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- #include <a_samp>
- #include <voice>
- #include "lazypawn/main.cpp"
- main()
- {
- print("\n----------------------------------");
- print(" Weed City Gamemode loaded");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- AddStaticVehicle(560, 10.0, 0.0, 10.0, 0.0, -1, -1);
- // Don't use these lines if it's a filterscript
- SetGameModeText("Freeroam");
- InitVoice(FREQUENCY_48K, 128000, 30.0);
- return 1;
- }
- public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z)
- {
- printf("VEHICLE UPDATE: PLAYER %d MOVES VEHICLE %d - %s", playerid, vehicleid, (passenger_seat == 1) ? ("PASSENGER") : ("NOT IN CAR"));
- return true;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetSpawnInfo(playerid, 0, 0, 0.0, 0.0, 2.0, 0, 0, 0, 0, 0, 0, 0);
- TogglePlayerControllable(playerid, false);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetConfig(playerid, CONFIG_GSTREAM_VOL, 10000);
- TogglePlayerControllable(playerid, true);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys == KEY_YES)StartVoice(playerid);
- if(RELEASED(KEY_NO))StopVoice(playerid);
- return 1;
- }
- public OnPlayerVoice(playerid, BitStream:bs, Float:amplitude)
- {
- printf("ON VOICE %d", playerid);
- new Float:pos[3];
- GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
- SetPlayerChatBubble(playerid, #HTML_ORANGE"o)))", -1, 30.0, 1000);
- for(new i = 0; i< MAX_PLAYERS; i++)
- {
- if(i==playerid)continue;
- if(!IsPlayerConnected(playerid))continue;
- if(IsPlayerInRangeOfPoint(i, 10.00, pos[0], pos[1], pos[2]))
- {
- printf("SEND AUDIO FROM %d TO %d", playerid, i);
- SendVoice(i, bs, false);
- }
- }
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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