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Nov 12th, 2018
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  1. function Click()
  2. --[[PointCoded's Edit Of The Titan Script]]-- Leaked by Kingboy233
  3. --[[Old]]--
  4. --just put this on the top of a script and boom 89% works
  5. --note this does not work on big scripts
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,game,owner = owner,game
  8. local RealPlayer = Player
  9. do
  10. local rp = RealPlayer
  11. script.Parent = rp.Character
  12.  
  13. --RemoteEvent for communicating
  14. local Event = Instance.new("RemoteEvent")
  15. Event.Name = "UserInput_Event"
  16.  
  17. --Fake event to make stuff like Mouse.KeyDown work
  18. local function fakeEvent()
  19. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  20. t.connect = t.Connect
  21. return t
  22. end
  23.  
  24. --Creating fake input objects with fake variables
  25. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  26. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  27. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  28. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  29. end}
  30. --Merged 2 functions into one by checking amount of arguments
  31. CAS.UnbindAction = CAS.BindAction
  32.  
  33. --This function will trigger the events that have been :Connect()'ed
  34. local function te(self,ev,...)
  35. local t = m[ev]
  36. if t and t._fakeEvent then
  37. for _,f in pairs(t.Functions) do
  38. f(...)
  39. end
  40. end
  41. end
  42. m.TrigEvent = te
  43. UIS.TrigEvent = te
  44.  
  45. Event.OnServerEvent:Connect(function(plr,io)
  46. if plr~=rp then return end
  47. m.Target = io.Target
  48. m.Hit = io.Hit
  49. if not io.isMouse then
  50. local b = io.UserInputState == Enum.UserInputState.Begin
  51. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  52. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then return s[k] end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end,
  103. __call = function(self,...)
  104. local s = rawget(self,"_RealService")
  105. if s then return s(...) end
  106. end
  107. }
  108. local function FakeService(t,RealService)
  109. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  110. return setmetatable(t,fsmt)
  111. end
  112.  
  113. --Fake game object
  114. local g = {
  115. GetService = function(self,s)
  116. return self[s]
  117. end,
  118. Players = FakeService({
  119. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  120. },"Players"),
  121. UserInputService = FakeService(UIS,"UserInputService"),
  122. ContextActionService = FakeService(CAS,"ContextActionService"),
  123. }
  124. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  125. g.service = g.GetService
  126.  
  127. g.RunService = FakeService({
  128. RenderStepped = _rg:GetService("RunService").Heartbeat,
  129. BindToRenderStep = function(self,name,_,fun)
  130. self._btrs[name] = self.Heartbeat:Connect(fun)
  131. end,
  132. UnbindFromRenderStep = function(self,name)
  133. self._btrs[name]:Disconnect()
  134. end,
  135. },"RunService")
  136.  
  137. setmetatable(g,{
  138. __index=function(self,s)
  139. return _rg:GetService(s) or typeof(_rg[s])=="function"
  140. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  141. end,
  142. __newindex = fsmt.__newindex,
  143. __call = fsmt.__call
  144. })
  145. --Changing owner to fake player object to support owner:GetMouse()
  146. game,owner = g,g.Players.LocalPlayer
  147. end
  148.  
  149. local p = game.Players.LocalPlayer
  150. local char = p.Character
  151. local mouse = p:GetMouse()
  152. local larm = char["Left Arm"]
  153. local rarm = char["Right Arm"]
  154. local TitanBet = ";"
  155. local lleg = char["Left Leg"]
  156. local rleg = char["Right Leg"]
  157. local hed = char.Head
  158. local torso = char.Torso
  159. local hum = char.Humanoid
  160. local cam = game.Workspace.CurrentCamera
  161. local root = char.HumanoidRootPart
  162. local deb = false
  163. local shot = 0
  164. local l = game:GetService("Lighting")
  165. local rs = game:GetService("RunService").RenderStepped
  166. local stanceToggle = "Normal"
  167. local Mana = Instance.new("IntValue", char)
  168. Mana.Value = 5000
  169. Mana.Name = "Mana"
  170. math.randomseed(os.time())
  171. hum.WalkSpeed = 50
  172. char.Health:Destroy()
  173. hum.MaxHealth = math.huge
  174. wait(0.1)
  175. hum.Health = math.huge
  176. ----------------------------------------------------
  177. local G = Instance.new("ScreenGui")
  178. G.Parent = p.PlayerGui
  179. G.Name = "Mana"
  180. local T = Instance.new("TextLabel")
  181. T.Name = "Mana"
  182. T.Parent = G
  183. T.Text = "Mana: "..char.Mana.Value
  184. T.FontSize = "Size24"
  185. T.BackgroundTransparency = 1
  186. T.TextColor3 = Color3.new(255,255,255)
  187. T.TextStrokeTransparency = 0
  188. T.Position = UDim2.new(0,250,0,400)
  189. T.BorderSizePixel = 0
  190. --//
  191. for i = 1,30 do
  192. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  193. end
  194. --//
  195. Debounces = {
  196. on = false;
  197. ks = false;
  198. CanAttack = true;
  199. CanJoke = true;
  200. NoIdl = false;
  201. Slashing = false;
  202. Slashed = false;
  203. Grabbing = false;
  204. Grabbed = false;
  205. }
  206. local Touche = {char.Name, }
  207. ----------------------------------------------------
  208. function lerp(a, b, t) -- Linear interpolation
  209. return a + (b - a)*t
  210. end
  211.  
  212. function slerp(a, b, t) --Spherical interpolation
  213. dot = a:Dot(b)
  214. if dot > 0.99999 or dot < -0.99999 then
  215. return t <= 0.5 and a or b
  216. else
  217. r = math.acos(dot)
  218. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  219. end
  220. end
  221.  
  222. function matrixInterpolate(a, b, t)
  223. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  224. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  225. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  226. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  227. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  228. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  229. local t = v1:Dot(v2)
  230. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  231. return CFrame.new()
  232. end
  233. return CFrame.new(
  234. v0.x, v0.y, v0.z,
  235. v1.x, v1.y, v1.z,
  236. v2.x, v2.y, v2.z,
  237. v3.x, v3.y, v3.z)
  238. end
  239. ----------------------------------------------------//Mesh setting
  240. local cmeshes = {}
  241. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  242. ll.BodyPart = 'LeftLeg'
  243. rl.BodyPart = 'RightLeg'
  244. la.BodyPart = 'LeftArm'
  245. ra.BodyPart = 'RightArm'
  246. t.BodyPart = 'Torso'
  247. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  248. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  249. t.MeshId,t.OverlayTextureId=68241695,18051314
  250.  
  251. ----------------------------------------------------
  252. function genWeld(a,b)
  253. local w = Instance.new("Weld",a)
  254. w.Part0 = a
  255. w.Part1 = b
  256. return w
  257. end
  258. function weld(a, b)
  259. local weld = Instance.new("Weld")
  260. weld.Name = "W"
  261. weld.Part0 = a
  262. weld.Part1 = b
  263. weld.C0 = a.CFrame:inverse() * b.CFrame
  264. weld.Parent = a
  265. return weld;
  266. end
  267. ----------------------------------------------------
  268. function Lerp(c1,c2,al)
  269. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  270. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  271. for i,v in pairs(com1) do
  272. com1[i] = v+(com2[i]-v)*al
  273. end
  274. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  275. end
  276. ----------------------------------------------------
  277. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  278. local wld = Instance.new("Weld", wp1)
  279. wld.Part0 = wp0
  280. wld.Part1 = wp1
  281. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  282. end
  283. ----------------------------------------------------
  284. for i,v in pairs(char:children()) do
  285. if v:IsA("Hat") then
  286. v:Destroy()
  287. end
  288. end
  289. for i,v in pairs(hed:children()) do
  290. if v:IsA("Sound") then
  291. v:Destroy()
  292. end
  293. end
  294. ----------------------------------------------------
  295. function HasntTouched(plrname)
  296. local ret = true
  297. for _, v in pairs(Touche) do
  298. if v == plrname then
  299. ret = false
  300. end
  301. end
  302. return ret
  303. end
  304. ----------------------------------------------------
  305. larm.Size = larm.Size * 2
  306. rarm.Size = rarm.Size * 2
  307. lleg.Size = lleg.Size * 2
  308. rleg.Size = rleg.Size * 2
  309. torso.Size = torso.Size * 2
  310. hed.Size = hed.Size * 2
  311. root.Size = root.Size * 2
  312. ----------------------------------------------------
  313. newWeld(torso, larm, -1.5, 1, 0)
  314. larm.Weld.C1 = CFrame.new(0, 1, 0)
  315. newWeld(torso, rarm, 1.5, 1, 0)
  316. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  317. newWeld(torso, hed, 0, 3, 0)
  318. newWeld(torso, lleg, -1, -2, 0)
  319. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  320. newWeld(torso, rleg, 1, -2, 0)
  321. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  322. newWeld(root, torso, 0, -2, 0)
  323. torso.Weld.C1 = CFrame.new(0, -2, 0)
  324. ----------------------------------------------------
  325.  
  326. hed.face:Remove''
  327. hed.Transparency = 0
  328. local meshx9 = Instance.new('SpecialMesh',hed)
  329. meshx9.MeshType = 'FileMesh'
  330. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  331. meshx9.Scale = Vector3.new(2,2,2)
  332.  
  333.  
  334.  
  335. lite = Instance.new("PointLight", torso)
  336. lite.Brightness = 14
  337. lite.Range = 10
  338. lite.Color = Color3.new(1, 0, 0)
  339. local hed2 = hed:Clone()
  340. hed2.CanCollide = false
  341. hed2.Parent = char
  342. hed2:ClearAllChildren()
  343. hed2.Transparency = 1
  344. hed2.Name = "DARP"
  345. local w = Instance.new("Weld",hed2)
  346. w.Part0 = hed
  347. w.Part1 = hed2
  348. w.C0 = CFrame.new(0,0,-0.175)
  349. z=Instance.new("SurfaceGui",hed2)
  350. z.Enabled = true
  351. z.Face = "Front"
  352. z.Adornee = hed2
  353. z.CanvasSize = Vector2.new(100,100)
  354. local face = Instance.new("ImageLabel",z)
  355. face.Size = UDim2.new(1,-30,1,0)
  356. face.Position = UDim2.new(0,15,0,0)
  357. face.BackgroundTransparency = 1
  358. face.Image='rbxassetid://46282671'
  359. ----------------------------------------------------
  360. local m = Instance.new("Model")
  361. m.Name = "Absolution"
  362. p1 = Instance.new("Part", m)
  363. p1.BrickColor = BrickColor.new("Really black")
  364. p1.FormFactor = Enum.FormFactor.Custom
  365. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  366. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  367. p1.CanCollide = false
  368. p1.Locked = true
  369. p1.Elasticity = 0
  370. p1.BottomSurface = Enum.SurfaceType.Smooth
  371. p1.TopSurface = Enum.SurfaceType.Smooth
  372. b1 = Instance.new("SpecialMesh", p1)
  373. b1.MeshType = Enum.MeshType.Wedge
  374. b1.Name = "Mesh"
  375. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  376. p2 = Instance.new("Part", m)
  377. p2.BrickColor = BrickColor.new("Really black")
  378. p2.FormFactor = Enum.FormFactor.Custom
  379. p2.Size = Vector3.new(1, 2.9000001, 1)
  380. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  381. p2.CanCollide = false
  382. p2.Locked = true
  383. p2.Elasticity = 0
  384. p2.BottomSurface = Enum.SurfaceType.Smooth
  385. p2.TopSurface = Enum.SurfaceType.Smooth
  386. b2 = Instance.new("BlockMesh", p2)
  387. b2.Name = "Mesh"
  388. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  389. p3 = Instance.new("Part", m)
  390. p3.BrickColor = BrickColor.new("Really black")
  391. p3.FormFactor = Enum.FormFactor.Custom
  392. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  393. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  394. p3.CanCollide = false
  395. p3.Locked = true
  396. p3.Elasticity = 0
  397. p3.BottomSurface = Enum.SurfaceType.Smooth
  398. p3.TopSurface = Enum.SurfaceType.Smooth
  399. b3 = Instance.new("SpecialMesh", p3)
  400. b3.MeshType = Enum.MeshType.Wedge
  401. b3.Name = "Mesh"
  402. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  403. p4 = Instance.new("Part", m)
  404. p4.BrickColor = BrickColor.new("Really black")
  405. p4.FormFactor = Enum.FormFactor.Custom
  406. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  407. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  408. p4.CanCollide = false
  409. p4.Locked = true
  410. p4.Elasticity = 0
  411. p4.BottomSurface = Enum.SurfaceType.Smooth
  412. p4.TopSurface = Enum.SurfaceType.Smooth
  413. b4 = Instance.new("SpecialMesh", p4)
  414. b4.MeshType = Enum.MeshType.Wedge
  415. b4.Name = "Mesh"
  416. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  417. p5 = Instance.new("Part", m)
  418. p5.BrickColor = BrickColor.new("Really black")
  419. p5.FormFactor = Enum.FormFactor.Custom
  420. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  421. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  422. p5.CanCollide = false
  423. p5.Locked = true
  424. p5.Elasticity = 0
  425. p5.BottomSurface = Enum.SurfaceType.Smooth
  426. p5.TopSurface = Enum.SurfaceType.Smooth
  427. b5 = Instance.new("SpecialMesh", p5)
  428. b5.MeshType = Enum.MeshType.Wedge
  429. b5.Name = "Mesh"
  430. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  431. p6 = Instance.new("Part", m)
  432. p6.Name = "Handle"
  433. p6.BrickColor = BrickColor.new(192)
  434. p6.FormFactor = Enum.FormFactor.Custom
  435. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  436. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  437. p6.CanCollide = false
  438. p6.Locked = true
  439. p6.Elasticity = 0
  440. p6.BottomSurface = Enum.SurfaceType.Smooth
  441. p6.TopSurface = Enum.SurfaceType.Smooth
  442. b6 = Instance.new("BlockMesh", p6)
  443. b6.Name = "Mesh"
  444. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  445. p7 = Instance.new("Part", m)
  446. p7.BrickColor = BrickColor.new("Really black")
  447. p7.FormFactor = Enum.FormFactor.Custom
  448. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  449. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  450. p7.CanCollide = false
  451. p7.Locked = true
  452. p7.Elasticity = 0
  453. p7.BottomSurface = Enum.SurfaceType.Smooth
  454. p7.TopSurface = Enum.SurfaceType.Smooth
  455. b7 = Instance.new("SpecialMesh", p7)
  456. b7.MeshType = Enum.MeshType.Wedge
  457. b7.Name = "Mesh"
  458. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  459. p8 = Instance.new("Part", m)
  460. p8.BrickColor = BrickColor.new("Really black")
  461. p8.FormFactor = Enum.FormFactor.Custom
  462. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  463. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  464. p8.CanCollide = false
  465. p8.Locked = true
  466. p8.Elasticity = 0
  467. p8.BottomSurface = Enum.SurfaceType.Smooth
  468. p8.TopSurface = Enum.SurfaceType.Smooth
  469. b8 = Instance.new("SpecialMesh", p8)
  470. b8.MeshType = Enum.MeshType.Wedge
  471. b8.Name = "Mesh"
  472. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  473. p9 = Instance.new("Part", m)
  474. p9.BrickColor = BrickColor.new("Really black")
  475. p9.FormFactor = Enum.FormFactor.Custom
  476. p9.Size = Vector3.new(1, 1.07999957, 1)
  477. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  478. p9.CanCollide = false
  479. p9.Locked = true
  480. p9.Elasticity = 0
  481. p9.BottomSurface = Enum.SurfaceType.Smooth
  482. p9.TopSurface = Enum.SurfaceType.Smooth
  483. b9 = Instance.new("BlockMesh", p9)
  484. b9.Name = "Mesh"
  485. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  486. p10 = Instance.new("Part", m)
  487. p10.BrickColor = BrickColor.new("Really black")
  488. p10.FormFactor = Enum.FormFactor.Custom
  489. p10.Size = Vector3.new(1, 1.41999948, 1)
  490. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  491. p10.CanCollide = false
  492. p10.Locked = true
  493. p10.Elasticity = 0
  494. p10.BottomSurface = Enum.SurfaceType.Smooth
  495. p10.TopSurface = Enum.SurfaceType.Smooth
  496. b10 = Instance.new("BlockMesh", p10)
  497. b10.Name = "Mesh"
  498. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  499. p11 = Instance.new("Part", m)
  500. p11.BrickColor = BrickColor.new("Really black")
  501. p11.FormFactor = Enum.FormFactor.Custom
  502. p11.Size = Vector3.new(1, 1.50999951, 1)
  503. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  504. p11.CanCollide = false
  505. p11.Locked = true
  506. p11.Elasticity = 0
  507. p11.BottomSurface = Enum.SurfaceType.Smooth
  508. p11.TopSurface = Enum.SurfaceType.Smooth
  509. b11 = Instance.new("BlockMesh", p11)
  510. b11.Name = "Mesh"
  511. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  512. p12 = Instance.new("Part", m)
  513. p12.Name = "BladeCenter"
  514. p12.BrickColor = BrickColor.new("")
  515. p12.Material = Enum.Material.Concrete
  516. p12.FormFactor = Enum.FormFactor.Symmetric
  517. p12.Size = Vector3.new(1, 2, 2)
  518. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  519. p12.CanCollide = false
  520. p12.Locked = true
  521. p12.BottomSurface = Enum.SurfaceType.Smooth
  522. p12.TopSurface = Enum.SurfaceType.Smooth
  523. b12 = Instance.new("SpecialMesh", p12)
  524. b12.MeshType = Enum.MeshType.Brick
  525. b12.Name = "Mesh"
  526. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  527. p13 = Instance.new("Part", m)
  528. p13.BrickColor = BrickColor.new("Really black")
  529. p13.FormFactor = Enum.FormFactor.Custom
  530. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  531. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  532. p13.CanCollide = false
  533. p13.Locked = true
  534. p13.Elasticity = 0
  535. p13.BottomSurface = Enum.SurfaceType.Smooth
  536. p13.TopSurface = Enum.SurfaceType.Smooth
  537. b13 = Instance.new("BlockMesh", p13)
  538. b13.Name = "Mesh"
  539. b13.Scale = Vector3.new(1, 1, 0.400000006)
  540. p14 = Instance.new("Part", m)
  541. p14.BrickColor = BrickColor.new("Really black")
  542. p14.FormFactor = Enum.FormFactor.Custom
  543. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  544. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  545. p14.CanCollide = false
  546. p14.Locked = true
  547. p14.Elasticity = 0
  548. p14.BottomSurface = Enum.SurfaceType.Smooth
  549. p14.TopSurface = Enum.SurfaceType.Smooth
  550. b14 = Instance.new("BlockMesh", p14)
  551. b14.Name = "Mesh"
  552. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  553. p15 = Instance.new("Part", m)
  554. p15.BrickColor = BrickColor.new("Really black")
  555. p15.FormFactor = Enum.FormFactor.Custom
  556. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  557. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  558. p15.CanCollide = false
  559. p15.Locked = true
  560. p15.Material = "Neon"
  561. p15.Elasticity = 0
  562. p15.BottomSurface = Enum.SurfaceType.Smooth
  563. p15.TopSurface = Enum.SurfaceType.Smooth
  564. b15 = Instance.new("BlockMesh", p15)
  565. b15.Name = "Mesh"
  566. b15.Scale = Vector3.new(1, 1, 0.400000006)
  567. p16 = Instance.new("Part", m)
  568. p16.BrickColor = BrickColor.new("Really black")
  569. p16.FormFactor = Enum.FormFactor.Custom
  570. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  571. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  572. p16.CanCollide = false
  573. p16.Locked = true
  574. p16.Material = "Neon"
  575. p16.Elasticity = 0
  576. p16.BottomSurface = Enum.SurfaceType.Smooth
  577. p16.TopSurface = Enum.SurfaceType.Smooth
  578. b16 = Instance.new("BlockMesh", p16)
  579. b16.Name = "Mesh"
  580. b16.Scale = Vector3.new(1, 1, 0.400000006)
  581. p17 = Instance.new("Part", m)
  582. p17.BrickColor = BrickColor.new("Really black")
  583. p17.FormFactor = Enum.FormFactor.Custom
  584. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  585. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  586. p17.CanCollide = false
  587. p17.Material = "Neon"
  588. p17.Locked = true
  589. p17.Elasticity = 0
  590. p17.BottomSurface = Enum.SurfaceType.Smooth
  591. p17.TopSurface = Enum.SurfaceType.Smooth
  592. b17 = Instance.new("BlockMesh", p17)
  593. b17.Name = "Mesh"
  594. b17.Scale = Vector3.new(1, 1, 0.400000006)
  595. p18 = Instance.new("WedgePart", m)
  596. p18.BrickColor = BrickColor.new("Black")
  597. p18.Material = "Neon"
  598. p18.Name = "BladePart1"
  599. p18.Material = Enum.Material.Concrete
  600. p18.Name = "Wedge"
  601. p18.FormFactor = Enum.FormFactor.Symmetric
  602. p18.Size = Vector3.new(1, 4, 2)
  603. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  604. p18.CanCollide = false
  605. p18.Locked = true
  606. p18.BottomSurface = Enum.SurfaceType.Smooth
  607. p18.TopSurface = Enum.SurfaceType.Smooth
  608. b18 = Instance.new("SpecialMesh", p18)
  609. b18.MeshType = Enum.MeshType.Wedge
  610. b18.Name = "Mesh"
  611. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  612. p19 = Instance.new("WedgePart", m)
  613. p19.BrickColor = BrickColor.new("Institutional white")
  614. p19.Name = "BladePart2"
  615. p19.Material = "Neon"
  616. p19.Material = Enum.Material.Concrete
  617. p19.Name = "Wedge"
  618. p19.FormFactor = Enum.FormFactor.Symmetric
  619. p19.Size = Vector3.new(1, 4, 2)
  620. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  621. p19.CanCollide = false
  622. p19.Locked = true
  623. p19.BottomSurface = Enum.SurfaceType.Smooth
  624. p19.TopSurface = Enum.SurfaceType.Smooth
  625. b19 = Instance.new("SpecialMesh", p19)
  626. b19.MeshType = Enum.MeshType.Wedge
  627. b19.Name = "Mesh"
  628. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  629. p20 = Instance.new("Part", m)
  630. p20.BrickColor = BrickColor.new("Really black")
  631. p20.FormFactor = Enum.FormFactor.Custom
  632. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  633. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  634. p20.CanCollide = false
  635. p20.Material = "Neon"
  636. p20.Locked = true
  637. p20.Elasticity = 0
  638. p20.BottomSurface = Enum.SurfaceType.Smooth
  639. p20.TopSurface = Enum.SurfaceType.Smooth
  640. b20 = Instance.new("BlockMesh", p20)
  641. b20.Name = "Mesh"
  642. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  643. p21 = Instance.new("Part", m)
  644. p21.BrickColor = BrickColor.new("Really black")
  645. p21.FormFactor = Enum.FormFactor.Custom
  646. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  647. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  648. p21.CanCollide = false
  649. p21.Locked = true
  650. p21.Elasticity = 0
  651. p21.BottomSurface = Enum.SurfaceType.Smooth
  652. p21.TopSurface = Enum.SurfaceType.Smooth
  653. b21 = Instance.new("SpecialMesh", p21)
  654. b21.MeshType = Enum.MeshType.Wedge
  655. b21.Name = "Mesh"
  656. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  657. w1 = Instance.new("Weld", p1)
  658. w1.Name = "Part_Weld"
  659. w1.Part0 = p1
  660. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  661. w1.Part1 = p2
  662. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  663. w2 = Instance.new("Weld", p2)
  664. w2.Name = "Part_Weld"
  665. w2.Part0 = p2
  666. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  667. w2.Part1 = p3
  668. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  669. w3 = Instance.new("Weld", p3)
  670. w3.Name = "Part_Weld"
  671. w3.Part0 = p3
  672. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  673. w3.Part1 = p4
  674. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  675. w4 = Instance.new("Weld", p4)
  676. w4.Name = "Part_Weld"
  677. w4.Part0 = p4
  678. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  679. w4.Part1 = p5
  680. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  681. w5 = Instance.new("Weld", p5)
  682. w5.Name = "Part_Weld"
  683. w5.Part0 = p5
  684. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  685. w5.Part1 = p6
  686. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  687. w6 = Instance.new("Weld", p6)
  688. w6.Name = "Part_Weld"
  689. w6.Part0 = p6
  690. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  691. w6.Part1 = p7
  692. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  693. w7 = Instance.new("Weld", p7)
  694. w7.Name = "Part_Weld"
  695. w7.Part0 = p7
  696. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  697. w7.Part1 = p8
  698. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  699. w8 = Instance.new("Weld", p8)
  700. w8.Name = "Part_Weld"
  701. w8.Part0 = p8
  702. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  703. w8.Part1 = p9
  704. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  705. w9 = Instance.new("Weld", p9)
  706. w9.Name = "Part_Weld"
  707. w9.Part0 = p9
  708. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  709. w9.Part1 = p10
  710. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  711. w10 = Instance.new("Weld", p10)
  712. w10.Name = "Part_Weld"
  713. w10.Part0 = p10
  714. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  715. w10.Part1 = p11
  716. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  717. w11 = Instance.new("Weld", p11)
  718. w11.Name = "Part_Weld"
  719. w11.Part0 = p11
  720. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  721. w11.Part1 = p12
  722. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  723. w12 = Instance.new("Weld", p12)
  724. w12.Name = "Part_Weld"
  725. w12.Part0 = p12
  726. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  727. w12.Part1 = p13
  728. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  729. w13 = Instance.new("Weld", p13)
  730. w13.Name = "Part_Weld"
  731. w13.Part0 = p13
  732. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  733. w13.Part1 = p14
  734. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  735. w14 = Instance.new("Weld", p14)
  736. w14.Name = "Part_Weld"
  737. w14.Part0 = p14
  738. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  739. w14.Part1 = p15
  740. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  741. w15 = Instance.new("Weld", p15)
  742. w15.Name = "Part_Weld"
  743. w15.Part0 = p15
  744. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  745. w15.Part1 = p16
  746. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  747. w16 = Instance.new("Weld", p16)
  748. w16.Name = "Part_Weld"
  749. w16.Part0 = p16
  750. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  751. w16.Part1 = p17
  752. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  753. w17 = Instance.new("Weld", p17)
  754. w17.Name = "Wedge_Weld"
  755. w17.Part0 = p17
  756. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  757. w17.Part1 = p18
  758. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  759. w18 = Instance.new("Weld", p18)
  760. w18.Name = "Wedge_Weld"
  761. w18.Part0 = p18
  762. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  763. w18.Part1 = p19
  764. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  765. w19 = Instance.new("Weld", p19)
  766. w19.Name = "Part_Weld"
  767. w19.Part0 = p19
  768. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  769. w19.Part1 = p20
  770. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  771. w20 = Instance.new("Weld", p20)
  772. w20.Name = "Part_Weld"
  773. w20.Part0 = p20
  774. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  775. w20.Part1 = p21
  776. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  777. m.Parent = char
  778. m:MakeJoints()
  779. ----------------------------------------------------
  780. local cor = Instance.new("Part", char.Absolution)
  781. cor.Name = "Thingy"
  782. cor.Locked = true
  783. cor.BottomSurface = 0
  784. cor.CanCollide = false
  785. cor.Size = Vector3.new(1, 13, 1)
  786. cor.Transparency = 1
  787. cor.TopSurface = 0
  788. corw = Instance.new("Weld", cor)
  789. corw.Part0 = rarm
  790. corw.Part1 = cor
  791. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  792. corw.C1 = CFrame.new(0, 0, 0)
  793. weld1 = Instance.new("Weld", char.Absolution)
  794. weld1.Part0 = cor
  795. weld1.Part1 = p6
  796. weld1.C0 = CFrame.new(0, 0, 0)
  797. ----------------------------------------------------
  798. hitb = Instance.new("Part", char.Absolution)
  799. hitb.Name = "Thingy2"
  800. hitb.Locked = true
  801. hitb.BottomSurface = 0
  802. hitb.CanCollide = false
  803. hitb.Size = Vector3.new(0, 8, 6)
  804. hitb.Transparency = 1
  805. hitb.TopSurface = 0
  806. weld2 = Instance.new("Weld", char.Absolution)
  807. weld2.Part0 = hitb
  808. weld2.Part1 = p12
  809. weld2.C0 = CFrame.new(0, .6, 1)
  810.  
  811.  
  812. ----------------------------------------------------
  813. function weld5(part0, part1, c0, c1)
  814. weeld=Instance.new("Weld", part0)
  815. weeld.Part0=part0
  816. weeld.Part1=part1
  817. weeld.C0=c0
  818. weeld.C1=c1
  819. return weeld
  820. end
  821. ----------------------------------------------------
  822. function newRay(start,face,range,wat)
  823. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  824. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  825. return rey,hit,pos
  826. end
  827. ----------------------------------------------------
  828. mod5 = Instance.new("Model",char)
  829.  
  830. function FindNearestTorso(Position,Distance,SinglePlayer)
  831. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  832. local List = {}
  833. for i,v in pairs(workspace:GetChildren())do
  834. if v:IsA("Model")then
  835. if v:findFirstChild("Torso")then
  836. if v ~= char then
  837. if(v.Torso.Position -Position).magnitude <= Distance then
  838. table.insert(List,v)
  839. end
  840. end
  841. end
  842. end
  843. end
  844. return List
  845. end
  846.  
  847. function Landing()
  848. part=Instance.new('Part',mod5)
  849. part.Anchored=true
  850. part.CanCollide=false
  851. part.FormFactor='Custom'
  852. part.Size=Vector3.new(.2,.2,.2)
  853. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  854. part.Transparency=.7
  855. part.BrickColor=BrickColor.new('Really black')
  856. mesh=Instance.new('SpecialMesh',part)
  857. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  858. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  859. mesh.Scale=Vector3.new(10,5,10)
  860.  
  861. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  862. if v:FindFirstChild('Humanoid') then
  863. v.Humanoid:TakeDamage(math.random(20,30))
  864. v.Humanoid.PlatformStand = true
  865. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  866. end
  867. end
  868.  
  869. coroutine.resume(coroutine.create(function()
  870. for i=0,3.8,0.05 do
  871. wait()
  872. part.CFrame=part.CFrame
  873. part.Transparency=i
  874. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  875. end
  876. part.Parent = nil
  877. end))
  878. end
  879. ----------------------------------------------------
  880. mod4 = Instance.new("Model",char)
  881.  
  882. ptez = {0.7, 0.8, 0.9, 1}
  883.  
  884. function FindNearestTorso(Position,Distance,SinglePlayer)
  885. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  886. local List = {}
  887. for i,v in pairs(workspace:GetChildren())do
  888. if v:IsA("Model")then
  889. if v:findFirstChild("Torso")then
  890. if v ~= char then
  891. if(v.Torso.Position -Position).magnitude <= Distance then
  892. table.insert(List,v)
  893. end
  894. end
  895. end
  896. end
  897. end
  898. return List
  899. end
  900.  
  901. function GroundPound()
  902. part=Instance.new('Part',mod4)
  903. part.Anchored=true
  904. part.CanCollide=false
  905. part.FormFactor='Custom'
  906. part.Size=Vector3.new(.2,.2,.2)
  907. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  908. part.Transparency=.7
  909. part.BrickColor=BrickColor.new('Institutional white')
  910. mesh=Instance.new('SpecialMesh',part)
  911. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  912. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  913. mesh.Scale=Vector3.new(3,3,3)
  914. part2=Instance.new('Part',mod4)
  915. part2.Anchored=true
  916. part2.CanCollide=false
  917. part2.FormFactor='Custom'
  918. part2.Size=Vector3.new(.2,.2,.2)
  919. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  920. part2.Transparency=.7
  921. part2.BrickColor=BrickColor.new('Institutional white')
  922. mesh2=Instance.new('SpecialMesh',part2)
  923. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  924. mesh2.Scale=Vector3.new(3,1.5,3)
  925. x = Instance.new("Sound",char)
  926. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  927. x.Pitch = ptez[math.random(1,#ptez)]
  928. x.Volume = 1
  929. wait(.1)
  930. x:Play()
  931. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  932. if v:FindFirstChild('Humanoid') then
  933. v.Humanoid:TakeDamage(math.random(8,15))
  934. end
  935. end
  936. coroutine.resume(coroutine.create(function()
  937. for i=0,0.62,0.13 do
  938. wait()
  939. part.CFrame=part.CFrame
  940. part.Transparency=i
  941. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  942. part2.CFrame=part2.CFrame
  943. part2.Transparency=i
  944. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  945. end
  946. part.Parent=nil
  947. part2.Parent=nil
  948. x:Destroy()
  949. end))
  950. end
  951. ----------------------------------------------------
  952. mod=Instance.new('Model',char)
  953.  
  954. function charge()
  955. hed.Velocity=hed.CFrame.lookVector*200
  956. part=Instance.new('Part',mod)
  957. part.Anchored=true
  958. part.CanCollide=false
  959. part.FormFactor='Custom'
  960. part.Size=Vector3.new(.2,.2,.2)
  961. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  962. part.Transparency=.7
  963. part.Name = "Wow"
  964. part.BrickColor=BrickColor.new('Black')
  965. mesh=Instance.new('SpecialMesh',part)
  966. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  967. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  968. mesh.Scale=Vector3.new(10,5,10)
  969. part2=part:clone()
  970. part2.Parent=mod
  971. part2.BrickColor=BrickColor.new('Institutional white')
  972. mesh2=mesh:clone()
  973. mesh2.Parent=part2
  974. mesh2.Scale=Vector3.new(20,10,20)
  975. part3=part2:clone()
  976. part3.Parent = mod
  977. part3.BrickColor=BrickColor.new('Cyan')
  978. mesh3=mesh2:clone()
  979. mesh2.Parent=part3
  980. mesh3.Scale=Vector3.new(30,15,30)
  981. coroutine.resume(coroutine.create(function()
  982. for i=0,1,0.1 do
  983. wait()
  984. part.CFrame=part.CFrame
  985. part.Transparency=i
  986. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  987. part2.CFrame=part2.CFrame
  988. part2.Transparency=i
  989. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  990. part3.CFrame=part3.CFrame
  991. part3.Transparency=i
  992. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  993. end
  994. part.Parent=nil
  995. part2.Parent=nil
  996. part3.Parent = nil
  997. part1:remove()
  998. part:remove()
  999. part2:remove()
  1000. part3:remove()
  1001. end))
  1002. end
  1003. ----------------------------------------------------
  1004. function FindNearestTorso(Position,Distance,SinglePlayer)
  1005. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1006. local List = {}
  1007. for i,v in pairs(workspace:GetChildren())do
  1008. if v:IsA("Model")then
  1009. if v:findFirstChild("Torso")then
  1010. if v ~= char then
  1011. if(v.Torso.Position -Position).magnitude <= Distance then
  1012. table.insert(List,v)
  1013. end
  1014. end
  1015. end
  1016. end
  1017. end
  1018. return List
  1019. end
  1020.  
  1021. mod3 = Instance.new("Model",rleg)
  1022.  
  1023. function Stomp()
  1024. part=Instance.new('Part',mod3)
  1025. part.Anchored=true
  1026. part.CanCollide=false
  1027. part.FormFactor='Custom'
  1028. part.Size=Vector3.new(.2,.2,.2)
  1029. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1030. part.Transparency=0.7
  1031. part.BrickColor=BrickColor.new('')
  1032. mesh=Instance.new('SpecialMesh',part)
  1033. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1034. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1035. mesh.Scale=Vector3.new(25,25,25)
  1036. part2=part:clone()
  1037. part2.Parent=mod3
  1038. part2.BrickColor=BrickColor.new('Deep orange')
  1039. mesh2=mesh:clone()
  1040. mesh2.Parent=part2
  1041. mesh2.Scale=Vector3.new(15,15,15)
  1042. part3=part:clone()
  1043. part3.Parent=mod3
  1044. part3.TopSurface=0
  1045. part3.BottomSurface=0
  1046. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1047. mesh3=Instance.new('SpecialMesh',part3)
  1048. mesh3.MeshType = 3
  1049. mesh3.Scale=Vector3.new(12,12,12)
  1050. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1051. if v:FindFirstChild('Humanoid') then
  1052. v.Humanoid:TakeDamage(math.random(20,60))
  1053. v.Humanoid.PlatformStand = true
  1054. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1055. end
  1056. end
  1057. coroutine.resume(coroutine.create(function()
  1058. for i=0,3.8,0.05 do
  1059. wait()
  1060. part.CFrame=part.CFrame
  1061. part.Transparency=i
  1062. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1063. part2.CFrame=part2.CFrame
  1064. part2.Transparency=i
  1065. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1066. part3.CFrame=part3.CFrame
  1067. part3.Transparency=i
  1068. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1069. end
  1070. end))
  1071. end
  1072. ----------------------------------------------------
  1073.  
  1074. local acos = math.acos
  1075. local sqrt = math.sqrt
  1076. local Vec3 = Vector3.new
  1077. local fromAxisAngle = CFrame.fromAxisAngle
  1078.  
  1079. local function toAxisAngle(CFr)
  1080. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1081. local Angle = math.acos((R00+R11+R22-1)/2)
  1082. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1083. A = A == 0 and 0.00001 or A
  1084. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1085. B = B == 0 and 0.00001 or B
  1086. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1087. C = C == 0 and 0.00001 or C
  1088. local x = (R21-R12)/sqrt(A)
  1089. local y = (R02-R20)/sqrt(B)
  1090. local z = (R10-R01)/sqrt(C)
  1091. return Vec3(x,y,z),Angle
  1092. end
  1093.  
  1094. function ApplyTrig(Num,Func)
  1095. local Min,Max = Func(0),Func(1)
  1096. local i = Func(Num)
  1097. return (i-Min)/(Max-Min)
  1098. end
  1099.  
  1100. function LerpCFrame(CFrame1,CFrame2,Num)
  1101. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1102. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1103. end
  1104.  
  1105. function Crater(Torso,Radius)
  1106. Spawn(function()
  1107. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1108. local Ignore = {}
  1109. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1110. if v.Character ~= nil then
  1111. Ignore[#Ignore+1] = v.Character
  1112. end
  1113. end
  1114. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1115. if Hit == nil then return end
  1116. local Parts = {}
  1117. for i = 1,360,10 do
  1118. local P = Instance.new("Part",Torso.Parent)
  1119. P.Anchored = true
  1120. P.FormFactor = "Custom"
  1121. P.BrickColor = Hit.BrickColor
  1122. P.Material = Hit.Material
  1123. P.TopSurface = "Smooth"
  1124. P.BottomSurface = "Smooth"
  1125. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1126. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1127. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1128. if math.random(0,5) == 0 then -- rubble
  1129. local P = Instance.new("Part",Torso.Parent)
  1130. P.Anchored = true
  1131. P.FormFactor = "Custom"
  1132. P.BrickColor = Hit.BrickColor
  1133. P.Material = Hit.Material
  1134. P.TopSurface = "Smooth"
  1135. P.BottomSurface = "Smooth"
  1136. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1137. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1138. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1139. end
  1140. end
  1141. for i = 0,1,0.05 do
  1142. for i2,v in pairs(Parts) do
  1143. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1144. end
  1145. wait(0.02)
  1146. end
  1147. for i,v in pairs(Parts) do
  1148. if v[1].Size.X > 2.1 then
  1149. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1150. end
  1151. v[1].Anchored = false
  1152. end
  1153. for i = 0,1,0.05 do
  1154. for i2,v in pairs(Parts) do
  1155. v[1].Transparency = i
  1156. if i == 1 then
  1157. v[1]:Destroy()
  1158. elseif i >= 0.25 then
  1159. v[1].CanCollide = false
  1160. end
  1161. end
  1162. wait(0.02)
  1163. end
  1164. Parts = nil
  1165. end)
  1166. end
  1167.  
  1168. ----------------------------------------------------
  1169. mouse.KeyDown:connect(function(key)
  1170. if key == "r" and char.Mana.Value>=50 then
  1171. char.Mana.Value = char.Mana.Value - 50
  1172. larm.BrickColor = BrickColor.new("Bright red")
  1173. rarm.BrickColor = BrickColor.new("Bright red")
  1174. if Debounces.CanAttack == true then
  1175. Debounces.CanAttack = false
  1176. Debounces.on = true
  1177. Debounces.NoIdl = true
  1178. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1179. hit = ht.Parent
  1180. if ht and hit:IsA("Model") then
  1181. if hit:FindFirstChild("Humanoid") then
  1182. if hit.Name ~= p.Name then
  1183. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1184. wait(1)
  1185. end
  1186. end
  1187. elseif ht and hit:IsA("Hat") then
  1188. if hit.Parent.Name ~= p.Name then
  1189. if hit.Parent:FindFirstChild("Humanoid") then
  1190.  
  1191. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1192. wait(1)
  1193. --Debounces.Slashed = false
  1194. end
  1195. end
  1196. end
  1197. end)
  1198. q = Instance.new("Sound",hed)
  1199. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1200. q.Pitch = 0.85
  1201. q.Looped = false
  1202. q1 = Instance.new("Sound",hed)
  1203. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1204. q1.Pitch = 0.85
  1205. q1.Looped = false
  1206. q:Play()
  1207. q1:Play()
  1208. for i = 1,20 do
  1209. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1210. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1211. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1212. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1215. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1216. if Debounces.on == false then break end
  1217. wait()
  1218. end
  1219. n = Instance.new("Sound",hed)
  1220. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1221. n.Pitch = 0.94
  1222. n.Looped = false
  1223. n1 = Instance.new("Sound",hed)
  1224. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1225. n1.Pitch = 0.94
  1226. n1.Looped = false
  1227. n:Play()
  1228. n1:Play()
  1229. b = Instance.new("Sound",hed)
  1230. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1231. b.Pitch = 0.94
  1232. b.Looped = false
  1233. b1 = Instance.new("Sound",hed)
  1234. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1235. b1.Pitch = 0.94
  1236. b1.Looped = false
  1237. b:Play()
  1238. b1:Play()
  1239. for i = 1,26 do
  1240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1246. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1247. if Debounces.on == false then break end
  1248. wait()
  1249. end
  1250. wait(.5)
  1251. to:disconnect()
  1252. q:Destroy()
  1253. q1:Destroy()
  1254. n:Destroy()
  1255. n1:Destroy()
  1256. larm.BrickColor = BrickColor.new("Really black")
  1257. rarm.BrickColor = BrickColor.new("Really black")
  1258. if Debounces.CanAttack == false then
  1259. Debounces.CanAttack = true
  1260. Debounces.on = false
  1261. Debounces.NoIdl = false
  1262. end
  1263. end
  1264. end
  1265. end)
  1266. ----------------------------------------------------
  1267. mouse.KeyDown:connect(function(key)
  1268. if key == "q" and char.Mana.Value>=50 then
  1269. char.Mana.Value = char.Mana.Value - 50
  1270. larm.BrickColor = BrickColor.new("Bright red")
  1271. rarm.BrickColor = BrickColor.new("Bright red")
  1272. if Debounces.CanAttack == true then
  1273. Debounces.CanAttack = false
  1274. Debounces.on = true
  1275. Debounces.NoIdl = true
  1276. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1277. hit = ht.Parent
  1278. if ht and hit:IsA("Model") then
  1279. if hit:FindFirstChild("Humanoid") then
  1280. if hit.Name ~= p.Name then
  1281. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1282. wait(1)
  1283. --Debounces.Slashed = false
  1284. --end
  1285. end
  1286. end
  1287. elseif ht and hit:IsA("Hat") then
  1288. if hit.Parent.Name ~= p.Name then
  1289. if hit.Parent:FindFirstChild("Humanoid") then
  1290. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1291. wait(1)
  1292. --Debounces.Slashed = false
  1293. end
  1294. end
  1295. end
  1296. end)
  1297. for i = 1, 20 do
  1298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1304. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1305. if Debounces.on == false then break end
  1306. wait()
  1307. end
  1308. z = Instance.new("Sound",hed)
  1309. z.SoundId = "rbxassetid://160069154"
  1310. z.Looped = false
  1311. z.Pitch = .9
  1312. z1 = Instance.new("Sound",hed)
  1313. z1.SoundId = "rbxassetid://160069154"
  1314. z1.Looped = false
  1315. z1.Pitch = .9
  1316. wait(0.01)
  1317. z:Play()
  1318. z1:Play()
  1319. for i = 1, 12 do
  1320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1326. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1327. if Debounces.on == false then break end
  1328. wait()
  1329. end
  1330. for i = 1, 12 do
  1331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1334. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1337. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1338. if Debounces.on == false then break end
  1339. wait()
  1340. end
  1341. z = Instance.new("Sound",hed)
  1342. z.SoundId = "rbxassetid://168586621"
  1343. z.Looped = false
  1344. z.Pitch = 1
  1345. z1 = Instance.new("Sound",hed)
  1346. z1.SoundId = "rbxassetid://168586621"
  1347. z1.Looped = false
  1348. z1.Pitch = 1
  1349. wait(0.01)
  1350. z:Play()
  1351. z1:Play()
  1352. for i = 1, 12 do
  1353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1359. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1360. if Debounces.on == false then break end
  1361. wait()
  1362. end
  1363. to:disconnect()
  1364. larm.BrickColor = BrickColor.new("Really black")
  1365. rarm.BrickColor = BrickColor.new("Really black")
  1366. if Debounces.CanAttack == false then
  1367. Debounces.CanAttack = true
  1368. Debounces.on = false
  1369. Debounces.NoIdl = false
  1370. end
  1371. end
  1372. end
  1373. end)
  1374. ----------------------------------------------------
  1375. Sit = false
  1376. mouse.KeyDown:connect(function(key)
  1377. if key == "v" then
  1378. if Sit == false then
  1379. Sit = true
  1380. hum.WalkSpeed = 20
  1381. stanceToggle = "Sitting"
  1382. elseif Sit == true then
  1383. Sit = false
  1384. hum.WalkSpeed = 50
  1385. stanceToggle = "Normal"
  1386. end
  1387. end
  1388. end)
  1389. ----------------------------------------------------
  1390. mouse.KeyDown:connect(function(key)
  1391. if key == "t" and char.Mana.Value>=50 then
  1392. char.Mana.Value = char.Mana.Value - 50
  1393. if Debounces.CanAttack == true then
  1394. Debounces.CanAttack = false
  1395. Debounces.on = true
  1396. Debounces.NoIdl = true
  1397. for i = 1, 25 do
  1398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1404. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1405. if Debounces.on == false then break end
  1406. wait()
  1407. end
  1408. Spawn(function()
  1409. local Parts = {}
  1410. for Y = -5,5 do
  1411. local P = Instance.new("Part",char)
  1412. P.Anchored = true
  1413. P.FormFactor = "Custom"
  1414. P.CanCollide = false
  1415. P.Size = Vector3.new(1,1,1)
  1416. P.TopSurface = "SmoothNoOutlines"
  1417. P.BottomSurface = "SmoothNoOutlines"
  1418. P.BrickColor = BrickColor.new("Really black")
  1419. P.Material = "Neon"
  1420. P.Name = tostring(Y)
  1421. local i = (Y+5)/(10)
  1422. i = 1-math.cos(math.pi*i-(math.pi/2))
  1423. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1424. P.Touched:connect(function(ht)
  1425. local hit = ht.Parent
  1426. if hit:FindFirstChild("Humanoid") then
  1427. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1428. end
  1429. end)
  1430. s = Instance.new("Sound",P)
  1431. s.SoundId = "rbxassetid://228343271"
  1432. s.Volume = .7
  1433. s.Pitch = 0.9
  1434. s:Play()
  1435. P.Touched:connect(function(ht)
  1436. hit = ht.Parent
  1437. if ht and hit:IsA("Model") then
  1438. if hit:FindFirstChild("Humanoid") then
  1439. if hit.Name ~= p.Name then
  1440.  
  1441. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1442. hit:FindFirstChild("Humanoid").PlatformStand = true
  1443. wait(1)
  1444. --Debounces.Slashed = false
  1445. --end
  1446. end
  1447. end
  1448. elseif ht and hit:IsA("Hat") then
  1449. if hit.Parent.Name ~= p.Name then
  1450. if hit.Parent:FindFirstChild("Humanoid") then
  1451.  
  1452. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1453. hit:FindFirstChild("Humanoid").PlatformStand = true
  1454. wait(1)
  1455. --Debounces.Slashed = false
  1456. --end
  1457. end
  1458. end
  1459. end
  1460. end)
  1461. Parts[#Parts+1] = P
  1462. end
  1463. local BREAKIT = false
  1464. local CParts = {}
  1465. local Rocks = {}
  1466. local LastPos = nil
  1467. for i = 1,70 do
  1468. for i2,v in pairs(Parts) do
  1469. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1470. local cf = v.CFrame
  1471. v.Size = v.Size+Vector3.new(1,1,1)
  1472. v.CFrame = cf
  1473. v.Transparency = v.Transparency+0.02
  1474. if v.Transparency >= 0.975 then BREAKIT = true end
  1475. if v.Name == "0" then
  1476. local Ignore = {}
  1477. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1478. if v.Character ~= nil then
  1479. Ignore[#Ignore+1] = v.Character
  1480. end
  1481. end
  1482. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1483. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1484. if Hit ~= nil then
  1485. if #Rocks == 0 then
  1486. for i = 1,5 do
  1487. local P = Instance.new("Part",char)
  1488. Rocks[#Rocks+1] = P
  1489. P.Anchored = true
  1490. P.FormFactor = "Custom"
  1491. P.BrickColor = Hit.BrickColor
  1492. P.Material = Hit.Material
  1493. P.TopSurface = "Smooth"
  1494. P.BottomSurface = "Smooth"
  1495. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1496. end
  1497. end
  1498. for i,P in pairs(Rocks) do
  1499. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1500. end
  1501. local P = Instance.new("Part",char)
  1502. CParts[#CParts+1] = {P,tick()}
  1503. P.Anchored = true
  1504. P.FormFactor = "Custom"
  1505. P.BrickColor = Hit.BrickColor
  1506. P.Material = Hit.Material
  1507. P.TopSurface = "Smooth"
  1508. P.BottomSurface = "Smooth"
  1509. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1510. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1511. Pos = Pos.p
  1512. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1513. local P = P:Clone()
  1514. CParts[#CParts+1] = {P,tick()}
  1515. P.Parent = char
  1516. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1517. Pos = Pos.p
  1518. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1519. if LastPos ~= nil then
  1520. local P = P:Clone()
  1521. CParts[#CParts+1] = {P,tick()}
  1522. P.Parent = char
  1523. P.BrickColor = BrickColor.new("Really black")
  1524. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1525. Pos = Pos.p
  1526. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1527. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1528. --P.Velocity = Vector3.new(0,-1000,0)
  1529. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1530. end
  1531. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1532. end
  1533. end
  1534. end
  1535. if BREAKIT then break end
  1536. wait(0.002)
  1537. end
  1538. for i,v in pairs(Rocks) do
  1539. CParts[#CParts+1] = {v,tick()}
  1540. end
  1541. for i,v in pairs(Parts) do
  1542. v:Destroy()
  1543. end
  1544. Parts = nil
  1545. while true do
  1546. local t = tick()
  1547. local p = nil
  1548. for i,v in pairs(CParts) do
  1549. if t-v[2] > 4 then
  1550. v[1].Transparency = v[1].Transparency+0.05
  1551. if v[1].Transparency >= 1 then
  1552. v[1]:Destroy()
  1553. CParts[i] = nil
  1554. end
  1555. end
  1556. p = v
  1557. end
  1558. if p == nil then break end
  1559. wait(0.002)
  1560. end
  1561. for i,v in pairs(CParts) do
  1562. v:Destroy()
  1563. end
  1564. CParts = {}
  1565. end)
  1566. for i = 1, 20 do
  1567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1573. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1574. if Debounces.on == false then break end
  1575. wait()
  1576. end
  1577. if Debounces.CanAttack == false then
  1578. Debounces.CanAttack = true
  1579. Debounces.on = false
  1580. Debounces.NoIdl = false
  1581. end
  1582. end
  1583. end
  1584. end)
  1585. ----------------------------------------------------
  1586. mouse.KeyDown:connect(function(key)
  1587. if key == "e" and char.Mana.Value>=50 then
  1588. char.Mana.Value = char.Mana.Value - 50
  1589. larm.BrickColor = BrickColor.new("Bright red")
  1590. rarm.BrickColor = BrickColor.new("Bright red")
  1591. if Debounces.CanAttack == true then
  1592. Debounces.CanAttack = false
  1593. Debounces.on = true
  1594. Debounces.NoIdl = true
  1595. for i = 1, 18 do
  1596. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1597. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1598. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1599. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1600. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1601. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1602. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1603. if Debounces.on == false then break end
  1604. wait()
  1605. end
  1606. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1607. local rng = Instance.new("Part", char.Absolution.Handle)
  1608. rng.Anchored = true
  1609. rng.BrickColor = BrickColor.new("Really black")
  1610. rng.CanCollide = true
  1611. rng.FormFactor = 3
  1612. rng.Name = "Ring"
  1613. rng.Size = Vector3.new(1, 1, 1)
  1614. rng.CanCollide = false
  1615. rng.Transparency = 0.35
  1616. rng.TopSurface = 0
  1617. rng.BottomSurface = 0
  1618. rng.CFrame = HandCF
  1619. local rngm = Instance.new("SpecialMesh", rng)
  1620. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1621. rngm.Scale = Vector3.new(1, 1, 2)
  1622. x = Instance.new("Sound", hed)
  1623. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1624. x.Looped = false
  1625. x.Pitch = .7
  1626. x.Volume = 1
  1627. x1 = Instance.new("Sound", hed)
  1628. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1629. x1.Looped = false
  1630. x1.Pitch = .7
  1631. x1.Volume = 1
  1632. x:Play()
  1633. x1:Play()
  1634. rngto = rng.Touched:connect(function(ht)
  1635. hit = ht.Parent
  1636. if ht and hit:IsA("Model") then
  1637. if hit:FindFirstChild("Humanoid") then
  1638. if hit.Name ~= p.Name then
  1639.  
  1640. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1641. hit:FindFirstChild("Humanoid").PlatformStand = true
  1642. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1643. --Debounces.Slashed = false
  1644. --end
  1645. end
  1646. end
  1647. elseif ht and hit:IsA("Hat") then
  1648. if hit.Parent.Name ~= p.Name then
  1649. if hit.Parent:FindFirstChild("Humanoid") then
  1650.  
  1651. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1652. hit:FindFirstChild("Humanoid").PlatformStand = true
  1653. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1654. --Debounces.Slashed = false
  1655. end
  1656. end
  1657. end
  1658. end)
  1659. coroutine.wrap(function()
  1660. for i = 1, 60, 2 do
  1661. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1662. rng.Size = rngm.Scale
  1663. rng.CFrame = HandCF
  1664. rng.Transparency = i/60
  1665. wait()
  1666. end
  1667. wait()
  1668. rng:Destroy()
  1669. end)()
  1670. for i = 1, 18 do
  1671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1677. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1678. if Debounces.on == false then break end
  1679. wait()
  1680. end
  1681. larm.BrickColor = BrickColor.new("Really black")
  1682. rarm.BrickColor = BrickColor.new("Really black")
  1683. x:Destroy()
  1684. x1:Destroy()
  1685. if Debounces.CanAttack == false then
  1686. Debounces.CanAttack = true
  1687. Debounces.on = false
  1688. Debounces.NoIdl = false
  1689. end
  1690. end
  1691. end
  1692. end)
  1693. ----------------------------------------------------
  1694. mouse.KeyDown:connect(function(key)
  1695. if key == "y" then
  1696. if Debounces.CanAttack == true then
  1697. Debounces.CanAttack = false
  1698. Debounces.on = true
  1699. Debounces.NoIdl = true
  1700. for i = 1, 15 do
  1701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1707. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1708. if Debounces.on == false then break end
  1709. wait()
  1710. end
  1711. x = Instance.new("Sound",char)
  1712. x.SoundId = "rbxassetid://228343271"
  1713. x.Pitch = 1
  1714. x.Volume = .8
  1715. wait(.1)
  1716. x:Play()
  1717. Debounces.on = false
  1718. Debounces.Here = false
  1719. shot = shot + 1
  1720. local rng = Instance.new("Part", char)
  1721. rng.Anchored = true
  1722. rng.BrickColor = BrickColor.new("Really black")
  1723. rng.CanCollide = false
  1724. rng.FormFactor = 3
  1725. rng.Name = "Ring"
  1726. rng.Size = Vector3.new(1, 1, 1)
  1727. rng.Transparency = 0.35
  1728. rng.TopSurface = 0
  1729. rng.BottomSurface = 0
  1730. rng2 = rng:clone()
  1731. rng3 = rng2:clone()
  1732. rng4 = rng2:clone()
  1733. local rngm = Instance.new("SpecialMesh", rng)
  1734. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1735. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1736. rngm.Scale = Vector3.new(10, 10, 1)
  1737. rngm2 = rngm:clone()
  1738. rngm2.Scale = Vector3.new(5, 5, 1)
  1739. rngm3=rngm2:clone()
  1740. rngm3.Parent = rng3
  1741. rngm3.Scale = Vector3.new(8, 8, 1)
  1742. rngm4 = rngm2:clone()
  1743. rngm4.Parent = rng4
  1744. rngm4.Scale = Vector3.new(6, 6, 1)
  1745. local bem = Instance.new("Part", char)
  1746. bem.Anchored = true
  1747. bem.BrickColor = BrickColor.new("Really black")
  1748. bem.CanCollide = false
  1749. bem.FormFactor = 3
  1750. bem.Name = "Beam" .. shot
  1751. bem.Size = Vector3.new(1, 1, 1)
  1752. bem.Transparency = 0.35
  1753. bem.TopSurface = 0
  1754. bem.BottomSurface = 0
  1755. local bemm = Instance.new("SpecialMesh", bem)
  1756. bemm.MeshType = 4
  1757. bemm.Scale = Vector3.new(1, 4, 4)
  1758. local out = Instance.new("Part", char)
  1759. out.Anchored = true
  1760. out.BrickColor = BrickColor.new("Really black")
  1761. out.CanCollide = false
  1762. out.FormFactor = 3
  1763. out.Name = "Out"
  1764. out.Size = Vector3.new(4, 4, 4)
  1765. out.Transparency = 0.35
  1766. out.TopSurface = 0
  1767. out.BottomSurface = 0
  1768. local outm = Instance.new("SpecialMesh", out)
  1769. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1770. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1771. outm.Scale = Vector3.new(4, 4, 4)
  1772. local bnd = Instance.new("Part", char)
  1773. bnd.Anchored = true
  1774. bnd.BrickColor = BrickColor.new("Really black")
  1775. bnd.CanCollide = false
  1776. bnd.FormFactor = 3
  1777. bnd.Material = "Neon"
  1778. bnd.Name = "Bend"
  1779. bnd.Size = Vector3.new(1, 1, 1)
  1780. bnd.Transparency = 1
  1781. bnd.TopSurface = 0
  1782. bnd.BottomSurface = 0
  1783. local bndm = Instance.new("SpecialMesh", bnd)
  1784. bndm.MeshType = 3
  1785. bndm.Scale = Vector3.new(8, 8, 8)
  1786. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1787. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1788. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1789. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1790. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1791. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1792. Debounces.Shewt = true
  1793. coroutine.wrap(function()
  1794. for i = 1, 50, 0.2 do
  1795. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1796. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1797. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1798. rng.Transparency = i/20
  1799. rng3.Transparency = 1/16
  1800. rng4.Transparency = i/12
  1801. wait()
  1802. end
  1803. wait()
  1804. rng:Destroy()
  1805. end)()
  1806. if Debounces.Shewt == true then
  1807. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1808. hit = ht.Parent
  1809. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1810. if HasntTouched(hit.Name) == true and deb == false then
  1811. deb = true
  1812. coroutine.wrap(function()
  1813. hit:FindFirstChild("Humanoid").PlatformStand = true
  1814. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1815. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1816. end)()
  1817. table.insert(Touche, hit.Name)
  1818. deb = false
  1819. end
  1820. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1821. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1822. deb = true
  1823. coroutine.wrap(function()
  1824. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1825. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1826. wait(1)
  1827. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1828. end)()
  1829. table.insert(Touche, hit.Parent.Name)
  1830. deb = false
  1831. for i, v in pairs(Touche) do
  1832. print(v)
  1833. end
  1834. end
  1835. end
  1836. end)
  1837. end
  1838. for i = 0, 260, 8 do
  1839. bem.Size = Vector3.new(i, 2, 2)
  1840. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1841. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1842. bnd.Size = Vector3.new(1,1,1)
  1843. bndm.Scale = Vector3.new(8,8,8)
  1844. if i % 10 == 0 then
  1845. local newRng = rng2:Clone()
  1846. newRng.Parent = char
  1847. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1848. local newRngm = rngm2:clone()
  1849. newRngm.Parent=newRng
  1850. coroutine.wrap(function()
  1851. for i = 1, 10, 0.2 do
  1852. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1853. newRng.Transparency = i/10
  1854. wait()
  1855. end
  1856. wait()
  1857. newRng:Destroy()
  1858. end)()
  1859. end
  1860. wait()
  1861. end
  1862. wait()
  1863. Debounces.Shewt = false
  1864. bem:Destroy()
  1865. out:Destroy()
  1866. bnd:Destroy()
  1867. Debounces.Ready = false
  1868. for i, v in pairs(Touche) do
  1869. table.remove(Touche, i)
  1870. end
  1871. wait()
  1872. table.insert(Touche, char.Name)
  1873. Debounces.NoIdl = false
  1874. if Debounces.CanAttack == false then
  1875. Debounces.CanAttack = true
  1876. end
  1877. end
  1878. end
  1879. end)
  1880. ----------------------------------------------------
  1881. sidz = {"231917888", "231917845", "231917806"}
  1882. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1883. mouse.KeyDown:connect(function(key)
  1884. if key == "f" and char.Mana.Value>=50 then
  1885. char.Mana.Value = char.Mana.Value - 50
  1886. larm.BrickColor = BrickColor.new("Really black")
  1887. rarm.BrickColor = BrickColor.new("Camo")
  1888. if Debounces.CanAttack == true then
  1889. Debounces.CanAttack = false
  1890. Debounces.on = true
  1891. Debounces.NoIdl = true
  1892. for i = 1, 10 do
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1899. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1900. if Debounces.on == false then break end
  1901. wait()
  1902. end
  1903. z = Instance.new("Sound",char)
  1904. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1905. z.Pitch = ptz[math.random(1,#ptz)]
  1906. z.Volume = 1
  1907. z1 = Instance.new("Sound",char)
  1908. z1.SoundId = z.SoundId
  1909. z1.Pitch = z.Pitch
  1910. z1.Volume = 1
  1911. wait(1)
  1912. z:Play()
  1913. z1:Play()
  1914. Stomp()
  1915. for i = 1, 20 do
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1922. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1923. if Debounces.on == false then break end
  1924. wait()
  1925. end
  1926. if Debounces.CanAttack == false then
  1927. Debounces.CanAttack = true
  1928. Debounces.on = false
  1929. Debounces.NoIdl = false
  1930. larm.BrickColor = BrickColor.new("Really black")
  1931. rarm.BrickColor = BrickColor.new("Really black")
  1932. end
  1933. end
  1934. end
  1935. end)
  1936. ----------------------------------------------------
  1937. mouse.KeyDown:connect(function(key)
  1938. if key == "g" and char.Mana.Value>5 then
  1939. char.Mana.Value = char.Mana.Value - 5
  1940. larm.BrickColor = BrickColor.new("Camo")
  1941. rarm.BrickColor = BrickColor.new("Really black")
  1942. if Debounces.CanAttack == true then
  1943. Debounces.CanAttack = false
  1944. Debounces.on = true
  1945. Debounces.NoIdl = true
  1946. chrg = lleg.Touched:connect(function(ht)
  1947. hit = ht.Parent
  1948. if ht and hit:IsA("Model") then
  1949. if hit:FindFirstChild("Humanoid") then
  1950. if hit.Name ~= p.Name then
  1951.  
  1952. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1953. hit:FindFirstChild("Humanoid").PlatformStand = true
  1954. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1955. --Debounces.Slashed = false
  1956. --end
  1957. end
  1958. end
  1959. elseif ht and hit:IsA("Hat") then
  1960. if hit.Parent.Name ~= p.Name then
  1961. if hit.Parent:FindFirstChild("Humanoid") then
  1962.  
  1963. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1964. hit:FindFirstChild("Humanoid").PlatformStand = true
  1965. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1966. --Debounces.Slashed = false
  1967. end
  1968. end
  1969. end
  1970. end)
  1971. for i = 1, 14 do
  1972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1973. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1974. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1975. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1976. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1977. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1978. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1979. if Debounces.on == false then break end
  1980. wait()
  1981. end
  1982. charge()
  1983. z = Instance.new("Sound",char)
  1984. z.SoundId = "rbxassetid://200632875"
  1985. z.Volume = 1
  1986. z.Pitch = .8
  1987. z1 = Instance.new("Sound",char)
  1988. z1.SoundId = "rbxassetid://200632875"
  1989. z1.Volume = 1
  1990. z1.Pitch = .9
  1991. z:Play()
  1992. z1:Play()
  1993. wait(1)
  1994. z:Destroy()
  1995. z1:Destroy()
  1996. chrg:disconnect()
  1997. if Debounces.CanAttack == false then
  1998. Debounces.CanAttack = true
  1999. Debounces.on = false
  2000. Debounces.NoIdl = false
  2001. larm.BrickColor = BrickColor.new("Really black")
  2002. rarm.BrickColor = BrickColor.new("Really black")
  2003. end
  2004. end
  2005. end
  2006. end)
  2007. ----------------------------------------------------
  2008. pt = {0.7, 0.8, 0.9}
  2009. mouse.KeyDown:connect(function(key)
  2010. if key == "h" and char.Mana.Value>50 then
  2011. char.Mana.Value = char.Mana.Value - 50
  2012. if Debounces.CanJoke == true then
  2013. Debounces.CanJoke = false
  2014. u = Instance.new("Sound")
  2015. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2016. u.Parent = char
  2017. u.Looped = false
  2018. u.Pitch = pt[math.random(1,#pt)]
  2019. u.Volume = 1
  2020. u2 = Instance.new("Sound")
  2021. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2022. u2.Parent = char
  2023. u2.Looped = false
  2024. u2.Pitch = u.Pitch
  2025. u2.Volume = 1
  2026. wait(.01)
  2027. u:Play()
  2028. u2:Play()
  2029. wait(6)
  2030. u:Destroy()
  2031. u2:Destroy()
  2032. if Debounces.CanJoke == false then
  2033. Debounces.CanJoke = true
  2034. end
  2035. end
  2036. end
  2037. end)
  2038. ----------------------------------------------------
  2039. mouse.KeyDown:connect(function(key)
  2040. if key == "j" and char.Mana.Value> 30 then
  2041. char.Mana.Value = char.Mana.Value-30
  2042. if Debounces.CanJoke == true then
  2043. Debounces.CanJoke = false
  2044. z = Instance.new("Sound",char)
  2045. z.SoundId = "rbxassetid://135017755"
  2046. z.Pitch = .76
  2047. z.Volume = 1
  2048. wait()
  2049. z:Play()
  2050. wait(6)
  2051. z:Destroy()
  2052. if Debounces.CanJoke == false then
  2053. Debounces.CanJoke = true
  2054. end
  2055. end
  2056. end
  2057. end)
  2058. ----------------------------------------------------
  2059. mouse.KeyDown:connect(function(key)
  2060. if key == "k" and char.Mana.Value> 10 then
  2061. char.Mana.Value = char.Mana.Value -10
  2062. if Debounces.CanJoke == true then
  2063. Debounces.CanJoke = false
  2064. z = Instance.new("Sound",char)
  2065. z.SoundId = "rbxassetid://135017578"
  2066. z.Pitch = .76
  2067. z.Volume = 1
  2068. wait()
  2069. z:Play()
  2070. wait(4)
  2071. z:Destroy()
  2072. if Debounces.CanJoke == false then
  2073. Debounces.CanJoke = true
  2074. end
  2075. end
  2076. end
  2077. end)
  2078. ----------------------------------------------------
  2079. mouse.KeyDown:connect(function(key)
  2080. if key == "u" and char.Mana.Value>200 then
  2081. wait(1)
  2082. char.Mana.Value = char.Mana.Value-200
  2083. charge()
  2084. wait(0.6)
  2085. charge()
  2086. wait(0.6)
  2087. charge()
  2088. wait(2)
  2089. end
  2090. end)
  2091. ----------------------------------------------------
  2092. mouse.KeyDown:connect(function(key)
  2093. if key == "x" and char.Mana.Value>50 then
  2094. char.Mana.Value = char.Mana.Value-50
  2095. if Debounces.CanAttack == true then
  2096. Debounces.CanAttack = false
  2097. Debounces.NoIdl = true
  2098. Debounces.on = true
  2099. Debounces.ks = true
  2100. for i = 1, 10 do
  2101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2107. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2108. if Debounces.on == false then break end
  2109. wait()
  2110. end
  2111. z = Instance.new("Sound",hed)
  2112. z.SoundId = "rbxassetid://169445092"
  2113. z.Volume = 1
  2114. wait(0.1)
  2115. z:Play()
  2116. kik = rleg.Touched:connect(function(ht)
  2117. hit = ht.Parent
  2118. if ht and hit:IsA("Model") then
  2119. if hit:FindFirstChild("Humanoid") then
  2120. if hit.Name ~= p.Name then
  2121.  
  2122. if Debounces.ks==true then
  2123. z = Instance.new("Sound",hed)
  2124. z.SoundId = "rbxassetid://169380525"
  2125. z.Volume = 1
  2126. z:Play()
  2127. Debounces.ks=false
  2128. end
  2129. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2130. hit:FindFirstChild("Humanoid").PlatformStand = true
  2131. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2132. --Debounces.Slashed = false
  2133. --end
  2134. end
  2135. end
  2136. elseif ht and hit:IsA("Hat") then
  2137. if hit.Parent.Name ~= p.Name then
  2138. if hit.Parent:FindFirstChild("Humanoid") then
  2139.  
  2140. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2141. hit:FindFirstChild("Humanoid").PlatformStand = true
  2142. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2143. --Debounces.Slashed = false
  2144. --end
  2145. end
  2146. end
  2147. end
  2148. end)
  2149. for i = 1, 8 do
  2150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2156. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2157. if Debounces.on == false then break end
  2158. wait()
  2159. end
  2160. kik:disconnect()
  2161. if Debounces.CanAttack == false then
  2162. Debounces.CanAttack = true
  2163. Debounces.on = false
  2164. Debounces.NoIdl = false
  2165. end
  2166. end
  2167. end
  2168. end)
  2169. ----------------------------------------------------
  2170. mouse.KeyDown:connect(function(key)
  2171. if key == "c" and char.Mana.Value>80 then
  2172. char.Mana.Value = char.Mana.Value -80
  2173. if Debounces.CanAttack == true then
  2174. Debounces.CanAttack = false
  2175. Debounces.NoIdl = true
  2176. Debounces.on = true
  2177. SIDZ = {"231917744", "231917742"}
  2178. PTZ = {0.7, 0.8, 0.9, 1}
  2179. for i = 1, 20 do
  2180. wait()
  2181. for i,v in pairs(char.Absolution:children()) do
  2182. if v:IsA("Part") or v:IsA("WedgePart") then
  2183. v.Transparency = v.Transparency + 0.05
  2184. end
  2185. end
  2186. end
  2187. function FindNearestTorso(Position,Distance,SinglePlayer)
  2188. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2189. local List = {}
  2190. for i,v in pairs(workspace:GetChildren())do
  2191. if v:IsA("Model")then
  2192. if v:findFirstChild("Torso")then
  2193. if v ~= char then
  2194. if(v.Torso.Position -Position).magnitude <= Distance then
  2195. table.insert(List,v)
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. return List
  2202. end
  2203. GroundPound()
  2204. for i = 1, 5 do
  2205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2211. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2212. if Debounces.on == false then break end
  2213. wait()
  2214. end
  2215. GroundPound()
  2216. for i = 1, 5 do
  2217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2223. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2224. if Debounces.on == false then break end
  2225. wait()
  2226. end
  2227. GroundPound()
  2228. for i = 1, 5 do
  2229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2235. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2236. if Debounces.on == false then break end
  2237. wait()
  2238. end
  2239. GroundPound()
  2240. for i = 1, 5 do
  2241. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2243. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2244. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2245. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2246. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2247. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2248. if Debounces.on == false then break end
  2249. wait()
  2250. end
  2251. GroundPound()
  2252. for i = 1, 5 do
  2253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2259. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2260. if Debounces.on == false then break end
  2261. wait()
  2262. end
  2263. GroundPound()
  2264. for i = 1, 5 do
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2271. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2272. if Debounces.on == false then break end
  2273. wait()
  2274. end
  2275. for i = 1, 18 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2282. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2283. if Debounces.on == false then break end
  2284. wait()
  2285. end
  2286. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2287. if v:FindFirstChild('Humanoid') then
  2288. v.Humanoid:TakeDamage(math.random(20,60))
  2289. v.Humanoid.PlatformStand = true
  2290. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2291. end
  2292. end
  2293. x = Instance.new("Sound",char)
  2294. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2295. x.Pitch = PTZ[math.random(1,#PTZ)]
  2296. x.Volume = 1
  2297. wait(0.1)
  2298. x:Play()
  2299. Crater(hed,20)
  2300. for i = 1, 14 do
  2301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2302. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2303. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2304. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2305. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2306. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2307. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2308. if Debounces.on == false then break end
  2309. wait()
  2310. end
  2311. if Debounces.CanAttack == false then
  2312. Debounces.CanAttack = true
  2313. Debounces.on = false
  2314. Debounces.NoIdl = false
  2315. for i = 1, 20 do
  2316. wait()
  2317. for i,v in pairs(char.Absolution:children()) do
  2318. if v:IsA("Part") or v:IsA("WedgePart") then
  2319. v.Transparency = v.Transparency - 0.05
  2320. end
  2321. end
  2322. end
  2323. end
  2324. end
  2325. end
  2326. end)
  2327. ----------------------------------------------------176349813
  2328. mouse.KeyDown:connect(function(key)
  2329. if key == "b" and char.Mana.Value>80 then
  2330. char.Mana.Value = char.Mana.Value -80
  2331. hum.WalkSpeed = 20
  2332. if Debounces.CanAttack == true then
  2333. Debounces.CanAttack = false
  2334. Debounces.NoIdl = true
  2335. Debounces.on = true
  2336. for i = 1,20 do
  2337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2343. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2344. if Debounces.on == false then break end
  2345. wait()
  2346. end
  2347. wait(1)
  2348. v = Instance.new("Sound")
  2349. v.SoundId = "rbxassetid://181384451"
  2350. v.Parent = char
  2351. v.Looped = false
  2352. v.Pitch = 1.04
  2353. v.Volume = 1.5
  2354. wait(.01)
  2355. v:Play()
  2356.  
  2357. v = Instance.new("Sound")
  2358. v.SoundId = "rbxassetid://138252341"
  2359. v.Parent = char
  2360. v.Looped = false
  2361. v.Pitch = 1.04
  2362. v.Volume = 1.2
  2363. wait(.01)
  2364. v:Play()
  2365. if Daytime == true then
  2366. Daytime = false
  2367. l.TimeOfDay = 24
  2368. else
  2369. Daytime = true
  2370. l.TimeOfDay = 12
  2371. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2372. end
  2373.  
  2374. local Shockwave = function()
  2375. local rng1 = Instance.new("Part", char)
  2376. rng1.Anchored = true
  2377. rng1.BrickColor = BrickColor.new("Institutional white")
  2378. rng1.CanCollide = false
  2379. rng1.FormFactor = 3
  2380. rng1.Name = "Ring"
  2381. rng1.Material = "Neon"
  2382. rng1.Size = Vector3.new(1, 1, 1)
  2383. rng1.Transparency = 0.35
  2384. rng1.TopSurface = 0
  2385. rng1.BottomSurface = 0
  2386. local rngm1 = Instance.new("SpecialMesh", rng)
  2387. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2388. rngm1.Scale = Vector3.new(10, 10, 1)
  2389. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2390. local Wave = Instance.new("Part", game.Workspace)
  2391. Wave.Name = "Shockwave"
  2392. Wave.BrickColor = BrickColor.new("Really black")
  2393. Wave.Size = Vector3.new(1, 1, 1)
  2394. Wave.Shape = "Ball"
  2395. Wave.Name = "Wave"
  2396. Wave.Material = "Neon"
  2397. Wave.CanCollide = false
  2398. Wave.Anchored = true
  2399. Wave.TopSurface = 0
  2400. Wave.BottomSurface = 0
  2401. Wave.Touched:connect(function(hit)
  2402. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2403. local Occlude = true
  2404. local NotOccludes = {
  2405. char.Name;
  2406. "Wings";
  2407. "Scythe";
  2408. "Thingy";
  2409. "Thingy2"; -- put all of the names in a table pls
  2410. }
  2411. for i,v in pairs(NotOccludes) do
  2412. if hit.Parent.Name == v then
  2413. Occlude = false
  2414. end
  2415. end
  2416. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2417. if Occlude then
  2418. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2419. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2420. end
  2421. end
  2422. end)
  2423.  
  2424. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2425.  
  2426. coroutine.wrap(function()
  2427. for i = 1, 20, 0.2 do
  2428. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2429. rng1.Transparency = i/20
  2430. local Wav2 = game.Workspace.Wave:Clone()
  2431. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2432. wait()
  2433. end
  2434. wait()
  2435. rng1:Destroy()
  2436. end)()
  2437.  
  2438. Delay(0, function()
  2439.  
  2440. if Daytime == false then
  2441. for i = 1, 50, 1 do
  2442. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2443. Wave.CFrame = char.Torso.CFrame
  2444. local t = i / 50
  2445. Wave.Transparency = t
  2446. wait()
  2447. end
  2448. else
  2449. for i = 1, 50, 1 do
  2450. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2451. Wave.CFrame = char.Torso.CFrame
  2452. local t = i / 50
  2453. Wave.Transparency = t
  2454. wait()
  2455. end
  2456. end
  2457. Wave:Destroy()
  2458. end)
  2459. Delay(0, function()
  2460. while wait() do
  2461. if Wave ~= nil then
  2462. Wave.CFrame = char.Torso.CFrame
  2463. else
  2464. break
  2465. end
  2466. end
  2467. end)
  2468. end
  2469. Shockwave()
  2470. for i = 1, 15 do
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2477. if Debounces.on == false then break end
  2478. wait()
  2479. end
  2480. for i = 1, 15 do
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. for i = 1, 15 do
  2491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2497. if Debounces.on == false then break end
  2498. wait()
  2499. end
  2500. for i = 1, 15 do
  2501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2507. if Debounces.on == false then break end
  2508. wait()
  2509. end
  2510. for i = 1, 15 do
  2511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2517. if Debounces.on == false then break end
  2518. wait()
  2519. end
  2520. for i = 1, 15 do
  2521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. wait(1.4)
  2531. Debounces.NoIdl = false
  2532. hum.WalkSpeed = 50
  2533. Debounces.on = false
  2534. wait()
  2535. if Debounces.CanAttack == false then
  2536. Debounces.CanAttack = true
  2537. v:Destroy()
  2538. end
  2539. char.Mana.Value = char.Mana.Value + 1000
  2540. wait(4)
  2541. end
  2542. end
  2543. end)
  2544. ----------------------------------------------------
  2545. mouse.KeyDown:connect(function(key)
  2546. if key == "m" and char.Mana.Value> 60 then
  2547. char.Mana.Value = char.Mana.Value-60
  2548. hum.WalkSpeed = 0
  2549. if Debounces.CanAttack == true then
  2550. Debounces.CanAttack = false
  2551. Debounces.on = true
  2552. Debounces.NoIdl = true
  2553. x = Instance.new("Sound",char)
  2554. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2555. x.Looped = false
  2556. x.Pitch = 1.1
  2557. x.Volume = 1
  2558. x:Play()
  2559. x2 = Instance.new("Sound",char)
  2560. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2561. x2.Looped = false
  2562. x2.Pitch = .7
  2563. x2.Volume = 1
  2564. wait(.1)
  2565. x:Play()
  2566. x2:Play()
  2567. for i = 1, 20 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2574. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. x:Destroy()
  2578. x2:Destroy()
  2579. end
  2580. wait(1)
  2581. local rng = Instance.new("Part", char)
  2582. rng.Anchored = true
  2583. rng.BrickColor = BrickColor.new("Really black")
  2584. rng.CanCollide = false
  2585. rng.FormFactor = 3
  2586. rng.Name = "Ring"
  2587. rng.Size = Vector3.new(1, 1, 1)
  2588. rng.Transparency = 0.35
  2589. rng.TopSurface = 0
  2590. rng.BottomSurface = 0
  2591. rng.Position = torso.Position - Vector3.new(0,2,0)
  2592. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2593. local rngm = Instance.new("SpecialMesh", rng)
  2594. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2595. rngm.Scale = Vector3.new(1, 1, 2)
  2596. x = Instance.new("Sound",char)
  2597. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2598. x.Looped = false
  2599. x.Pitch = .7
  2600. x.Volume = 1
  2601. x:Play()
  2602. coroutine.wrap(function()
  2603. for i = 1, 60, 2 do
  2604. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2605. rng.Transparency = i/60
  2606. wait()
  2607. end
  2608. wait()
  2609. rng:Destroy()
  2610. end)()
  2611. hum.WalkSpeed = 50
  2612. BV = Instance.new("BodyVelocity", torso)
  2613. BV.maxForce = Vector3.new(0,200000,0)
  2614. BV.P = 100000
  2615. BV.velocity = Vector3.new(0,800,0)
  2616. for i = 1, 20 do
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2623. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2624. if Debounces.on == false then break end
  2625. wait()
  2626. end
  2627. x:Destroy()
  2628. BV:Destroy()
  2629. for i = 1, 30 do
  2630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. end
  2639. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2640. for i = 1, 30 do
  2641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2647. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. end
  2652. Debounces.on = false
  2653. Debounces.NoIdl = false
  2654. local ry,ht,ps=nil,nil,nil
  2655. while ht==nil do
  2656. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2657. wait()
  2658. end
  2659. z = Instance.new("Sound",char)
  2660. z.SoundId = "rbxassetid://142070127"
  2661. z.Volume = 1
  2662. wait(.1)
  2663. z:Play()
  2664. Landing()
  2665. hum.WalkSpeed = 50
  2666. if Debounces.CanAttack == false then
  2667. Debounces.CanAttack = true
  2668. end
  2669. end
  2670. end
  2671. end)
  2672. ----------------------------------------------------
  2673. Grab = false
  2674. mouse.KeyDown:connect(function(key)
  2675. if key == "z" then
  2676. larm.BrickColor = BrickColor.new("Bright red")
  2677. rarm.BrickColor = BrickColor.new("Bright red")
  2678. Debounces.on = true
  2679. Debounces.NoIdl = true
  2680. if Grab == false then
  2681. gp = nil
  2682. con1=larm.Touched:connect(function(hit) -- this is grab
  2683. ht = hit.Parent
  2684. hum1=ht:FindFirstChild('Humanoid')
  2685. if hum1 ~= nil then
  2686. hum1.PlatformStand=true
  2687. gp = ht
  2688. Grab = true
  2689. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2690. asd.Parent = larm
  2691. asd.Name = "asd"
  2692. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2693. elseif hum1 == nil then
  2694. con1:disconnect()
  2695. wait() return
  2696. end
  2697. end)
  2698. for i = 1, 18 do
  2699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2705. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2706. if Debounces.on == false then break end
  2707. wait()
  2708. end
  2709. con1:disconnect()
  2710. Debounces.on = false
  2711. Debounces.NoIdl = false
  2712. elseif Grab == true then
  2713. Grab = false
  2714. for i = 1, 20 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2721. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2722. if Debounces.on == false then end
  2723. wait()
  2724. end
  2725. if gp ~= nil then
  2726. for i,v in pairs(larm:GetChildren()) do
  2727. if v.Name == "asd" and v:IsA("Weld") then
  2728. v:Remove()
  2729. end
  2730. end
  2731. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2732. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2733. bv.P = 125000
  2734. bv.velocity = char.Head.CFrame.lookVector * 200
  2735. for i = 1, 12 do
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2737. if Debounces.on == false then end
  2738. wait()
  2739. end
  2740. ht=nil
  2741. Spawn(function()
  2742. wait(0.5)
  2743. bv:Destroy()
  2744. end)
  2745. Debounces.on = false
  2746. Debounces.NoIdl = false
  2747. elseif ht == nil then wait()
  2748. Grab = false
  2749. Debounces.on = false
  2750. Debounces.NoIdl = false
  2751. end
  2752. end
  2753. end
  2754. end)
  2755. ----------------------------------------------------
  2756. mouse.KeyDown:connect(function(key)
  2757. if string.byte(key) == 52 then
  2758. char.Humanoid.WalkSpeed = 21
  2759. end
  2760. end)
  2761. mouse.KeyUp:connect(function(key)
  2762. if string.byte(key) == 52 then
  2763. char.Humanoid.WalkSpeed = 50
  2764. end
  2765. end)
  2766. ----------------------------------------------------
  2767. local animpose = "Idle"
  2768. local lastanimpose = "Idle"
  2769. local sine = 0
  2770. local change = 1
  2771. local val = 0
  2772. local ffing = false
  2773. ----------------------------------------------------
  2774. x = Instance.new("Sound", char)
  2775. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2776. x.Looped = true
  2777. x.Volume = 1
  2778. x.Pitch = 1
  2779. local footsteps = false
  2780. -------------------------------
  2781. game:GetService("RunService").RenderStepped:connect(function()
  2782. if char.Humanoid.Jump == true then
  2783. jump = true
  2784. else
  2785. jump = false
  2786. end
  2787. char.Humanoid.FreeFalling:connect(function(f)
  2788. if f then
  2789. ffing = true
  2790. else
  2791. ffing = false
  2792. end
  2793. end)
  2794. sine = sine + change
  2795. if jumpn == true then
  2796. animpose = "Jumping"
  2797. elseif ffing == true then
  2798. animpose = "Freefalling"
  2799. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2800. animpose = "Idle"
  2801. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2802. animpose = "Walking"
  2803. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2804. animpose = "Running"
  2805. end
  2806. if animpose ~= lastanimpose then
  2807. sine = 0
  2808. if Debounces.NoIdl == false then
  2809. if animpose == "Idle" then
  2810. for i = 1, 2 do
  2811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2817. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2818. end
  2819. elseif animpose == "Walking" then
  2820. for i = 1, 2 do
  2821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2827. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2828. end
  2829. elseif animpose == "Running" then
  2830. for i = 1, 2 do
  2831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2837. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2838. end
  2839. wait()
  2840. end
  2841. else
  2842. end
  2843. end
  2844. lastanimpose = animpose
  2845. if Debounces.NoIdl == false then
  2846. if animpose == "Idle" then
  2847. if stanceToggle == "Normal" then
  2848. change = 0.5
  2849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2850. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2851. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2852. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2853. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2854. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2855. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2856. elseif stanceToggle == "Sitting" then
  2857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2863. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2864. end
  2865. elseif animpose == "Walking" then
  2866. if stanceToggle == "Normal" then
  2867. change = 1
  2868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2874. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2875. end
  2876. elseif animpose == "Running" then
  2877. change = 1
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2884. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2885. end
  2886. end
  2887. if animpose == "Walking" then
  2888. if footsteps == false then
  2889. x:Play()
  2890. footsteps = true
  2891. end
  2892. x.Pitch = 1.1
  2893. elseif animpose == "Idle" then
  2894. x:Stop()
  2895. footsteps = false
  2896. elseif animpose == "Running" then
  2897. x.Pitch = 1.2
  2898. if footsteps == false then
  2899. x:Play()
  2900. footsteps = true
  2901. end
  2902. end
  2903. end)
  2904. p.Chatted:connect(function(msg)
  2905. if msg == TitanBet.."loadsong" then
  2906. z = Instance.new("Sound", char)
  2907. z.SoundId = "rbxassetid://306826153"--242463565
  2908. z.Name = "Music"
  2909. z.Looped = true
  2910. z.Volume = 1
  2911. z.Pitch = 1
  2912. wait()
  2913. if p.Name == "PointCoded" or "nguyenjimbo" then
  2914. z:Play()
  2915. else
  2916. print("Not Point Coded = no music")
  2917. end
  2918. end
  2919.  
  2920. end)
  2921.  
  2922. p.Chatted:connect(function(msg)
  2923. if msg == TitanBet.."stopsong" then
  2924. char.Music:remove()
  2925. end
  2926.  
  2927. end)
  2928.  
  2929. while true do
  2930. local pe = char:GetChildren()
  2931. pe.Locked = true
  2932. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2933. if char.Mana.Value>4999 then
  2934. char.Mana.Value = 4999
  2935. end
  2936. char.Mana.Value = char.Mana.Value + 1
  2937. local pe = char:GetChildren()
  2938. hum.MaxHealth = 50000
  2939. hum.Health = 50000
  2940. pe.Locked = true
  2941. wait(0.000000000000000000000000001)
  2942. end
  2943. end
  2944. script.Parent.MouseButton1Down:connect(Click)
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