam/i386/lib/i386-linux-gnu:/home/nicholas/.local/share/lutris/runtime/steam/i386/lib:/home/nicholas/.local/share/lutris/runtime/steam/i386/usr/lib/i386-linux-gnu:/home/nicholas/.local/share/lutris/runtime/steam/i386/usr/lib:/home/nicholas/.local/share/lutris/runtime/Ubuntu-18.04-x86_64:/home/nicholas/.local/share/lutris/runtime/steam/amd64/lib/x86_64-linux-gnu:/home/nicholas/.local/share/lutris/runtime/steam/amd64/lib:/home/nicholas/.local/share/lutris/runtime/steam/amd64/usr/lib/x86_64-linux-gnu:/home/nicholas/.local/share/lutris/runtime/steam/amd64/usr/lib"
  13. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:__GL_THREADED_OPTIMIZATIONS="1"
  14. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:mesa_glthread="true"
  15. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINEDEBUG=""
  16. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINEARCH="win64"
  17. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINE="/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/bin/wine"
  18. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINE_MONO_CACHE_DIR="/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/mono"
  19. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINE_GECKO_CACHE_DIR="/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/gecko"
  20. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:GST_PLUGIN_SYSTEM_PATH_1_0="/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/lib64/gstreamer-1.0/:/home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/lib/gstreamer-1.0/"
  21. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINEPREFIX="/home/nicholas/Games/gog/fallout-3-game-of-the-year-edition"
  22. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINEESYNC="1"
  23. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINEFSYNC="1"
  24. DEBUG    2023-10-04 21:30:15,415 [command.start:141]:WINE_FULLSCREEN_FSR="1"
  25. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:DXVK_NVAPIHACK="0"
  26. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:DXVK_ENABLE_NVAPI="1"
  27. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:PROTON_BATTLEYE_RUNTIME="/home/nicholas/.local/share/lutris/runtime/battleye_runtime"
  28. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:PROTON_EAC_RUNTIME="/home/nicholas/.local/share/lutris/runtime/eac_runtime"
  29. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:WINEDLLOVERRIDES="d3d10core,d3d11,d3d12,d3d12core,d3d9,d3dcompiler_33,d3dcompiler_34,d3dcompiler_35,d3dcompiler_36,d3dcompiler_37,d3dcompiler_38,d3dcompiler_39,d3dcompiler_40,d3dcompiler_41,d3dcompiler_42,d3dcompiler_43,d3dcompiler_46,d3dcompiler_47,d3dx10,d3dx10_33,d3dx10_34,d3dx10_35,d3dx10_36,d3dx10_37,d3dx10_38,d3dx10_39,d3dx10_40,d3dx10_41,d3dx10_42,d3dx10_43,d3dx11_42,d3dx11_43,d3dx9_24,d3dx9_25,d3dx9_26,d3dx9_27,d3dx9_28,d3dx9_29,d3dx9_30,d3dx9_31,d3dx9_32,d3dx9_33,d3dx9_34,d3dx9_35,d3dx9_36,d3dx9_37,d3dx9_38,d3dx9_39,d3dx9_40,d3dx9_41,d3dx9_42,d3dx9_43,dxgi,nvapi,nvapi64=n;winegstreamer,winemenubuilder="
  30. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:STEAM_COMPAT_CLIENT_INSTALL_PATH="/home/nicholas/.local/share/Steam/"
  31. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:STEAM_COMPAT_DATA_PATH="/home/nicholas/Games/gog/fallout-3-game-of-the-year-edition"
  32. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:STEAM_COMPAT_APP_ID="0"
  33. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:SteamAppId="0"
  34. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:SteamGameId="lutris-game"
  35. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:WINE_LARGE_ADDRESS_AWARE="1"
  36. DEBUG    2023-10-04 21:30:15,416 [command.start:141]:game_name="Fallout 3: Game of the Year Edition"
  37. DEBUG    2023-10-04 21:30:15,417 [command.start:141]:PYTHONPATH="/usr/lib/lutris:/usr/bin:/usr/lib/python311.zip:/usr/lib/python3.11:/usr/lib/python3.11/lib-dynload:/usr/lib/python3.11/site-packages"
  38. DEBUG    2023-10-04 21:30:15,417 [command.start:141]:LUTRIS_GAME_UUID="0ccd915a-153f-4f26-9fff-3466d7b2506d"
  39. Started initial process 49778 from gamemoderun /home/nicholas/.local/share/lutris/runners/wine/lutris-GE-Proton8-7-x86_64/bin/wine cmd /C launch.bat
  40. Start monitoring process.
  41. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  42. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  43. fsync: up and running.
  44. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
  45. 002c:fixme:winediag:LdrInitializeThunk wine-staging 8.0 is a testing version containing experimental patches.
  46. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
  47. 0078:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
  48. 007c:err:hid:udev_bus_init UDEV monitor creation failed
  49. 0078:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
  50. 0078:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
  51. 0078:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
  52. 0078:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
  53. 0078:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
  54. 0078:fixme:hid:build_joystick_report_descriptor More than 8 absolute axes found, ignoring.
  55. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  56. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  57. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  58. Initial process has exited (return code: 0)
  59. 00f8:fixme:imm:ImeSetActiveContext (0000000000010026, 0): stub
  60. 00f8:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000010026): stub
  61. 00f0:fixme:imm:ImeSetActiveContext (000000000001005E, 1): stub
  62. 00f0:fixme:imm:ImmReleaseContext (0000000000020056, 000000000001005E): stub
  63. 0134:fixme:oleacc:find_class_data unhandled window class: L"#32769"
  64. 0134:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  65. 0134:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  66. 0134:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000034FEC8, 000000000021FAC0: stub!
  67. 0134:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  68. 0134:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  69. 0134:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000932CF8, 000000000021F960: stub!
  70. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  71. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  72. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000934B18, 000000000152FAA0: stub!
  73. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  74. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  75. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  76. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000928608, 000000000152FAA0: stub!
  77. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  78. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  79. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  80. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000093DDC8, 000000000152FAA0: stub!
  81. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  82. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  83. ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
  84. 016c:fixme:imm:ImeSetActiveContext (0000000000020062, 1): stub
  85. 016c:fixme:imm:ImmReleaseContext (0000000000030074, 0000000000020062): stub
  86. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  87. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  88. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000092F578, 000000000152FAA0: stub!
  89. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  90. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  91. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  92. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000092F5F8, 000000000152FAA0: stub!
  93. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  94. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  95. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  96. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000092F678, 000000000152FAA0: stub!
  97. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  98. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  99. 0144:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
  100. 0144:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
  101. 0144:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002
  102. 0144:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000931BF0, 10002, 000000000152ECA0: stub
  103. 0144:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000931B60, 10002, 000000000152ECA0: stub
  104. 0174:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
  105. 016c:fixme:win:NtUserScrollWindowEx some flags (8007) are unhandled
  106. 016c:fixme:win:NtUserScrollWindowEx some flags (8007) are unhandled
  107. info:  Game: Fallout3.exe
  108. info:  DXVK: v2.3
  109. info:  Found built-in config:
  110. info:    d3d9.customVendorId = 10de
  111. info:  Effective configuration:
  112. info:    d3d9.customVendorId = 10de
  113. info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fa83850
  114. info:  Built-in extension providers:
  115. info:    Win32 WSI
  116. info:    OpenVR
  117. info:    OpenXR
  118. info:  OpenVR: could not open registry key, status 2
  119. info:  OpenVR: Failed to locate module
  120. info:  Enabled instance extensions:
  121. info:    VK_EXT_surface_maintenance1
  122. info:    VK_KHR_get_surface_capabilities2
  123. info:    VK_KHR_surface
  124. info:    VK_KHR_win32_surface
  125. info:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
  126. info:  NVIDIA GeForce GTX 1060 3GB:
  127. info:    Driver : NVIDIA 535.113.1
  128. info:    Memory Heap[0]:
  129. info:      Size: 3072 MiB
  130. info:      Flags: 0x1
  131. info:      Memory Type[7]: Property Flags = 0x1
  132. info:    Memory Heap[1]:
  133. info:      Size: 11959 MiB
  134. info:      Flags: 0x0
  135. info:      Memory Type[0]: Property Flags = 0x0
  136. info:      Memory Type[1]: Property Flags = 0x0
  137. info:      Memory Type[2]: Property Flags = 0x0
  138. info:      Memory Type[3]: Property Flags = 0x0
  139. info:      Memory Type[4]: Property Flags = 0x0
  140. info:      Memory Type[5]: Property Flags = 0x0
  141. info:      Memory Type[6]: Property Flags = 0x0
  142. info:      Memory Type[8]: Property Flags = 0x6
  143. info:      Memory Type[9]: Property Flags = 0xe
  144. info:    Memory Heap[2]:
  145. info:      Size: 246 MiB
  146. info:      Flags: 0x1
  147. info:      Memory Type[10]: Property Flags = 0x7
  148. info:  Process set as DPI aware
  149. 0174:fixme:imm:ImeSetActiveContext (000100A0, 1): stub
  150. 0174:fixme:imm:ImmReleaseContext (0002009C, 000100A0): stub
  151. info:  Game: Fallout3.exe
  152. info:  DXVK: v2.3
  153. info:  Found built-in config:
  154. info:    d3d9.customVendorId = 10de
  155. info:  Effective configuration:
  156. info:    d3d9.customVendorId = 10de
  157. info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fa83850
  158. info:  Built-in extension providers:
  159. info:    Win32 WSI
  160. info:    OpenVR
  161. info:    OpenXR
  162. info:  OpenVR: could not open registry key, status 2
  163. info:  OpenVR: Failed to locate module
  164. info:  Enabled instance extensions:
  165. info:    VK_EXT_surface_maintenance1
  166. info:    VK_KHR_get_surface_capabilities2
  167. info:    VK_KHR_surface
  168. info:    VK_KHR_win32_surface
  169. info:  D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
  170. info:  NVIDIA GeForce GTX 1060 3GB:
  171. info:    Driver : NVIDIA 535.113.1
  172. info:    Memory Heap[0]:
  173. info:      Size: 3072 MiB
  174. info:      Flags: 0x1
  175. info:      Memory Type[7]: Property Flags = 0x1
  176. info:    Memory Heap[1]:
  177. info:      Size: 11959 MiB
  178. info:      Flags: 0x0
  179. info:      Memory Type[0]: Property Flags = 0x0
  180. info:      Memory Type[1]: Property Flags = 0x0
  181. info:      Memory Type[2]: Property Flags = 0x0
  182. info:      Memory Type[3]: Property Flags = 0x0
  183. info:      Memory Type[4]: Property Flags = 0x0
  184. info:      Memory Type[5]: Property Flags = 0x0
  185. info:      Memory Type[6]: Property Flags = 0x0
  186. info:      Memory Type[8]: Property Flags = 0x6
  187. info:      Memory Type[9]: Property Flags = 0xe
  188. info:    Memory Heap[2]:
  189. info:      Size: 246 MiB
  190. info:      Flags: 0x1
  191. info:      Memory Type[10]: Property Flags = 0x7
  192. info:  Process set as DPI aware
  193. info:  Device properties:
  194. info:    Device : NVIDIA GeForce GTX 1060 3GB
  195. info:    Driver : NVIDIA 535.113.1
  196. info:  Enabled device extensions:
  197. info:    VK_EXT_attachment_feedback_loop_layout
  198. info:    VK_EXT_conservative_rasterization
  199. info:    VK_EXT_custom_border_color
  200. info:    VK_EXT_depth_clip_enable
  201. info:    VK_EXT_extended_dynamic_state3
  202. info:    VK_EXT_fragment_shader_interlock
  203. info:    VK_EXT_graphics_pipeline_library
  204. info:    VK_EXT_non_seamless_cube_map
  205. info:    VK_EXT_robustness2
  206. info:    VK_EXT_shader_module_identifier
  207. info:    VK_EXT_transform_feedback
  208. info:    VK_EXT_vertex_attribute_divisor
  209. info:    VK_KHR_external_memory_win32
  210. info:    VK_KHR_external_semaphore_win32
  211. info:    VK_KHR_pipeline_library
  212. info:    VK_KHR_present_id
  213. info:    VK_KHR_present_wait
  214. info:    VK_KHR_swapchain
  215. info:  Device features:
  216. info:    robustBufferAccess                     : 1
  217. info:    fullDrawIndexUint32                    : 1
  218. info:    imageCubeArray                         : 1
  219. info:    independentBlend                       : 1
  220. info:    geometryShader                         : 1
  221. info:    tessellationShader                     : 0
  222. info:    sampleRateShading                      : 1
  223. info:    dualSrcBlend                           : 0
  224. info:    logicOp                                : 0
  225. info:    multiDrawIndirect                      : 0
  226. info:    drawIndirectFirstInstance              : 0
  227. info:    depthClamp                             : 1
  228. info:    depthBiasClamp                         : 1
  229. info:    fillModeNonSolid                       : 1
  230. info:    depthBounds                            : 1
  231. info:    wideLines                              : 1
  232. info:    multiViewport                          : 1
  233. info:    samplerAnisotropy                      : 1
  234. info:    textureCompressionBC                   : 1
  235. info:    occlusionQueryPrecise                  : 1
  236. info:    pipelineStatisticsQuery                : 1
  237. info:    vertexPipelineStoresAndAtomics         : 1
  238. info:    fragmentStoresAndAtomics               : 0
  239. info:    shaderImageGatherExtended              : 0
  240. info:    shaderClipDistance                     : 1
  241. info:    shaderCullDistance                     : 1
  242. info:    shaderFloat64                          : 0
  243. info:    shaderInt64                            : 0
  244. info:    variableMultisampleRate                : 1
  245. info:    shaderResourceResidency                : 0
  246. info:    shaderResourceMinLod                   : 0
  247. info:    sparseBinding                          : 0
  248. info:    sparseResidencyBuffer                  : 0
  249. info:    sparseResidencyImage2D                 : 0
  250. info:    sparseResidencyImage3D                 : 0
  251. info:    sparseResidency2Samples                : 0
  252. info:    sparseResidency4Samples                : 0
  253. info:    sparseResidency8Samples                : 0
  254. info:    sparseResidency16Samples               : 0
  255. info:    sparseResidencyAliased                 : 0
  256. info:  Vulkan 1.1
  257. info:    shaderDrawParameters                   : 0
  258. info:  Vulkan 1.2
  259. info:    samplerMirrorClampToEdge               : 1
  260. info:    drawIndirectCount                      : 1
  261. info:    samplerFilterMinmax                    : 0
  262. info:    hostQueryReset                         : 1
  263. info:    timelineSemaphore                      : 1
  264. info:    bufferDeviceAddress                    : 0
  265. info:    shaderOutputViewportIndex              : 1
  266. info:    shaderOutputLayer                      : 1
  267. info:    vulkanMemoryModel                      : 1
  268. info:  Vulkan 1.3
  269. info:    robustImageAccess                      : 0
  270. info:    pipelineCreationCacheControl           : 1
  271. info:    shaderDemoteToHelperInvocation         : 1
  272. info:    shaderZeroInitializeWorkgroupMemory    : 0
  273. info:    synchronization2                       : 1
  274. info:    dynamicRendering                       : 1
  275. info:  VK_AMD_shader_fragment_mask
  276. info:    extension supported                    : 0
  277. info:  VK_EXT_attachment_feedback_loop_layout
  278. info:    attachmentFeedbackLoopLayout           : 1
  279. info:  VK_EXT_conservative_rasterization
  280. info:    extension supported                    : 1
  281. info:  VK_EXT_custom_border_color
  282. info:    customBorderColors                     : 1
  283. info:    customBorderColorWithoutFormat         : 1
  284. info:  VK_EXT_depth_clip_enable
  285. info:    depthClipEnable                        : 1
  286. info:  VK_EXT_depth_bias_control
  287. info:    depthBiasControl                       : 0
  288. info:    leastRepresentableValueForceUnormRepresentation : 0
  289. info:    floatRepresentation                    : 0
  290. info:    depthBiasExact                         : 0
  291. info:  VK_EXT_extended_dynamic_state3
  292. info:    extDynamicState3AlphaToCoverageEnable  : 1
  293. info:    extDynamicState3DepthClipEnable        : 1
  294. info:    extDynamicState3RasterizationSamples   : 1
  295. info:    extDynamicState3SampleMask             : 1
  296. info:    extDynamicState3LineRasterizationMode  : 1
  297. info:  VK_EXT_fragment_shader_interlock
  298. info:    fragmentShaderSampleInterlock          : 0
  299. info:    fragmentShaderPixelInterlock           : 0
  300. info:  VK_EXT_full_screen_exclusive
  301. info:    extension supported                    : 0
  302. info:  VK_EXT_graphics_pipeline_library
  303. info:    graphicsPipelineLibrary                : 1
  304. info:  VK_EXT_line_rasterization
  305. info:    rectangularLines                       : 1
  306. info:    smoothLines                            : 1
  307. info:  VK_EXT_memory_budget
  308. info:    extension supported                    : 1
  309. info:  VK_EXT_memory_priority
  310. info:    memoryPriority                         : 0
  311. info:  VK_EXT_non_seamless_cube_map
  312. info:    nonSeamlessCubeMap                     : 1
  313. info:  VK_EXT_robustness2
  314. info:    robustBufferAccess2                    : 1
  315. info:    robustImageAccess2                     : 1
  316. info:    nullDescriptor                         : 1
  317. info:  VK_EXT_shader_module_identifier
  318. info:    shaderModuleIdentifier                 : 1
  319. info:  VK_EXT_shader_stencil_export
  320. info:    extension supported                    : 0
  321. info:  VK_EXT_swapchain_colorspace
  322. info:    extension supported                    : 0
  323. info:  VK_EXT_swapchain_maintenance1
  324. info:    swapchainMaintenance1                  : 0
  325. info:  VK_EXT_hdr_metadata
  326. info:    extension supported                    : 0
  327. info:  VK_EXT_transform_feedback
  328. info:    transformFeedback                      : 0
  329. info:    geometryStreams                        : 0
  330. info:  VK_EXT_vertex_attribute_divisor
  331. info:    vertexAttributeInstanceRateDivisor     : 1
  332. info:    vertexAttributeInstanceRateZeroDivisor : 1
  333. info:  VK_KHR_external_memory_win32
  334. info:    extension supported                    : 1
  335. info:  VK_KHR_external_semaphore_win32
  336. info:    extension supported                    : 1
  337. info:  VK_KHR_maintenance5
  338. info:    maintenance5                           : 0
  339. info:  VK_KHR_present_id
  340. info:    presentId                              : 1
  341. info:  VK_KHR_present_wait
  342. info:    presentWait                            : 1
  343. info:  VK_NVX_binary_import
  344. info:    extension supported                    : 0
  345. info:  VK_NVX_image_view_handle
  346. info:    extension supported                    : 0
  347. info:  VK_KHR_win32_keyed_mutex
  348. info:    extension supported                    : 0
  349. info:  Queue families:
  350. info:    Graphics : 0
  351. info:    Transfer : 1
  352. info:    Sparse   : 0
  353. info:  DXVK: Read 7 valid state cache entries
  354. info:  DXVK: Graphics pipeline libraries supported
  355. info:  D3D9DeviceEx::ResetSwapChain:
  356. info:    Requested Presentation Parameters
  357. info:      - Width:              1280
  358. info:      - Height:             720
  359. info:      - Format:             D3D9Format::X8R8G8B8
  360. info:      - Auto Depth Stencil: false
  361. info:                  ^ Format: D3D9Format::D24S8
  362. info:      - Windowed:           false
  363. info:      - Swap effect:        1
  364. info:  Presenter: Actual swap chain properties:
  365. info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
  366. info:    Color space:  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
  367. info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: no)
  368. info:    Buffer size:  314x215
  369. info:    Image count:  3
  370. info:    Exclusive FS: 0
  371. info:  Setting display mode: 1280x720@0
  372. info:  Setting display mode: 1280x720@0
  373. info:  Game: Fallout3.exe
  374. info:  DXVK: v2.3
  375. info:  Found built-in config:
  376. info:    d3d9.customVendorId = 10de
  377. info:  Effective configuration:
  378. info:    d3d9.customVendorId = 10de
  379. info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6fa83850
  380. info:  Built-in extension providers:
  381. info:    Win32 WSI
  382. info:    OpenVR
  383. info:    OpenXR
  384. info:  OpenVR: could not open registry key, status 2
  385. info:  OpenVR: Failed to locate module
  386. info:  Enabled instance extensions:
  387. info:    VK_EXT_surface_maintenance1
  388. info:    VK_KHR_get_surface_capabilities2
  389. info:    VK_KHR_surface
  390. info:    VK_KHR_win32_surface
  391. info:  NVIDIA GeForce GTX 1060 3GB:
  392. info:    Driver : NVIDIA 535.113.1
  393. info:    Memory Heap[0]:
  394. info:      Size: 3072 MiB
  395. info:      Flags: 0x1
  396. info:      Memory Type[7]: Property Flags = 0x1
  397. info:    Memory Heap[1]:
  398. info:      Size: 11959 MiB
  399. info:      Flags: 0x0
  400. info:      Memory Type[0]: Property Flags = 0x0
  401. info:      Memory Type[1]: Property Flags = 0x0
  402. info:      Memory Type[2]: Property Flags = 0x0
  403. info:      Memory Type[3]: Property Flags = 0x0
  404. info:      Memory Type[4]: Property Flags = 0x0
  405. info:      Memory Type[5]: Property Flags = 0x0
  406. info:      Memory Type[6]: Property Flags = 0x0
  407. info:      Memory Type[8]: Property Flags = 0x6
  408. info:      Memory Type[9]: Property Flags = 0xe
  409. info:    Memory Heap[2]:
  410. info:      Size: 246 MiB
  411. info:      Flags: 0x1
  412. info:      Memory Type[10]: Property Flags = 0x7
  413. err:   readMonitorEdidFromKey: Failed to get EDID reg key size
  414. err:   DXGI: Failed to parse display metadata + colorimetry info, using blank.
  415. info:  DXVK: Using 12 compiler threads
  416. info:  Presenter: Actual swap chain properties:
  417. info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
  418. info:    Color space:  VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
  419. info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: no)
  420. info:    Buffer size:  1280x720
  421. info:    Image count:  3
  422. info:    Exclusive FS: 0
  423. 0174:fixme:ntdll:NtQuerySystemInformation (0x00000007,0x2181f50,0x00000018,0x156e918) stub
  424. 0174:fixme:ntdll:NtQuerySystemInformation (0x00000050,0x2181f50,0x00000054,0x156e918) stub
  425. 0174:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_CACHE_INFORMATION
  426. 0174:fixme:ntdll:NtQuerySystemInformation (0x00000021,0x21820b8,0x00000010,0x156e918) stub
  427. 0174:fixme:ntdll:NtQuerySystemInformation (0x0000002d,0x21820b8,0x00000020,0x156e918) stub
  428. 0174:fixme:ntdll:NtQuerySystemInformation (0x0000003d,0x21820d0,0x00000a90,0x156e918) stub
  429. 0174:fixme:ntdll:NtQuerySystemInformation (0x00000012,0x21820d0,0x00000a90,0x156e918) stub
  430. 0174:fixme:ntdll:NtQuerySystemInformation (0x0000002a,0x21820e8,0x00000a78,0x156e918) stub
  431. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  432. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  433. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000943E88, 000000000152FAA0: stub!
  434. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  435. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  436. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  437. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000943F08, 000000000152FAA0: stub!
  438. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  439. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  440. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  441. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000093AEF8, 000000000152FAA0: stub!
  442. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  443. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  444. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000943358, 000000000152FAA0: stub!
  445. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  446. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  447. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 00000000009433D8, 000000000152FAA0: stub!
  448. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  449. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  450. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  451. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000946678, 000000000152FAA0: stub!
  452. 0144:fixme:oleacc:find_class_data unhandled window class: L"Button"
  453. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  454. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  455. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 00000000009494B8, 000000000152FAA0: stub!
  456. 0210:err:ole:apartment_add_dll couldn't load in-process dll L"C:\\windows\\system32\\winegstreamer.dll"
  457. 0210:err:ole:create_server class {f9d8d64e-a144-47dc-8ee0-f53498372c29} not registered
  458. 0210:fixme:ole:com_get_class_object CLSCTX_REMOTE_SERVER not supported
  459. 0210:err:ole:com_get_class_object no class object {f9d8d64e-a144-47dc-8ee0-f53498372c29} could be created for context 0x17
  460. 0210:err:ole:apartment_add_dll couldn't load in-process dll L"C:\\windows\\system32\\winegstreamer.dll"
  461. 0210:err:ole:create_server class {38be3000-dbf4-11d0-860e-00a024cfef6d} not registered
  462. 0210:fixme:ole:com_get_class_object CLSCTX_REMOTE_SERVER not supported
  463. 0210:err:ole:com_get_class_object no class object {38be3000-dbf4-11d0-860e-00a024cfef6d} could be created for context 0x17
  464. 0210:fixme:mp3dmod:Unknown_QueryInterface no interface for {56a86895-0ad4-11ce-b03a-0020af0ba770}
  465. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {8e1c39a1-de53-11cf-aa63-0080c744528d}
  466. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {f90a6130-b658-11d2-ae49-0000f8754b99}
  467. 0174:fixme:quartz:MemInputPin_NotifyAllocator Read only flag not handled yet!
  468. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {0000010c-0000-0000-c000-000000000046}
  469. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {2dd74950-a890-11d1-abe8-00a0c905f375}
  470. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {31efac30-515c-11d0-a9aa-00aa0061be93}
  471. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {36b73880-c2c8-11cf-8b46-00805f6cef60}
  472. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {56a868b2-0ad4-11ce-b03a-0020af0ba770}
  473. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {2dd74950-a890-11d1-abe8-00a0c905f375}
  474. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {56a868b5-0ad4-11ce-b03a-0020af0ba770}
  475. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {56a868b4-0ad4-11ce-b03a-0020af0ba770}
  476. 0174:fixme:mp3dmod:Unknown_QueryInterface no interface for {56a868b3-0ad4-11ce-b03a-0020af0ba770}
  477. 0144:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
  478. 0144:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
  479. 0144:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000949538, 000000000152FAA0: stub!
  480. Monitored process exited.
  481. Exit with return code 0
  482. DEBUG    2023-10-04 21:30:35,364 [command.on_stop:195]:Process 49775 has terminated with code 0
  483. DEBUG    2023-10-04 21:30:37,445 [game.beat:842]:Game thread stopped
  484. WARNING  2023-10-04 21:30:37,446 [game.on_game_quit:879]:Game still running (state: running)
  485. INFO     2023-10-04 21:30:37,446 [game.stop:853]:Stopping Fallout 3: Game of the Year Edition (wine)
  486. DEBUG    2023-10-04 21:30:37,446 [game.stop_game:809]:Fallout 3: Game of the Year Edition (wine) has run for 22 seconds
  487. DEBUG    2023-10-04 21:30:37,446 [application.on_game_stop:679]:Removing 137 from running IDs
  488. DEBUG    2023-10-04 21:30:37,464 [game.stop_game:821]:Playtime: 1 hour and 30 minutes
  489. DEBUG    2023-10-04 21:30:37,465 [game.on_game_quit:897]:Fallout 3: Game of the Year Edition stopped at Wed, 04 Oct 2023 21:30:37
  490. DEBUG    2023-10-04 21:30:37,483 [lutris.add_to_path_cache:158]:Adding Fallout 3: Game of the Year Edition (wine) to path cache
  491. DEBUG    2023-10-04 21:30:37,483 [services.get_game:17]:Getting service game 1454315831 for gog
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