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Sputnik-En

Aug 2nd, 2022
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  1. {
  2. "Version": {
  3. "Major": 1,
  4. "Minor": 0,
  5. "Patch": 0
  6. },
  7. "Prefix of chat messages": "[Sputnik]",
  8. "Main Setting": {
  9. "Enable automatic event holding [true/false]": true,
  10. "Minimum time between events [sec]": 7200,
  11. "Maximum time between events [sec]": 7200
  12. },
  13. "Settings of the falling sputnik": {
  14. "Falling Speed Multiplier": 1.0,
  15. "Minimum height of the beginning of the fall": 500.0,
  16. "Maximum height of the beginning of the fall": 1000.0,
  17. "Minimum offset from the vertical axis when falling": 200.0,
  18. "Maximum offset from the vertical axis when falling": 300.0,
  19. "Number of effects when falling": 10
  20. },
  21. "Settings of the spawning sputnik debris": {
  22. "Number of cached spawn points": 20,
  23. "Minimum distance between event points": 50.0,
  24. "Maximum depth for spawn point": 0.0,
  25. "Allow spawn on monuments": true,
  26. "Disable spawn on these monuments": [
  27. "launch_site"
  28. ]
  29. },
  30. "Event presets": [
  31. {
  32. "Preset name": "sputnik",
  33. "Display name": "Sputnik",
  34. "Duration [sec.]": 1800,
  35. "Probability": 30.0,
  36. "Set of sputniks": [
  37. "sputnik_1",
  38. "debris_3"
  39. ]
  40. },
  41. {
  42. "Preset name": "spaceship",
  43. "Display name": "Spaceship",
  44. "Duration [sec.]": 1800,
  45. "Probability": 30.0,
  46. "Set of sputniks": [
  47. "sputnik_1",
  48. "debris_1",
  49. "debris_3",
  50. "debris_4"
  51. ]
  52. },
  53. {
  54. "Preset name": "station",
  55. "Display name": "Fragment of the space station",
  56. "Duration [sec.]": 1800,
  57. "Probability": 20.0,
  58. "Set of sputniks": [
  59. "debris_1",
  60. "debris_2",
  61. "debris_3",
  62. "debris_4"
  63. ]
  64. },
  65. {
  66. "Preset name": "big_sputnik",
  67. "Display name": "Huge sputnik",
  68. "Duration [sec.]": 1800,
  69. "Probability": 20.0,
  70. "Set of sputniks": [
  71. "sputnik_1",
  72. "debris_1",
  73. "debris_2",
  74. "debris_3",
  75. "debris_4"
  76. ]
  77. }
  78. ],
  79. "Sputnik Debris Presets": [
  80. {
  81. "Preset name": "sputnik_1",
  82. "Location preset (Data file)": "sputnik_1",
  83. "NPC name - locations": {
  84. "Cosmonaut": [
  85. "(4, 0, -1)",
  86. "(5, 0, 2.5)",
  87. "(1.5, 0, -1.5)",
  88. "(0.5, 0, 3.3)",
  89. "(-2.1, 0, 1.1)",
  90. "(-0.15, 0, 5.6)",
  91. "(-6.7, 0, 3.3)",
  92. "(-3.5, 0, 7.8)"
  93. ]
  94. },
  95. "Turn on the card reader spawn? [true/false]": true,
  96. "Location of the card reader": {
  97. "Position": "(-3.69, 0.055, 7.180)",
  98. "Rotation": "(341.285, 38.870, 0.638)"
  99. },
  100. "Heli preset name": "heli_1",
  101. "Turret preset - locations": {
  102. "turret_ak": [
  103. {
  104. "Position": "(-0.103, 0, 4.888)",
  105. "Rotation": "(0, 88, 0)"
  106. },
  107. {
  108. "Position": "(-3.922, 0, 7.955)",
  109. "Rotation": "(0, 0, 0)"
  110. }
  111. ]
  112. },
  113. "Locations of crates with automatic ground level detection (Crate preset - locations)": {
  114. "crateelite_default": [
  115. {
  116. "Position": "(0.0, 0.0, 1.9)",
  117. "Rotation": "(0.0, 0.0, 0.0)"
  118. },
  119. {
  120. "Position": "(-2.9, 0.0, 2.0)",
  121. "Rotation": "(0.0, 115.9, 0.0)"
  122. },
  123. {
  124. "Position": "(2.5, 0.0, -3.2)",
  125. "Rotation": "(0.0, 0.0, 0.0)"
  126. },
  127. {
  128. "Position": "(-4.0, 0.0, -1.6)",
  129. "Rotation": "(0.0, 58.8, 0.0)"
  130. }
  131. ]
  132. },
  133. "Locations of crates without automatic ground level detection (Crate preset - locations)": {
  134. "chinooklockedcrate_spacecard": [
  135. {
  136. "Position": "(-3.279, 0.487, 6.231)",
  137. "Rotation": "(340.056, 38.203, 0)"
  138. }
  139. ]
  140. },
  141. "Locations of mines": [
  142. "(1.7, 0.0, 4.3)",
  143. "(0.3, 0.0, 4.3)",
  144. "(2.6, 0.0, 1.0)",
  145. "(0.7, 0.0, 2.5)",
  146. "(-7.2, 0.0, 6.6)",
  147. "(-7.2, 0.0, 4.2)",
  148. "(-0.9, 0.0, 6.1)",
  149. "(-2.1, 0.0, 7.1)",
  150. "(-3.6, 0.0, 8.2)",
  151. "(-5.8, 0.0, 6.6)",
  152. "(-1.7, 0.0, 0.5)",
  153. "(-3.9, 0.0, 0.5)",
  154. "(-4.4, 0.0, 2.3)",
  155. "(-4.4, 0.0, 4.2)",
  156. "(2.6, 0.0, -1.4)",
  157. "(4.9, 0.0, -4.0)",
  158. "(2.1, 0.0, -6.3)",
  159. "(2.0, 0.0, -8.2)",
  160. "(-1.7, 0.0, -1.4)",
  161. "(-0.2, 0.0, -8.7)",
  162. "(-3.4, 0.0, -8.7)",
  163. "(-3.9, 0.0, -6.3)",
  164. "(-5.4, 0.0, -2.6)",
  165. "(-8.6, 0.0, -0.8)"
  166. ],
  167. "Map marker setting": {
  168. "Do you use the Marker? [true/false]": true,
  169. "Display name": "Sputnik",
  170. "Radius": 0.5,
  171. "Alpha": 0.6,
  172. "Marker color": {
  173. "r": 0.81,
  174. "g": 0.25,
  175. "b": 0.15
  176. },
  177. "Outline color": {
  178. "r": 0.0,
  179. "g": 0.0,
  180. "b": 0.0
  181. }
  182. },
  183. "Zone Setting": {
  184. "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false,
  185. "Use the dome? [true/false]": false,
  186. "Darkening the dome": 5,
  187. "Radius": 25.0,
  188. "Radiation power": 10.0
  189. }
  190. },
  191. {
  192. "Preset name": "debris_1",
  193. "Location preset (Data file)": "debris_1",
  194. "NPC name - locations": {
  195. "Cosmonaut": [
  196. "(0.9, 0.0, 3.6)",
  197. "(3.7, 0.0, -0.7)",
  198. "(-1.9, 0.0, -3.2)",
  199. "(-0.1, 0.0, -1.9)",
  200. "(-0.5, -12.1, -9.2)",
  201. "(-4.5, 0.0, -0.5)"
  202. ]
  203. },
  204. "Turn on the card reader spawn? [true/false]": false,
  205. "Location of the card reader": {
  206. "Position": "(0, 0, 0)",
  207. "Rotation": "(0, 0, 0)"
  208. },
  209. "Heli preset name": "",
  210. "Turret preset - locations": {},
  211. "Locations of crates with automatic ground level detection (Crate preset - locations)": {},
  212. "Locations of crates without automatic ground level detection (Crate preset - locations)": {
  213. "cratenormal_underwater_1": [
  214. {
  215. "Position": "(2.2, 0.0, 3.0)",
  216. "Rotation": "(0.0, 344.2, 0.0)"
  217. },
  218. {
  219. "Position": "(-1.4, 0.0, -2.2)",
  220. "Rotation": "(0.0, 333.5, 0.0)"
  221. }
  222. ],
  223. "cratenormal_underwater_2": [
  224. {
  225. "Position": "(-0.4, 0.0, 0.2)",
  226. "Rotation": "(0.0, 0, 0.0)"
  227. }
  228. ]
  229. },
  230. "Locations of mines": [
  231. "(4.9, 0.0, 2.1)",
  232. "(4.7, 0.0, 0.8)",
  233. "(3.5, 0.0, 2.6)",
  234. "(1.8, 0.0, 3.6)",
  235. "(1.3, 0.0, 2.7)",
  236. "(0.1, 0.0, 2.4)",
  237. "(-1.8, 0.0, 3.2)",
  238. "(-4.2, 0.0, 0.7)",
  239. "(3.4, 0.0, -0.4)",
  240. "(4.4, 0.0, -2.0)",
  241. "(2.6, 0.0, -3.0)",
  242. "(2.9, 0.0, -4.5)",
  243. "(-5.4, 0.0, -2.5)",
  244. "(-0.1, 0.0, -5.4)",
  245. "(-2.7, 0.0, -4.6)",
  246. "(-0.9, 0.0, -2.5)"
  247. ],
  248. "Map marker setting": {
  249. "Do you use the Marker? [true/false]": true,
  250. "Display name": "Radioactive space debris",
  251. "Radius": 0.2,
  252. "Alpha": 0.6,
  253. "Marker color": {
  254. "r": 0.81,
  255. "g": 0.25,
  256. "b": 0.15
  257. },
  258. "Outline color": {
  259. "r": 0.0,
  260. "g": 0.0,
  261. "b": 0.0
  262. }
  263. },
  264. "Zone Setting": {
  265. "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false,
  266. "Use the dome? [true/false]": false,
  267. "Darkening the dome": 5,
  268. "Radius": 25.0,
  269. "Radiation power": 10.0
  270. }
  271. },
  272. {
  273. "Preset name": "debris_2",
  274. "Location preset (Data file)": "debris_2",
  275. "NPC name - locations": {
  276. "Cosmonaut": [
  277. "(0, 0, -2)",
  278. "(-1, 0, 3)",
  279. "(3, 0, 0)"
  280. ]
  281. },
  282. "Turn on the card reader spawn? [true/false]": false,
  283. "Location of the card reader": {
  284. "Position": "(0, 0, 0)",
  285. "Rotation": "(0, 0, 0)"
  286. },
  287. "Heli preset name": "",
  288. "Turret preset - locations": {},
  289. "Locations of crates with automatic ground level detection (Crate preset - locations)": {
  290. "cratenormal_default": [
  291. {
  292. "Position": "(-2.2, 0, -1.8)",
  293. "Rotation": "(0, 50, 0)"
  294. },
  295. {
  296. "Position": "(0.75, 0, 2.25)",
  297. "Rotation": "(0, 50, 0)"
  298. },
  299. {
  300. "Position": "(3, 0, -2.25)",
  301. "Rotation": "(0, 304, 0)"
  302. }
  303. ]
  304. },
  305. "Locations of crates without automatic ground level detection (Crate preset - locations)": {},
  306. "Locations of mines": [],
  307. "Map marker setting": {
  308. "Do you use the Marker? [true/false]": true,
  309. "Display name": "Space debris",
  310. "Radius": 0.2,
  311. "Alpha": 0.6,
  312. "Marker color": {
  313. "r": 0.81,
  314. "g": 0.25,
  315. "b": 0.15
  316. },
  317. "Outline color": {
  318. "r": 0.0,
  319. "g": 0.0,
  320. "b": 0.0
  321. }
  322. },
  323. "Zone Setting": {
  324. "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false,
  325. "Use the dome? [true/false]": false,
  326. "Darkening the dome": 5,
  327. "Radius": 25.0,
  328. "Radiation power": 0.0
  329. }
  330. },
  331. {
  332. "Preset name": "debris_3",
  333. "Location preset (Data file)": "debris_3",
  334. "NPC name - locations": {
  335. "Cosmonaut": [
  336. "(-1.621, 0, 1.95)",
  337. "(1.08, 0, -2.04)",
  338. "(0.111, 0, 2.941)"
  339. ]
  340. },
  341. "Turn on the card reader spawn? [true/false]": false,
  342. "Location of the card reader": {
  343. "Position": "(0, 0, 0)",
  344. "Rotation": "(0, 0, 0)"
  345. },
  346. "Heli preset name": "",
  347. "Turret preset - locations": {},
  348. "Locations of crates with automatic ground level detection (Crate preset - locations)": {
  349. "cratenormal_default": [
  350. {
  351. "Position": "(0.13, 0, 1.9)",
  352. "Rotation": "(0, 50, 0)"
  353. }
  354. ],
  355. "crateelite_default": [
  356. {
  357. "Position": "(1.465, 0.0, -0.625)",
  358. "Rotation": "(0.0, 290, 0.0)"
  359. },
  360. {
  361. "Position": "(-0.264, 0.0, -1.919)",
  362. "Rotation": "(0.0, 0, 0.0)"
  363. }
  364. ]
  365. },
  366. "Locations of crates without automatic ground level detection (Crate preset - locations)": {},
  367. "Locations of mines": [],
  368. "Map marker setting": {
  369. "Do you use the Marker? [true/false]": true,
  370. "Display name": "Space debris",
  371. "Radius": 0.2,
  372. "Alpha": 0.6,
  373. "Marker color": {
  374. "r": 0.81,
  375. "g": 0.25,
  376. "b": 0.15
  377. },
  378. "Outline color": {
  379. "r": 0.0,
  380. "g": 0.0,
  381. "b": 0.0
  382. }
  383. },
  384. "Zone Setting": {
  385. "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false,
  386. "Use the dome? [true/false]": false,
  387. "Darkening the dome": 5,
  388. "Radius": 25.0,
  389. "Radiation power": 0.0
  390. }
  391. },
  392. {
  393. "Preset name": "debris_4",
  394. "Location preset (Data file)": "debris_4",
  395. "NPC name - locations": {
  396. "Cosmonaut": [
  397. "(1.334, 0, 3.326",
  398. "(1.793, 0, -1.614)"
  399. ]
  400. },
  401. "Turn on the card reader spawn? [true/false]": false,
  402. "Location of the card reader": {
  403. "Position": "(0, 0, 0)",
  404. "Rotation": "(0, 0, 0)"
  405. },
  406. "Heli preset name": "",
  407. "Turret preset - locations": {},
  408. "Locations of crates with automatic ground level detection (Crate preset - locations)": {
  409. "cratenormal_default": [
  410. {
  411. "Position": "(2.481, 0, 2.517)",
  412. "Rotation": "(0, 25, 0)"
  413. },
  414. {
  415. "Position": "(0.911, 0, 2.207)",
  416. "Rotation": "(0, 320, 0)"
  417. },
  418. {
  419. "Position": "(2.186, 0, -0.275)",
  420. "Rotation": "(0, 347, 0)"
  421. }
  422. ]
  423. },
  424. "Locations of crates without automatic ground level detection (Crate preset - locations)": {},
  425. "Locations of mines": [],
  426. "Map marker setting": {
  427. "Do you use the Marker? [true/false]": true,
  428. "Display name": "Space debris",
  429. "Radius": 0.2,
  430. "Alpha": 0.6,
  431. "Marker color": {
  432. "r": 0.81,
  433. "g": 0.25,
  434. "b": 0.15
  435. },
  436. "Outline color": {
  437. "r": 0.0,
  438. "g": 0.0,
  439. "b": 0.0
  440. }
  441. },
  442. "Zone Setting": {
  443. "Create a PVP zone? (only for those who use the TruePVE plugin)[true/false]": false,
  444. "Use the dome? [true/false]": false,
  445. "Darkening the dome": 5,
  446. "Radius": 25.0,
  447. "Radiation power": 0.0
  448. }
  449. }
  450. ],
  451. "Space card setting": {
  452. "Enable spawn in crates": false,
  453. "ShortName": "keycard_green",
  454. "Name (empty - default)": "SPACE CARD",
  455. "SkinID (0 - default)": 2841475252,
  456. "Multiplier of card health loss when using": 1.0,
  457. "Setting up spawn in crates (prefab - probability)": {
  458. "assets/bundled/prefabs/radtown/crate_elite.prefab": 5.0
  459. }
  460. },
  461. "Crate presets": [
  462. {
  463. "Preset Name": "chinooklockedcrate_spacecard",
  464. "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
  465. "Do you need to use a space card to open the box? [true/false]": true,
  466. "Time to unlock the crates (LockedCrate) [sec.]": 0.0,
  467. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0,
  468. "Own loot table": {
  469. "Minimum numbers of items": 1,
  470. "Maximum numbers of items": 2,
  471. "List of items": [
  472. {
  473. "ShortName": "scrap",
  474. "Minimum": 100,
  475. "Maximum": 200,
  476. "Chance [0.0-100.0]": 100.0,
  477. "Is this a blueprint? [true/false]": false,
  478. "SkinID (0 - default)": 0,
  479. "Name (empty - default)": ""
  480. },
  481. {
  482. "ShortName": "wood",
  483. "Minimum": 100,
  484. "Maximum": 200,
  485. "Chance [0.0-100.0]": 100.0,
  486. "Is this a blueprint? [true/false]": false,
  487. "SkinID (0 - default)": 0,
  488. "Name (empty - default)": ""
  489. }
  490. ]
  491. }
  492. },
  493. {
  494. "Preset Name": "chinooklockedcrate_default",
  495. "Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
  496. "Do you need to use a space card to open the box? [true/false]": false,
  497. "Time to unlock the crates (LockedCrate) [sec.]": 0.0,
  498. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0,
  499. "Own loot table": {
  500. "Minimum numbers of items": 1,
  501. "Maximum numbers of items": 2,
  502. "List of items": [
  503. {
  504. "ShortName": "scrap",
  505. "Minimum": 100,
  506. "Maximum": 200,
  507. "Chance [0.0-100.0]": 100.0,
  508. "Is this a blueprint? [true/false]": false,
  509. "SkinID (0 - default)": 0,
  510. "Name (empty - default)": ""
  511. },
  512. {
  513. "ShortName": "wood",
  514. "Minimum": 100,
  515. "Maximum": 200,
  516. "Chance [0.0-100.0]": 100.0,
  517. "Is this a blueprint? [true/false]": false,
  518. "SkinID (0 - default)": 0,
  519. "Name (empty - default)": ""
  520. }
  521. ]
  522. }
  523. },
  524. {
  525. "Preset Name": "crateelite_default",
  526. "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_elite.prefab",
  527. "Do you need to use a space card to open the box? [true/false]": false,
  528. "Time to unlock the crates (LockedCrate) [sec.]": 0.0,
  529. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0,
  530. "Own loot table": {
  531. "Minimum numbers of items": 1,
  532. "Maximum numbers of items": 2,
  533. "List of items": [
  534. {
  535. "ShortName": "scrap",
  536. "Minimum": 100,
  537. "Maximum": 200,
  538. "Chance [0.0-100.0]": 100.0,
  539. "Is this a blueprint? [true/false]": false,
  540. "SkinID (0 - default)": 0,
  541. "Name (empty - default)": ""
  542. },
  543. {
  544. "ShortName": "wood",
  545. "Minimum": 100,
  546. "Maximum": 200,
  547. "Chance [0.0-100.0]": 100.0,
  548. "Is this a blueprint? [true/false]": false,
  549. "SkinID (0 - default)": 0,
  550. "Name (empty - default)": ""
  551. }
  552. ]
  553. }
  554. },
  555. {
  556. "Preset Name": "cratenormal_underwater_1",
  557. "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal.prefab",
  558. "Do you need to use a space card to open the box? [true/false]": false,
  559. "Time to unlock the crates (LockedCrate) [sec.]": 0.0,
  560. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0,
  561. "Own loot table": {
  562. "Minimum numbers of items": 1,
  563. "Maximum numbers of items": 2,
  564. "List of items": [
  565. {
  566. "ShortName": "scrap",
  567. "Minimum": 100,
  568. "Maximum": 200,
  569. "Chance [0.0-100.0]": 100.0,
  570. "Is this a blueprint? [true/false]": false,
  571. "SkinID (0 - default)": 0,
  572. "Name (empty - default)": ""
  573. },
  574. {
  575. "ShortName": "wood",
  576. "Minimum": 100,
  577. "Maximum": 200,
  578. "Chance [0.0-100.0]": 100.0,
  579. "Is this a blueprint? [true/false]": false,
  580. "SkinID (0 - default)": 0,
  581. "Name (empty - default)": ""
  582. }
  583. ]
  584. }
  585. },
  586. {
  587. "Preset Name": "cratenormal_underwater_2",
  588. "Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_normal_2.prefab",
  589. "Do you need to use a space card to open the box? [true/false]": false,
  590. "Time to unlock the crates (LockedCrate) [sec.]": 0.0,
  591. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 4,
  592. "Own loot table": {
  593. "Minimum numbers of items": 1,
  594. "Maximum numbers of items": 1,
  595. "List of items": [
  596. {
  597. "ShortName": "keycard_green",
  598. "Minimum": 1,
  599. "Maximum": 1,
  600. "Chance [0.0-100.0]": 100.0,
  601. "Is this a blueprint? [true/false]": false,
  602. "SkinID (0 - default)": 2841475252,
  603. "Name (empty - default)": "SPACE CARD"
  604. }
  605. ]
  606. }
  607. },
  608. {
  609. "Preset Name": "cratenormal_default",
  610. "Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
  611. "Do you need to use a space card to open the box? [true/false]": false,
  612. "Time to unlock the crates (LockedCrate) [sec.]": 0.0,
  613. "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - Add Items)": 0,
  614. "Own loot table": {
  615. "Minimum numbers of items": 1,
  616. "Maximum numbers of items": 2,
  617. "List of items": [
  618. {
  619. "ShortName": "scrap",
  620. "Minimum": 100,
  621. "Maximum": 200,
  622. "Chance [0.0-100.0]": 100.0,
  623. "Is this a blueprint? [true/false]": false,
  624. "SkinID (0 - default)": 0,
  625. "Name (empty - default)": ""
  626. },
  627. {
  628. "ShortName": "wood",
  629. "Minimum": 100,
  630. "Maximum": 200,
  631. "Chance [0.0-100.0]": 100.0,
  632. "Is this a blueprint? [true/false]": false,
  633. "SkinID (0 - default)": 0,
  634. "Name (empty - default)": ""
  635. }
  636. ]
  637. }
  638. }
  639. ],
  640. "NPC presets": [
  641. {
  642. "Name": "Cosmonaut",
  643. "Health": 200.0,
  644. "Wear items": [
  645. {
  646. "ShortName": "hazmatsuit",
  647. "skinID (0 - default)": 10180
  648. }
  649. ],
  650. "Belt items": [
  651. {
  652. "ShortName": "rifle.lr300",
  653. "Amount": 1,
  654. "skinID (0 - default)": 0,
  655. "Mods": [
  656. "weapon.mod.flashlight",
  657. "weapon.mod.holosight"
  658. ],
  659. "Ammo": ""
  660. },
  661. {
  662. "ShortName": "syringe.medical",
  663. "Amount": 10,
  664. "skinID (0 - default)": 0,
  665. "Mods": [],
  666. "Ammo": ""
  667. },
  668. {
  669. "ShortName": "grenade.f1",
  670. "Amount": 10,
  671. "skinID (0 - default)": 0,
  672. "Mods": [],
  673. "Ammo": ""
  674. }
  675. ],
  676. "Kit": "",
  677. "Roam Range": 5.0,
  678. "Chase Range": 15.0,
  679. "Attack Range Multiplier": 1.0,
  680. "Sense Range": 100.0,
  681. "Memory duration [sec.]": 60.0,
  682. "Scale damage": 1.0,
  683. "Aim Cone Scale": 1.0,
  684. "Detect the target only in the NPC's viewing vision cone?": false,
  685. "Vision Cone": 135.0,
  686. "Speed": 7.5,
  687. "Should remove the corpse?": true,
  688. "Disable radio effects? [true/false]": false,
  689. "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own)": 0,
  690. "Own loot table": {
  691. "Minimum numbers of items": 2,
  692. "Maximum numbers of items": 4,
  693. "List of items": [
  694. {
  695. "ShortName": "rifle.semiauto",
  696. "Minimum": 1,
  697. "Maximum": 1,
  698. "Chance [0.0-100.0]": 0.09,
  699. "Is this a blueprint? [true/false]": false,
  700. "SkinID (0 - default)": 0,
  701. "Name (empty - default)": ""
  702. },
  703. {
  704. "ShortName": "shotgun.pump",
  705. "Minimum": 1,
  706. "Maximum": 1,
  707. "Chance [0.0-100.0]": 0.09,
  708. "Is this a blueprint? [true/false]": false,
  709. "SkinID (0 - default)": 0,
  710. "Name (empty - default)": ""
  711. },
  712. {
  713. "ShortName": "pistol.semiauto",
  714. "Minimum": 1,
  715. "Maximum": 1,
  716. "Chance [0.0-100.0]": 0.09,
  717. "Is this a blueprint? [true/false]": false,
  718. "SkinID (0 - default)": 0,
  719. "Name (empty - default)": ""
  720. }
  721. ]
  722. }
  723. }
  724. ],
  725. "Heli presets": [
  726. {
  727. "Name": "heli_1",
  728. "HP": 10000.0,
  729. "HP of the main rotor": 750.0,
  730. "HP of tail rotor": 375.0,
  731. "Numbers of crates": 0,
  732. "Flying height": 50.0,
  733. "Bullet speed": 250.0,
  734. "Bullet Damage": 20.0,
  735. "The distance to which the helicopter can move away from the sputnik": 100.0,
  736. "Speed": 25.0
  737. }
  738. ],
  739. "Turrets presets": [
  740. {
  741. "Preset Name": "turret_ak",
  742. "Choose the spawn height automatically?": true,
  743. "Health": 250.0,
  744. "Weapon ShortName": "rifle.ak",
  745. "Ammo ShortName": "ammo.rifle",
  746. "Number of ammo": 200
  747. },
  748. {
  749. "Preset Name": "turret_m249",
  750. "Choose the spawn height automatically?": false,
  751. "Health": 300.0,
  752. "Weapon ShortName": "lmg.m249",
  753. "Ammo ShortName": "ammo.rifle",
  754. "Number of ammo": 400
  755. }
  756. ],
  757. "Notification Settings": {
  758. "The time from the notification to the start of the event [sec]": 10,
  759. "Use a chat? [true/false]": true,
  760. "The time until the end of the event, when a message is displayed about the time until the end of the event [sec]": [
  761. 300,
  762. 60,
  763. 30,
  764. 5
  765. ]
  766. },
  767. "GUI Setting": {
  768. "Use the Countdown GUI? [true/false]": true,
  769. "AnchorMin": "0 0.9",
  770. "AnchorMax": "1 0.95"
  771. },
  772. "Supported Plugins": {
  773. "PVE Mode Setting": {
  774. "Use the PVE mode of the plugin? [true/false]": false,
  775. "The amount of damage that the player has to do to become the Event Owner": 500.0,
  776. "Damage coefficients for calculate to become the Event Owner": [
  777. {
  778. "Type of target": "NPC",
  779. "Damage Multiplier": 1.0
  780. },
  781. {
  782. "Type of target": "Bradley",
  783. "Damage Multiplier": 1.0
  784. }
  785. ],
  786. "Can the non-owner of the event loot the crates? [true/false]": false,
  787. "Can the non-owner of the event hack locked crates? [true/false]": false,
  788. "Can the non-owner of the event loot NPC corpses? [true/false]": false,
  789. "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
  790. "Can an Npc attack a non-owner of the event? [true/false]": false,
  791. "Can Bradley attack a non-owner of the event? [true/false]": false,
  792. "Can the non-owner of the event do damage to Bradley? [true/false]": false,
  793. "Allow the non-owner of the event to enter the event zone? [true/false]": false,
  794. "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
  795. "The time that the Event Owner may not be inside the event zone [sec.]": 300,
  796. "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
  797. "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
  798. "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
  799. "Darkening the dome (0 - disables the dome)": 12
  800. },
  801. "Economy Setting": {
  802. "Enable economy": false,
  803. "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [
  804. "Economics",
  805. "Server Rewards",
  806. "IQEconomic"
  807. ],
  808. "The minimum value that a player must collect to get points for the economy": 0.0,
  809. "The minimum value that a winner must collect to make the commands work": 0.0,
  810. "Looting of crates": {
  811. "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab": 0.4
  812. },
  813. "Killing an NPC": 2.0,
  814. "Killing an Bradley": 5.0,
  815. "Killing an Turret": 2.0,
  816. "Killing an Heli": 5.0,
  817. "Hacking a locked crate": 5.0,
  818. "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": []
  819. },
  820. "GUI Announcements setting": {
  821. "Do you use the GUI Announcements? [true/false]": false,
  822. "Banner color": "Grey",
  823. "Text color": "White",
  824. "Adjust Vertical Position": 0.03
  825. },
  826. "Notify setting": {
  827. "Do you use the Notify? [true/false]": false,
  828. "Type": "0"
  829. },
  830. "DiscordMessages setting": {
  831. "Do you use the Discord? [true/false]": false,
  832. "Webhook URL": "https://support.discordapp.com/hc/en-us/articles/228383668-Intro-to-Webhooks",
  833. "Embed Color (DECIMAL)": 13516583,
  834. "Keys of required messages": [
  835. "PreStartEvent",
  836. "StartEvent",
  837. "Crash"
  838. ]
  839. }
  840. }
  841. }
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