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- Same until H&D 1 (Except skip Clock Tower HP until cycle 4)
- Figure out how inverting works
- Skip all damage
- Can't use chus in Woodfall 1
- Honey and Darling 1
- Soar to Stone Tower (Could get bombs here or in Ikana)
- Go to swamp
- Bottle
- Stick + nut (Maybe there's a better place?)
- Pictograph box
- Soar to Great Bay
- Zora mask
- PF (long jump) [1 HPs]
- Soar to Great Bay
- Deposit eggs
- Seahorse
- Ocean spiders [2 HPs]
- Pinnacle rock [3 HPs]
- Soar to Great Bay
- NWBN
- Soar to Woodfall
- Raise and enter Woodfall Temple (We have hookshot now)
- Hookshot torch to main room
- Hookshot torch by switch (Precise)
- Switch, long jump/recoil back to fairy [1] (Maybe leave fairy until later for damage)
- Dinolfos as goron
- Recoil to snappers (Long jump would be good, or hookshot torch)
- Map, fast deathwarp (Damage route is bad here)
- Exit Woodfall
- Soar to Mountain Village
- Same for rest of route
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- +10s for ST owl -> bottle + pictograph
- + 5s for no bow in PF
- + 5s for stick and nut
- + 3s for no Woodfall chus
- -??s for hookshot in Woodfall 1
- Fewer bombs used overall
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