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- switch (this.classid) {
- case 328: // buckler
- return this.getStat(20);
- case 413: // preserved
- case 483: // mummified
- case 503: // minion
- return this.getStat(20) - 3;
- case 329: // small
- case 414: // zombie
- case 484: // fetish
- case 504: // hellspawn
- return this.getStat(20) - 5;
- case 331: // kite
- case 415: // unraveller
- case 485: // sexton
- case 505: // overseer
- return this.getStat(20) - 8;
- case 351: // spiked
- case 374: // deefender
- case 416: // gargoyle
- case 486: // cantor
- case 506: // succubus
- case 408: // targe
- case 478: // akaran t
- return this.getStat(20) - 10;
- case 330: // large
- case 375: // round
- case 417: // demon
- case 487: // hierophant
- case 507: // bloodlord
- return this.getStat(20) - 12;
- case 376: // scutum
- return this.getStat(20) - 14;
- case 409: // rondache
- case 479: // akaran r
- return this.getStat(20) - 15;
- case 333: // goth
- case 379: // ancient
- return this.getStat(20) - 16;
- case 397: // barbed
- return this.getStat(20) - 17;
- case 377: // dragon
- return this.getStat(20) - 18;
- case 502: // vortex
- return this.getStat(20) - 19;
- case 350: // bone
- case 396: // grim
- case 445: // luna
- case 467: // blade barr
- case 466: // troll
- case 410: // heraldic
- case 480: // protector
- return this.getStat(20) - 20;
- case 444: // heater
- case 447: // monarch
- case 411: // aerin
- case 481: // gilded
- case 501: // zakarum
- return this.getStat(20) - 22;
- case 332: // tower
- case 378: // pavise
- case 446: // hyperion
- case 448: // aegis
- case 449: // ward
- return this.getStat(20) - 24;
- case 412: // crown
- case 482: // royal
- case 500: // kurast
- return this.getStat(20) - 25;
- case 499: // sacred r
- return this.getStat(20) - 28;
- case 498: // sacred t
- return this.getStat(20) - 30;
- }
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