gepetow

para el mas hermoso

May 19th, 2020
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  1. // By gepetow on 19-05 for Daddy Kreisel
  2. new ShopWeapon [179];
  3. ShopWeapon [0] = CreateObject(18753, -2249.1433, 1879.2220, 1190.1362, 0.0000, 0.0000, 0.0000); //Base125mx125m1
  4. SetObjectMaterial(ShopWeapon [0], 0, 10101, "2notherbuildsfe", "Bow_Abpave_Gen", 0x00000000);
  5. ShopWeapon [1] = CreateObject(1498, -2211.7607, 1879.1505, 1190.5528, 0.0000, 0.0000, -90.6998); //Gen_doorEXT03
  6. ShopWeapon [2] = CreateObject(19426, -2211.7045, 1878.5903, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  7. SetObjectMaterial(ShopWeapon [2], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  8. ShopWeapon [3] = CreateObject(19426, -2211.6872, 1880.1507, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  9. SetObjectMaterial(ShopWeapon [3], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  10. ShopWeapon [4] = CreateObject(19426, -2211.7224, 1877.0195, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  11. SetObjectMaterial(ShopWeapon [4], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  12. ShopWeapon [5] = CreateObject(19426, -2211.7387, 1875.4289, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  13. SetObjectMaterial(ShopWeapon [5], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  14. ShopWeapon [6] = CreateObject(19426, -2211.7565, 1873.8791, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  15. SetObjectMaterial(ShopWeapon [6], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  16. ShopWeapon [7] = CreateObject(19426, -2212.3657, 1873.0594, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  17. SetObjectMaterial(ShopWeapon [7], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  18. ShopWeapon [8] = CreateObject(19426, -2213.9367, 1873.0594, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  19. SetObjectMaterial(ShopWeapon [8], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  20. ShopWeapon [9] = CreateObject(19426, -2215.5383, 1873.0594, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  21. SetObjectMaterial(ShopWeapon [9], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  22. ShopWeapon [10] = CreateObject(19426, -2218.7192, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  23. SetObjectMaterial(ShopWeapon [10], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  24. ShopWeapon [11] = CreateObject(19426, -2212.4057, 1880.8503, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  25. SetObjectMaterial(ShopWeapon [11], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  26. ShopWeapon [12] = CreateObject(19426, -2215.5688, 1880.8503, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  27. SetObjectMaterial(ShopWeapon [12], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  28. ShopWeapon [13] = CreateObject(19426, -2214.0073, 1880.8503, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  29. SetObjectMaterial(ShopWeapon [13], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  30. ShopWeapon [14] = CreateObject(19426, -2217.1398, 1880.8503, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  31. SetObjectMaterial(ShopWeapon [14], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  32. ShopWeapon [15] = CreateObject(1369, -2226.1779, 1864.4036, 1191.1875, 0.0000, 0.0000, 171.5999); //CJ_WHEELCHAIR1
  33. ShopWeapon [16] = CreateObject(19426, -2217.8710, 1878.3758, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  34. SetObjectMaterial(ShopWeapon [16], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  35. ShopWeapon [17] = CreateObject(19383, -2217.9040, 1874.6297, 1192.3830, 0.0000, 0.0000, -0.3998); //wall031
  36. SetObjectMaterial(ShopWeapon [17], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  37. ShopWeapon [18] = CreateObject(19426, -2217.8852, 1876.9155, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  38. SetObjectMaterial(ShopWeapon [18], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  39. ShopWeapon [19] = CreateObject(19426, -2217.9318, 1872.3051, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  40. SetObjectMaterial(ShopWeapon [19], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  41. ShopWeapon [20] = CreateObject(19426, -2217.9501, 1870.7457, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  42. SetObjectMaterial(ShopWeapon [20], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  43. ShopWeapon [21] = CreateObject(19426, -2217.9641, 1869.2546, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  44. SetObjectMaterial(ShopWeapon [21], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  45. ShopWeapon [22] = CreateObject(19426, -2217.9816, 1867.6848, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  46. SetObjectMaterial(ShopWeapon [22], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  47. ShopWeapon [23] = CreateObject(19426, -2217.9970, 1866.1141, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  48. SetObjectMaterial(ShopWeapon [23], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  49. ShopWeapon [24] = CreateObject(19426, -2218.0122, 1864.4832, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  50. SetObjectMaterial(ShopWeapon [24], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  51. ShopWeapon [25] = CreateObject(19426, -2217.1394, 1873.0594, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  52. SetObjectMaterial(ShopWeapon [25], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  53. ShopWeapon [26] = CreateObject(19426, -2217.9980, 1865.9538, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  54. SetObjectMaterial(ShopWeapon [26], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  55. ShopWeapon [27] = CreateObject(19426, -2217.8706, 1878.5161, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  56. SetObjectMaterial(ShopWeapon [27], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  57. ShopWeapon [28] = CreateObject(19426, -2220.2700, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  58. SetObjectMaterial(ShopWeapon [28], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  59. ShopWeapon [29] = CreateObject(19426, -2221.8601, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  60. SetObjectMaterial(ShopWeapon [29], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  61. ShopWeapon [30] = CreateObject(19426, -2223.3808, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  62. SetObjectMaterial(ShopWeapon [30], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  63. ShopWeapon [31] = CreateObject(19426, -2224.7622, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  64. SetObjectMaterial(ShopWeapon [31], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  65. ShopWeapon [32] = CreateObject(19426, -2226.2937, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  66. SetObjectMaterial(ShopWeapon [32], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  67. ShopWeapon [33] = CreateObject(19426, -2227.8142, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  68. SetObjectMaterial(ShopWeapon [33], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  69. ShopWeapon [34] = CreateObject(19426, -2229.3251, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  70. SetObjectMaterial(ShopWeapon [34], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  71. ShopWeapon [35] = CreateObject(19426, -2230.6652, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  72. SetObjectMaterial(ShopWeapon [35], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  73. ShopWeapon [36] = CreateObject(19426, -2232.1948, 1863.6999, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  74. SetObjectMaterial(ShopWeapon [36], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  75. ShopWeapon [37] = CreateObject(19426, -2232.9033, 1864.5396, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  76. SetObjectMaterial(ShopWeapon [37], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  77. ShopWeapon [38] = CreateObject(19426, -2232.8854, 1866.0797, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  78. SetObjectMaterial(ShopWeapon [38], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  79. ShopWeapon [39] = CreateObject(19426, -2232.8693, 1867.6593, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  80. SetObjectMaterial(ShopWeapon [39], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  81. ShopWeapon [40] = CreateObject(19426, -2232.8532, 1869.1690, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  82. SetObjectMaterial(ShopWeapon [40], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  83. ShopWeapon [41] = CreateObject(19426, -2232.8381, 1870.6593, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  84. SetObjectMaterial(ShopWeapon [41], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  85. ShopWeapon [42] = CreateObject(19426, -2232.8237, 1872.0594, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  86. SetObjectMaterial(ShopWeapon [42], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  87. ShopWeapon [43] = CreateObject(19426, -2232.8095, 1873.5501, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  88. SetObjectMaterial(ShopWeapon [43], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  89. ShopWeapon [44] = CreateObject(19426, -2232.7927, 1875.1198, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  90. SetObjectMaterial(ShopWeapon [44], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  91. ShopWeapon [45] = CreateObject(19426, -2232.7763, 1876.6800, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  92. SetObjectMaterial(ShopWeapon [45], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  93. ShopWeapon [46] = CreateObject(19426, -2232.7609, 1878.1999, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  94. SetObjectMaterial(ShopWeapon [46], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  95. ShopWeapon [47] = CreateObject(19426, -2232.7453, 1879.7302, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  96. SetObjectMaterial(ShopWeapon [47], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  97. ShopWeapon [48] = CreateObject(19426, -2232.7304, 1881.2104, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  98. SetObjectMaterial(ShopWeapon [48], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  99. ShopWeapon [49] = CreateObject(19426, -2232.7148, 1882.7606, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  100. SetObjectMaterial(ShopWeapon [49], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  101. ShopWeapon [50] = CreateObject(19426, -2232.7001, 1884.1806, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  102. SetObjectMaterial(ShopWeapon [50], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  103. ShopWeapon [51] = CreateObject(19426, -2232.6840, 1885.7209, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  104. SetObjectMaterial(ShopWeapon [51], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  105. ShopWeapon [52] = CreateObject(19426, -2232.6684, 1887.2209, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  106. SetObjectMaterial(ShopWeapon [52], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  107. ShopWeapon [53] = CreateObject(19426, -2232.6684, 1887.2209, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  108. SetObjectMaterial(ShopWeapon [53], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  109. ShopWeapon [54] = CreateObject(19426, -2232.6528, 1888.7508, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  110. SetObjectMaterial(ShopWeapon [54], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  111. ShopWeapon [55] = CreateObject(19426, -2217.8347, 1881.6955, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  112. SetObjectMaterial(ShopWeapon [55], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  113. ShopWeapon [56] = CreateObject(19426, -2217.8188, 1883.1949, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  114. SetObjectMaterial(ShopWeapon [56], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  115. ShopWeapon [57] = CreateObject(19426, -2217.8022, 1884.7246, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  116. SetObjectMaterial(ShopWeapon [57], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  117. ShopWeapon [58] = CreateObject(19426, -2217.7883, 1886.1645, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  118. SetObjectMaterial(ShopWeapon [58], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  119. ShopWeapon [59] = CreateObject(19426, -2217.7714, 1887.6640, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  120. SetObjectMaterial(ShopWeapon [59], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  121. ShopWeapon [60] = CreateObject(19426, -2217.7551, 1889.2042, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  122. SetObjectMaterial(ShopWeapon [60], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  123. ShopWeapon [61] = CreateObject(19426, -2218.4790, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  124. SetObjectMaterial(ShopWeapon [61], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  125. ShopWeapon [62] = CreateObject(19426, -2220.0300, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  126. SetObjectMaterial(ShopWeapon [62], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  127. ShopWeapon [63] = CreateObject(19426, -2221.5515, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  128. SetObjectMaterial(ShopWeapon [63], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  129. ShopWeapon [64] = CreateObject(19426, -2223.0617, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  130. SetObjectMaterial(ShopWeapon [64], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  131. ShopWeapon [65] = CreateObject(19426, -2224.6330, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  132. SetObjectMaterial(ShopWeapon [65], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  133. ShopWeapon [66] = CreateObject(19426, -2226.1733, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  134. SetObjectMaterial(ShopWeapon [66], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  135. ShopWeapon [67] = CreateObject(19426, -2227.7031, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  136. SetObjectMaterial(ShopWeapon [67], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  137. ShopWeapon [68] = CreateObject(19426, -2229.2541, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  138. SetObjectMaterial(ShopWeapon [68], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  139. ShopWeapon [69] = CreateObject(19426, -2230.7749, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  140. SetObjectMaterial(ShopWeapon [69], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  141. ShopWeapon [70] = CreateObject(19426, -2231.9260, 1889.9206, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  142. SetObjectMaterial(ShopWeapon [70], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  143. ShopWeapon [71] = CreateObject(19426, -2232.6491, 1889.2214, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  144. SetObjectMaterial(ShopWeapon [71], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  145. ShopWeapon [72] = CreateObject(19426, -2231.8559, 1884.1090, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  146. SetObjectMaterial(ShopWeapon [72], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  147. ShopWeapon [73] = CreateObject(19426, -2230.2646, 1884.1090, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  148. SetObjectMaterial(ShopWeapon [73], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  149. ShopWeapon [74] = CreateObject(19426, -2228.6936, 1884.1090, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  150. SetObjectMaterial(ShopWeapon [74], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  151. ShopWeapon [75] = CreateObject(19426, -2225.6213, 1884.1090, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  152. SetObjectMaterial(ShopWeapon [75], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  153. ShopWeapon [76] = CreateObject(19426, -2227.2026, 1884.1090, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  154. SetObjectMaterial(ShopWeapon [76], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  155. ShopWeapon [77] = CreateObject(19426, -2224.1501, 1884.1090, 1192.3868, 0.0000, 0.0000, 89.9999); //wall066
  156. SetObjectMaterial(ShopWeapon [77], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  157. ShopWeapon [78] = CreateObject(19426, -2223.4218, 1884.9328, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  158. SetObjectMaterial(ShopWeapon [78], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  159. ShopWeapon [79] = CreateObject(19383, -2223.4050, 1887.2165, 1192.3830, 0.0000, 0.0000, -0.3998); //wall031
  160. SetObjectMaterial(ShopWeapon [79], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  161. ShopWeapon [80] = CreateObject(19426, -2223.3774, 1889.2231, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  162. SetObjectMaterial(ShopWeapon [80], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  163. ShopWeapon [81] = CreateObject(18753, -2249.1433, 1879.2220, 1194.6180, 0.0000, 0.0000, 0.0000); //Base125mx125m1
  164. SetObjectMaterial(ShopWeapon [81], 0, 10101, "2notherbuildsfe", "ferry_build14", 0xFFD3D3D3);
  165. ShopWeapon [82] = CreateObject(3499, -2225.1809, 1874.5749, 1190.1032, 0.0000, 0.0000, 0.0000); //wdpillar02_lvs
  166. SetObjectMaterial(ShopWeapon [82], 0, -1, "none", "none", 0xFF696969);
  167. ShopWeapon [83] = CreateObject(1209, -2212.1218, 1874.7210, 1190.6301, 0.0000, 0.0000, -88.9000); //vendmach
  168. ShopWeapon [84] = CreateObject(955, -2212.1181, 1876.0196, 1191.0417, 0.0000, 0.0000, -91.1998); //CJ_EXT_SPRUNK
  169. ShopWeapon [85] = CreateObject(19426, -2217.8537, 1880.1062, 1192.3868, 0.0000, 0.0000, -0.6000); //wall066
  170. SetObjectMaterial(ShopWeapon [85], 0, 10756, "airportroads_sfse", "ws_white_wall1", 0xFF696969);
  171. ShopWeapon [86] = CreateObject(1344, -2216.5556, 1879.6207, 1191.4051, 0.0000, 0.0000, 49.8000); //CJ_Dumpster2
  172. ShopWeapon [87] = CreateObject(18659, -2213.8686, 1880.7364, 1192.5518, 0.0000, 0.0000, 90.2000); //SprayTag1
  173. ShopWeapon [88] = CreateObject(2676, -2215.4641, 1875.9855, 1190.7496, 0.0000, 0.0000, -53.9999); //PROC_RUBBISH_8
  174. ShopWeapon [89] = CreateObject(2677, -2213.8125, 1878.8504, 1190.9266, 0.0000, 0.0000, -67.0999); //PROC_RUBBISH_7
  175. ShopWeapon [90] = CreateObject(2677, -2216.2009, 1879.2089, 1190.9266, 0.0000, 0.0000, 141.5998); //PROC_RUBBISH_7
  176. ShopWeapon [91] = CreateObject(933, -2227.9587, 1868.9752, 1190.6102, 0.0000, 0.0000, 0.0000); //CJ_CABLEROLL
  177. ShopWeapon [92] = CreateObject(1219, -2231.3933, 1866.3100, 1190.8596, 0.0000, 0.0000, 91.8999); //palette
  178. ShopWeapon [93] = CreateObject(1219, -2231.3933, 1866.3100, 1191.2600, 0.0000, 0.0000, 83.8999); //palette
  179. ShopWeapon [94] = CreateObject(1219, -2231.3933, 1866.3100, 1191.6904, 0.0000, 0.0000, -108.1000); //palette
  180. ShopWeapon [95] = CreateObject(1438, -2231.4409, 1869.7880, 1190.5981, 0.0000, 0.0000, 91.4999); //DYN_BOX_PILE_2
  181. ShopWeapon [96] = CreateObject(1413, -2218.3137, 1866.4283, 1191.7390, -9.7000, 0.0000, -89.2999); //DYN_MESH_3
  182. ShopWeapon [97] = CreateObject(1415, -2227.8305, 1864.2744, 1190.7554, 0.0000, 0.0000, 179.7001); //DYN_DUMPSTER
  183. ShopWeapon [98] = CreateObject(1348, -2218.4458, 1880.2454, 1191.2780, 0.0000, 0.0000, 89.9999); //CJ_O2Tanks
  184. ShopWeapon [99] = CreateObject(912, -2221.0595, 1864.2116, 1191.2048, 0.0000, 0.0000, 179.9999); //BUST_CABINET_2
  185. ShopWeapon [100] = CreateObject(913, -2222.5500, 1864.2492, 1191.4732, 0.0000, 0.0000, -179.9999); //BUST_CABINET_3
  186. ShopWeapon [101] = CreateObject(3594, -2229.1330, 1882.5694, 1191.1835, 0.0000, 0.0000, -85.0999); //la_fuckcar1
  187. ShopWeapon [102] = CreateObject(3014, -2232.3515, 1872.5239, 1190.8325, 0.0000, 0.0000, -1.0999); //cr_guncrate
  188. ShopWeapon [103] = CreateObject(3014, -2232.3398, 1873.1439, 1190.8325, 0.0000, 0.0000, -1.0999); //cr_guncrate
  189. ShopWeapon [104] = CreateObject(3014, -2232.3288, 1872.7257, 1191.2729, 0.0000, 0.0000, 11.0000); //cr_guncrate
  190. ShopWeapon [105] = CreateObject(1583, -2226.0532, 1873.7196, 1190.6696, -20.2999, 0.0000, -45.0000); //tar_gun2
  191. ShopWeapon [106] = CreateObject(349, -2227.9365, 1868.5601, 1191.6323, -97.6000, -107.4000, 27.2999); //chromegun
  192. ShopWeapon [107] = CreateObject(357, -2227.8901, 1869.5330, 1191.5638, 68.4999, -0.3000, 0.4000); //cuntgun
  193. ShopWeapon [108] = CreateObject(371, -2232.6833, 1872.3807, 1192.3052, 0.0000, 0.0000, 93.1999); //gun_para
  194. ShopWeapon [109] = CreateObject(18885, -2232.0627, 1879.5303, 1191.7065, 0.0000, 0.0000, 88.9999); //GunVendingMachine1
  195. ShopWeapon [110] = CreateObject(2059, -2227.5390, 1868.9193, 1191.6253, 0.0000, 0.0000, 43.6000); //CJ_GUNSTUFF1
  196. ShopWeapon [111] = CreateObject(2226, -2221.2138, 1864.0874, 1191.7597, 0.0000, 0.0000, -178.1999); //LOW_HI_FI_3
  197. SetObjectMaterial(ShopWeapon [111], 2, -1, "none", "none", 0xFFFF8C00);
  198. SetObjectMaterial(ShopWeapon [111], 3, -1, "none", "none", 0xFFFF8C00);
  199. SetObjectMaterial(ShopWeapon [111], 4, -1, "none", "none", 0xFFFF8C00);
  200. SetObjectMaterial(ShopWeapon [111], 5, -1, "none", "none", 0xFFFF8C00);
  201. SetObjectMaterial(ShopWeapon [111], 9, -1, "none", "none", 0xFFFFE4C4);
  202. ShopWeapon [112] = CreateObject(2812, -2220.9912, 1864.2314, 1191.3721, 0.0000, 0.0000, 173.0999); //GB_platedirty01
  203. ShopWeapon [113] = CreateObject(1719, -2221.3823, 1864.1755, 1191.0555, 0.0000, 0.0000, -179.4000); //LOW_CONSOLE
  204. ShopWeapon [114] = CreateObject(1738, -2232.4807, 1876.0019, 1191.1978, 0.0000, 0.0000, 89.3000); //CJ_Radiator_old
  205. ShopWeapon [115] = CreateObject(1736, -2224.1452, 1883.7248, 1192.9136, 0.0000, 0.0000, 0.0000); //CJ_Stags_head
  206. ShopWeapon [116] = CreateObject(1430, -2218.5935, 1872.1010, 1190.9426, 0.0000, 0.0000, -89.3999); //CJ_Dump1_LOW01
  207. ShopWeapon [117] = CreateObject(1430, -2218.5935, 1871.4409, 1190.8731, 79.7999, 0.0000, -89.3999); //CJ_Dump1_LOW01
  208. ShopWeapon [118] = CreateObject(1728, -2221.1528, 1888.1586, 1190.6214, 0.0000, 0.0000, 22.3999); //mrk_seating3
  209. ShopWeapon [119] = CreateObject(2321, -2219.0739, 1886.1614, 1190.6112, 0.0000, 0.0000, -150.5999); //CJ_TV_TABLE6
  210. ShopWeapon [120] = CreateObject(1429, -2219.6782, 1885.7681, 1191.3527, 0.0000, 0.0000, -174.6999); //DYN_TV
  211. ShopWeapon [121] = CreateObject(1487, -2219.0151, 1886.1824, 1191.2807, 0.0000, 0.0000, 0.0000); //DYN_WINE_1
  212. ShopWeapon [122] = CreateObject(1487, -2218.8649, 1886.1824, 1191.2807, 0.0000, 0.0000, 47.3999); //DYN_WINE_1
  213. ShopWeapon [123] = CreateObject(1487, -2218.9057, 1886.3288, 1191.2807, 0.0000, 0.0000, 47.3999); //DYN_WINE_1
  214. ShopWeapon [124] = CreateObject(1487, -2219.6335, 1885.7884, 1191.7911, 0.0000, 0.0000, 47.3999); //DYN_WINE_1
  215. ShopWeapon [125] = CreateObject(1362, -2222.5339, 1888.7264, 1191.1800, 0.0000, 0.0000, 0.0000); //CJ_FIREBIN_(L0)
  216. ShopWeapon [126] = CreateObject(2528, -2231.6940, 1889.3337, 1190.5864, 0.0000, 0.0000, 89.9999); //CJ_TOILET3
  217. ShopWeapon [127] = CreateObject(2526, -2231.8854, 1884.8083, 1190.5784, 0.0000, 0.0000, 0.0000); //CJ_BATH4
  218. ShopWeapon [128] = CreateObject(2515, -2226.5119, 1889.5452, 1191.8854, 0.0000, 0.0000, 0.0000); //CJ_BS_SINK
  219. ShopWeapon [129] = CreateObject(3799, -2224.8886, 1885.4946, 1190.5357, 0.0000, 0.0000, 0.0000); //acbox2_SFS
  220. ShopWeapon [130] = CreateObject(944, -2227.9477, 1885.0264, 1191.4874, 0.0000, 0.0000, 0.0000); //Packing_carates04
  221. ShopWeapon [131] = CreateObject(19353, -2227.2062, 1885.6837, 1191.3685, 0.0000, 0.0000, -89.7999); //wall001
  222. SetObjectMaterialText(ShopWeapon [131], "FRAGIL", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFCD5C5C, 0x00000000, 1);
  223. ShopWeapon [132] = CreateObject(19353, -2228.6777, 1885.6784, 1191.2283, 0.0000, 0.0000, -89.7999); //wall001
  224. SetObjectMaterialText(ShopWeapon [132], "Para Pablo Chacon", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 15, 1, 0xFFFFFFFF, 0x00000000, 1);
  225. ShopWeapon [133] = CreateObject(19353, -2228.6276, 1885.6784, 1191.5587, 0.0000, 0.0000, -89.7999); //wall001
  226. SetObjectMaterialText(ShopWeapon [133], "FRAGIL", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 24, 1, 0xFFCD5C5C, 0x00000000, 1);
  227. ShopWeapon [134] = CreateObject(19353, -2228.6777, 1885.6784, 1190.9781, 0.0000, 0.0000, -89.7999); //wall001
  228. SetObjectMaterialText(ShopWeapon [134], "De Colombia", 0, OBJECT_MATERIAL_SIZE_256x128, "Arial", 15, 1, 0xFFFFFFFF, 0x00000000, 1);
  229. ShopWeapon [135] = CreateObject(1348, -2231.9792, 1887.3504, 1191.4084, 0.0000, 0.0000, 86.9000); //CJ_O2Tanks
  230. ShopWeapon [136] = CreateObject(2670, -2219.5256, 1874.2746, 1190.7181, 0.0000, 0.0000, -57.3999); //PROC_RUBBISH_1
  231. ShopWeapon [137] = CreateObject(2670, -2218.2504, 1874.6065, 1190.7181, 0.0000, 0.0000, 29.4000); //PROC_RUBBISH_1
  232. ShopWeapon [138] = CreateObject(2677, -2220.5581, 1869.9763, 1190.9266, 0.0000, 0.0000, -67.0999); //PROC_RUBBISH_7
  233. ShopWeapon [139] = CreateObject(2676, -2221.6638, 1873.0498, 1190.7496, 0.0000, 0.0000, -130.5999); //PROC_RUBBISH_8
  234. ShopWeapon [140] = CreateObject(2673, -2222.0847, 1871.0305, 1190.7692, 0.0000, 0.0000, 0.0000); //PROC_RUBBISH_5
  235. ShopWeapon [141] = CreateObject(2677, -2220.9782, 1866.6635, 1190.9266, 0.0000, 0.0000, 56.2999); //PROC_RUBBISH_7
  236. ShopWeapon [142] = CreateObject(2671, -2224.6950, 1866.2741, 1190.6530, 0.0000, 0.0000, 0.0000); //PROC_RUBBISH_3
  237. ShopWeapon [143] = CreateObject(2671, -2223.3730, 1869.3615, 1190.6530, 0.0000, 0.0000, -142.0999); //PROC_RUBBISH_3
  238. ShopWeapon [144] = CreateObject(2671, -2225.5935, 1870.4216, 1190.6530, 0.0000, 0.0000, -93.1999); //PROC_RUBBISH_3
  239. ShopWeapon [145] = CreateObject(2673, -2227.9045, 1871.0305, 1190.7692, 0.0000, 0.0000, 0.0000); //PROC_RUBBISH_5
  240. ShopWeapon [146] = CreateObject(2676, -2228.3232, 1872.8569, 1190.7496, 0.0000, 0.0000, -130.5999); //PROC_RUBBISH_8
  241. ShopWeapon [147] = CreateObject(2677, -2230.4040, 1875.0113, 1190.9266, 0.0000, 0.0000, -67.0999); //PROC_RUBBISH_7
  242. ShopWeapon [148] = CreateObject(2677, -2227.1618, 1876.3814, 1190.9266, 0.0000, 0.0000, 64.7999); //PROC_RUBBISH_7
  243. ShopWeapon [149] = CreateObject(2671, -2222.1210, 1876.7231, 1190.6530, 0.0000, 0.0000, -142.0999); //PROC_RUBBISH_3
  244. ShopWeapon [150] = CreateObject(2671, -2224.1613, 1879.3430, 1190.6530, 0.0000, 0.0000, -100.1999); //PROC_RUBBISH_3
  245. ShopWeapon [151] = CreateObject(2671, -2228.5280, 1879.4689, 1190.6530, 0.0000, 0.0000, -129.3999); //PROC_RUBBISH_3
  246. ShopWeapon [152] = CreateObject(2676, -2220.8969, 1881.3625, 1190.7496, 0.0000, 0.0000, -42.2999); //PROC_RUBBISH_8
  247. ShopWeapon [153] = CreateObject(2671, -2222.4250, 1884.9135, 1190.6530, 0.0000, 0.0000, -92.9999); //PROC_RUBBISH_3
  248. ShopWeapon [154] = CreateObject(2677, -2229.7041, 1886.7832, 1190.9266, 0.0000, 0.0000, 64.7999); //PROC_RUBBISH_7
  249. ShopWeapon [155] = CreateObject(2671, -2227.1367, 1887.7358, 1190.6530, 0.0000, 0.0000, 1.6000); //PROC_RUBBISH_3
  250. ShopWeapon [156] = CreateObject(2671, -2229.0141, 1889.8144, 1190.6530, 0.0000, 0.0000, -98.6999); //PROC_RUBBISH_3
  251. ShopWeapon [157] = CreateObject(2671, -2230.6745, 1890.0683, 1190.6530, 0.0000, 0.0000, -87.0999); //PROC_RUBBISH_3
  252. ShopWeapon [158] = CreateObject(1327, -2224.5014, 1889.7968, 1191.5167, 0.0000, 0.0000, 90.2999); //junk_tyre
  253. ShopWeapon [159] = CreateObject(1327, -2224.4978, 1889.0599, 1191.3365, 0.0999, 7.8000, 90.2999); //junk_tyre
  254. ShopWeapon [160] = CreateObject(19826, -2217.9865, 1875.9212, 1192.3441, 0.0000, 0.0000, -90.3999); //LightSwitch1
  255. ShopWeapon [161] = CreateObject(19826, -2217.9846, 1876.1014, 1192.3441, 0.0000, 0.0000, -90.3999); //LightSwitch1
  256. ShopWeapon [162] = CreateObject(19826, -2217.9841, 1876.2916, 1192.3441, 0.0000, 0.0000, -90.3999); //LightSwitch1
  257. ShopWeapon [163] = CreateObject(19826, -2217.9829, 1876.4818, 1192.3441, 0.0000, 0.0000, -90.3999); //LightSwitch1
  258. ShopWeapon [164] = CreateObject(11743, -2222.8601, 1864.0780, 1191.3281, 0.0000, 0.0000, -178.0999); //MCoffeeMachine1
  259. ShopWeapon [165] = CreateObject(1575, -2222.8330, 1864.5505, 1191.1524, 53.5999, 0.0000, 0.0000); //drug_white
  260. ShopWeapon [166] = CreateObject(1575, -2220.7421, 1864.1864, 1190.6793, 2.8999, 0.0000, 0.0000); //drug_white
  261. ShopWeapon [167] = CreateObject(4227, -2217.8576, 1881.6232, 1192.0897, 0.0000, 0.0000, -90.6999); //graffiti_lan01
  262. ShopWeapon [168] = CreateObject(18663, -2232.7062, 1874.4903, 1192.6365, 0.0000, 0.0000, 179.3999); //SprayTag5
  263. ShopWeapon [169] = CreateObject(2860, -2231.0322, 1877.1685, 1190.7985, 0.0000, 5.8999, 0.0000); //gb_kitchtakeway05
  264. ShopWeapon [170] = CreateObject(2714, -2217.7785, 1877.0222, 1192.5319, 0.0000, 0.0000, 89.3999); //CJ_OPEN_SIGN_2
  265. ShopWeapon [171] = CreateObject(1893, -2226.4692, 1880.1462, 1194.1904, 0.0000, 0.0000, 0.0000); //shoplight1
  266. ShopWeapon [172] = CreateObject(1893, -2226.4692, 1866.5843, 1194.1904, 0.0000, 0.0000, 0.0000); //shoplight1
  267. ShopWeapon [173] = CreateObject(1893, -2226.4692, 1871.5447, 1194.1904, 0.0000, 0.0000, 0.0000); //shoplight1
  268. ShopWeapon [174] = CreateObject(1893, -2226.4692, 1875.9954, 1194.1904, 0.0000, 0.0000, 0.0000); //shoplight1
  269. ShopWeapon [175] = CreateObject(1893, -2215.5866, 1876.3552, 1194.1904, 0.0000, 0.0000, 0.0000); //shoplight1
  270. ShopWeapon [176] = CreateObject(19826, -2217.7751, 1875.8553, 1192.3040, 0.0000, 0.0000, 89.7000); //LightSwitch1
  271. ShopWeapon [177] = CreateObject(19826, -2223.2932, 1885.9449, 1192.3040, 0.0000, 0.0000, 89.7000); //LightSwitch1
  272. ShopWeapon [178] = CreateObject(1893, -2229.3298, 1887.2568, 1194.1904, 0.0000, 0.0000, 0.0000); //shoplight1
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